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Returning 35 results for 'cloud contain'.
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Monsters
Storm King's Thunder
contain numerous caves, two of them large enough for Klauth to shelter in. He keeps his legendary hoard in tunnels beneath one cavern, which can be entered only by lifting or pushing aside a massive slab of
than the dragon on the ground in that area must succeed on a DC 15 Dexterity saving throw or be knocked prone.
Volcanic gases form a cloud in a 20-foot-radius sphere centered on a point the dragon can
Monsters
Quests from the Infinite Staircase
ancient djinni born from the planar winds that blow through the myriad doors of the Infinite Staircase. He’s a timeless force of untold power, a genie made noble by the planes themselves. A cloud
of twinkling stardust follows Nafas wherever he goes, as evidence of his cosmic might.
No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the sarcophagus. Any creature in the area must make a DC 15 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one. The cloud then disappears. The sarcophagi contain nothing of interest.
D6. False Tomb Two sealed stone sarcophagi rest in alcoves dug into the south wall here. Each sarcophagus releases a cloud of corrosive dust when opened, filling the 10-foot-by-10-foot area north of
Ancient Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
hit points or uses its action to end it.
Nightmare Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Nightmare Breath"}. The dragon exhales a cloud of spores in a 90
financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitors’ chambers contain lesser treasures from inaccessible or storied locales
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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monsters
Fizban's Treasury of Dragons
or uses its action to end it.
Nightmare Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Nightmare Breath"}. The dragon exhales a cloud of spores in a 60-foot cone
treasures with significant financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitors’ chambers contain lesser treasures from
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
skeletons lie or sit propped, wearing ancient armor covered in lasting rime. Hidden Tomb. A secret door hides a repository of cloud giant dust. Ossuary Pits. Hill giant remains are heaped in pits where
scavengers thrive. Urns. Brass and iron urns contain fire giant ashes. Scattered among all these urns, caskets, and burial niches are the remains of other creatures who were loyal allies or loved ones of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ignores the characters. Treasure. The wardrobes contain clothes fit for a female cloud giant of noble status. In one of the wardrobes, the characters can find a pair of boots of the winterlands. They
Encounter Locations The following encounters are keyed to the map of the ruined cloud giant keep. Map 12.2: cloud giants keep View Player Version C1. Front Yard The mountainside splits, leaving a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
myriad doors of the Infinite Staircase. He’s a timeless force of untold power, a genie made noble by the planes themselves. A cloud of twinkling stardust follows Nafas wherever he goes, as evidence of
his cosmic might. No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored to the extradimensional realm that created him. From the steps of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
action to open or close a valve on the tank, releasing a cloud of pungent fertilizer that fills a 30-foot cube. The cloud grows 10 feet per side each round the valve remains open. The cloud has the same
effect as a stinking cloud spell (save DC 12), but the effect ends 1d4 + 1 rounds after the valve is closed or the tank runs out of fertilizer. The tank contains enough fertilizer to spray for 10 rounds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Lyn Armaal, Level 1 Map 9.1: Lyn Armaal, Level 1 View Player Version 1. Audience Chamber This opulent hall features lapis lazuli tile work and murals depicting castles in the clouds as well as cloud
with gemstones (see “Treasure”). “Guarding” the throne on either side are two life-size statues of cloud giants — one male, one female — standing at attention, wearing tall helmets with feather
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
spellbooks that Arcturia has accumulated over the years. They contain most of the wizard spells in the Player’s Handbook, plus any others of your choosing. All the 8th-level and 9th-level spells that
cloud, power word kill, power word stun, shapechange, telepathy, true polymorph, and wish. 40c. Arcturia’s Phylactery A niche in the north wall holds a small box made of purple crystal — Arcturia’s
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are six statues half its size, each impressive in its own right and depicting a paragon of a type of giant: hill, stone, frost, fire, cloud, and storm. These smaller statues face the bigger one in the
archway is 40 feet wide and 40 feet tall. Six different runes are carved into it, each one inlaid with mithral, and a glowing mist fills the arch. Niches in the walls on either side of it contain empty
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the book without first removing the vial, the container shatters, releasing a cloud of mummy dust that fills a 10-foot-radius sphere centered on the book. The dust spreads around corners and settles
quickly. Any creature in the dust cloud must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. A creature cursed in this way can’t regain hit points, and its hit point maximum
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dripping Caves The hills around Nightstone are riddled with caves. The villagers hid in the Dripping Caves, located a mile north of Nightstone, after the cloud giant attack. Characters who follow the
that follow describe locations on that map. DRIPPING CAVES: GENERAL FEATURES
The Dripping Caves are naturally formed and have the following features in common.
