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Returning 35 results for 'clad warriors remain'.
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Magic Items
Dungeon Master’s Guide
you occupied when you disappeared. You remain imprisoned until you are found and removed from the sphere. You can’t be located by any Divination magic, but a Wish spell can reveal the location
. The avatar targets only you with its attacks, appearing as a ghostly skeleton clad in a tattered black robe and carrying a spectral scythe. The avatar disappears when it drops to 0 Hit Points or you
Classes
Sword Coast Adventurer's Guide
You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a
Monsters
Eberron: Rising from the Last War
the Order of the Emerald Claw. Clad in distinctive bonecraft armor — heavy armor adorned with the bones of fallen enemies — these fearsome warriors command squads of undead soldiers as they pursue the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
burning, tempestuous state that transforms them into aggressive warriors eager to vent their wrath. Their magic responds to their fury and amplifies their fighting ability, helping them move with
might remain in a particular aspect for years, while others run through the emotional spectrum each week.
Changeable Natures
Whenever one of the eladrin presented here finishes a long rest, they can
Backgrounds
Sword Coast Adventurer's Guide
: Founded more than a millennium ago, disbanded and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through
agenda similar to that of the Harpers. Its methods are vastly different, however: bearers of the gauntlet are holy warriors on a righteous quest to crush evil and promote justice, and they never hide
classes
Sword Coast Adventurer's Guide
You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
races
become understood, were formidable warriors with endless thirst for battle. Yet tales of their armies nearly conquering all Etharis are almost certainly the propaganda of fearful outside cultures.
Those
physical presence has not diminished since the legends of orc warriors. Yet even where they are most populous among the Valikan Clans, grudgels are no more or less predisposed to battle or taking the path of
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
a force numbers just twenty. One banner might have four warriors mounted on worgs led by a fist, while a fist in another banner of the same legion might lead ten mounted warriors. If any rank doesn
but is nearly destroyed, the handful of members who remain are welcomed into another banner, taking their banner’s name and colors along with them, and assuming places of leadership in the group
Monsters
Mordenkainen's Fiendish Folio Volume 1
treasure or start a new hoard—by any means possible.
Beleaguered Moguls. Though they live as ruthless raiders, fog giants remain tasteful and refined in their desires. They remember their former
giant’s desires. Instead, they seek out grand works of art, wondrous jewelry, and beautiful sculptures.
Reasonable Offers. Fog giants are powerful warriors, but they prefer to use threats and
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
entombed in a state of suspended animation in an extradimensional sphere. Everything you were wearing and carrying stays behind in the space you occupied when you disappeared. You remain imprisoned until
.
Skull. You summon an avatar of death--a ghostly humanoid skeleton clad in a tattered black robe and carrying a spectral scythe. It appears in a space of the GM's choice within 10 feet of you and attacks
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tales that change from generation to generation about exotic locales, from island chains that are the sites of countless shipwrecks, to fearsome feather-clad warriors, and vast continents that suddenly appeared where nothing — or something very much different — had rested only seasons prior.
Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from monsters or tyrants. For a monk, becoming an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tales that change from generation to generation about exotic locales, from island chains that are the sites of countless shipwrecks, to fearsome feather-clad warriors, and vast continents that suddenly appeared where nothing — or something very much different — had rested only seasons prior.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
F: Hobgoblin Lair Hobgoblins quartered in this cave recently suffered heavy losses, including their former captain. Only four hobgoblins remain. They’ve fortified their outpost and drafted a
voracious ooze to guard it. You can add monsters, such as allied Goblin Warriors, to the cave to make this scenario longer and more difficult, or you can remove some monsters to make it easier and shorter. One or two Hobgoblin Warriors might be out on a patrol elsewhere.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
F: Hobgoblin Lair Hobgoblins quartered in this cave recently suffered heavy losses, including their former captain. Only four hobgoblins remain. They’ve fortified their outpost and drafted a
voracious ooze to guard it. You can add monsters, such as allied Goblin Warriors, to the cave to make this scenario longer and more difficult, or you can remove some monsters to make it easier and shorter. One or two Hobgoblin Warriors might be out on a patrol elsewhere.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
Created from the freshly dead bodies of skilled warriors, dread warriors are especially formidable zombie-like creatures, retaining some of their intelligence and much of the fighting skill they
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
Created from the freshly dead bodies of skilled warriors, dread warriors are especially formidable zombie-like creatures, retaining some of their intelligence and much of the fighting skill they
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Boros Legion AARON MILLER A brown-bearded, broad-chested man clad in massive-shouldered plate armor led a battalion of soldiers, the symbol of the Boros Legion emblazoned on white cloth draped over
Boros armor floated in protective positions over its animate flame.
