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Returning 35 results for 'cleaning wind reflect'.
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Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
ordinary birds. They are fastidious about their plumage, frequently tending their feathers, cleaning and scratching away any tiny passengers they might have picked up. When they deign to descend from the
have historical ties to the Wind Dukes of Aaqa. Exceptional individuals honor that connection and might seek out the missing pieces of the Rod of Seven Parts, the remains of an artifact fashioned by
Backgrounds
Guildmasters’ Guide to Ravnica
ability, enlarge/reduce
3rd
gaseous form, water breathing, wind wall
4th
freedom of movement, polymorph
5th
creation
When your magic causes physical
spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
reflect your principality. Your dwarf barbarian could be one of the savage Cloudreavers. Your dashing swashbuckler rogue could be a colorful Wind Whisperer. The Bloodsail elves have a strong tradition
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
reflect your principality. Your dwarf barbarian could be one of the savage Cloudreavers. Your dashing swashbuckler rogue could be a colorful Wind Whisperer. The Bloodsail elves have a strong tradition
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
are typical of the places white dragons seek out to make their homes. White dragons enjoy the mournful sound of the wind and frequently choose lairs with long, winding tunnels down which icy gusts can
travel. They seldom work to improve their lairs, but when they do, it is often to channel wind currents to create effects the dragon finds pleasing. The labyrinthine tunnels and the mirror-like icy
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
are typical of the places white dragons seek out to make their homes. White dragons enjoy the mournful sound of the wind and frequently choose lairs with long, winding tunnels down which icy gusts can
travel. They seldom work to improve their lairs, but when they do, it is often to channel wind currents to create effects the dragon finds pleasing. The labyrinthine tunnels and the mirror-like icy
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
blackness equivalent to darkness (a 2nd-level spell). A hag carefully shepherds her use of weird magic because the items in her repertoire are often impossible to duplicate or replace. To reflect this fact
how to invoke the razor wind, or the runestone containing the three syllables for crystallizing blood, it is better to use such things than to risk death by not doing so.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
smile to appear on the trunk of an inanimate tree nearby. A more powerful creature, such as a hag, can reshape a larger portion of the domain to reflect their emotional state. An archfey is so attuned to
form of an old woman’s sad face. 6 A gentle breeze carries a sweet scent. A chill wind carries a rotten stench. 7 The croak of a nearby frog sounds an awful lot like “I love you.” A nearby raven mocks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
cinder storms away from the City of Brass, but elsewhere in the plane, the wind always blows, sometimes rising to hurricane force during the worst storms. The heat on the Plane of Fire is comparable to
best-known location on the Inner Planes is the City of Brass, which stands on the shores of the Sea of Fire. This is the fabled city of the efreet, and its ornate spires and spiked walls reflect the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
efreet use magic to keep the cinder storms away from the City of Brass, but elsewhere in the plane, the wind is always at least blustery and rises to hurricane force during the worst storms. The heat
best-known location in the Inner Planes is the City of Brass, on the shores of the Sea of Fire. This is the fabled city of the efreet, and its ornate spires and metal walls reflect their grandiose and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
smile to appear on the trunk of an inanimate tree nearby. A more powerful creature, such as a hag, can reshape a larger portion of the domain to reflect their emotional state. An archfey is so attuned to
form of an old woman’s sad face. 6 A gentle breeze carries a sweet scent. A chill wind carries a rotten stench. 7 The croak of a nearby frog sounds an awful lot like “I love you.” A nearby raven mocks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
cinder storms away from the City of Brass, but elsewhere in the plane, the wind always blows, sometimes rising to hurricane force during the worst storms. The heat on the Plane of Fire is comparable to
best-known location on the Inner Planes is the City of Brass, which stands on the shores of the Sea of Fire. This is the fabled city of the efreet, and its ornate spires and spiked walls reflect the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
efreet use magic to keep the cinder storms away from the City of Brass, but elsewhere in the plane, the wind is always at least blustery and rises to hurricane force during the worst storms. The heat
best-known location in the Inner Planes is the City of Brass, on the shores of the Sea of Fire. This is the fabled city of the efreet, and its ornate spires and metal walls reflect their grandiose and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
blackness equivalent to darkness (a 2nd-level spell). A hag carefully shepherds her use of weird magic because the items in her repertoire are often impossible to duplicate or replace. To reflect this fact
how to invoke the razor wind, or the runestone containing the three syllables for crystallizing blood, it is better to use such things than to risk death by not doing so.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
reflect whatever trial you endured to secure your new destiny and to model the knowledge and abilities imparted to you by whatever force transformed your life. Building a Rewarded Character Rewarded
life, they throw their cares to the wind and become adventurers. If your character’s life was changed by a Deck of Many Things, consider which card was responsible. Perhaps the Fates card undid a tragic
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
reflect whatever trial you endured to secure your new destiny and to model the knowledge and abilities imparted to you by whatever force transformed your life. Building a Rewarded Character Rewarded
life, they throw their cares to the wind and become adventurers. If your character’s life was changed by a Deck of Many Things, consider which card was responsible. Perhaps the Fates card undid a tragic
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
responds to trouble in area 34 but otherwise remains here. Yakfolk Village Thick, gray clouds and howling wind make it easy for adventurers to approach the yakfolk village unseen and unheard. The
harvesting crops in area 7, milking goats in area 6, or cleaning up animal waste in area 4. If the chief can’t put the whole party to sleep, he waits to see what effect (if any) the poison has before
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
