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Returning 35 results for 'clans race gnome to her rather'.
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class rage gnome to her ranger
class rage gnome to her rather
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class rare gnome to her ranger
Species
Eberron: Rising from the Last War
customs of the others. The distinct clans that united to form the house remain important, and heirs of the family usually retain their family names rather than adopting “d’Tharashk” as
tradition dictates. Each of the three major clans—the Aashta, the Torrn, and the Velderan—has a representative on the Triumvirate that governs the house, and the city of Zarash’ak in
Species
Eberron: Rising from the Last War
customs of the others. The distinct clans that united to form the house remain important, and heirs of the family usually retain their family names rather than adopting “d’Tharashk” as
tradition dictates. Each of the three major clans—the Aashta, the Torrn, and the Velderan—has a representative on the Triumvirate that governs the house, and the city of Zarash’ak
Centaur
Legacy
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Species
Guildmasters’ Guide to Ravnica
freedom to travel. As much as they can, centaurs run — in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them
natural world. Among the guilds that share that affinity, centaurs favor the rubblebelts of the Gruul Clans and the wide plazas of the Selesnya Conclave over the undercity tunnels of the Golgari and
Gray Dwarf (Duergar)
Legacy
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Species
Sword Coast Adventurer's Guide
artistic value.
Few duergar become adventurers, fewer still on the surface world, because they are a hidebound and suspicious race. Those who leave their subterranean cities are usually exiles. Check
thus made them into the superior race.
Duergar have no appreciation for beauty, that ability having been erased from their minds by the mind flayers long ago and any thought of recapturing it
Reincarnate
Legacy
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Spells
Basic Rules (2014)
body. If the target's soul isn't free or willing to do so, the spell fails.
The magic fashions a new body for the creature to inhabit, which likely causes the creature's race to change. The GM rolls
a d100 and consults the following table to determine what form the creature takes when restored to life, or the GM chooses a form.
d100
Race
01-04
Dragonborn
05-13
Dwarf, hill
Backgrounds
Tomb of Annihilation
and the ways of their people, who eventually treated you as one of their own. One culture had more of an influence on you than any other, shaping your beliefs and customs. Choose a race whose culture
.
2
I’m a stickler when it comes to observing proper etiquette and local customs.
3
I would rather observe than meddle.
4
By living among violent people, I have become
Backgrounds
Sword Coast Adventurer's Guide
Bloodaxes. Founded in Sundabar nearly two centuries ago, the Bloodaxes were originally a group of dwarves outcast from their clans for crimes against the teachings of Moradin Soulforger. They began
enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Backgrounds
Sword Coast Adventurer's Guide
subterranean cities or settlements, you are probably a member of the race that occupies the place—but you might also have grown up there after being captured and brought below when you were a child
foreign land.
2
I pretend not to understand the local language in order to avoid interactions I would rather not have.
3
I have a weakness for the new intoxicants and other pleasures of this
Species
Acquisitions Incorporated
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
.
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar
Monsters
Mordenkainen's Fiendish Folio Volume 1
tasty, refined metal their victim carries, they quickly flee—and will flee before that rather than risk death.
Stealthy Couriers. A number of clans among the dwarves, duergar, and azers have trained
backgrounds
, Navigator’s Tools, Dilapidated Rowboat, Traveler’s Clothes, 8 GP; or (B) 50 GP
You were a raider associated with one of the greatly feared Valikan clans. The terror you and your allies
your nerve and fled the battlefield. Perhaps you lost your mind and killed when you were only supposed to capture. Perhaps you saw the terror you inspired in others as a moral failing rather than a
Dragonborn
Legacy
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Species
Basic Rules (2014)
proudly through a world that greets them with fearful incomprehension. Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the
fingers and a thumb on each hand.
The blood of a particular type of dragon runs very strong through some dragonborn clans. These dragonborn often boast scales that more closely match those of their dragon
Human
Legacy
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Species
Basic Rules (2014)
single elf or dwarf might take on the responsibility of guarding a special location or a powerful secret, humans found sacred orders and institutions for such purposes. While dwarf clans and halfling
seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.
However, not all tabaxi are satisfied with such a life. The Cat Lord, the divine
of the world beyond their home.
Barterers of Lore
Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but it’s
Dwarf
Legacy
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Species
Basic Rules (2014)
mountains they love, weathering the passage of centuries with stoic endurance and little change. They respect the traditions of their clans, tracing their ancestry back to the founding of their most
hunt for vengeance can become a full-blown clan feud.
Clans and Kingdoms
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder
Firbolg
Legacy
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Species
Volo's Guide to Monsters
the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry than strain the land during a famine.