Darkness. The Dripping Caves contain
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tyrannosaurus flat. THE HARD CLOUD
The Hard Cloud is Acquisitions Incorporated’s company flagship, and as such, bears special note. The great battle balloon bristles with armaments, including a
vicious dragon-slaying spear at the fore that has seen use more than once. The Hard Cloud is a veteran of numerous combat operations, and it has so far come out in one piece. Beyond the tales told of the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
hatch to the stores can only be opened by creatures with a combined Strength score of 18 or more. While hidden in the fog cloud, the cultists abandon the siege weapons and stay below deck. Instead, a
they pick it up. When Talos attacks the ship, these characters won’t find it so easy to escape (see “Rise of the Storm Lord”). D5. Storage Lockers These lockers contain supplies for manning the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
trees, dealing 2 (1d4) bludgeoning damage. Arboreal fungus releases a cloud of toxic spores in the area. The character must succeed on a DC 12 Constitution saving throw or take 3 (1d6) poison damage
. Arboreal fungus releases a cloud of confusion spores. The character must succeed on a DC 12 Constitution saving throw or have disadvantage on the next ability check they make. A torrent of falling
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
features.)
Braziers. Alcoves in the north wall contain two braziers fashioned from melted-down iron armor and weapons. Each is alight with burning coals that shed bright light in a 10-foot radius and
curse on it. Treasure Aximus and Exekarus hide their spellbooks in the folds of their robes. Each book contains all the spells the arcanaloths have prepared, plus eyebite, forcecage, and incendiary cloud.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mighty and majestic coral fortresses located in the Elemental Plane of Water. These citadels float in the depths of the plane and contain opulent, air-filled chambers where servants and guests reside
components:
At will: create or destroy water, detect evil and good, detect magic, fog cloud, purify food and drink
3/day each: tongues, water breathing, water walk
1/day each: conjure elemental
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
remains reveals that he was killed by wounds from axes and crossbow bolts. Devlin’s ink-stained robes contain a journal that hints at the tomb’s mysteries (see “Devlin’s Journal” below). A search of the
2nd level: arcane lock, cloud of daggers, flaming sphere, knock
3rd level: dispel magic, fireball
Devlin’s staff is a staff of striking, but any character who attunes to it transforms into a goat
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
horror deals fire damage instead of slashing damage with its fiery sword, which disappears in a cloud of smoke when the helmed horror drops to 0 hit points. S2: Hallway The northernmost wall of this
, and the furnishings are beginning to deteriorate similarly. Flakes of ash cloud the air.
All the library’s books have been destroyed. Secret Door and Bridge. A secret door is hidden in the east wall
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
its lower edge about three feet above the deck.
The area is unoccupied. The meat is salt beef; the sacks contain dried beans; the casks contain flour, salt, and ale; and the jars contain honey and
trap. Opening the chest without disarming the trap, or failing to disarm it, triggers the trap. When it is triggered, the trap releases a cloud of noxious gas in a 5-foot radius around the chest
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, which contain their belongings but nothing of value. The Dancing Fire Stanimir introduces himself and welcomes the characters to his camp. If they deliver Duchess Morwen’s warning, read: Stanimir laughs
in a cloud of smoke and embers.
