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                        Returning 35 results for 'class willing rivals'.
                    
                
                        
                            
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                                        class willing rituals
                                    
                                
                                    
                                        class willing rival
                                    
                                
                        
                    
                
                        
                                                     Spells
                                                    Playerās Handbook
                                                    
                                                
                                            
                                                    You touch a willing creature. Until the spell ends, the targetās skin assumes a bark-like appearance, and the target has an Armor Class of 17 if its AC is lower than that.
                                                
                                            
                                        
                                                     Spells
                                                    Playerās Handbook
                                                    
                                                
                                            
                                                    Choose a willing creature that you can see within range. Until the spell ends, the targetās Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so benefits them. The worshipers of Sseth have their hands in many schemes, often plying the middle
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.
The possession lasts until the body drops to 0 hit points, the quori ends it as a bonus action, or
                                                
                                            
                                                
                                                     from Dal Quor, quori in Eberron are typically encountered while possessing a host body. The Inspired are the most common type of willing host for the quori and are described earlier in this chapter
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     speak, but her AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and she gains any statistics and capabilities (except class features, legendary
                                                
                                            
                                                
                                                     to maim, with a cruel combat style that emphasizes surprise and painful instruction. She is willing to affect any appearance or attitude to achieve her goals. But what those goals are ā for herself and Dran Enterprises alike ā remain a secret known only to her.
                                                
                                            
                                        
                                                     Monsters
                                                    Baldurās Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     terrified the other warlords of Avernus for a while.
Three of Smilerās rivals ā Bitter Breath, Feonor, and Princeps Kovik ā joined forces to wipe out Smilerās Defilers
                                                
                                            
                                                
                                                    . Smiler escaped and tears around Avernus on a Devil's Ride, looking for adventurers willing to help him get revenge on the warlords who ganged up on him. Mad Maggie remains his only ally, though he refuses to join her gang.
 Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.
The possession lasts until the body drops to 0 hit points
                                                
                                            
                                                
                                                     encountered while possessing a host body. The Inspired are the most common type of willing host for the quori and are described earlier in this chapter.
Hashalaq Quori
Hashalaq quori are loremasters
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class
                                                
                                            
                                                
                                                     host body. The Inspired are the most common type of willing host for the quori and are described earlier in this chapter.
Kalaraq Quori
The most powerful quori are the kalaraqs, also known as
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     constantly stymied by politically shrewd rivals.
Bael prefers to make servants out of his adversaries, and mortals bound to his service earn their wretched place by falling victim to his superior
                                                
                                            
                                                
                                                     stratagems. Bael gladly spares the lives of those he defeatsāif they pledge their souls and service to him. Demons are an exception; although he is willing to corrupt almost any other foes, he always
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersā Guide to Ravnica
                                                    
                                                
                                            
                                                     positions of power.
Orzhov Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Orzhov Guild Spells table are added to the spell list of your spellcasting class
                                                
                                            
                                                
                                                    
Personality Trait
1
I am always willing to act in accordance with the financial incentive offered.
2
Debts are never meant to be forgiven.
3
I am accustomed to enjoying the
                                                
                                            
                                        
                                                    Class
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Rules
                                                    
                                                    
                                                
                                            
                                                    Class is the primary definition of what your character can do. It's more than a profession; it's your character's calling. Class shapes the way you think about the world and interact with it and your
                                                
                                            
                                                
                                                     larger game. A cleric, by contrast, might see himself as a willing servant in a god's unfolding plan or a conflict brewing among various deities. While the fighter has contacts in a mercenary company or army, the cleric might know a number of priests, paladins, and devotees who share his faith.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
                                                
                                            
                                                
                                                     encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may encounter
                                                
                                            
                                                
                                                     one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and
                                                
                                            
                                                
                                                     you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you
                                                
                                            
                                                
                                                     may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
                                                
                                            
                                                
                                                     encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
                                                
                                            
                                                
                                                     encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and
                                                
                                            
                                                
                                                     you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
                                                
                                            
                                                
                                                     encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house
                                                
                                            
                                                
                                                    , and you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
                                                
                                            
                                                
