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                                                    Sword of Kas
                                                    
    
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                                                     Magic Items
                                                    Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . His successes earned him Vecna’s admiration and a reward: a sword with as dark a pedigree as the man who would wield it.
For a long time, Kas faithfully served the lich, but as Kas’s
                                                
                                            
                                                
                                                     Class instead. The adjusted bonuses remain in effect until the start of your next turn.
Spells. While the sword is on your person, you can use an action to cast one of the following spells (save DC 18
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     positions of power.
Orzhov Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Orzhov Guild Spells table are added to the spell list of your spellcasting class
                                                
                                            
                                                
                                                     convinced that everyone I know is plotting against me.
3
I’ll brave any risk if the monetary reward is great enough.
4
I am convinced that I am far more important than anyone else is
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
                                                
                                            
                                                
                                                     gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     not fit the descriptions of contacts on this table.  Contacts   d12 Contact   1 A friendly law-enforcement officer sends clients your way and gives you inside information about the workings of the
                                                
                                            
                                                
                                                     the city’s inner workings. 5 The owner of a tavern or other business that attracts clientele from the seedy parts of society has an ear to the ground and often feeds you leads to more work. 6 A wealthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , you have advantage on a Dexterity (Stealth) check if you move no more than half your speed on the same turn. Use Magic Device By 13th level, you have learned enough about the workings of magic that
                                                
                                            
                                                
                                                     you can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items. Thief’s Reflexes When you reach 17th level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     have advantage on a Dexterity (Stealth) check if you move no more than half your speed on the same turn. Use Magic Device By 13th level, you have learned enough about the workings of magic that you
                                                
                                            
                                                
                                                     can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items. Thief’s Reflexes When you reach 17th level, you have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    , creating multiversal anomalies. Shemeshka planned to eventually release the modrons to Mechanus, where they would skew the workings of that plane. She would then take advantage of the chaos. R04M wants
                                                
                                            
                                                
                                                     the modrons escape (see the “Unity of Rings” section later in this chapter for details). R04M can’t haggle or offer any greater reward, but he can hypothesize on the dire ramifications of the modrons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Playing a Temporary Character Playing a new character for a brief period can be fun and liberating, giving the player a chance to experiment with new class features in a low-stakes environment. For
                                                
                                            
                                                
                                                    . The character understands some of the Void’s workings and can assist in opening the way to the House of Cards. Making a new character takes time. Place an encounter with a Deck of Many Things at the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     class is that no two fighters ply their craft in quite the same way; their weapons, armor, and tactics differ across a vast spectrum. On the other hand, regardless of the tools and methods one uses, at
                                                
                                            
                                                
                                                     true reward for most fighters comes from sending enemies to their doom. The sections below offer ways to add a little depth and a few personal touches to your fighter character.    Sticks and stones
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     scribe pays them a handsome reward: a large, glittering gemstone (worth 100 GP), which they can sell to the jeweler for gold (see area 3).  Svetlin Velinov    Dwern
 Dwarf Scribe
 Stat Block: Noble
                                                
                                            
                                                
                                                    . Winvarle’s ideals are rooted in lofty notions of righteousness.
 Oblivious. While he excels at battle strategy, Winvarle scarcely knows the inner workings of his own keep.
  Rumors
 “The Cult of Chaos
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Giant Skeleton In the Tomb of Horrors, treasure sometimes presents itself for the taking. In one such location, the “reward” for an attempt to grab some valuables turns out to be the animated
                                                
                                            
                                                
                                                    , food, drink, or sleep. Giant Skeleton Huge undead, neutral evil
 Armor Class 17 (natural armor)
 Hit Points 115 (10d12 + 50)
 Speed 30 ft.
  STR
 21 (+5)
 DEX
 10 (+0)
 CON
 20 (+5)
 INT
 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     creatures that offend them and delight in luring humanoids to an unexpected death. Eblis also like to collect treasure, which they sometimes use to reward those who serve them. They build crude huts and
                                                
                                            
                                                
                                                     nests out of grass and reeds, wherein they hide their treasure. Eblis
 Large monstrosity, neutral evil
 Armor Class 13
 Hit Points 26 (4d10 + 4)
 Speed 30 ft., fly 40 ft.
   STR
  11 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Confrontation Singing the final stanza draws Shemshime into the room. The book trembles, and its mechanical inner workings squeal to a halt for a moment before whirring back to life. You hear clicks, and shadows
                                                
                                            
                                                
