Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 14 results for 'cleaver can'.
Other Suggestions:
clear can
clever can
cleave can
cleared can
cloaker can
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Legendary Resistance (3/Day). If the Goose Mother fails a saving throw, it can choose to succeed instead.
Multiple Heads. The Goose Mother has five heads. Whenever the Goose Mother takes 25 or more
an extra reaction that can be used only for opportunity attack;opportunity attacks.
Wakeful. While the Goose Mother sleeps, at least one of its heads is awake.Multiattack. The Goose Mother makes as
Equipment
interior is sweet and delicious, and is easily scooped after the fruit is cut in half. Many scalefruit farmers can be easily identified as they always carry a sharp cleaver and a metal scoop. Scalefruit
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
you rage, your reach increases by 10 feet, your size can increase to Large or Huge (your choice), and you can use your Mighty Impel to move creatures that are Large or smaller. In addition, the extra damage dealt by your Elemental Cleaver feature increases to 2d6.
weapon using Strength, you can add your Rage Damage bonus to the attackâs damage roll. Giant Stature. Your reach increases by 5 feet, and if you are smaller than Large, you become Large, along with
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
means of providing hints and guidance. If the characters get over their heads in a fight, Petty Officer Ryeback can back them up at range, using his musket. He uses the giff stat block (see âCreature
Statisticsâ later in the adventure), though his Longsword attacks are made with a giant cleaver that deals the same amount of damage. Petty Officer Winston Ryeback
Giff Galley Cook
Petty Officer
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Lord Dagult Neverember once told me, during a drunken tirade, that orcs are fearful of their gods, and, if one plays oneâs cards right, they can be controlled through that fear and made to
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lairing near the mansion. The troops captured the dragonnel, hoping to train it to serve as a mount. A character can free the caged dragonnel by using the key held by the roomâs guards or by succeeding
on a DC 18 Dexterity check using thievesâ tools. If freed, the dragonnel is wary of the characters, avoiding them as it tries to escape to the street so it can fly away. It attacks any Dragon Army
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Azrok hold it currently, and the hobgoblinsâ orders are to defend it against drow incursions. The captain, Kliyuse the Skull Cleaver, has further instructions to direct adventurers northward to the
mending cantrip, the statuette can be sold for 125 gp. It weighs 5 pounds. 17d. Nerozar the Defeated Floating in the middle of this 30-foot-high cavern is a beholder zombie named Nerozar and three gas
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
Mother slept, the witch took to its neck with a cleaver, but to her horror, two more heads sprouted in place of the first. Enraged, the Goose Mother devoured the witch and rampaged deep into the wilds
the treasures inside its golden eggs. If you have Bigby Presents: Glory of the Giants, you can use the Goose Egg Trinket table to determine the contents of one of the Goose Motherâs eggs that isnât
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cleaver hangs above the door of Thrakkusâs butchery, which occupies the westernmost room of the west wing. The butchery is ice cold in the winter and reeks of meat and blood. A bloodstained chopping
. Picking the lock requires a successful DC 15 Dexterity check using thievesâ tools. The door can also be forced open with a successful DC 18 Strength (Athletics) check. Larder The chamber next to the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
you can easily change this information to suit your story. A1. Common Room The hideoutâs front entrance opens into this room. Seven mismatched chairs are scattered around this homely common room. A
for more information on the pack members). Theryn, in his humanoid form, chops vegetables for a soup with a cleaver (which functions as a scimitar), while Marliza leans against a wall in hybrid form
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
into a murky pool at the bottom of a deep moss-covered shaft.
Handholds line the walls. Characters can climb this shaft without needing to make any checks. Water of Athis. The waterway is filled
with the water of Athis (see the âPyramid Featuresâ section). P30: North Entry A compass rose is carved into the floor of this arched corridor. The compass rose is accurate and can help reorient
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Random Encounters in Hither Use random encounters to bring the swamp to life or to present the characters with more opportunities to interact with the setting. You can also use random encounters to
characters find an abandoned, 8-foot-square wooden raft that can support up to 1,200 pounds. The characters need a 10-foot pole or similar tool to guide the raft across the water. When the water level
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, a creature in the Hall of Illusions can pass through it and reappear in front of the mirror or in the nearest unoccupied space. Once the portal closes, it canât be reopened except by touching the
the well that supplies the water has stopped working. Characters who peer into the well can see that it is filled with calm water almost to the brim. Bavlorna doesnât know it, but the cause of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
that arenât relevant to the part of the adventure youâre running now. You can assume that the Believers decide to keep a low profile as long as adventurers are asking questions about the missing
popular stopover for wayfarers in the Dessarin Valley. The topmost guest floor is given over to dormitories where travelers can âsleep cheapâ in rooms shared with up to six guests, but the lower floors






