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                        Returning 34 results for 'client worn ritual'.
                    
                
                        
                            
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some
                                                
                                            
                                                
                                                    
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Magic Mouth Level 2 Illusion (Bard, Wizard) Casting Time: 1 minute or Ritual
 Range: 30 feet
 Components: V, S, M (jade dust worth 10+ GP, which the spell consumes)
 Duration: Until dispelled
                                                
                                            
                                                
                                                    
 You implant a message within an object in rangeâa message that is uttered when a trigger condition is met. Choose an object that you can see and that isnât being worn or carried by another creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Magic Mouth Level 2 Illusion (Bard, Wizard) Casting Time: 1 minute or Ritual
 Range: 30 feet
 Components: V, S, M (jade dust worth 10+ GP, which the spell consumes)
 Duration: Until dispelled
                                                
                                            
                                                
                                                    
 You implant a message within an object in rangeâa message that is uttered when a trigger condition is met. Choose an object that you can see and that isnât being worn or carried by another creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Magic Mouth 2nd-level illusion (ritual) Casting Time: 1 minute Range: 30 feet Components: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes) Duration
                                                
                                            
                                                
                                                    : Until dispelled You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isnât being worn or carried by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Magic Mouth 2nd-level illusion (ritual) Casting Time: 1 minute Range: 30 feet Components: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes) Duration
                                                
                                            
                                                
                                                    : Until dispelled You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isnât being worn or carried by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     Special column, C means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Equipment Energy Bow
 Studded Leather Armor
 Shortsword
                                                
                                            
                                                
                                                     being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     in the temple, Fenthaza ruled the yuan-ti after their abomination leader died, and she performed the ritual that transformed Ras Nsi into a malison. Recently, her visions have led her to doubt Ras
                                                
                                            
                                                
                                                     slay escaped prisoners. Once it has completed its task, the elemental always returns to its mistress. Treasure Fenthaza carries a ring of keys that unlock the manacles and shackles worn by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     Special column, C means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Equipment Energy Bow
 Studded Leather Armor
 Shortsword
                                                
                                            
                                                
                                                     being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     to use these remains in a ritual to summon the demon lord Baphomet. If the characters fought any minotaurs in area 7b, Maku and his followers cannot be surprised here. 8a. Keep Calm and Carrion The
                                                
                                            
                                                
                                                     brass horn while the other minotaurs try to hack intruders to pieces. Baphomet does not answer prayers, nor does the demon lord have any interest in Makuâs tribe. As such, the minotaur shamanâs ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you donât require air, food, or drink. Items worn or carried by you are unaffected. 8
                                                
                                            
                                                
                                                     resistant to all magic except a wish spell. A creature can also remove such a curse on itself by learning and performing a specific task or ritual, determined by rolling on the Ending the Curse table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     light burn in its empty sockets. It is often garbed in the moldering remains of fine clothing and jewelry worn and dulled by the passage of time. Secrets of Undeath. No wizard takes up the path to
                                                
                                            
                                                
                                                     Prince of Undeath, whose power has created countless liches. However, those that control the power of lichdom always demand fealty and service for their knowledge. A lich is created by an arcane ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     destroy that kingdom and was bound into The Scrivenerâs Tale by a powerful ritual created by Zyrian. The ghost canât open the sealed door into the great library (area H8), but Zyrian can explain how the
                                                
                                            
                                                
                                                     This natural cavern has been worn smooth by water erosion and is made cool and damp by the spray of a four-foot-high waterfall, which feeds a small stream that disappears into a hole at the opposite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     thousand years before. Under the direction of the most powerful priests, the ritual that creates a mummy can be increased in potency. The mummy lord that rises from such a ritual retains the memories
                                                
                                            
                                                
                                                     magic that once controlled a terrified populace, and the dark gods reward dead priest-kingsâ prayers by imparting divine spells. Heart of the Mummy Lord. As part of the ritual that creates a mummy lord
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     with images of the phases of the moon 
   11  A dagger with a handle made of bone, etched with worn and unreadable runes 
   12  A backpack made from the leather and fur of a skunk 
   Victory Is
                                                
