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Returning 35 results for 'clad warrior remain'.
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Magic Items
Dungeon Masterâs Guide
Kas was a powerful warrior who served Vecna and whose loyalty was rewarded with this sword. As Kasâs power grew, so did his hubris. The sword urged Kas to destroy Vecna and usurp his throne
Initiative rolls.
Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in
Magic Items
Dungeon Masterâs Guide
you occupied when you disappeared. You remain imprisoned until you are found and removed from the sphere. You canât be located by any Divination magic, but a Wish spell can reveal the location
. The avatar targets only you with its attacks, appearing as a ghostly skeleton clad in a tattered black robe and carrying a spectral scythe. The avatar disappears when it drops to 0 Hit Points or you
Monsters
Van Richtenâs Guide to Ravenloft
warrior devoted to a pantheon of elven deities called the Seldarine. In this role, she defended the Feywild against dragons, demons, and other threats. In time, her heroics caught the eye of an
become the masters of hers. To appease Zybilna, this arrangement would remain in place only until the two carnivals crossed paths again.
Zybilna was intrigued enough by the shadar-kai to let Isolde go
Magic Items
The Book of Many Things
*
65
Warrior
66
Well
67â00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Masterâs Guide
Aberration. You gain telepathy within a range of 90
unoccupied space within 5 feet of your new form.
You remain transformed in this way for 2d12 days; nothing can alter your form while youâre under the effects of this card, but the Wish spell can end
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
entombed in a state of suspended animation in an extradimensional sphere. Everything you were wearing and carrying stays behind in the space you occupied when you disappeared. You remain imprisoned until
.
Skull. You summon an avatar of death--a ghostly humanoid skeleton clad in a tattered black robe and carrying a spectral scythe. It appears in a space of the GM's choice within 10 feet of you and attacks
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
36. Prison The cultists shackled prisoners to the back walls of alcoves here. The prisoners are long gone (their bones litter the floor in area 27), but the rusty shackles remain. Secret Door A
human skeleton clad in a tattered black robe. The skeleton belongs to a cult member who questioned the cultâs blind devotion to Strahd. Characters who search the skeleton find a gold ring (worth 25 gp) on one of its bony fingers.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
possessed in life.
No race is immune from being transformed into a dread warrior. Once set upon a task, these undead will do nothingâwill not pause or turn asideâuntil theyâve fulfilled their orders.
Dread warriors make up the terrifying undead army of the Red Wizards.
Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Paladin Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine
glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladinâs oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
remain here. 5E 1 yakfolk warrior The yakfolk remains here. 6 1 yakfolk warrior When an alarm sounds, the yakfolk kills its prisoners, then heads to area 8, attacking intruders it encounters along the way
then head toward area 8, attacking any intruders they encounter along the way. 5Bâ5E 2 yakfolk warriors The yakfolk remain here. 5F 2 yakfolk warriors As area 5A. 6 1 yakfolk warrior When an alarm sounds
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine
glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladinâs oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
paladin is a living embodiment of an oath â a promise or a vow made manifest in the person of a holy warrior who has the skill and the determination to see the cause through to the end. Some paladins
who take up the adventuring life, however, rarely remain so rigid in their attitudes â if only to keep from alienating their companions. You can flesh out your paladin character by using the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
hobgoblin warrior, sword in hand, stands before it.
The surviving hobgoblins lodge in this once-full barrack. A lone Hobgoblin Warrior fiercely defends what few valuables remain. He starts combat
warrior with red-orange skin and a bow stands behind a rickety barricade of interlocking spears. âHalt!â she commands. âState your business or face the wrath of our battalionâthirty hobgoblins strong
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
patrolling with two hell hounds One drow elite warrior and three drow that use stealth to remain undetected and avoid confrontation
patches of phosphorescent growth as dungeon dressingâthe light making it possible to see movement across it but not sufficient to illuminate an area. Sounds. If the characters were to remain still
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soulâs passing. A bald, stern wizard clad in blue
shifts its location from a dismal swamp, to a searing desert, to some other forbidding clime in each telling. The key elements remain the same in each version of the tales, lending a thread of truth to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Keep Features The water cultists are busy repairing Rivergard, but parts of the complex remain inaccessible. For example, the upper floors of the north tower and the water tower are filled with
requires thievesâ tools and a successful DC 15 Dexterity check to open. Treasure. Each warrior in the keep carries 2d10 â 2 gp in mixed coinage and minor valuables. Walls. The walls are 15 feet above outside
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Death Knight When a paladin that falls from grace dies without seeking atonement, dark powers can transform the once-mortal knight into a hateful undead creature. A death knight is a skeletal warrior
clad in fearsome plate armor. Beneath its helmet, one can see the knightâs skull with malevolent pinpoints of light burning in its eye sockets. Eldritch Power. The death knight retains the ability to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with the weapon (+4 to hit), dealing 5 (1d6 + 2) piercing damage on a hit. If a critical hit is scored against a terracotta warrior, it shatters and is destroyed. The terracotta warriors remain