Stanimir’s face becomes a somber mask. “A curse has befallen our noble prince, turning him into a tyrant. We alone have the power to leave his domain. We’ve traveled
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
holdover from a terrible ritual she performed to inhabit the body of her own granddaughter. All four mages carry spellbooks that contain all their prepared spells. Zagmira has seen the entrance to the
characters could offer to gain their help. Hooded Lantern has graying black fur, and cataracts cloud his left eye. He is preparing himself for a glorious death fighting the great tyrannosaurus rex
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. The room has a bed, a small table, a chair, a stool, two chests, and a coffer, plus rugs, hides, and the like. The chests contain only clothing, since she is wearing her jewelry at the banquet
hill giant that fights as a stone giant, without Stone Camouflage. His AC is from splint armor. A cloud giant ambassador stands near the firepit. A stone giant visitor is seated at the head table
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
(Perception) check, that contains spell scrolls of two random 7th-level spells of a particular class (DM’s choice). All but one of the copper coffers contain unguents and the like; the third coffer
. Chest 1 is unlocked and trapped. If its lid is lifted, poisonous gas billows forth and spreads out to fill a 10-foot-radius area around it. Those within the cloud when it erupts must succeed on a DC 15
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
deep, it holds 3 cubic feet of material or 60 pounds, whichever is the lesser. At present the box contains 500 gp, a potion of mind control (frost giant) (see appendix A), and a potion of cloud giant
, a table, two chairs, and a small cabinet. The cloud giant who is the current guest has just agreed to join the jarl as his chief henchman. Treasure. The chest holds 2,200 gp, and the giant wears a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
commoners are struggling to survive. 4 The ghost of a character’s loved one is trapped on the island. Hostile Hostile islands contain creatures that want to harm the characters. These creatures fill
their islands with traps and attack outsiders out of hunger, boredom, or fear. Hostile Island Leader d6 Leader 1 Cloud giant 2 Hill giant 3 Oni 4 Spirit naga 5 Werewolf 6 A chromatic dragon of the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
contain walled-in shrines with steps leading up to them. Tangled mushrooms and roots have extended beyond a central garden to cover every visible surface.
Rising from the garden is a staircase that
has an opening big enough for Medium or smaller creatures to crawl through. Shrines. The shrines in the northwest, northeast, and southwest corners of the room contain statues representing gods of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hobgoblins’ demands have left the community impoverished. Suggested Encounter The characters arrive to find two cloud giants named Nirva and Jaral sitting in the middle of town, listening to townsfolk
harm. They recently found an artifact — half of a giant-sized vase — in the High Moor, and they’re widening their search for other evidence of a cloud giant castle that crashed in this area thousands
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
each) and sixteen bottles of wine. Fifteen of the bottles contain fine wine (10 gp each). The last bottle is laced with midnight tears, a tasteless poison (see “Poisons” in chapter 8 of the Dungeon
false bottom rises and pulls the cork out of a thin glass vial hidden underneath it. The uncorked vial releases a cloud of poisonous gas that fills a 10-foot-radius sphere centered on the chest. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
several high-ranking visitors: a cloud giant count named Vaal (neutral evil), a fire giant duchess named Tartha (lawful evil), a frost giant jarl named Hellenhild (neutral evil), and a stone giant thane
. Vaal. The cloud giant count is easily swayed by bribes. If the character making the check offers to give him a rare magic item, a spellbook, or nonmagical treasure worth a total of 10,000 gp or more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sensation pays well for sensations not contained in its extensive collection. Sensates reward adventurers for delivering sensory stones that contain coveted yet dangerous experiences, such as the thrill
Silkfoot (lawful neutral, elf druid), a crotchety elf with a raspy voice, easily spotted by the nauseating cloud of smoke that issues from his tarweed cigars. Kyl’s cabs are always clean and comfortable
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
investors and confuse would-be plunderers. Only the doors themselves matter, for the true vaults lie beyond the portals they contain. Accessible only by account owners, authorized bank personnel, or
and deep appetites, challenging expectations about food and the forms it takes. A three-course dinner at the Gastrognome might consist of a gravity-defying salad cloud, a whispering Shadowfell steak
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
exquisite. The dresser’s drawers contain enough materials (wigs, cosmetics, and whatnot) to assemble one disguise kit. P14: Guest Bedroom The door to this room is closed and unlocked. This bedroom is
spellcasting ability (save DC 15):
At will: light, minor illusion, prestidigitation
2/day each: detect magic, fog cloud
1/day each: phantasmal force, shatter
If the characters reveal who they are