                                                     from guild coffers.
4
Iām never satisfied with what I haveāI always want more.
5
I would kill to acquire a noble title.
6
Iām horribly jealous of anyone who can outshine my handiwork. Everywhere I go, Iām surrounded by rivals.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and
                                                
                                            
                                                
                                                     you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you
                                                
                                            
                                                
                                                     may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
                                                
                                            
                                                
                                                     encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may
                                                
                                            
                                                
                                                     encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersā Guide to Ravnica
                                                    
                                                
                                            
                                                     lifestyle between adventures.
Boros Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Boros Guild Spells table are added to the spell list of your
                                                
                                            
                                                
                                                     spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Boros Guild Spells
Spell Level
Spells
Cantrip
fire bolt, 
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    , however, finding a dwarf master who was willing to receive potential apprentices who came with your recommendation.
 
Skill Proficiencies: History, InsightTool Proficiencies: One type of
                                                
                                            
                                                
                                                     coffers.
4
Iām never satisfied with what I haveāI always want more.
5
I would kill to acquire a noble title.
6
Iām horribly jealous of anyone who can outshine my handiwork. Everywhere I go, Iām surrounded by rivals.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Roleplaying Vellynne Vellynne is a pragmatist who tries to stay one step ahead of her competition, in particular her rivals in the Arcane Brotherhood (of whom she rarely speaks). To continue her
                                                
                                            
                                                
                                                     is open about her intentions if the characters are suspicious and confront her. She is willing to postpone her mission until the threat of the dragon is no more, and tells the characters as much. For more information on Vellynne and her motivations, see the āArcane Brotherhoodā section in appendix C.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , increase their personal power, and befuddle the minds of their enemies. Mind whisperers are elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so
                                                
                                            
                                                
                                                    
 Medium Monstrosity (Warlock), Typically Neutral Evil
 Armor Class 14 (natural armor)
 Hit Points 71 (13d8 + 13)
 Speed 30 ft.
   STR
  16 (+3) 
 
  DEX
  14 (+2) 
 
  CON
  13 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Barkskin Level 2 Transmutation (Druid, Ranger) Casting Time: Bonus Action
 Range: Touch
 Component: V, S, M (a handful of bark)
 Duration: 1 hour
 You touch a willing creature. Until the spell
                                                
                                            
                                                
                                                     ends, the targetās skin assumes a bark-like appearance, and the target has an Armor Class of 17 if its AC is lower than that.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerās Handbook
                                                    
                                                
                                            
                                                    Barkskin Level 2 Transmutation (Druid, Ranger) Casting Time: Bonus Action
 Range: Touch
 Component: V, S, M (a handful of bark)
 Duration: 1 hour
 You touch a willing creature. Until the spell
                                                
                                            
                                                
                                                     ends, the targetās skin assumes a bark-like appearance, and the target has an Armor Class of 17 if its AC is lower than that.
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
                                                
                                            
                                                
                                                     unnoticed by their larger rivals. If itās lucky, a tribe of kobolds that is discovered by a group of larger humanoids might form a mutually beneficial arrangement, relying on the humanoids for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , once long-standing rivals, have put aside their enmity in hopes that when the missing lovers are found, they will then be willing to come home. Itās been two years since the coupleās disappearance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     as a commercial hub. Craftspeople, merchants, traders, and smugglers all make a brisk living in the city, and many immigrants are drawn by the dream that anyone willing to work hard can be successful
                                                
                                            
                                                
                                                     information on political rivals, or custom-brewed poisons. Though the city has laws regarding the sale of stolen property, smuggling, and contract killing, such crimes are rarely reported and even more rarely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurās Gate Gazetteer
                                                    
                                                
                                            
                                                     as a commercial hub. Craftspeople, merchants, traders, and smugglers all make a brisk living in the city, and many immigrants are drawn by the dream that anyone willing to work hard can be successful
                                                
                                            
                                                
                                                     information on political rivals, or custom-brewed poisons. Though the city has laws regarding the sale of stolen property, smuggling, and contract killing, such crimes are rarely reported and even more rarely
                                                
                                            
                                        





