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Returning 35 results for 'class wrapped revered'.
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class wrapped revere
class whipped revered
Classes
Player’s Handbook
personify their Rage as a fierce spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own
features, which are listed in the Barbarian Features table.
Barbarian Features
Level
Proficiency Bonus
Class Features
Rages
Rage Damage
Weapon Mastery
1
+2
Rage, Unarmored
Magic Items
Dungeon Master’s Guide
Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color
Stone of Protection;Protection (Rare). You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head.
Ioun Stone of Regeneration;Regeneration (Legendary). You regain 15 Hit Points at
Species
Wayfinder's Guide to Eberron
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Species
Wayfinder's Guide to Eberron
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
shadow on a balcony a stone’s throw away. She slides her blade free of its cloth-wrapped scabbard and peers through the open window at the tyrant prince, so vulnerable in the grip of sleep
+30 ft. Empty Body 19th +6 1d10 19 +30 ft. Ability Score Improvement 20th +6 1d10 20 +30 ft. Perfect Self Class Features As a monk, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
wrapped in their coils. Flying Snake
Tiny beast, unaligned
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
4 (−3)
DEX
18 (+4)
CON
11 (+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
wrapped in their coils. Flying Snake
Tiny beast, unaligned
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
4 (−3)
DEX
18 (+4)
CON
11 (+0
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Drowned Ascetic Dressed in tattered robes, its fists wrapped in long ribbons of rotting cloth, the drowned ascetic moves with alarming speed for an undead creature. This martial artist, rising from
the ocean in Tammeraut’s Fate, retains its fighting reflexes despite its rotting flesh. Drowned Ascetic
Medium undead, chaotic evil
Armor Class 13
Hit Points 75 (10d8 + 30)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Drowned Ascetic Dressed in tattered robes, its fists wrapped in long ribbons of rotting cloth, the drowned ascetic moves with alarming speed for an undead creature. This martial artist, rising from
the ocean in Tammeraut’s Fate, retains its fighting reflexes despite its rotting flesh. Drowned Ascetic
Medium undead, chaotic evil
Armor Class 13
Hit Points 75 (10d8 + 30)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Bodak A bodak numbers among the numerous undead guardians in Isle of the Abbey. These soulless terrors, each one risen from the remains of someone who revered Orcus, Lord of the Undead, exist only to
spread further suffering and death. Bodak
Medium undead, chaotic evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Bodak A bodak numbers among the numerous undead guardians in Isle of the Abbey. These soulless terrors, each one risen from the remains of someone who revered Orcus, Lord of the Undead, exist only to
spread further suffering and death. Bodak
Medium undead, chaotic evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
glowing, winged balls of vaporous light wrapped in a gleaming metal lattice, although they have no more physical substance than smoke. When confronting those who approach with ill intentions, lantern
. Not that I’d know anything about that.”
–Morte
Lantern Archon Small Celestial, Typically Lawful Good
Armor Class 13
Hit Points 22 (5d6 + 5)
Speed 0 ft., fly 60 ft. (hover)
STR
1 (−5
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
glowing, winged balls of vaporous light wrapped in a gleaming metal lattice, although they have no more physical substance than smoke. When confronting those who approach with ill intentions, lantern
. Not that I’d know anything about that.”
–Morte
Lantern Archon Small Celestial, Typically Lawful Good
Armor Class 13
Hit Points 22 (5d6 + 5)
Speed 0 ft., fly 60 ft. (hover)
STR
1 (−5
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bodak A bodak is the undying remains of someone who revered Orcus (appears in this book). Devoid of life and soul, it exists only to cause death. A worshiper of Orcus can take ritual vows while
, Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
7 (-2)
WIS
12
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Orcus can recall anything a bodak sees or hears. If he so chooses, he can
sleep. Bodak
Medium undead, chaotic evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
7 (–2
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
their fill of enemies, they pass out amid the gory remains of their victims, making them easy to recapture. Mouth of Grolantor
Huge Giant (Hill Giant), Typically Chaotic Evil
Armor Class 14 (natural
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bodak A bodak is the undying remains of someone who revered Orcus (appears in this book). Devoid of life and soul, it exists only to cause death. A worshiper of Orcus can take ritual vows while
, Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
7 (-2)
WIS
12
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
their fill of enemies, they pass out amid the gory remains of their victims, making them easy to recapture. Mouth of Grolantor
Huge Giant (Hill Giant), Typically Chaotic Evil
Armor Class 14 (natural
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Orcus can recall anything a bodak sees or hears. If he so chooses, he can
sleep. Bodak
Medium undead, chaotic evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
7 (–2
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
and reel them toward its snapping jaws. Asteroid Spider
Gargantuan Monstrosity, Typically Neutral Evil
Armor Class 17 (natural armor)
Hit Points 348 (24d20 + 96)
Speed 60 ft., fly 60 ft
spider is motionless, has its eyes and mouth closed, and has its legs wrapped around its body at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Severin Severin
