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                        Returning 34 results for 'cleric with rely'.
                    
                
                        
                            
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                                        cleric with rule
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    ","rollAction":"Spellcasting"} to hit with spell attacks). Yalaga has the following cleric spells prepared:
Cantrips (at will): guidance, poison spray, resistance, spare the dying, thaumaturgy
1st level
                                                
                                            
                                                
                                                     on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. Yalaga makes two scourge attacks.
Scourge. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
                                                
                                            
                                        
                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     components:
At will: dancing lights
1/day each: darkness, faerie fire
Sunlight Sensitivity. While in sunlight, Asha has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely
                                                
                                            
                                                
                                                    ":"Spellcasting"} to hit with spell attacks). Asha has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): cure wounds, guiding bolt
                                                
                                            
                                        
                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    ). The Keeper of the Flame has the following cleric spells prepared:
Cantrips (at will): guidance, mending, sacred flame
1st level (4 slots): bane, inflict wounds, shield of faith
2nd level (2 slots
                                                
                                            
                                                
                                                    ): enhance ability, spiritual weapon
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Enlarge (Recharges
                                                
                                            
                                        
                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     cleric spell up to 9th level at will.
Sunlight Sensitivity. While in sunlight, Quenthel has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Tentacle Rod
                                                
                                            
                                        
                                                    Kuo-toa Archpriest
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Spellcasting. The kuo-toa is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14
                                                
                                            
                                                
                                                    , +6;{"diceNotation":"1d20+6","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). The kuo-toa has the following cleric spells prepared:
Cantrips (at will): guidance, sacred
                                                
                                            
                                        
                                                    Kuo-toa Whip
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Spellcasting. The kuo-toa is a 2nd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12
                                                
                                            
                                                
                                                    , +4;{"diceNotation":"1d20+4","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). The kuo-toa has the following cleric spells prepared:
Cantrips (at will): sacred flame
                                                
                                            
                                        
                                                    Choldrith
                                                    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     spellcasting ability is Wisdom (save DC 12, +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The choldrith has the following cleric spells prepared
                                                
                                            
                                                
                                                     disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Sense. While in contact with a web, the choldrith knows the exact location of any other creature in contact with
                                                
                                            
                                        
                                                    Drow Inquisitor
                                                    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
                                                
                                            
                                                
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three death lance attacks.
Death Lance. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to
                                                
                                            
                                        
                                                    Drow Priestess of Lolth
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     the following cleric spells prepared:
Cantrips (at will): guidance, poison spray, resistance, spare the dying, thaumaturgy
1st level (4 slots): animal friendship, cure wounds, detect poison and
                                                
                                            
                                                
                                                     rely on sight.Multiattack. The drow makes two scourge attacks.
Scourge. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Scourge"} to hit, reach 5 ft., one target
                                                
                                            
                                        
                                                    Drider (variant)
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     as on Wisdom (Perception) checks that rely on sight.
Web Walker. The drider ignores movement restrictions caused by webbing.
Spellcasting. The drider is a 7th-level spellcaster. Its spellcasting
                                                
                                            
                                                
                                                     ability is Wisdom (spell save DC 14, +6;{"diceNotation":"1d20+6","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). The drider has the following spells prepared from the cleric
                                                
                                            
                                        
                                                    Drow Inquisitor (Summoner Variant)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
                                                
                                            
                                                
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three death lance attacks.
Death Lance. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to
                                                
                                            
                                        
                                                    Drow Matron Mother
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    ;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The drow has the following cleric spells prepared:
Cantrips (at will): guidance, mending
                                                
                                            
                                                
                                                     attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The matron mother makes two demon staff attacks or three tentacle rod attacks.
Demon Staff. Melee Weapon Attack: +10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Cleric MICHAEL BROUSSARD  A Miraculous Priest of Divine Power  Core Cleric Traits   Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill
                                                
                                            
                                                
                                                     immortal entity, a Cleric can reach out to the divine magic of the Outer Planesâwhere gods dwellâand channel it to bolster people and battle foes. Because their power is a divine gift, Clerics typically
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Cleric  Core Cleric Traits   Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: History, Insight, Medicine
                                                
                                            
                                                
                                                     GP; or (B) 110 GP  Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another immortal entity, a Cleric can reach out to the divine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     gods donât grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesnât rely on study or training. A cleric might learn formulaic prayers
                                                
                                            
                                                
                                                     and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deityâs wishes. Clerics combine the helpful magic of healing and inspiring their allies with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     gods donât grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesnât rely on study or training. A cleric might learn formulaic prayers
                                                
                                            
                                                
                                                     and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deityâs wishes. Clerics combine the helpful magic of healing and inspiring their allies with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     whether you have ties to one of the orc tribes or the integrated clans. The Clans blend the traditions of human and orc, building towns and working with steel. They still rely on skilled hunters, and
                                                
                                            
                                                
                                                     the Sovereign Host focused on Balinor, Boldrei, and Arawai; this is a sound path for a Nature cleric. The Tribes maintain traditions that predate humanity. Theyâre nomadic hunter-gatherers, and donât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . An archpriestâs belief in its god is so fervent that it manifests the powers of a high cleric. The archpriest can also bestow spells to devout underlings called whips. One or more of these whips are
                                                
                                            
                                                