                                                    . Noteworthy in the scene is the replica of the enormous sculpture hanging from the ceiling above the stacks (see area F1 for a description of the sculpture). Shemshime Medium undead
 Armor Class 13
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     promises reward. Barbed devils are known for an alertness that makes them difficult to surprise, and they attend to their duties without boredom or distraction. They use their sharp claws as weapons or hurl
                                                
                                            
                                                
                                                     balls of flame at foes that try to flee them. Barbed Devil
 Medium fiend (devil), lawful evil
 Armor Class 15 (natural armor)
 Hit Points 110 (13d8 + 52)
 Speed 30 ft.
   STR
  16 (+3)
 
  DEX
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . Doresain, the first of their kind, was an elf worshiper of Orcus. Turning against his own people, he feasted on humanoid flesh to honor the Demon Prince of Undeath. As a reward for his service, Orcus
                                                
                                            
                                                
                                                     then, elves have been immune to the ghouls’ paralytic touch. Ghoul
 Medium undead, chaotic evil
 Armor Class 12
 Hit Points 22 (5d8)
 Speed 30 ft.
   STR
  13 (+1)
 
  DEX
  15 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     reward for doing so is extreme. Nycaloth
 Large fiend (yugoloth), neutral evil
 Armor Class 18 (natural armor)
 Hit Points 123 (13d10 + 52)
 Speed 40 ft., fly 60 ft.
   STR
  20 (+5)
 
  DEX
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , their wide-set eyes glowing red as the mezzoloths bear down on their foes. Violence and reward are the fundamental drives of a mezzoloth, and powerful beings that promise one or the other can easily
                                                
                                            
                                                
                                                     choke and kill whole groups of creatures. Mezzoloth
 Medium fiend (yugoloth), neutral evil
 Armor Class 18 (natural armor)
 Hit Points 75 (10d8 + 30)
 Speed 40 ft.
   STR
  18 (+4)
 
  DEX
  11
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     proficiency in two abilities: one tied to the character’s class and one tied to the character’s background. The Ability Proficiencies by Class table suggests a proficiency for each class, and you choose which
                                                
                                            
                                                
                                                     Proficiencies by Class   Class Ability Check   Barbarian Strength, Dexterity, or Wisdom Bard Any one Cleric Intelligence, Wisdom, or Charisma Druid Intelligence or Wisdom Fighter Strength, Dexterity, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Spellcasting You have studied the workings of magic and how to channel it through objects. As a result, you have gained the ability to cast spells. To observers, you don’t appear to be casting spells
                                                
                                            
                                                
                                                    . When you cast poison spray, you could fling foul chemicals or use a wand that spits venom. The effect of the spell is the same as for a spellcaster of any other class, but your method of spellcasting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Spellcasting You've studied the workings of magic and how to cast spells, channeling the magic through objects. To observers, you don't appear to be casting spells in a conventional way; you appear
                                                
                                            
                                                
                                                     binds wounds. When you cast poison spray, you could fling foul chemicals or use a wand that spits venom. The effect of the spell is the same as for a spellcaster of any other class, but your method
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Confronting Garra When the characters peer into the foremost cabin of the first-class car, read or paraphrase the following: An eight-foot-tall muscular woman with a tusked, protruding jaw lounges on
                                                
                                            
                                                
                                                     they’d do such a thing, and if she’s satisfied with the answer, obliges. Garra pays new recruits 100 gp each, promises there is more reward to come, and says the characters’ first task is to help her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     by a hero’s desperate prayer, a cleric’s use of the Divine Intervention class feature, or a god’s decision to intervene in mortal affairs for good or ill, an answer can manifest in a variety of ways
                                                
                                            
                                                
                                                    . Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    Spellcasting 1st-level artificer feature You’ve studied the workings of magic and how to cast spells, channeling the magic through objects. To observers, you don’t appear to be casting spells in a
                                                
                                            
                                                
                                                     this class, you can replace one of the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     can help them unlock the infernal puzzle box and the mysteries of the Shield of the Hidden Lord. After making sure the characters receive their promised reward, Liara thanks them for doing their part
                                                
                                            
                                                
                                                    
 Medium humanoid (human), lawful evil
 Armor Class 15 (studded leather, shield)
 Hit Points 84 (13d8 + 26)
 Speed 30 ft.
   STR
 16 (+3)
 
  DEX
 12 (+1)
 
  CON
 15 (+2)
 
  INT
 14 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     requires a chromatic dragon’s aid; the dragon typically helps to reward its allies or worshipers with a valuable servant. The ritual, which takes several days, requires 10 pounds of fresh dragon scales
                                                
                                            
                                                
