Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'clothing working reveal'.
Other Suggestions:
clothing workings renewal
clutching working renewal
clothing warping renewal
clothing warning revere
clutching workings reveal
Monsters
Waterdeep: Dragon Heist
hood and mask, exchanging her fine clothes for the kind of practical clothing her parents would never let her wear.
One of the things Esvele has learned is to embrace the legend of the Black Viper
. When she throws back her cloak to reveal the costume she has put together, most folk toss their purses and flee. If that doesn't work, she usually needs only to draw her dagger. Of course, some of the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
working behind the scenes, or they might be champions of their masterâs cause, out to defeat villainy wherever it is found.
When viewed from the outside, a ki-rinâs lair is indistinguishable
made of soft, plant-based materialâincluding manufactured objects like pillows, rope, blankets, and clothingâthat can collectively fill no more than a 20-foot cube. The objects materialize
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, bronze, and almost bluish-white, hair of green or blue, and eyes like pools of liquid gold or silver. Elves have no facial and little body hair. They favor elegant clothing in bright colors, and they
have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating
Backgrounds
Guildmastersâ Guide to Ravnica
reveal them. (Any)
4
Knowledge. I want to know as much as I can about this city and how it works. (Any)
5
Independence. I value the freedom to pursue my own goals without interference
d6
Flaw
1
I like secrets so much that Iâm reluctant to share details of a plan even with those who need to know.
2
I would let my friends die rather than reveal my true
Backgrounds
Guildmastersâ Guide to Ravnica
solutions. (Chaotic)
3
Discovery. Every experiment has the potential to reveal more secrets of the multiverse. (Any)
4
Science. A rigorous application of logical principles and
protocols will lead us toward progress more surely than any belief system. (Lawful)
5
Fun. I love my job! Despite the dangerous working conditions, thereâs nothing Iâd rather do
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
the haunted tower. If questioned, they reveal the following information: The soldiers were working on the towerâs reconstruction, but they fled last night after seeing a ghost. Before seeing the ghost
, they experienced many odd occurrences: missing tools, strange chills, and spooky whispers. The ghost manifested as an old man with wild hair and burning eyes. They were working on the towerâs third
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
that marks you as their inheritor, such as a signet ring, signature piece of clothing, or notable weapon. Additionally, any time you reveal your legacy, you swiftly learn the local opinion of your
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Artavazdaâs Last Mission Upon learning that the Silent Roar is merely performing a banned play that evening, characters working with the Brightguard can report back to Artavazda at the Noble Jewel
. The pari rewards each character with a ruby worth 500 gp. If the characters donât reveal the imminent attempt to free Afsoun, the insightful Artavazda shares a concern about the likelihood of such a
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Clock Tower Bridge As the characters make their way toward Banrionâs lair, they come across the ruins of an old clock tower, which make an unusual and dangerous bridge. The trees part to reveal the
life (hunting, worship, warfare, and so forth, with humanoid figures dressed in archaic styles of clothing). Graven lines (representing silver wires) are seen throughout the image. Any character who
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
crates, stacked one atop another, with small doors set into them. Next to the closet is a heap of discarded clothing. A ladder climbs to a wooden trapdoor in the nine-foot-high ceiling. A moldy bed
captured children with needles to make them cry. Any attempt to free the children incurs the hagsâ wrath. The discarded clothing belongs to children whom the night hags have already devoured. The
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
use for healing magic, and a sorcerer can meet most of the tribeâs other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
buildings of Good Mead remind folk that many of its original settlers were Chultan. Residents of Ten-Towns tend to remain indoors when theyâre not working, since itâs so frightfully cold outside, which
gives each settlement a deathly quiet aspect. Most people who venture outdoors are bundled up in so much cold weather clothing as to be barely recognizable, and they donât stand around long enough for
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
. Over the course of the adventure, the characters might discover secrets that reveal new goals or change their original goal. Their understanding of whatâs going on around them might change. Maybe
time the adventurers are working to thwart their adversaries, those adversaries are trying to carry out their nefarious plans. Such enemies might also work to hide their deeds, mislead potential
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
think the questioner wants to hear. They know that theyâre working for the Cult of the Dragon and for the âdragon ladyâ (Rezmir), and that theyâre after loot. Captured mercenaries or bandits talk freely
; they have no special loyalty to the Cult of the Dragon. They reveal that theyâve been raiding communities around the Greenfields for loot, and theyâve heard rumors in the camp about dragon eggs
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
questioner wants to hear. They know that theyâre working for the Cult of the Dragon and for the âdragon ladyâ (Rezmir), and that theyâre after loot. Captured mercenaries or bandits talk freely; they
have no special loyalty to the Cult of the Dragon. They reveal that theyâve been raiding communities around the Greenfields for loot, and theyâve heard rumors in the camp about dragon eggs. Cultists
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Intelligence (Investigation) check finds useful books of Chultan lore mixed in with the romances. Use this as an opportunity to answer specific questions posed by the players. A library wonât reveal the
small, private bath and a walk-in closet filled with expensive clothing, mirrors, combs, and so forth. Treasure. The suite contains personal items equivalent to two rolls on the âGems or Art Objects
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
anything shady or villainous, but maneuvering pieces into position so they can play their designated parts. As the campaign unfolds, the dragons of the Chamber might reveal that the adventurers have their
working with the Chamber to gather information on the Prophecy and fight the Lords of Dust. In this case, the Chamber could act as a group patron; see the âImmortal Beingâ section of chapter 1.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
are held in the cell to the south, while a human boy is confined to the north. All are dressed in plain gray tunics and have iron collars fitted around their necks.