— Doug Beyer, Return to Ravnica: The Secretist
Clad in shining armor and fueled by righteous zeal, the soldiers of the Boros
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
warriors The warriors remain here until Hydia Moonmusk (area 3) gathers them or until they hear a disturbance coming from an adjoining area. area 15B 10 tribal warriors Same as area 15A. area 15C 3
berserkers, 1 Uthgardt shaman Same as area 15A. area 15D 6 tribal warriors, 2 rust monsters Same as area 15A. The warriors release the rust monsters before they leave. The rust monsters remain here
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
warriors The warriors remain here until Hydia Moonmusk (area 3) gathers them or until they hear a disturbance coming from an adjoining area. area 15B 10 tribal warriors Same as area 15A. area 15C 3
berserkers, 1 Uthgardt shaman Same as area 15A. area 15D 6 tribal warriors, 2 rust monsters Same as area 15A. The warriors release the rust monsters before they leave. The rust monsters remain here
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Boros Legion AARON MILLER A brown-bearded, broad-chested man clad in massive-shouldered plate armor led a battalion of soldiers, the symbol of the Boros Legion emblazoned on white cloth draped over
Boros armor floated in protective positions over its animate flame.
— Doug Beyer, Return to Ravnica: The Secretist
Clad in shining armor and fueled by righteous zeal, the soldiers of the Boros
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
36. Prison The cultists shackled prisoners to the back walls of alcoves here. The prisoners are long gone (their bones litter the floor in area 27), but the rusty shackles remain. Secret Door A
human skeleton clad in a tattered black robe. The skeleton belongs to a cult member who questioned the cult’s blind devotion to Strahd. Characters who search the skeleton find a gold ring (worth 25 gp) on one of its bony fingers.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
36. Prison The cultists shackled prisoners to the back walls of alcoves here. The prisoners are long gone (their bones litter the floor in area 27), but the rusty shackles remain. Secret Door A
human skeleton clad in a tattered black robe. The skeleton belongs to a cult member who questioned the cult’s blind devotion to Strahd. Characters who search the skeleton find a gold ring (worth 25 gp) on one of its bony fingers.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine radiance
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters remain quiet and keep their distance, they can move away without being noticed by the cannibals. If this encounter occurs at night, 3d6 tribal warriors try to sneak into the adventurers
known to venture into Omu to hunt and deliver tribute. If this encounter occurs during the day, the characters spot 3d6 tribal warriors feeding on the rotting remains of a dismembered zombie. If the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters remain quiet and keep their distance, they can move away without being noticed by the cannibals. If this encounter occurs at night, 3d6 tribal warriors try to sneak into the adventurers
known to venture into Omu to hunt and deliver tribute. If this encounter occurs during the day, the characters spot 3d6 tribal warriors feeding on the rotting remains of a dismembered zombie. If the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
then head toward area 8, attacking any intruders they encounter along the way. 5B–5E 2 yakfolk warriors The yakfolk remain here. 5F 2 yakfolk warriors As area 5A. 6 1 yakfolk warrior When an alarm sounds
tend crops for the giants. In exchange, the giants leave them alone. The two kinds of yakfolk, warriors and priests, are described in appendix C. Also present in the village are Humanoid prisoners that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
then head toward area 8, attacking any intruders they encounter along the way. 5B–5E 2 yakfolk warriors The yakfolk remain here. 5F 2 yakfolk warriors As area 5A. 6 1 yakfolk warrior When an alarm sounds
tend crops for the giants. In exchange, the giants leave them alone. The two kinds of yakfolk, warriors and priests, are described in appendix C. Also present in the village are Humanoid prisoners that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with the weapon (+4 to hit), dealing 5 (1d6 + 2) piercing damage on a hit. If a critical hit is scored against a terracotta warrior, it shatters and is destroyed. The terracotta warriors remain
tomb through the secret door at area 47D. This tomb is filled with terracotta warriors, kneeling in neat ranks around a polished wooden coffin. Between the warriors, four aisles scattered with broken
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with the weapon (+4 to hit), dealing 5 (1d6 + 2) piercing damage on a hit. If a critical hit is scored against a terracotta warrior, it shatters and is destroyed. The terracotta warriors remain
tomb through the secret door at area 47D. This tomb is filled with terracotta warriors, kneeling in neat ranks around a polished wooden coffin. Between the warriors, four aisles scattered with broken