Hidden
Shepherds
As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives according to its
Rogue
Legacy
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Classes
Basic Rules (2014)
. Suppressing a giggle, a gnome waggles her fingers and magically lifts the key ring from the guard’s belt. In a moment, the keys are in her hand, the cell door is open, and she and her
would rather make one precise strike, placing it exactly where the attack will hurt the target most, than wear an opponent down with a barrage of attacks. Rogues have an almost supernatural knack for
Kobold
Legacy
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Species
Volo's Guide to Monsters
improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
race to race and world to world. In the Dragonlance campaign setting, for example, mountain dwarves and hill dwarves live together as different clans of the same people, but in the Forgotten Realms
Subraces Some races have subraces. Members of a subrace have the traits of the parent race in addition to the traits specified for their subrace. Relationships among subraces vary significantly from
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
race to race and world to world. In the Dragonlance campaign setting, for example, mountain dwarves and hill dwarves live together as different clans of the same people, but in the Forgotten Realms
Subraces Some races have subraces. Members of a subrace have the traits of the parent race in addition to the traits specified for their subrace. Relationships among subraces vary significantly from
Halfling
Legacy
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Species
Basic Rules (2014)
, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or several, as
treasures locked in a cellar rather than on display for all to see. They have a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Racial Feats Summary Race Feat Dragonborn Dragon Fear Dragonborn Dragon Hide Dwarf Dwarven Fortitude Dwarf Squat Nimbleness Elf Elven Accuracy Elf (drow) Drow High Magic Elf (high) Fey
Teleportation Elf (wood) Wood Elf Magic Gnome Fade Away Gnome Squat Nimbleness Half-elf Elven Accuracy Half-elf Prodigy Half-orc Orcish Fury Half-orc Prodigy Halfling Bountiful Luck Halfling Second Chance Halfling Squat Nimbleness Human Prodigy Tiefling Flames of Phlegethos Tiefling Infernal Constitution
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Racial Feats Summary Race Feat Dragonborn Dragon Fear Dragonborn Dragon Hide Dwarf Dwarven Fortitude Dwarf Squat Nimbleness Elf Elven Accuracy Elf (drow) Drow High Magic Elf (high) Fey
Teleportation Elf (wood) Wood Elf Magic Gnome Fade Away Gnome Squat Nimbleness Half-elf Elven Accuracy Half-elf Prodigy Half-orc Orcish Fury Half-orc Prodigy Halfling Bountiful Luck Halfling Second Chance Halfling Squat Nimbleness Human Prodigy Tiefling Flames of Phlegethos Tiefling Infernal Constitution
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the target’s soul isn’t free or willing to do so, the spell fails. The magic fashions a new body for the creature to inhabit, which likely causes the creature’s race to change. The DM rolls a d100 and
consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form. d100 Race 01–04 Dragonborn 05–13 Dwarf, hill 14–21 Dwarf, mountain 22–25 Elf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the target’s soul isn’t free or willing to do so, the spell fails. The magic fashions a new body for the creature to inhabit, which likely causes the creature’s race to change. The DM rolls a d100 and
consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form. d100 Race 01–04 Dragonborn 05–13 Dwarf, hill 14–21 Dwarf, mountain 22–25 Elf
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the target’s soul isn’t free or willing to do so, the spell fails. The magic fashions a new body for the creature to inhabit, which likely causes the creature’s race to change. The DM rolls a d100 and
consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form. d100 Race 01–04 Dragonborn 05–13 Dwarf, hill 14–21 Dwarf, mountain 22–25 Elf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the target’s soul isn’t free or willing to do so, the spell fails. The magic fashions a new body for the creature to inhabit, which likely causes the creature’s race to change. The DM rolls a d100 and
consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form. d100 Race 01–04 Dragonborn 05–13 Dwarf, hill 14–21 Dwarf, mountain 22–25 Elf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Racial Traits The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races. Ability Score Increase A race
that has this trait increases one or more of a character’s ability scores. Age The age entry notes the age when a member of the race is considered an adult, as well as the race’s expected lifespan
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Racial Traits The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races. Ability Score Increase A race
that has this trait increases one or more of a character’s ability scores. Age The age entry notes the age when a member of the race is considered an adult, as well as the race’s expected lifespan
Bard
Legacy
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Classes
Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many
Bugbear
Legacy
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Species
Volo's Guide to Monsters
rather than perform the work or confront the foe. Even when subsumed into a goblinoid host and drawn into war, bugbears must often be roused from naps and bribed to get them to do their duties.
This
.
Gang Mentality
Since bugbears aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
that the yuan-ti have prepared a special ambush at the end of the pursuit.
Capture, Not Kill
The objective of the yuan-ti as a race is to conquer and enslave others; they don’t espouse the sort
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
usually retain their family names rather than adopting “d’Tharashk” as tradition dictates. Each of the three major clans—the Aashta, the Torrn, and the Velderan—has a representative on the Triumvirate that
. Tharashk is the youngest of the dragonmarked houses and hasn’t embraced all the customs of the others. The distinct clans that united to form the house remain important, and heirs of the family
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
usually retain their family names rather than adopting “d’Tharashk” as tradition dictates. Each of the three major clans—the Aashta, the Torrn, and the Velderan—has a representative on the Triumvirate that
. Tharashk is the youngest of the dragonmarked houses and hasn’t embraced all the customs of the others. The distinct clans that united to form the house remain important, and heirs of the family