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Returning 35 results for 'clusters whisper rest'.
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cutters whisper rest
casters whisper rest
clusters whispers rest
cloisters whisper rest
clusters whispers read
Monsters
Phandelver and Below: The Shattered Obelisk
saving throw or have the prone condition. If this attack reduces the target to 0 hit points, the target immediately dies and is consumed by the cluster.
Spawn Progeny (Recharges after a Short or Long Rest
and forgotten caverns, spewing warped progeny so it can multiply. As such, many mind flayers view encephalon clusters as insidious viruses. If left unchecked, a single encephalon cluster can quickly
Monsters
Waterdeep: Dragon Heist
":"damage","rollAction":"Oversized Longbow","rollDamageType":"piercing"} piercing damage.
Dreadful Aspect (Recharges after a Short or Long Rest). Ziraj exudes magical menace. Each enemy within 30 feet of
hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks off without so much as a whisper. Where he comes from — if he even has a home — remains a mystery, as
Monsters
Fizban's Treasury of Dragons
Merfolk dwelling near an adult amethyst dragon;adult amethyst dragon's lair are under threat from sahuagin raiders.
2
Clusters of shrieker;shriekers serve as a warning system in the tunnels of an
tunnels. A lair behind a cascading waterfall is ideal, and often part of that lair is submerged, allowing the dragon to rest in the water and cultivate the fish that are their preferred food.
Amethyst
Monsters
Fizban's Treasury of Dragons
, ideally mountain lakes, where they take advantage of existing caves and tunnels. A lair behind a cascading waterfall is ideal, and often part of that lair is submerged, allowing the dragon to rest in the
water and cultivate the fish that are their preferred food.
Amethyst dragon lairs frequently exhibit or develop large and beautiful clusters of amethyst crystals, including massive cathedral geodes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
would be lost.
Cryptic Whispers
Even though a creature transformed into a stone cursed is long dead, a vague whisper of their memories lives on in the obsidian skull embedded within the stone cursed
’s body. At the end of a short rest, a character can make a DC 20 Intelligence (Arcana) check to attempt to extract a memory from the skull that is a response to a verbal question posed to the
Monsters
Acquisitions Incorporated
":"Spellcasting"} to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest, and knows the following warlock spells:
Cantrips (at will): chill touch, eldritch
when enemies hear K'thriss whisper the deep truths of the Ur — typically something about how on a geologic time scale, everyone's desires are meaningless — they remember it.
K'thriss's familiar
Monsters
Fizban's Treasury of Dragons
row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the
any ice or quartz crystals in that region.
Positive Energy. Any creature that finishes a long rest within 6 miles of the lair regains two additional spent Hit Dice.
Thriving Wildlife. Animal
Monsters
Fizban's Treasury of Dragons
actions; the dragon can’t take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature
the clairvoyance spell, requiring no spell components and targeting any ice or quartz crystals in that region.
Positive Energy. Any creature that finishes a long rest within 6 miles of the lair
Monsters
Fizban's Treasury of Dragons
Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and won’t rest until my
", "rollAction":"Awesome Thunder", "rollDamageType":"thunder"} thunder damage and be stunned until the end of its next turn.
Beguiling Whisper. The dragon telepathically whispers to one creature within range
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and won’t rest until my hoard contains that conflict’s most
"} thunder damage and be stunned until the end of its next turn.
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon’s telepathy. The creature must
Monsters
Fizban's Treasury of Dragons
initiative count 20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon can’t take the same lair action two rounds in a row:
Beguiling Whisper. The dragon
plentiful crystal formations and veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a
Monsters
Fizban's Treasury of Dragons
initiative ties), the dragon can take one of the following lair actions; the dragon can’t take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to
veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a DC 15 Constitution saving
Equipment
Combat
Utility
Whimsy
0
1
0
Itchi berries can be harvested in clusters from under the vibrant green leaves of the Itchi plant, which are known to cause severe rashes on
exposed skin. The berries themselves are harmless and sweeten when reduced to a jam. Itchi plants are most often found on riverbanks, their leaves pointing toward the peak of Mount Arbora. Sages have speculated about this phenomenon for generations, but no conclusive evidence has laid the matter to rest.
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
wandering children unless they clearly have something to gain by doing so. From the viewpoint of the rest of the world, their aggression and savagery are thankfully offset by their rarity and lethargy
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
feats
complete a short rest;short or long rest.
You can whisper magical words in Ignan toward any nonmagical flames you can see within 30 feet of you that could fit within a 5-foot cube. As a bonus action, you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
often part of that lair is submerged, allowing the dragon to rest in the water and cultivate the fish that are their preferred food. Amethyst dragon lairs frequently exhibit or develop large and beautiful
clusters of amethyst crystals, including massive cathedral geodes split open to show their contents and clusters of crystal points more than a foot in diameter that extend six to ten feet from the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
often part of that lair is submerged, allowing the dragon to rest in the water and cultivate the fish that are their preferred food. Amethyst dragon lairs frequently exhibit or develop large and beautiful
clusters of amethyst crystals, including massive cathedral geodes split open to show their contents and clusters of crystal points more than a foot in diameter that extend six to ten feet from the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
decipher codes. Loremongers talk a lot. It’s best to let them.