                                            
                                                
                                                     Yours When the battle is done, enemies and allies alike stare in awe at the sight of your personal ritual of celebration. Victory Celebration    d10 Celebration 
     1  A finely honed, well
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     golden urn resting atop a small table and a bookcase stuffed with books and scrolls, many of them old and worn.
 The books and scrolls contain arcane formulas, alchemical recipes, ritual instructions
                                                
                                            
                                                
                                                     creature that looks like a giant, tentacled brain.
  Viallis Yellowcrest Lord Viallis Yellowcrest (a chaotic evil human mage) is performing a lengthy ritual that requires his undivided attention. He is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     much damage on a successful one. In addition, each object in that area that isnât being worn or carried takes 35 (10d6) fire damage.  The ruins near Strixhaven are watched over by strange creatures N4
                                                
                                            
                                                
                                                    .â Will you help defeat Murgaxor? âNo.â N6. Fortress  Khelvor the daemogoth eagerly anticipates
the suffering that will occur when
Murgaxorâs ritual is complete Little remains of the once-proud fortress
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     each knew part of a ritual for crafting magic paintings that could bind mortal creatures with a terrible curse. After agreeing to share their knowledge and work together, they formed a coven dedicated to
                                                
                                            
                                                
                                                     voice and focuses on the business of running the bathhouse. Dread Morgan knows the ritual needed to bind a creatureâs desire to a cursed painting, which is recorded on a tiny scroll hidden in a bone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Level 1: Weapon Mastery Your training with weapons allows you to use the Mastery property of two kinds of weapons of
                                                
                                            
                                                
                                                     Medium or smaller creature or an object that isnât being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     (commoner) cleans the hut during the day and is confined in an iron cage outside at night. Treasure. Hanging on the walls between colorfully painted murals of landscapes are four wooden ritual masks
                                                
                                            
                                                
                                                     the characters the gratitude of her tribe if they take her home (see âDevelopmentâ). Treasure Hidden under a pile of empty baskets are four locked wooden chests, the keys for which are worn around Chief
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     very close to Toril. Sparkrender plans to hold his ritual when the comet is at its closest point. He believes the comet, called the King-Killer Star, controls the destiny of dragons and will allow him
                                                
                                            
                                                
                                                     to claim the power of the dragons who fell on Stormwreck Isle. Dragon Effigies. The stirge attack interrupted the kobolds from their assigned task of preparing this site for Sparkrenderâs ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     headbands and silver bracelets are performing a ritual over the eggs.
 Two sahuagin priestesses are conducting rites to Sekolah over the unhatched eggs. If the priestesses notice the party, they
                                                
                                            
                                                
                                                     inset with dark stones that reflect the chamberâs dim blue light.
 If the characters look into the chamber without interrupting the ritual taking place, read: Glowing symbols and strange designs are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     recognizes the phylacteries for what they are. Destroying a phylactery is no simple task and often requires a special ritual, item, or weapon. The phylacteries here are all unique, and discovering the
                                                
                                            
                                                
                                                    , which he controls using a talisman of the sphere worn about his neck. Because the Tomb of the Nine Gods is not Acererakâs home, he has no access to lair actions during this battle. Acererak speaks to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
                                                
                                            
                                                
                                                     characters the magical ability to fly (see the âDance of the Seven Windsâ sidebar). To complete the ritual, she needs a black orchid, which can be found only in Nangalore (described later in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     evil human cultists wearing black robes and golden devil masks similar to those worn by the cultists in area V22. The devil and the cultists attack intruders on sight, but can be duped by characters
                                                
                                            
                                                
                                                     four sets of black robes and four gold devil masks, as worn by the cultists encountered elsewhere in the dungeon. V32. Connecting Tunnel The dim light from two of the cultistsâ green-glass lanterns
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     ritual that uses this areaâs magic to return soul-bound undead characters to life. If she is allowed to do so, Phaia flees the Doomvault. Aura. A detect magic spell reveals an aura of necromancy on
                                                
