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Returning 35 results for 'claiming will relatively'.
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clanging will relatively
climbing will relatively
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clashing will relatives
clacking will relative
Monsters
Candlekeep Mysteries
no material components:
At will: dancing lights, minor illusion, vicious mockery
Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are
formed a coven dedicated to claiming Sylvarie’s temple and making it a base for their nefarious plans.
The hags use their powers of illusion to pose as three elf sisters named Morganna, Azirssa
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
. Verminaard casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 18):
At will: light, thaumaturgy
2/day each: bane, fear
banish evil forces from the lands of Krynn, Verminaard was tempted by Takhisis and her promises of glory. Corrupted by the Dragon Queen, Verminaard rose to become one of her champions, claiming
Monsters
Curse of Strahd
claiming her as his wife.
Strahd was upset that the dusk elves had taken Patrina from him. After securing her body and entombing it in the catacombs of Ravenloft, Strahd sent Rahadin to punish the dusk
von Zarovich, and I will serve his son—my brother and lord—forever.”
Flaw. “I have slain thousands of men. I will slaughter thousands more to preserve the von Zarovich legacy.”
Monsters
Curse of Strahd
cleric spells prepared:
Cantrips (at will): guidance, light, mending, thaumaturgy
1st level (4 slots): cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots
carnival wagon, with a pet monkey on his shoulder. He took over an abandoned tower on Lake Baratok before rolling into the town of Vallaki several months later. Claiming to be a carnival ringmaster
Monsters
Mythic Odysseys of Theros
, where they serve the vicious will of Tymaret the Murder King (see chapter 3).
Returned have escaped the Underworld and dwell among the living once more, but their second lives are rarely what they
who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its composition and craftsmanship
Monsters
Fizban's Treasury of Dragons
skin, especially around the head and neck. Their wings are attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels
help select spells for a spellcasting dragon.
Deep Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the
Monsters
Fizban's Treasury of Dragons
wings are attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in
Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can
Monsters
Mordenkainen Presents: Monsters of the Multiverse
material components and using Charisma as the spellcasting ability (spell save DC 22):
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster
lord of Cania, but he has never wavered in his support for his master—suggesting, perhaps, that Mephistopheles has some hold over him.
Outside the Nine Hells, Hutijin is a relatively obscure
Monsters
Icewind Dale: Rime of the Frostmaiden
object.
Spellcasting. The ghost is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14). The ghost has the following wizard spells prepared:
Cantrips (at will): mage hand
followed her fellow wizards to Icewind Dale. She caught up to them in Bryn Shander and made her presence known, claiming she was sent by her master to aid the expedition with her divinations. Egos and
Backgrounds
Sword Coast Adventurer's Guide
called the Chill. Unlike most of their kind, the Chill refrains from raiding the people of the North and maintains relatively good relations so that they can hire themselves out as warriors. Few city
people are all that matter. (Any)
d6
Bond
1
I would still lay down my life for the people I served with.
2
Someone saved my life on the battlefield. To this day, I will
Monsters
Fizban's Treasury of Dragons
cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6
dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they win.
8
A sapphire dragon’s lair is so well protected that its inner defenses have
Monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge of
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can turn
Monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can turn
Monsters
Fizban's Treasury of Dragons
, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
who will undoubtedly terrorize the area if they win.
8
A sapphire dragon’s lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the
Magic Items
Infernal Machine Rebuild
blank slate. It thus encourages its wielder to engage in constant destruction, claiming that this will allow the creation of a more superior vision from the ruin of what came before.
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
build cities to last for the ages, and great kingdoms that can persist for long centuries. An individual human might have a relatively short life span, but a human nation or culture preserves
(except for those few who seek undeath or divine ascension to escape death’s clutches) they achieve it by ensuring that they will be remembered when they are gone.
