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Returning 35 results for 'class relics granting to have raising'.
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Monsters
Guildmasters’ Guide to Ravnica
thick scales, increasing its Armor Class by 4.
3
Bioluminescent Markings. The krasis has glowing patterns on its skin that take the shape of defensive runes, granting it advantage on saving
Monsters
Eberron: Rising from the Last War
Intelligence, Wisdom, and Charisma scores, as well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that
empowers warlocks and whispers secrets into the minds of wizards and artificers, helping them master spells and create relics they could never shape on their own. But few of those inspired by Sul
Monsters
Guildmasters’ Guide to Ravnica
its Armor Class by 4.
3
Bioluminescent Markings. The krasis has glowing patterns on its skin that take the shape of defensive runes, granting it advantage on saving throws against spells and other
Monsters
Guildmasters’ Guide to Ravnica
or thick scales, increasing its Armor Class by 4.
3
Bioluminescent Markings. The krasis has glowing patterns on its skin that take the shape of defensive runes, granting it advantage on saving
Species
Dragonlance: Shadow of the Dragon Queen
themselves falling through portals to other planes and worlds.
Kender sometimes amass impressive collections of curiosities. Some might collect mundane knickknacks or relics from magical sites, while
use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to
Magic Items
Tyranny of Dragons
. Below the five masks, a new mask shapes itself, granting the wearer a draconic visage that covers the face, neck, and shoulders.
While you are attuned to and wear this mask, you can have any of the
wearing no armor, you can add your Charisma bonus to your Armor Class.
Dragon Breath. If you have a breath weapon that requires rest to recharge, it gains a recharge of 6.
Dragon Sight. You gain
Cleric
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
because his or her god demands it. Pursuing the goals of the gods often involves braving dangers in unsettled lands, smiting evil, or seeking holy relics in ancient tombs. Many clerics are also
Intervention Improvement
5
4
3
3
3
3
2
2
1
1
Class Features
As a cleric, you gain the following class features.
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
enchantment. The class ends with a reminder that the first Exam is only a few days away and that it will test students on their knowledge of historical relics and the relics’ use in magic. Lorehold professors often use relics they’ve unearthed in their lectures about magical objects
much about it yet. She suspects it was used as a magical focus by an ancient wizard she has yet to identify. A character who subtly casts detect magic in class learns the object exudes an aura of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Experts Beyond 7th Level Level Hit Points New Features
8th 49 (9d8 + 9) Ability Score Improvement. The expert’s Dex. score increases by 2, raising the modifier by 1, so increase the
following numbers by 1: the Dex. saving throw bonus; the Armor Class; the Acrobatics, Sleight of Hand, and Stealth bonuses; and the bonuses to hit and damage of the expert’s weapon attacks.
9th 55 (10d8 + 10)
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Monsters with Classes You can use the rules in chapter 3 of the Player’s Handbook to give class levels to a monster. For example, you can turn an ordinary werewolf into a werewolf with four levels of
the barbarian class (such a monster would be expressed as “Werewolf, 4th-level barbarian”). Start with the monster’s stat block. The monster gains all the class features for every class level you add
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Experts Beyond 9th Level Level Hit Points New Features
10th 60 (11d8 + 11) Ability Score Improvement. The expert’s Dex. score increases by 2, raising the modifier by 1, so increase the
following numbers by 1: the Dex. saving throw bonus; the Armor Class; the Acrobatics, Sleight of Hand, and Stealth bonuses; and the bonuses to hit and damage of the expert’s weapon attacks.
11th
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mettle beneath the waves in underwater fighting rings. To avoid scrutiny, the Safe Oceans Society employs adventurers as independent operatives—while virtuous samurai-class bureaucrats hire them to
investigate the syndicate’s crimes. Rurapo sometimes visit the pier to trade or sample crunchy Umizu pickles. Some have forged uneasy alliances with the Safe Oceans Society, providing illegal relics from
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Humanoid, Any Alignment
Armor Class 18 (chain mail, shield)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11
Hold the Line. If an ally within 5 feet of the soldier must make a saving throw, the soldier encourages the ally, granting advantage on the roll.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
initiative rolls. 8th 49 (9d8 + 9) Ability Score Improvement. Ayik’s Dexterity score increases by 2, raising the modifier by 1, so increase the following numbers by 1: his Armor Class, his Dexterity
back in Khur. Ayik Ur
1st-Level Warrior (Attacker);
Medium Humanoid (Human), Neutral Good
Armor Class 15 (studded leather)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
increases by 2, raising the modifier by 1, so increase the following numbers by 1: her Armor Class, her Dexterity saving throw bonus, her Stealth bonus, and the bonuses to hit and damage of her weapon
(11d8 + 11) Ability Score Improvement. Iriad’s Dexterity score increases by 2, raising the modifier by 1, so increase the following numbers by 1: her Armor Class, her Dexterity saving throw bonus, her
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
her. Levna Drakehorn
1st-Level Warrior (Defender);
Medium Humanoid (Human), Lawful Good
Armor Class 18 (plate)
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR
15 (+2)
DEX
10 (+0
of 19 or 20 on the d20. 4th 32 (5d8 + 10) Ability Score Improvement. Levna’s Strength score increases by 2, raising the modifier by 1, so increase her Athletics bonus by 1, and increase the bonuses
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Blue Abishai Seekers of forgotten lore and lost relics, blue abishais are the most cunning and learned of their kind. Blue abishais plunder tomes throughout the universe. They use the knowledge they
Class 19 (natural armor)
Hit Points 202 (27d8 + 81)
Speed 30 ft., fly 50 ft.