                                                     slippery bodies and rely on their natural rubbery hides for protection. However, they like to wear jewelry made from scavenged bones, shells, pearls, gems, and carapace fragments. Kuo-toa Archpriest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     10th-level spellcaster. Her spellcasting ability is Wisdom (save DC 14, +6 to hit with spell attacks). The drow has the following cleric spells prepared:
 Cantrips (at will): guidance, poison spray
                                                
                                            
                                                
                                                    
 Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The drow makes two scourge attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Fast Friends 3rd-level enchantment Casting Time: 1 action Range: 30 feet Components: V Duration: Concentration, up to 1 hour When you need to make sure something gets done, you canât rely on vague
                                                
                                            
                                                
                                                    , consider the following allocation.
 Bard Spells
 1st level: distort value
 2nd level: gift of gab
 3rd level: fast friends, motivational speech
 Cleric Spells
 3rd level: fast friends, incite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    â wealth and influence. Whose interest, then, does the Chronicle serve?
 All the more reason, loyal readers, to rely on the Voice of Breland for unbiased news you can use.
 Civilian. Some groups include
                                                
                                            
                                                
                                                     magic can also prove useful (perhaps in the hands of a wizard or a cleric), while a character with the sage background might have a knack for research.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Web Walker. The drider ignores movement restrictions caused by webbing.
 Actions
 Multiattack. The
                                                
                                            
                                                
                                                     ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The drider has the following spells prepared from the cleric spell list:
 Cantrips (at will): poison spray, thaumaturgy
 1st level (4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    .
 Spellcasting. The drow is a 12th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). She has the following cleric spells prepared:
 Cantrips (at will
                                                
                                            
                                                
                                                    ): harm, true seeing
 Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The drow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     its summoner, and canât summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
 Drow Inquisitor
 Medium Humanoid (Cleric, Elf
                                                
                                            
                                                
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The drow makes three Death Lance attacks.
 Death Lance. Melee Weapon Attack: +10 to hit, reach 5 ft., one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Keeper of the Flame is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Keeper of the Flame has the following cleric spells prepared
                                                
                                            
                                                
                                                    . While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Enlarge (Recharges after a Short or Long Rest). For 1 minute
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     on Wisdom (Perception) checks that rely on sight. Blessing of Protection (Requires Piety 3+). As a bonus action, you can invoke your godâs protection, providing you with a +1 bonus to your AC for 1
                                                
                                            
                                                
                                                     effect of any cleric spell or any spell associated with one of the godâs domains, and have the spell take effect anywhere in the mortal realm. The godsâ capabilities arenât limited by spell lists, though
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     spellcasting ability is Wisdom (spell save DC 19, +11 to hit with spell attacks). The drow has the following cleric spells prepared:
 Cantrips (at will): guidance, mending, resistance, sacred flame
                                                
                                            
                                                
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The matron mother makes two demon staff attacks or three tentacle rod attacks.
 Demon Staff. Melee Weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     some grand, often violent, action. Choldrith
 Medium Monstrosity (Cleric), Typically Chaotic Evil
 Armor Class 15 (natural armor)
 Hit Points 66 (12d8 + 12)
 Speed 30 ft., climb 30 ft.
   STR
  12
                                                
                                            
                                                
                                                     choldrith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Web Sense. While in contact with a web, the choldrith knows the exact location of any other creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Web Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.
 Web
                                                
                                            
                                                
                                                    . Its spellcasting ability is Wisdom (save DC 12, +4 to hit with spell attacks). The choldrith has the following cleric spells prepared:
 Cantrips (at will): guidance, mending, resistance, thaumaturgy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     followers of Lolth. Drow Matron Mother
 Medium Humanoid (Cleric, Elf), Typically Neutral Evil
 Armor Class 17 (half plate)
 Hit Points 247 (33d8 + 99)
 Speed 30 ft.
   STR
  12 (+1) 
 
  DEX
                                                
                                            
                                                
                                                    , the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The drow makes two Demon Staff attacks or one Demon Staff attack and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    :
 At will: dancing lights
 1/day each: darkness, faerie fire
 Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on
                                                
                                            
                                                
                                                     plagues all elvenkind.â
 â Nelar Autumnwell, 
elf cleric of Corellon Larethian
  A drow city is a sprawling metropolis enclosed by high walls. Non-drow visitors must conduct their business outside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     power of the Spawning Stoneâthe source of the vicious monsters called slaadi. The Dragon Army evacuated the ruin, but not completely. The evil cleric Belephaion, Lohezetâs peer, was fascinated with
                                                
                                            
                                                
                                                    . The ruins are not illuminated. The current occupants rely on darkvision to see. Area descriptions assume the characters have a light source or other means of seeing in the dark. Tracks. The floors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hit with spell attacks). The orc has the following cleric spells prepared:
 Cantrips (at will): guidance, mending, resistance, thaumaturgy
 1st level (4 slots): bane, cure wounds, guiding bolt
 2nd
                                                
                                            
                                                
                                                     verbal components to cast its spells. The orc has the following cleric spells prepared:
 Cantrips (at-will): guidance, mending, resistance, thaumaturgy
 1st level (4 slots): bane, detect magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     immune to this trait.
 Spellcasting. The black gauntlet is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It has the following cleric
                                                
                                            
                                                
                                                     replacing the normal flailâs striking head. Necromites are initiates who have not yet mastered arcane magic and rely on their flails in battle. Skull lashers are spellcasters who use magic to augment their
                                                
                                            
                                        






