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Returning 35 results for 'cling warriors refuges'.
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Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek personal perfection through contemplation and rigorous
nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from monsters or tyrants. For a monk, becoming an
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Dayawlongon Gazetteer For any first-time visitor to the archipelago of Dayawlongon, the skybridges are a stunning sight. Both roadways and refuges, with whole communities dwelling along some of the
have taken their toll on those structures; the great bakunawa whose bones and magic infuse them are long gone; and the artisan-warriors who maintain the bridges, known as bonesingers, are disappearing
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Dayawlongon Gazetteer For any first-time visitor to the archipelago of Dayawlongon, the skybridges are a stunning sight. Both roadways and refuges, with whole communities dwelling along some of the
have taken their toll on those structures; the great bakunawa whose bones and magic infuse them are long gone; and the artisan-warriors who maintain the bridges, known as bonesingers, are disappearing
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Training and Asceticism Small walled cloisters dot the landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek
their neighbors, making frequent visits to nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
removed from true power? Or are you a simple guild artisan or soldier? Most Mror have embraced modern martial techniques, but there are a few minor clans that still cling to the barbarian traditions of the
the simplest miner, the Mror take great pride in their possessions. Quality is more important than appearance, and you are also interested in the history of the things you carry; if you find a magic weapon, you want to know the battles it has seen and the warriors who have wielded it before you.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
removed from true power? Or are you a simple guild artisan or soldier? Most Mror have embraced modern martial techniques, but there are a few minor clans that still cling to the barbarian traditions of the
the simplest miner, the Mror take great pride in their possessions. Quality is more important than appearance, and you are also interested in the history of the things you carry; if you find a magic weapon, you want to know the battles it has seen and the warriors who have wielded it before you.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you a noble—even if you’re a few steps removed from true power? Or are you a guild artisan or soldier? Most Mror have embraced modern martial techniques, but a few minor clans still cling to barbarian
know the battles it has seen and the warriors who have wielded it before you. This is especially true of the relics recovered from the Realm Below. Who forged the blade you carry? Do you bear a trinket from a forgotten age?
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you a noble—even if you’re a few steps removed from true power? Or are you a guild artisan or soldier? Most Mror have embraced modern martial techniques, but a few minor clans still cling to barbarian
know the battles it has seen and the warriors who have wielded it before you. This is especially true of the relics recovered from the Realm Below. Who forged the blade you carry? Do you bear a trinket from a forgotten age?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cling to the canyon’s sides. Reaching some of these natural platforms requires a dangerous climb over jagged rocks. The top of the canyon has a few scrubby plants, but is otherwise barren. Flying monsters
neighboring settlement.
4 A manticore captures warriors and forces them to fight to the death for its amusement.
5 A group of cyclopes capture travelers and keep them as livestock in their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cling to the canyon’s sides. Reaching some of these natural platforms requires a dangerous climb over jagged rocks. The top of the canyon has a few scrubby plants, but is otherwise barren. Flying monsters
neighboring settlement.
4 A manticore captures warriors and forces them to fight to the death for its amusement.
5 A group of cyclopes capture travelers and keep them as livestock in their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
westernmost statues are two male drow elite warriors named Meldirn and Tlaknar. They cast faerie fire spells on intruders before attacking with their hand crossbows. They are soon joined by Yilsebek, the
H27 and H28, use the following boxed text to describe them: Icicles cling to the twenty-foot-high ceiling of this ice cavern. Embedded in the south wall is a domed, circular building made of seamless
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
westernmost statues are two male drow elite warriors named Meldirn and Tlaknar. They cast faerie fire spells on intruders before attacking with their hand crossbows. They are soon joined by Yilsebek, the
H27 and H28, use the following boxed text to describe them: Icicles cling to the twenty-foot-high ceiling of this ice cavern. Embedded in the south wall is a domed, circular building made of seamless
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously
, but it’s worth 750 gp nevertheless. Suggested Encounter Ten members of the Black Lion tribe (CE male and female Uthgardt humans) guard the cavern. They include three berserkers, six tribal warriors
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
meadows of the Sunset Mountains, and a few farmers who coax fine crops from the soils that cling to the vale’s fields. The settlement’s main source of prosperity is the black stone quarry at the
expects from warriors serving a local lord. Those who misunderstand the Zhentarim often do so because they imagine them to be cackling villains in the vein of the Zhents of yore. In reality, they are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously
, but it’s worth 750 gp nevertheless. Suggested Encounter Ten members of the Black Lion tribe (CE male and female Uthgardt humans) guard the cavern. They include three berserkers, six tribal warriors
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
meadows of the Sunset Mountains, and a few farmers who coax fine crops from the soils that cling to the vale’s fields. The settlement’s main source of prosperity is the black stone quarry at the
expects from warriors serving a local lord. Those who misunderstand the Zhentarim often do so because they imagine them to be cackling villains in the vein of the Zhents of yore. In reality, they are