A heap of discarded clothing is
clothing belongs to the various captives who have been housed here over the last two monthsâat least a dozen people to judge by the size of the pile. Cell Doors. The cell doors feature simple locks
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
to escape, they are working on a secret plan. Eight neutral tiefling muralists are plastering and painting, as well as covering the floor with inlaid tiles. They use the same statistics and respond to
, whose magic does not yet fully conceal it. However, that magic prevents anyone carrying any gold or wearing any clothing that is gold in color from passing through the sphere. Open Passageway. One
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Appendix D has additional roleplaying notes for Pincushion. Children. Two children are working here when the characters arrive: Wendel (an 11-year-old male strongheart halfling) and Roff (a 10-year-old
female bugbear). Roff recently stole a pouch of dust of corrosion (see appendix A) from the store cupboard in area L10. She conceals the pouch in her clothing and offers it to her saviors if rescued
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
this area and two are defeated, the last ruffian might reveal the secret door by fleeing in that direction. Treasure The satchel hidden in the cistern is waterproof and contains a potion of healing, a
potion of invisibility, 50 gp, and a clean set of ordinary travel clothing. This is a getaway kit that Iarno keeps here in case of an emergency.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
. Rotating the wheel opens the secret door, but it also opens the floor in front of the wheel to reveal a 10-foot-square pit, at the bottom of which can be seen a pale shimmer of bones. There is a 1-foot
-wide ledge along the west edge of the pit for someone to stand on while working the wheel, and a 6-inch-wide footbridge of polished marble spans the center of the pit from west to east. Crossing this
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Autumn Encounter Chain Deception and misdirection are Jarlaxleâs forte, and he likes to trick his rivals into working for him. He steers the characters toward the Stone of Golorr and lets them think
wants immunity for all of his past crimes. The characters are in no position to grant his wish, but they might threaten him, persuade him, or use magic to charm him. If he is compelled to reveal the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
capabilities. Consultant. Sometimes skilled individuals end up working alongside inquisitives for a time. Such Consultants might work for a newspaper, study an esoteric field, or write crime fiction for a living
dramaâor comedy. Interrogator. The Interrogator specializes in interaction with suspects, witnesses, or others who need persuasion to reveal what they know. A high Charisma combined with proficiency
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
probably deserves it and should be left there. If characters are working as guards for NPC merchants, at least one of their employers is among this group. Itâs obvious from wheel tracks on the turned
all bandits and that he was expected to join them. If any of the characters are Harpers and they reveal their association to Amoffel, he tells them the real story. He was on exactly the same mission
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
working to slowly bring Phandalin under her control, and she can become a valuable patron to the characters if they donât cross her. Haliaâs Job Offer If the characters ask about the Redbrands, Halia
â leader, whom the outlaws call âGlasstaff,â and bring her any correspondence found in his quarters. The characters are wise to be cautious when dealing with Halia. She doesnât reveal that she wants to take
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
, she acts as more than a simple merchant. She is also an agent of the Zhentarim, a powerful organization that seeks to exert secret control over the North through wealth and influence. Halia is working
correspondence found in the leaderâs quarters. Halia doesnât reveal that she wants to take over the Redbrand operation herself. A DC 15 Wisdom (Insight) check indicates she has ulterior motives for wanting the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, the characters discover a peculiar property of the map: it talks! Whenever they arrive at one of the locations described in this chapter, the voice of the cartographer emanates from the map to reveal
for a working map of Avernus, but attempts to map the layer have consistently met with failure.
If a character attempts to map Avernus, madness begins to set in. After each mapping session, the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
probably deserves it and should be left there. If characters are working as guards for NPC merchants, at least one of their employers is among this group. Itâs obvious from wheel tracks on the turned
all bandits and that he was expected to join them. If any of the characters are Harpers and they reveal their association to Amoffel, he tells them the real story. He was on exactly the same mission
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the seal outside the room. If the characters do so, the rakshasa turns invisible and makes its way out of Undermountain with the goal of working all manner of evil in Waterdeep â but not before
telling the heroes where they can find Arcturiaâs spellbook (area 40b) and phylactery (area 40c), as well as the command word to reveal the bookshelves in area 40b. It also gives them a flat, 6-inch-long
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
creature or event.
2 A signature piece of clothing or distinct weapon serves as an emblem of who I am.
3 I never accept that Iâm out of my depth.
4 I must know the answer to every secret
lesser option not working?
12 Iâm easily startled, but Iâm not a coward.
Horror Character Ideals d12 Ideal
1 Adrenaline. Iâve experienced such strangeness that now I feel alive
Magic Items
Infernal Machine Rebuild
you. You have disadvantage on Wisdom (Animal Handling) checks.
03
One weapon or item you carry of your choice gains a walking speed of 30 feet and goes where you tell it.
Your armor and clothing
distraught unless your clothing is all the same color, imposing disadvantage on Intelligence, Wisdom, and Charisma checks and saving throws.
59
You have resistance to fire damage.
You gain no
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
â clothing and disguise themselves. Characters disguised as Sacred Stone monks can move about the monastery without being challenged, as long as they avoid talking too much. The gargoyles in areas M8 and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
potential in working together and swiftly dominated Illithinochâs other mind flayers. Once they became masters of the stronghold, these three mind flayers engaged in increasingly bizarre and esoteric
stays loyal to Ilvaash, and demands frequent treats. The severed head constantly leaks a greasy purple ichor that stains Chishinixâs clothing. Hashutu. Hashutu was paranoid that enemies waited around
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
daughter by day while cutting loose at night. To hide her identity from those she met, she wore a hood and mask, exchanging her fine clothes for the kind of practical clothing her parents would never let
her wear. One of the things Esvele has learned is to embrace the legend of the Black Viper. When she throws back her cloak to reveal the costume she has put together, most folk toss their purses and