Although some humans can be
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
only to slaughter them as she wills. In her Mother guise, she maintains an air of benevolence, claiming to ask for little despite her followers’ supposed sloth and ingratitude. She will do anything
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
only to slaughter them as she wills. In her Mother guise, she maintains an air of benevolence, claiming to ask for little despite her followers’ supposed sloth and ingratitude. She will do anything
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
and imprisoned him in the observatory ruins. Sparkrender believes Aidron is the key to unlocking the observatory’s magic and claiming his ancestor’s power. With the bronze wyrmling imprisoned
, Sparkrender began planning a ritual that will awaken the spirits of all the island’s dead dragons and bind them to his will—at the cost of Aidron’s life.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
and imprisoned him in the observatory ruins. Sparkrender believes Aidron is the key to unlocking the observatory’s magic and claiming his ancestor’s power. With the bronze wyrmling imprisoned
, Sparkrender began planning a ritual that will awaken the spirits of all the island’s dead dragons and bind them to his will—at the cost of Aidron’s life.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
in the nearest village (several miles away) they will be relatively safe, but if they camp near White Plume Mountain it would be a good idea to roll for random encounters. PLACING THE ADVENTURE
Running the Adventure This version of White Plume Mountain is designed for a group of 8th-level player characters. Your players will need both brains and brawn to successfully complete their mission
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Cosmic Horror Plots Adventures in cosmic horror realms are bleak, desperate affairs where the best one can hope for is to survive relatively intact. There is no stopping the ultimate evil, but
believe the noble’s grandchild will end the world.
5 Find and stop the musician whose music has robbed entire cities of sleep.
6 Survive an evening in the sinking, ancestral home of a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Cosmic Horror Plots Adventures in cosmic horror realms are bleak, desperate affairs where the best one can hope for is to survive relatively intact. There is no stopping the ultimate evil, but
believe the noble’s grandchild will end the world.
5 Find and stop the musician whose music has robbed entire cities of sleep.
6 Survive an evening in the sinking, ancestral home of a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
in the nearest village (several miles away) they will be relatively safe, but if they camp near White Plume Mountain it would be a good idea to roll for random encounters. PLACING THE ADVENTURE
Running the Adventure This version of White Plume Mountain is designed for a group of 8th-level player characters. Your players will need both brains and brawn to successfully complete their mission
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
figure out what magic she used to bewitch her way into a role.
2 A Phlegethan Hospital patient contacts the party, claiming to be the rightful Duke d’Honaire. He has a preternatural ability to bend
others to his will.
3 The party runs afoul of the city watch and learns that their captain has been replaced by a devil who’s transforming them into a brutal force.
4 People are being
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
figure out what magic she used to bewitch her way into a role.
2 A Phlegethan Hospital patient contacts the party, claiming to be the rightful Duke d’Honaire. He has a preternatural ability to bend
others to his will.
3 The party runs afoul of the city watch and learns that their captain has been replaced by a devil who’s transforming them into a brutal force.
4 People are being
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
luxurious surroundings, guarding his treasure, for 1,001 years. A magic mouth spell warns him of the approach of trespassers, so he will disguise himself by using his Change Shape ability to take the
form of a doughty halfling warrior, claiming to be someone who has been trapped by the evil wizard. Treasure. Qesnef’s valuables have been casually shoved beneath the divan. The hoard includes
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
luxurious surroundings, guarding his treasure, for 1,001 years. A magic mouth spell warns him of the approach of trespassers, so he will disguise himself by using his Change Shape ability to take the
form of a doughty halfling warrior, claiming to be someone who has been trapped by the evil wizard. Treasure. Qesnef’s valuables have been casually shoved beneath the divan. The hoard includes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. Players who enjoy intense roleplaying and interacting with nonplayer characters will get the most from this deck: Balance, Fates, Flames, Knight, Rogue, Ruin, Sage, Throne. Lighthearted. Most of the
cards in this deck bestow benefits on those who draw them, and the few exceptions are relatively easily recovered from: Comet, Fates, Fool, Gem, Jester, Key, Knight, Moon, Ruin, Sage, Star, Sun, Throne
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Orcus promised to reveal secret knowledge that will make Xia’s Cult a powerful force. Unbeknownst to Xia and her fellow cultists, the voice issuing from the statue is not that of Orcus but that of a
relatively harmless missions to steal goods, he whispers to the non-Undead members of the cult to undermine their loyalty to Xia. The gullible cultists are in disarray, and the characters’ arrival sets the stage for the final phase of Nezzarum’s plan.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
university’s faculty and staff members. Circumstances will at times cause player characters to defy faculty authority—and even deans—during their adventures, and the threat of detention or even expulsion
, sleep, study, socialize, and adventure as part of a community of students, faculty, and staff. The school is like a town, where a relatively small cast of characters can play significant roles over the course of the campaign.