. Terracotta Warriors Forty-eight terracotta warriors guard the tomb. Use animated armor statistics, with these changes: Each terracotta warrior wields a shortsword. As an action, it can attack twice
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
thousands of them having died in her service. These soldiersâ loyalty follows them into death. Any living soldier who dies in Ramyaâs service returns to life as an Undead warriorâa skeleton or wightâon the
Kalakeriâs borders as detailed in âThe Mistsâ at the start of this chapter, but she can do so only while she controls the Sapphire Throne. If her faction is driven out of Jadurai, the domainâs borders remain in their current state until she regains control.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Isolde Isolde with the sword Nepenthe Isolde was a holy warrior devoted to a pantheon of elven deities called the Seldarine. In this role, she defended the Feywild against dragons, demons, and
they would become the masters of hers. To appease Zybilna, this arrangement would remain in place only until the two carnivals crossed paths again. Zybilna was intrigued enough by the shadar-kai to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
your nose. Just off the path is a hollow, petrified tree trunk filled with a viscous black ooze. Black tendrils extrude from the ooze, reaching toward two figures clad in white robes. These figures
captured, the monks remain tight-lipped and wonât divulge information willingly. A suggestion spell or similar magic, however, can force them to share information about the templeâs location
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the doors. The doors remain open until someone or something closes them. 9b. The Masked Lord Characters who bring light sources into this room notice that the shadows created by their light seem to
similar magic opens the doors, as does smearing blood on one or both of them. The doors remain open until someone or something closes them. 9c. The Dark Maiden A magical moonbeam shines from the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat. Search, Destroy, Repeat When a tribe is on the move
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to enter the Tomb of the Nine Gods. The water around the shrine is 2 feet deep. 18A. Shrine Entrance The shrine is home to a gold-skinned grung elite warrior named Chief Yorb. Four orange-skinned
spear belonging to Shagambi (a kamadan). For details, see âLegend of the Nine Gods." While the treasures remain in the shrine, they look and feel real. If a character removes a treasure from the shrine
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Sword of Kas Weapon (Longsword), Artifact (Requires Attunement) Kas was a powerful warrior who served Vecna and whose loyalty was rewarded with this sword. As Kasâs power grew, so did his hubris. The
Initiative rolls. Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Greenfast ahead of the characters, he is also one of the prisoners. The warrior tells the characters that their news inspired him to seek his own vengeance for Sarah, but he was captured when he took on
for the characters and ready to fight. If they have not been warned, the gricks remain alert but the cultists are distracted as they try to cast a spell under the cult fanaticâs watchful eye. Familiar
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Mother, is an aged grippli warrior (see the end of the adventure for her stat block stat block). She evacuated the village when most of the other residents did and has set up quarters inside the
able to escape. She asks the characters for help, telling them that the yuan-ti have been eating their eggs and tormenting the few grippli who remain in the village. Nothing has been heard from the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
capital of Aerenal, the seat of the Sibling Kings, and the center for commerce and diplomacy between the elven families, who otherwise remain isolated in their own city-states. Foreigners are encouraged
Tairnadal, the warrior elves who seized control of Valenar. Although much of their population now resides in Valenar, many Tairnadal noncombatantsâchildren, artisans, and the druids who raise their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
only for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldnât hesitate to take to the field
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
â below).
Rizzeryl likes to be invisible as he engages intruders in conversation, hoping to learn their intentions. Any noise here alerts the wererats in area 14b, who remain hidden until Rizzeryl
. The wererats are short, unkempt humans of mixed age with thin limbs, beady eyes, and nervous tics. They clad themselves in filthy, smelly, ill-fitting clothes. Their leader is a crass, middle-aged
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
its skull and bones remain intact. A skeleton key does not trigger any trap placed in a room or on a door of the tomb. Each skeleton key has a skull that extends into a carved key-like shape. These
the tomb are stitched together by tomb dwarves and bolted into suits of armor. Once complete, these shambling golems are released into the tomb to hunt intruders. A tomb guardian is a flesh golem clad
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, scantily clad man, his scarlet apparel designed to accentuate his trim figure and bountiful chest hair. A flashy rapier hangs from his stylish belt.
âWelcome aboard the Eyecatcher,â he says
each of the other two vessels. When theyâre not marching in a parade, Zordâs nimblewrights remain aboard his ships. âTheyâre perfectly harmless,â he attests, whereupon a nimblewright holding a decanter
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
unbridled horses drink from the river.
The mournful strains of an accordion clash with the singing of several brightly clad figures around bonfire. A footpath continues beyond this encampment
this camp by the Vistani, their escorts remain at the camp and donât accompany the adventuring party any farther. Twelve Vistani (male and female human bandits) are standing and sitting around the