                                                    , Unaligned
 Armor Class 14 (natural armor)
 Hit Points 52 (7d8 + 21)
 Speed 30 ft.
   STR
  16 (+3) 
  DEX
  11 (+0) 
  CON
  16 (+3) 
  INT
  4 (−3) 
  WIS
  10 (+0) 
  CHA
  7 (−2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Guard Drake 
 Guard Drake
 Medium dragon, unaligned
 Armor Class 14 (natural armor)
 Hit Points 52 (7d8 + 21)
 Speed 30 ft.
   STR
 16(+3)
 
  DEX
 11(+0)
 
  CON
 16(+3)
 
  INT
 4
                                                
                                            
                                                
                                                     dragon typically provides its help when it wants to reward its allies or worshipers with a valuable servant. The ritual, which takes several days, requires 10 pounds of fresh dragon scales (donated by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna’s admiration and a reward: a sword with as dark a pedigree as the man who would wield it. For a long time
                                                
                                            
                                                
                                                     Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save DC 18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     society is organized along military lines. From birth until death, each has a military rank. Promotions don’t depend on age but are granted by a superior as a reward for valor. Muskets and grenades are
                                                
                                            
                                                
                                                     50 percent chance of also exploding. Check each keg only once per turn, no matter how many other kegs explode around it. Giff
 Medium Humanoid, Any Alignment
 Armor Class 16 (breastplate)
 Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     treasure seekers to these ruins, but the reward for their boldness is death. Whatever riches that the explorers bring with them adds to the hoard guarded by the chuuls. Chuuls can sense magic at a distance
                                                
                                            
                                                
                                                     their compulsions to the service of the aboleths’ sinister purposes. Chuul
 Large aberration, chaotic evil
 Armor Class 16 (natural armor)
 Hit Points 93 (11d10 + 33)
 Speed 30 ft., swim 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     god might reward such a follower with everlasting service in the protection of a holy site. An eidolon has no purpose beyond guarding the place it was assigned to and never leaves. Animated Statues. An
                                                
                                            
                                                
                                                     instance. Eidolon
 Medium undead, any alignment
 Armor Class 9
 Hit Points 63 (18d8 − 18)
 Speed 0 ft., fly 40 ft. (hover)
   STR
 7(−2)
 
  DEX
 8(−1)
 
  CON
 9(−1)
 
  INT
 14(+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Abishais Each abishai was once a mortal who somehow won Tiamat’s favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each
                                                
                                            
                                                
                                                     Abishai
 Medium Fiend (Devil), Typically Lawful Evil
 Armor Class 15 (natural armor)
 Hit Points 58 (9d8 + 18)
 Speed 30 ft., fly 40 ft.
   STR
  14 (+2) 
 
  DEX
  17 (+3) 
 
  CON
  14 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , the illithid perceives the workings of a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or indifference, but for some, a spellbook is a gateway to a new way of
                                                
                                            
                                                
                                                     holder. A creature carrying the periapt can’t prevent communication from alhoons but can silence trapped souls. Alhoon
 Medium Undead (Mind Flayer, Wizard), Typically Neutral Evil
 Armor Class 15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    NPCs Augrek Brighthelm Medium Humanoid (Dwarf), Lawful Good
 Armor Class 15 (chain shirt, shield)
 Hit Points 13 (2d8 + 4)
 Speed 25 ft.
   STR
  14 (+2)
 
  DEX
  11 (+0)
 
  CON
  15 (+2
                                                
                                            
                                                
                                                     Medium Humanoid (Human), Lawful Good
 Armor Class 14 (leather)
 Hit Points 22 (5d8)
 Speed 30 ft.
   STR
  14 (+2)
 
  DEX
  17 (+3)
 
  CON
  11 (+0)
 
  INT
  12 (+1)
 
  WIS
  13 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     is brought into existence, a pack must have a master, who is often someone the creator wishes to reward. The master can telepathically communicate with its yeth hounds to give them commands from afar
                                                
                                            
                                                
                                                     after the sun has set. Yeth Hound
 Large fey, neutral evil
 Armor Class 14 (natural armor)
 Hit Points 51 (6d10 + 18)
 Speed 40 ft., fly 40 ft. (hover)
   STR
 18(+4)
 
  DEX
 17(+3)
 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     or two. Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast reward once they
                                                
                                            
                                                
                                                    , and often take on such fanciful titles as Duke of Robbery, Baron of Bandits, or Lord of Larceny. fog giant
 Huge giant, neutral evil
 Armor Class 16 (chain mail)
 Hit Points 200 (16d12 + 96
                                                
                                            
                                        






