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Returning 8 results for 'climbing cards'.
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Magic Items
The Book of Many Things
Over the centuries since the first Deck of Many Things was created, many have sought and failed to replicate it. But some have created new cards. These forty-four additional cards are known
collectively as the Deck of Many More Things. (More information on creating new cards for this deck appears in chapter 2.)
Like the Deck of Many Things, the Deck of Many More Things manifests differently on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Deck of Many More Things Wondrous Item, Legendary Over the centuries since the first Deck of Many Things was created, many have sought and failed to replicate it. But some have created new cards
. These forty-four additional cards are known collectively as the Deck of Many More Things. (More information on creating new cards for this deck appears in chapter 2.) Like the Deck of Many Things, the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the vessel. A secret entrance might be concealed behind the Grand Master’s throne in area M3, opening to reveal a spidery contraption resembling an iron golem, and operating as a climbing elevator down
residing somewhere below. Any such entrance might need to be accessed with one of the deck of several things’ clockwork control cards (see “Mary Greymalkin,” above). But however they are reached, these lower
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cards, and the fourth sitting on the edge of a bed, re-stringing a heavy crossbow. The thugs work for Manshoon and leap up to attack anyone they don’t recognize as one of their own. A successful DC 17
Chamber This room is connected to the levels above and below by invisible staircases (see “Kolat Towers Features”), one descending 20 feet to area K11 and the other climbing 20 feet to area K16. This
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
center, forward of the mast, a jolly boat is lashed to the deck with ropes.
Aft of the mast is a hatch to the belowdecks area and a rope ladder climbing to a crow’s nest above.
Two human figures
pack of well-used, greasy playing cards (examination reveals the deck has two aces of spades) Two sets of dice, one of them loaded A book titled Grog Hovels, which describes taverns and inns along the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
granite and slate with cream-colored roses climbing its garden walls. Last spring, a distant uncle came for a holiday visit, bringing a large load of baggage. The house servants acted strangely during his
unparalleled wonders such as a steam-operated mechanical orchestra, a steam “dragon” powering a heavy engine for moving immense weights, and elaborate orreries and nautical tools. Small cards posted
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
granite and slate with cream-colored roses climbing its garden walls. Last spring, a distant uncle came for a holiday visit, bringing a large load of baggage. The house servants acted strangely during his
unparalleled wonders such as a steam-operated mechanical orchestra, a steam “dragon” powering a heavy engine for moving immense weights, and elaborate orreries and nautical tools. Small cards posted
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
smell of pipe smoke greets visitors to this raucous hall. Four gnomes sit here laughing, eating, and playing cards.
Three members of the Griswill Garrison (lawful neutral, gnome guards) sit here
walls of this room are smooth, wet, and slippery. A character can climb along the wall to the other side with climbing gear and a successful DC 15 Strength (Athletics) check. On a failed check, the