                                            
                                                
                                                     creature. Doing so requires the aid of a Red Wizard or explicit written instruction, such as the scroll in Lahnisâs room in area 32. The ritual takes 20 minutes and requires a spellcaster to make a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     Leather Armor, Sickle
 Senses Passive Perception 10
 Languages Common
 CR 1/8 (XP 25; PB +2)
 Actions
 Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1
                                                
                                            
                                                
                                                     damage. Nonmagical armor worn by the target takes a â1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. The penalty can be removed by casting the Mending spell on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Accidental Summoning. When the ritual to summon a spectator goes wrong, a gauth might push itself through the flawed connection, arriving immediately or several minutes later. It might present itself as a
                                                
                                            
                                                
                                                     30 feet directly away from the gazer.
 
If the target is an object weighing 10 pounds or less that isnât being worn or carried, the gazer moves it up to 30 feet in any direction. The gazer can also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Grottenelle Stonecutter, a chaotic evil, svirfneblin mage who serves as the facilityâs high summoner. Summoning in Progress. Grottenelle is in the middle of a summoning ritual. Have Grottenelle and the
                                                
                                            
                                                
                                                     first holds a cyclops; the second holds a dead elf; the third holds a bugbear slumped against a bench; and the fourth holds a hunched, gray-skinned figure in robes. A worn chest sits along the roomâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     âIdentifying a Magic Itemâ in the Dungeon Masterâs Guide). In contrast, casting the identify spell takes only 1 minute (or 11 minutes if it is cast as a ritual) and can be done when a quick
                                                
                                            
                                                
                                                     minor illusion is meant to be like a stool or a rock, not an atmospheric effect. Misty step doesnât say the caster can bring worn or carried equipment with them. Are they intended to leave everything
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     arenât being worn or carried; otherwise, the droplets burn out immediately. The smoke, soot, crackle, and low roar of the storm impose disadvantage on Wisdom (Perception) checks and ranged attack rolls. A
                                                
                                            
                                                
                                                     phases of the moon. Some might also require a particular item, ritual, or action to open their gates. The Unearthly Road Keys table offers suggestions on how to enter an unearthly road.  Unearthly Road
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     performs a false ritual that calls upon âprinces of darknessâ to lavish their appreciation upon the cultists. The imp then sprinkles onto the floor a few electrum coins, which Lady Wachter allows the
                                                
                                            
                                                
                                                     with a hood (similar to the ones worn by the cult fanatics in area N4t). On a high shelf rests a locked iron chest. Lady Wachter hides the key to the chest on a tiny hook in the fireplace, under the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     doesnât require air, food, or water. Items worn or carried by the creature are unaffected. A wish spell can end the curse. The creature can end the curse on itself by giving a bouquet of eight black
                                                
                                            
                                                
                                                     mannequin wears a different outfit.
 These outfits have been worn by Zybilna in her many guisesâa childâs witchy dress for young Natasha; a flamboyant, off-the-shoulder dress for Tasha; a dark, alluring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     wall is old, crumbling, and badly worn by centuries of rain and wind coming in from the Azure Sea. The garrison at the gate consists of older guards, those nearing retirement and unwilling or unable to
                                                
                                            
                                                
                                                    , or valuable treasures thrown overboard at the start of a voyage. Due to this ritual, Procan holds all treasures lost at sea as part of his domain. He curses those who plunder shipwrecks without the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , the ritual through which fortunes are told. Lodging costs 1 gp per person per night; meals and drinks arenât included. Trouble in the hostel attracts the attention of the guards in the outpost (area T1
                                                
                                            
                                                
                                                     as an entrance to the tower proper. Centuries of use have worn down its flagstone floor and the handles of its brass-paneled doors. Six gnome guards stand at attention along its walls.
 Six members
                                                
                                            
                                        






