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Returning 35 results for 'closed world repeats'.
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cursed would repeats
closed world retreats
cursed word repeats
chosen world retreats
close world repeated
Monsters
Monster Manual
slime on everything that was within 600 feet of it. In 1d20;{"diceNotation":"1d20", "rollType":"roll", "rollAction":"Astral Implosion"} years, the blob reconstitutes on a random world in the Material
", "rollDamageType":"Force"} Force damage at the start of each of its turns, is suffocating, has the Restrained condition, and repeats the save at the end of each of its turns. An engulfed creature that is reduced to
Magic Items
Dungeon Master’s Guide
of these weapons have faded from the world, their magic lost as family lines have become extinct. Others have vanished with their bearers during great quests. Thus, only a few of these weapons remain
minute. A creature repeats the save at the end of each of its turns, ending the effect on itself on a success. You can’t use this property again until you finish a Short or Long Rest.
96-99
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
enormous creatures that resemble limbless, wingless dragons, though they lack a dragon’s breath weapons and keen intelligence. On the world of Eldraine, many wurms have adapted to life among the world
length of an Everstalk with their eyes closed and their stomach flattened against the stalk, appearing to be just another enormous vine until a tasty intruder attempts to climb them.
When giants’ prized pets escape Stormkeld, villages fall and new Everstalks rise.
Monsters
Acquisitions Incorporated
":"1d4+2","rollType":"damage","rollAction":"Dagger","rollDamageType":"slashing"} slashing damage.
Word From Beyond (1/day). Splugoth remembers and repeats aloud a few words from a place he entered while
walking back from the next world to this one. Each creature of his choice within 30 feet of him that can hear him must succeed on a DC 12 Wisdom saving throw or be stunned until the end of its next
Monsters
Eberron: Rising from the Last War
close my eyes, I see my past misdeeds.”
5
“I don’t trust my sight. I have no idea what’s real and what’s a hallucination.”
6
“Something watches the world through my eyes. To thwart them, I keep my eyes closed or covered.”
Poison, Psychic
spells
creatures with any of its other senses. The target moves around other creatures, or otherwise rationalizes not moving through spaces occupied by them (such as perceiving a door as closed or as a wall
if another creature is standing in the way). The target still feels pain but can’t identify the source of any injury caused by another creature. The target repeats the saving throw at the end of each of its turns, ending the spell on itself on a success.
monsters
Throw: DC 13, one creature Grappled by the chuul. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success
. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.Chuuls that hail from Nhimbaloth’s poisoned, swampy world of Voidbracken can feed on psychic energy
monsters
condition until the end of its next turn. If the target already had the Stunned condition, it is instead Stunned for 1 minute. At the end of each of its turns, the target repeats the saving throw, ending the
.
Urdefhans
Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the world’s end. Their enclaves are terrifying abattoirs
monsters
its next turn, when it repeats the save. Second Failure: On its next turn, Great Cthulhu controls the target. This effect ends at the end of that turn.Legendary Action Uses: 3. Immediately after another
the city will rise and he will wake, freed to roam and slay across the world. In the city are also entombed other members of Cthulhu’s species. Cthulhu is evidently the high priest and ruler of
monsters
end of each of its turns, the creature repeats the save, ending the effect on itself on a success. Success: The target is immune to this dhuthorex’s Frightful Presence for the next 24 hours
deploy these powers not necessarily for wicked ends, but for inscrutable purposes that only those who inhabit the world’s coldest and darkest bodies of water can understand.
Rare dread
monsters
, each creature in a 60-foot Cone. Failure: The target has the Frightened condition. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it
sinful, selfish action in the world pours a fraction of itself into the Horned King, a being composed of every mortal who has surrendered to temptation. Fortunately, under normal circumstances, the
races
History repeats itself. Long before humans had their Eras of Expansion and Descent, and even before the time of elves and dwarves, another civilization had risen and fallen. Where the dwarves of
state of perpetual slumber for as long as necessary, outlasting the aftermath of the disaster that would wipe out the rest of their kind.
The plan worked. But living for so long within the world of
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
celestial agent of the gods as a guide. This entity is typically a deva, an angel who acts as a messenger to the mortal world.
Hidden Wanderers
While aasimar are strident foes of evil, they typically
monsters
-Niggurath’s space is filled with magical fire it is banished from the world and prevented from returning for 4d10;{"diceNotation":"4d10", "rollType":"roll", "rollAction":"Boundless Horror"} years
Prone and Restrained conditions as fibrous plant tendrils erupt from the ground. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement.
A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and watches
turns a devout warrior into a blessed champion.