STR
15 (+2)
DEX
14 (+2)
CON
17 (+3)
INT
22 (+6)
WIS
23 (+6)
CHA
18 (+4)
Saving Throws Int +12
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Armor Class 12 (leather armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
10 (+0
another 1st-level spell: Tenser’s floating disk. 4th 27 (5d8 + 5) Ability Score Improvement. Andir’s Intelligence score increases by 2, raising the modifier by 1, so increase the following numbers by 1
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. They’re privy to more of a cult’s mysteries than lower-ranking cultists are, granting them access to magical powers from their patrons. Cultist Fanatic Medium or Small Humanoid, Neutral
AC 13
deepest secrets and often control strange relics, mystical sites, and monstrous servants. Cultist Hierophant Medium or Small Humanoid, Neutral
AC 16 Initiative +8 (18)
HP 144 (17d8 + 68)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
brought him to Kalaman, where he happily finds himself on the front line of an invasion. Hrigg Roundrook
1st-Level Spellcaster (Healer);
Medium Humanoid (Dwarf), Lawful Good
Armor Class 16
evil and good. 4th 27 (5d8 + 5) Ability Score Improvement. Hrigg’s Wisdom score increases by 2, raising the modifier by 1, so increase the following numbers by 1: his spell save DC and the bonus to hit
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Initiate of High Sorcery Prerequisite: Dragonlance Campaign, Sorcerer or Wizard Class or Mage of High Sorcery Background You’ve received training from magic-users affiliated with the Mages of High
the Order of the Black Robes have been recognized, granting you these benefits: Ambitious Magic. You learn one 2nd-level spell of your choice. The 2nd-level spell must be from the enchantment or
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Lynx Creatlach Lynx Creatlach
Medium undead (tiefling), lawful evil
Armor Class 13 (leather armor)
Hit Points 136 (16d8 + 64)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18
.
Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Out on Loan
The powerful relics possessed by Lynx and Sir Ursas (see the “Special Equipment
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
second- and third-floor ceilings are 30 feet high. Many students employ deep concentration
techniques to help them tackle
their rigorous class schedules Magic Stairs. As in all Strixhaven buildings
to the needs of those who use them. The steps might shift up or down like escalators, or they might flatten out completely before raising or lowering like lifts to accommodate larger creatures and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the divine. Forged from the souls of those who had proven their unwavering devotion, eidolons stalk temples and vaults, places where miracles have been witnessed and relics enshrined, to ensure
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
of the following characteristics of your choice: Intelligence score Wisdom score Charisma score Class levels (if any) At the DM’s option, you might also realize you know a piece of the creature’s
while a creature within 5 feet of you is granting you cover against that attack, you can use your reaction to have the attack target that creature instead of you. Soul of Deceit Starting at 17th
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
—law, religion, economics, education, social class, and so on—and how those structures drive historical events. Order focuses on systemic changes and the actions of people collectively. The perspective
for use in battles Order 3 Chaos scholar, chasing down historical anecdotes as a litany of happenstance Chaos 4 Conservator, preserving ancient spell knowledge and other relics of the past Order 5
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
-Powered Constructs. A scarecrow is animated by the bound spirit of a slain evil creature, granting it purpose and mobility. It is this uncanny presence from beyond death that allows a scarecrow to
Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR
11 (+0)
DEX
13 (+1)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
13 (+1)
Damage Vulnerabilities fire
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Charisma score Class levels (if any) At the DM’s option, you might also realize you know a piece of the creature’s history or one of its personality traits, if it has any. Misdirection Beginning at
13th level, you can sometimes cause another creature to suffer an attack meant for you. When you are targeted by an attack while a creature within 5 feet of you is granting you cover against that attack
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
drives out the intruders bent on plundering the relics it is charged with guarding. Eidolon
Medium undead, any alignment
Armor Class 9
Hit Points 63 (18d8 − 18)
Speed 0 ft., fly 40 ft. (hover
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
subclass represents a body of oaths that a Paladin begins taking upon joining the class. The final oath, taken at level 3, is the culmination of a Paladin’s training. Some characters with this class
benefit until the start of your next turn. Level 20: Holy Nimbus As a Bonus Action, you can imbue your Aura of Protection with holy power, granting the benefits below for 10 minutes or until you end them
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
relics of tremendous magical power and unknown origin. Each relic is a magical embodiment of one of the five virtues the knights of the realm hold as standards of excellence. Jason Rainville The recent
) in Locthwain. Some knights also wield powerful magic drawn from the relics of their respective courts. In the wake of the Phyrexian invasion, whole orders of knights have journeyed deep into the wilds
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of five bearded devils in the process of raising a pyre around a tree to incinerate it. Four of the devils tease the fifth, whose name is Krikendolt. A vrock savaged Krikendolt’s skull during one of
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the dawn of time. Primeval Relics. In the primeval ages, aboleths ruled a vast empire that spanned the oceans of the world. In those days, the aboleths used mighty magic and bent the minds of the
their compulsions to the service of the aboleths’ sinister purposes. Chuul
Large aberration, chaotic evil
Armor Class 16 (natural armor)
Hit Points 93 (11d10 + 33)
Speed 30 ft., swim 30 ft
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
class of magewrights, professional spellcasters who master a small handful of rituals or cantrips. The magical services available in Khorvaire are discussed in more detail in chapter 2, along with the
warforged, while granting freedom to the golems that survived the war. Rules for making warforged characters can be found in chapter 3.