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the council room of Khundrukar. The door behind the throne leads into a small audience chamber. A large table made of a single stone slab dominates the room’s center, and old tapestries cling to the
hallway leads to a large open chamber. Three doors open into it, and a dark pool fills a low stone basin in its center. The chamber is littered with the remains of old warriors. Seven dwarf corpses lie
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the council room of Khundrukar. The door behind the throne leads into a small audience chamber. A large table made of a single stone slab dominates the room’s center, and old tapestries cling to the
hallway leads to a large open chamber. Three doors open into it, and a dark pool fills a low stone basin in its center. The chamber is littered with the remains of old warriors. Seven dwarf corpses lie
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
is seen from ground level. Buried under the cairns are the bones of the Elk tribe’s greatest warriors. On the higher ground of the ring outside the basin, placed outward from the altar along the
slippery, never-say-die dark elf named Draac Xorlarrin. Taal, his younger cousin, accompanies him. Both are drow mages. Their escort consists of six male drow elite warriors and two shadow demons (one
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
is seen from ground level. Buried under the cairns are the bones of the Elk tribe’s greatest warriors. On the higher ground of the ring outside the basin, placed outward from the altar along the
slippery, never-say-die dark elf named Draac Xorlarrin. Taal, his younger cousin, accompanies him. Both are drow mages. Their escort consists of six male drow elite warriors and two shadow demons (one
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Fist is able to force its way into the neighborhood-turned-fortress after hours except in the direst circumstances, and each drudach is instead patrolled by a militia of young unmarried warriors
Verdashir Academy, which train spellcasters and warriors in the styles of their ancestral homeland, allowing only the most talented outsiders to access their archives or join in their lessons. And
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
century ago. After these tribesfolk were defeated, some of the fierce, mounted warriors who survived the conflict gathered to form the small nation of Yaïmunnahar. Some others cling to the old ways
nation’s warriors are a fierce, stoic lot, famed for their strength, endurance, and stubbornness in battle. Rashemen is a long-standing enemy of Thay, and has often thwarted that nation’s ambitions to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
after hours except in the direst circumstances, and each drudach is instead patrolled by a militia of young unmarried warriors (guards with scimitars instead of spears) called amlakkars. While
spellcasters and warriors in the styles of their ancestral homeland, allowing only the most talented outsiders to access their archives or join in their lessons. And, of course, every patriar in the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
after hours except in the direst circumstances, and each drudach is instead patrolled by a militia of young unmarried warriors (guards with scimitars instead of spears) called amlakkars. While
spellcasters and warriors in the styles of their ancestral homeland, allowing only the most talented outsiders to access their archives or join in their lessons. And, of course, every patriar in the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Fist is able to force its way into the neighborhood-turned-fortress after hours except in the direst circumstances, and each drudach is instead patrolled by a militia of young unmarried warriors
Verdashir Academy, which train spellcasters and warriors in the styles of their ancestral homeland, allowing only the most talented outsiders to access their archives or join in their lessons. And
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
cling to the ceiling. The monsters find scant living prey in the mines and are ravenous. Since the characters are probably looking at the skeletons on the floor, the stirges are likely to get the drop
remains of dozens of dead warriors attest to the fierceness of the fighting that took place long ago.
The skeletal remains are inanimate. However, five ghouls lurk in the shadows on the western
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
century ago. After these tribesfolk were defeated, some of the fierce, mounted warriors who survived the conflict gathered to form the small nation of Yaïmunnahar. Some others cling to the old ways
nation’s warriors are a fierce, stoic lot, famed for their strength, endurance, and stubbornness in battle. Rashemen is a long-standing enemy of Thay, and has often thwarted that nation’s ambitions to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
cling to the ceiling. The monsters find scant living prey in the mines and are ravenous. Since the characters are probably looking at the skeletons on the floor, the stirges are likely to get the drop
remains of dozens of dead warriors attest to the fierceness of the fighting that took place long ago.
The skeletal remains are inanimate. However, five ghouls lurk in the shadows on the western
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
gladiator), the House of Mastery offers both martial training of all sorts for the city’s would-be warriors and a central hangout for the Bannerless Legion crew. Garmult assists crew leader Dezri “Guts
tithes are carried in solemn procession down crumbling, moss-covered stairs that cling to the outside of the temple and descend into the murky water. The waveservants disappear below the water for a few
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
for the city’s would-be warriors and a central hangout for the Bannerless Legion crew. Garmult assists crew leader Dezri “Guts” Lamouer in matching clients with mercenaries. They also hire members to
procession down crumbling, moss-covered stairs that cling to the outside of the temple and descend into the murky water. The waveservants disappear below the water for a few minutes, only to return empty
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
gladiator), the House of Mastery offers both martial training of all sorts for the city’s would-be warriors and a central hangout for the Bannerless Legion crew. Garmult assists crew leader Dezri “Guts
tithes are carried in solemn procession down crumbling, moss-covered stairs that cling to the outside of the temple and descend into the murky water. The waveservants disappear below the water for a few