Medium humanoid (human), neutral evil
Armor Class 16 (Charisma bonus)
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3
can see within 30 feet of him. The target is wrapped in magical chains of fire and restrained. The restrained target takes 21 (6d6) fire damage at the start of each of its turns. At the end of its
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Severin Severin
Medium humanoid (human), neutral evil
Armor Class 16 (Charisma bonus)
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3
can see within 30 feet of him. The target is wrapped in magical chains of fire and restrained. The restrained target takes 21 (6d6) fire damage at the start of each of its turns. At the end of its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
: Princess of the Shadow Glass, Lady of Dread Omens, and Seeker of the Three Crowns. She appears as a 9-foot-tall humanoid made of smoky gray glass, wrapped in a cloak-like darkness that appears to
deserve a sovereign who is worthy of their love.” Flaw. “Why should I worry about the schemes of others? No one is my equal in cunning.” Nintra Siotta
Large fey
Armor Class 17
Hit Points 306 (36d10
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
and reel them toward its snapping jaws. Asteroid Spider
Gargantuan Monstrosity, Typically Neutral Evil
Armor Class 17 (natural armor)
Hit Points 348 (24d20 + 96)
Speed 60 ft., fly 60 ft
spider is motionless, has its eyes and mouth closed, and has its legs wrapped around its body at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Severin Severin
Medium humanoid (human), neutral evil
Armor Class 16 (Charisma bonus)
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3
can see within 30 feet of him. The target is wrapped in magical chains of fire and restrained. The restrained target takes 21 (6d6) fire damage at the start of each of its turns. At the end of its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
: Princess of the Shadow Glass, Lady of Dread Omens, and Seeker of the Three Crowns. She appears as a 9-foot-tall humanoid made of smoky gray glass, wrapped in a cloak-like darkness that appears to
deserve a sovereign who is worthy of their love.” Flaw. “Why should I worry about the schemes of others? No one is my equal in cunning.” Nintra Siotta
Large fey
Armor Class 17
Hit Points 306 (36d10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
detects the presence of fiends, such as a paladin’s Divine Sense class feature, reveals the presence of such a creature bound within the shield. If an identify spell is cast on the shield, or if it is
with material components for spells, including linen-wrapped slabs of butter, casks of licorice root shavings, bottles of snake tongues, a terrarium filled with glowworms, and wax-sealed jars of rotting eggs.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Severin Severin
Medium humanoid (human), neutral evil
Armor Class 16 (Charisma bonus)
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3
can see within 30 feet of him. The target is wrapped in magical chains of fire and restrained. The restrained target takes 21 (6d6) fire damage at the start of each of its turns. At the end of its
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Severin Severin
Medium humanoid (human), neutral evil
Armor Class 16 (Charisma bonus)
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3
creature he can see within 30 feet of him. The target is wrapped in magical chains of fire and restrained. The restrained target takes 21 (6d6) fire damage at the start of each of its turns. At the end
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Memory Web A memory web is a living web that resembles an ordinary web spun by an ettercap, a giant spider, or another oversized arachnid. Memory webs lie in ambush draped over plant life, wrapped
upheaval
Matias Tapia
Memory Web Large Aberration, Typically Neutral Evil
Armor Class 14
Hit Points 39 (6d10 + 6)
Speed 40 ft., climb 40 ft.
STR
16 (+3)
DEX
18 (+4
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
detects the presence of fiends, such as a paladin’s Divine Sense class feature, reveals the presence of such a creature bound within the shield. If an identify spell is cast on the shield, or if it is
with material components for spells, including linen-wrapped slabs of butter, casks of licorice root shavings, bottles of snake tongues, a terrarium filled with glowworms, and wax-sealed jars of rotting eggs.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Severin Severin
Medium humanoid (human), neutral evil
Armor Class 16 (Charisma bonus)
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3
creature he can see within 30 feet of him. The target is wrapped in magical chains of fire and restrained. The restrained target takes 21 (6d6) fire damage at the start of each of its turns. At the end
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Memory Web A memory web is a living web that resembles an ordinary web spun by an ettercap, a giant spider, or another oversized arachnid. Memory webs lie in ambush draped over plant life, wrapped
upheaval
Matias Tapia
Memory Web Large Aberration, Typically Neutral Evil
Armor Class 14
Hit Points 39 (6d10 + 6)
Speed 40 ft., climb 40 ft.
STR
16 (+3)
DEX
18 (+4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Ioun Stone Wondrous Item, Rarity Varies (Requires Attunement) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones
pale green prism orbits your head. Protection (Rare) You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. Regeneration (Legendary) You regain 15 Hit Points at the end of each
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to make amends for his past villainy. One factor that influenced his change of heart was Bigby’s recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
backgrounds (the giant foundling and the rune carver), and a wide selection of feats. The chapter also includes roleplaying suggestions to help you connect a character of any class to the grandeur of