responds to trouble in area 34 but otherwise remains here. Yakfolk Village Thick, gray clouds and howling wind make it easy for adventurers to approach the yakfolk village unseen and unheard. The
harvesting crops in area 7, milking goats in area 6, or cleaning up animal waste in area 4. If the chief can’t put the whole party to sleep, he waits to see what effect (if any) the poison has before
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
played 69 Silvered pinecone 70 Flask of spectral glowworms that change color to reflect the mood of the flask’s holder 71 Wooden apple painted blue 72 Tuning fork that sounds the tone for the F key 73
teeth in a tiny wooden box 77 Pinwheel whirligig that spins even when there’s no wind 78 Child’s parasol covered in moss and leaves 79 Wooden magnifying glass missing its lens 80 Glossy mushroom with a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
played 69 Silvered pinecone 70 Flask of spectral glowworms that change color to reflect the mood of the flask’s holder 71 Wooden apple painted blue 72 Tuning fork that sounds the tone for the F key 73
teeth in a tiny wooden box 77 Pinwheel whirligig that spins even when there’s no wind 78 Child’s parasol covered in moss and leaves 79 Wooden magnifying glass missing its lens 80 Glossy mushroom with a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, or saddles—that reflect the culture and nature of the giants who care for them. Hill giants might use crude twisted rope or rough leather cords, while storm giants could use bridles of spun copper
wind currents
7 1 cloud giant of Evil Air* (attitude: 1d4 + 1) terrorizing the skies
8 1 djinni (attitude: 1d12 + 2) examining shattered gargoyle remains
9 2d4 griffons (attitude: 1d10
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, or saddles—that reflect the culture and nature of the giants who care for them. Hill giants might use crude twisted rope or rough leather cords, while storm giants could use bridles of spun copper
wind currents
7 1 cloud giant of Evil Air* (attitude: 1d4 + 1) terrorizing the skies
8 1 djinni (attitude: 1d12 + 2) examining shattered gargoyle remains
9 2d4 griffons (attitude: 1d10
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
2nd level (3 slots): gust of wind, hold person, lesser restoration
3rd level (2 slots): call lightning, wind wall
The aarakocra of Kir Sabal lead ritualistic lives and follow strict rules of
and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
2nd level (3 slots): gust of wind, hold person, lesser restoration
3rd level (2 slots): call lightning, wind wall
The aarakocra of Kir Sabal lead ritualistic lives and follow strict rules of
and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
regions of Irian reflect the idea of beginnings and of resurgent life: fertile lands untouched by any tool, glittering crystal forests, and thriving homesteads and communities. Angels dwell in a grand
contains every possible natural environment. It is home to great beasts, lycanthropes, and other beings that reflect the power of nature. The splendor of nature in this place is intoxicating to druids
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
regions of Irian reflect the idea of beginnings and of resurgent life: fertile lands untouched by any tool, glittering crystal forests, and thriving homesteads and communities. Angels dwell in a grand
contains every possible natural environment. It is home to great beasts, lycanthropes, and other beings that reflect the power of nature. The splendor of nature in this place is intoxicating to druids
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
cursory investigation turned up little of interest. Unbeknownst to him, several free-willed Undead linger here. S2: Entry The tunnels that wind through the foundation of the flying citadel rise via a
them a gift, the mirror of reflected pasts (see appendix A). An elven relic used to help long-lived peoples recall happier times, the mirror was intended to help the kingpriest reflect on simpler
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
cursory investigation turned up little of interest. Unbeknownst to him, several free-willed Undead linger here. S2: Entry The tunnels that wind through the foundation of the flying citadel rise via a
them a gift, the mirror of reflected pasts (see appendix A). An elven relic used to help long-lived peoples recall happier times, the mirror was intended to help the kingpriest reflect on simpler
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
planning. Sundown brings an end to the festivities, and most folk spend much of the night cleaning and reordering things for the following day. Many visitors decline to participate, but doing so often
to find it unlit, so buy a candle of good quality and put your gourd beyond reach of the wind. Intentionally blowing out someone else’s candle or smashing someone else’s pumpkin is taboo, and risks
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
planning. Sundown brings an end to the festivities, and most folk spend much of the night cleaning and reordering things for the following day. Many visitors decline to participate, but doing so often
to find it unlit, so buy a candle of good quality and put your gourd beyond reach of the wind. Intentionally blowing out someone else’s candle or smashing someone else’s pumpkin is taboo, and risks
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
they catch your reflection.
This chamber was once used by the priests of the temple for meditation, and its magic is still intact. Two-sided mirrors set along the outside walls of this area reflect
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
they catch your reflection.
This chamber was once used by the priests of the temple for meditation, and its magic is still intact. Two-sided mirrors set along the outside walls of this area reflect
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
goblins are in the midst of cleaning the feasting hall when the characters first arrive. Fearing the wrath of Duchess Brimskarda, they frantically tidy up giant-sized plates and mugs while fighting over
her potion of invulnerability, Brimskarda carries a large wind fan of painted gold (worth 2,500 gp and weighing 50 pounds). Development Characters who capture Brimskarda can use her to gain leverage in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
chance to prepare for the next assault. Development. Any characters captured by the orcs eventually wind up in the cage, unless they demonstrate that they’re too much trouble to be left alive. Their gear
cleaning their weapons and mending their gear; they spring to their feet and roar in challenge.
Creatures. Four orcs live in an old guardroom. These orcs fight dirty. They team up into pairs, each
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
goblins are in the midst of cleaning the feasting hall when the characters first arrive. Fearing the wrath of Duchess Brimskarda, they frantically tidy up giant-sized plates and mugs while fighting over
her potion of invulnerability, Brimskarda carries a large wind fan of painted gold (worth 2,500 gp and weighing 50 pounds). Development Characters who capture Brimskarda can use her to gain leverage in