— Omin Dran
The Loremonger Franchise Rank Features
1 Proficiencies and Starting Equipment, Whisper Jar
2 Need to Know
chose a tool proficiency, as well as ink and an ink pen. Whisper Jar Also at rank 1, you are the beneficiary of a whisper jar — a common magic item resembling an ether-filled jar with a long tap hose
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
decipher codes. Loremongers talk a lot. It’s best to let them.
— Omin Dran
The Loremonger Franchise Rank Features
1 Proficiencies and Starting Equipment, Whisper Jar
2 Need to Know
chose a tool proficiency, as well as ink and an ink pen. Whisper Jar Also at rank 1, you are the beneficiary of a whisper jar — a common magic item resembling an ether-filled jar with a long tap hose
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Lure Lights When aboleths die, their souls sometimes gather in clusters called lure lights. These 100-foot-diameter collections of pale, yellow lights are found in the deep ocean below depths of
or long rest while under this effect. After 24 hours, the charmed creature gains one level of exhaustion and must repeat the saving throw if it is within line of sight of the lights, ending the effect
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Lure Lights When aboleths die, their souls sometimes gather in clusters called lure lights. These 100-foot-diameter collections of pale, yellow lights are found in the deep ocean below depths of
or long rest while under this effect. After 24 hours, the charmed creature gains one level of exhaustion and must repeat the saving throw if it is within line of sight of the lights, ending the effect
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to One Player When one character separates from the rest of the group, it’s usually OK to let the rest of the players know what happens, assuming the separated character will update the rest of the
want to give information to just one player. It might be information you think the character won’t want to share with the rest of the party, perhaps something related to elements of the character’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to One Player When one character separates from the rest of the group, it’s usually OK to let the rest of the players know what happens, assuming the separated character will update the rest of the
want to give information to just one player. It might be information you think the character won’t want to share with the rest of the party, perhaps something related to elements of the character’s
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
different names, and like all gods, they are beyond gender.) The origin of Dragon’s Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
, legend says, caused the undersea volcanic activity that formed Stormwreck Isle. In all likelihood, Sharruth is long dead and entombed beneath the island, but chromatic dragons whisper that she still
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
different names, and like all gods, they are beyond gender.) The origin of Dragon’s Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
, legend says, caused the undersea volcanic activity that formed Stormwreck Isle. In all likelihood, Sharruth is long dead and entombed beneath the island, but chromatic dragons whisper that she still
Magic Items
Infernal Machine Rebuild
shift position and reset themselves over time. At the end of each long rest of the user attuned to it, the Infernal Machine generates 1d4 + 1 random beneficial properties and 1d4 + 1 detrimental
during the course of play.
Once set, these properties last until the end of the attuned user’s next long rest.
(Our thanks to the D&D community for their suggestions for the properties of the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
it can multiply. As such, many mind flayers view encephalon clusters as insidious viruses. If left unchecked, a single encephalon cluster can quickly become a gorging menace that can overrun an entire
Rest). The cluster bulges and spews 1d4 mature eggs. Each egg lands in an unoccupied space of the cluster’s choice within 30 feet of itself and immediately transforms into an encephalon gemmule. The
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lightning storms, as well as the subtle whisper of swamp and forest, toxic and corrosive. Chromatic Dragonborn Traits You have the following racial traits. Creature Type. You are a Humanoid. Size. You
), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Draconic
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lightning storms, as well as the subtle whisper of swamp and forest, toxic and corrosive. Chromatic Dragonborn Traits You have the following racial traits. Creature Type. You are a Humanoid. Size. You
), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Draconic
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
has no hint that you tried to frighten it. Once you use this feature, you can’t use it again until you finish a short or long rest. Mantle of Whispers At 6th level, you gain the ability to adopt a
humanoid’s persona. When a humanoid dies within 30 feet of you, you can magically capture its shadow using your reaction. You retain this shadow until you use it or you finish a long rest. You can use the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
it can multiply. As such, many mind flayers view encephalon clusters as insidious viruses. If left unchecked, a single encephalon cluster can quickly become a gorging menace that can overrun an entire
Rest). The cluster bulges and spews 1d4 mature eggs. Each egg lands in an unoccupied space of the cluster’s choice within 30 feet of itself and immediately transforms into an encephalon gemmule. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
has no hint that you tried to frighten it. Once you use this feature, you can’t use it again until you finish a short or long rest. Mantle of Whispers At 6th level, you gain the ability to adopt a
humanoid’s persona. When a humanoid dies within 30 feet of you, you can magically capture its shadow using your reaction. You retain this shadow until you use it or you finish a long rest. You can use the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
characters hear a whisper coming from that direction. Characters who have a passive Wisdom (Perception) score of 14 or higher hear what sounds like a man whispering, “I can’t get out.” To others, the
whisper is unintelligible. The crates and barrels are empty. The old furniture includes six chairs, two hutches, an ottoman, an empty cabinet, a desk sized for a child, and a coat rack. C2. Servants
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
characters hear a whisper coming from that direction. Characters who have a passive Wisdom (Perception) score of 14 or higher hear what sounds like a man whispering, “I can’t get out.” To others, the
whisper is unintelligible. The crates and barrels are empty. The old furniture includes six chairs, two hutches, an ottoman, an empty cabinet, a desk sized for a child, and a coat rack. C2. Servants
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. These Druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circle’s wisest members preside as the chief priests of their communities. Level 3: Circle
of the Land Spells Whenever you finish a Long Rest, choose one type of land: arid, polar, temperate, or tropical. Consult the table below that corresponds to the chosen type; you have the spells