The Cause of Righteousness
A paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Silver Dragon Wyrmling Silver dragon wyrmlings typically live with one or more parents or mentors, learning much about the world and its past before living on their own. Silver Dragon Wyrmling Medium
15-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The target has the Paralyzed condition, and it repeats
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Silver Dragon Wyrmling Silver dragon wyrmlings typically live with one or more parents or mentors, learning much about the world and its past before living on their own. Silver Dragon Wyrmling Medium
15-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The target has the Paralyzed condition, and it repeats
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gold Dragon Wyrmling Gold dragon wyrmlings learn much from their elders, then head off to save the world. Idealistic and curious, these wyrmlings seek to right obvious wrongs and make friends among
Disadvantage on Strength-based D20 Tests and subtracts 2 (1d4) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Alexander Ostrowski
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gold Dragon Wyrmling Gold dragon wyrmlings learn much from their elders, then head off to save the world. Idealistic and curious, these wyrmlings seek to right obvious wrongs and make friends among
Disadvantage on Strength-based D20 Tests and subtracts 2 (1d4) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Alexander Ostrowski
Compendium
- Sources->Dungeons & Dragons->Monster Manual
grounds. There is a 50 percent chance that any of these statues are missing limbs or broken into pieces. Rule 4: No one carves statues of frightened warriors. If you see one, keep your eyes closed and your
the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
grounds. There is a 50 percent chance that any of these statues are missing limbs or broken into pieces. Rule 4: No one carves statues of frightened warriors. If you see one, keep your eyes closed and your
the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
combination of misdirection and magic. It wasn’t until they provided shelter to a drow exile named Drizzt Do’Urden that the deep gnomes began to take a more active interest in the world outside their
who didn’t escape to Mithral Hall or the surface world were dragged back in chains to Menzoberranzan as slaves. Within the past decade or so, the deep gnomes have returned to reclaim, resettle, and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
combination of misdirection and magic. It wasn’t until they provided shelter to a drow exile named Drizzt Do’Urden that the deep gnomes began to take a more active interest in the world outside their
who didn’t escape to Mithral Hall or the surface world were dragged back in chains to Menzoberranzan as slaves. Within the past decade or so, the deep gnomes have returned to reclaim, resettle, and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Silver Dragon Ancient silver dragons pursue world-wide change. They defend their communities and allies, encouraging them to perform deeds worthy of legend. Some set their sights on other
.
Paralyzing Breath. Constitution Saving Throw: DC 24, each creature in a 90-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bytopia The surfaces of Bytopia’s two layers face each other like the covers of a closed book. Looking up from Dothion, the “top” layer of the plane, a traveler can see Shurrock, its other layer
challenge characters to recognize the impact their actions have on the world by witnessing the mirrored reactions to their deeds on the opposite layer.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
over adobe settlements like massive vultures. Akharin Sangar has all but closed its gates to the rest of the world. Outsiders often surmise the city-state is full of zealots as severe as the city’s angel
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Silver Dragon Ancient silver dragons pursue world-wide change. They defend their communities and allies, encouraging them to perform deeds worthy of legend. Some set their sights on other
.
Paralyzing Breath. Constitution Saving Throw: DC 24, each creature in a 90-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
throw against your spell save DC. On a failed save, roll on the Eldritch Effects table, and the target creature suffers that effect for 1 minute. At the end of each of its turns, the target repeats
target repeats the save, ending the effect on itself on a success. Level 6: Otherworldly Calm You have Resistance to Psychic damage and Advantage on saving throws to avoid or end the Charmed and Frightened
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
over adobe settlements like massive vultures. Akharin Sangar has all but closed its gates to the rest of the world. Outsiders often surmise the city-state is full of zealots as severe as the city’s angel
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bytopia The surfaces of Bytopia’s two layers face each other like the covers of a closed book. Looking up from Dothion, the “top” layer of the plane, a traveler can see Shurrock, its other layer
challenge characters to recognize the impact their actions have on the world by witnessing the mirrored reactions to their deeds on the opposite layer.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
perfect city. Instead, her wish created a persistent dream world that occupies the dreams of all who sleep in I’Cath. In this dream, Tsien Chiang’s every plan is executed to perfection. As her city
waking world hold the key to undermining Tsien Chiang’s hold over the city’s dreams. Closing the Borders. I’Cath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
perfect city. Instead, her wish created a persistent dream world that occupies the dreams of all who sleep in I’Cath. In this dream, Tsien Chiang’s every plan is executed to perfection. As her city
waking world hold the key to undermining Tsien Chiang’s hold over the city’s dreams. Closing the Borders. I’Cath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ivan Dilisnya The Dilisnya family maintains a tradition of treachery. The land of Borca originates from the same world as Barovia’s conquerors, the von Zaroviches, and Dilisnyas were present at
the last living member of the Dilisnya family, and the Mists closed in around Borca. Ivan Dilisnya in his favorite clockwork pram
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, creature type, Intelligence score, and ability to speak. At the end of each Long Rest, the shape-shifted creature repeats the save. On a successful save, the creature returns to its true form. After three
in this wilderness of eternal night. Beastlands Adventures The Beastlands embodies wild, beautiful nature and the vibrant power of life thriving in the natural world. Visitors to the plane feel
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, creature type, Intelligence score, and ability to speak. At the end of each Long Rest, the shape-shifted creature repeats the save. On a successful save, the creature returns to its true form. After three
in this wilderness of eternal night. Beastlands Adventures The Beastlands embodies wild, beautiful nature and the vibrant power of life thriving in the natural world. Visitors to the plane feel