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Returning 35 results for 'coin wearing reason'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Suave Defense. While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.Multiattack. The swashbuckler makes one Dagger attack and two Rapier
Dexterously manipulates a silver coin through their fingers
7
Hurls colorful insults
8
Adds showy embellishments to rapier strokes
Lightfooted. The swashbuckler takes the Dash or Disengage action.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, invisibility (self only), lightning bolt, suggestion, wall of fire
3/day: dispel magic
Teleport. Hutijin magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an
figure, known only to the most learned infernal scholars. He has no cults of his own, and his servants are few in number. The reason is simple: Hutijin hates mortals. When summoned from the Hells, he
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.Moloch can take 3 legendary actions, choosing from the options below. Only one legendary action
Glasya. Bereft as he is, he has little to offer in exchange, so he might bargain with mortals to gain their aid in acquiring coin, jewels, and other riches in return for knowledge about the Nine Hells
Monsters
Eberron: Rising from the Last War
much damage on a successful one. A creature reduced to 0 hit points by this beam is disintegrated, leaving behind anything it was wearing or carrying.In the final days of the Last War, House Cannith
is built to carry wizards, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks
Magic Items
The Book of Many Things
Q ♥️
Lock
J ♥️
Champion
2 ♥️
Coin*
A ♣️
Vulture*
K ♣️
Chaos
Q ♣️
Order
J ♣️
Beginning
2 ♣️
Mystery
, cold, fire, lightning, or thunder. This resistance lasts for 1d12 days.
Coin. Five pieces of jewelry, each worth 100 gp, or ten gemstones, each worth 50 gp, appear at your feet.
Crown. You learn the
Backgrounds
Sword Coast Adventurer's Guide
As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even
possibilities.)
Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving
Quasit (familiar variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies
shares the quasit’s Magic Resistance trait. At any time and for any reason, the quasit can end its service as a familiar, ending the telepathic bond.Claws (Bite in Beast Form). Melee Weapon Attack
Monsters
Mordenkainen's Fiendish Folio Volume 1
., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage, and if the target is wearing metal armor or carrying a
metal with ease, organic matter and gems are repugnant to them. If a khargra eats such morsels for whatever reason, they remain lodged in its gullet for a few days of indigestion before the offending
Eye and Hand of Vecna
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
’s lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King’s rule to an
, and you gain the following benefits:
You have truesight.
You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action.
The eye has 8
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
5. Antechamber Several traps and obstacles await visitors to these areas. The ceilings are 10 feet high throughout. 5a. Halaster’s Coin Columns. Six 10-foot-wide columns support the ceiling.
Gilded
hand. Engraved on each side of the loose coin is Halaster’s rune. A detect magic spell reveals an aura of abjuration magic around the coin, and an identify spell or similar magic reveals its magical
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
5. Antechamber Several traps and obstacles await visitors to these areas. The ceilings are 10 feet high throughout. 5a. Halaster’s Coin Columns. Six 10-foot-wide columns support the ceiling.
Gilded
hand. Engraved on each side of the loose coin is Halaster’s rune. A detect magic spell reveals an aura of abjuration magic around the coin, and an identify spell or similar magic reveals its magical
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Decisionist? d8 Reason
1 It’s always you who picks where everyone has lunch.
2 Roughly half your choices are the right ones. You might as well just toss a coin for it.
3 You have
in this capacity for years. When she leverages her coin of decisionry, glinting with its final, unswerving resolve, it is because she has heard all.
The Decisonist Franchise Rank Features
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Decisionist? d8 Reason
1 It’s always you who picks where everyone has lunch.
2 Roughly half your choices are the right ones. You might as well just toss a coin for it.
3 You have
in this capacity for years. When she leverages her coin of decisionry, glinting with its final, unswerving resolve, it is because she has heard all.
The Decisonist Franchise Rank Features
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Guilt by Association Before the characters conclude their investigation of the body and the alley, three veterans wearing gold filigreed armor shout for the characters to stay where they are
, attacking if the characters flee. These veterans were hired by Madame Samira Arah, the newest member of the Kings of Coin, to protect the dwarf, but they lost sight of him during the celebrations. The alley
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Guilt by Association Before the characters conclude their investigation of the body and the alley, three veterans wearing gold filigreed armor shout for the characters to stay where they are
, attacking if the characters flee. These veterans were hired by Madame Samira Arah, the newest member of the Kings of Coin, to protect the dwarf, but they lost sight of him during the celebrations. The alley
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
their overzealousness. Seeing how you handle yourselves, though, I might be able to better apologize with an offer of employment.”
The woman introduces herself as Madame Samira Arah, the newest member of Zinda’s ruling council, the Kings of Coin (see the “Zinda Gazetteer” section).
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
their overzealousness. Seeing how you handle yourselves, though, I might be able to better apologize with an offer of employment.”
The woman introduces herself as Madame Samira Arah, the newest member of Zinda’s ruling council, the Kings of Coin (see the “Zinda Gazetteer” section).
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mercenary Veteran As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and
possibilities.) Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving behind the life
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mercenary Veteran As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and
possibilities.) Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving behind the life
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wearing and Wielding Items Using a magic item's properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on the feet, gloves on the
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn't adjust. For example, drow-made armor might fit elves only
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wearing and Wielding Items Using a magic item's properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on the feet, gloves on the
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn't adjust. For example, drow-made armor might fit elves only
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
barge and one by overland caravan. Both missions take coin to purchase new supplies, recruit new suppliers, and fund their spies in Triboar to identify who’s behind the supply problems in Yartar. The
a rich target to anyone in this part of the North. For the same reason, the Zhents dare not hire the retired bodyguards, adventurers, and mercenaries who live in and around Beliard, for fear rumors might spread all over the Dessarin Valley about a pay caravan.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
barge and one by overland caravan. Both missions take coin to purchase new supplies, recruit new suppliers, and fund their spies in Triboar to identify who’s behind the supply problems in Yartar. The
a rich target to anyone in this part of the North. For the same reason, the Zhents dare not hire the retired bodyguards, adventurers, and mercenaries who live in and around Beliard, for fear rumors might spread all over the Dessarin Valley about a pay caravan.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
punch-drunk shipwright with no eyebrows Lala Stout (neutral evil lightfoot halfling spy), a scar-faced burglar flipping a coin Oloric Witmirth (neutral good human commoner), an impoverished playwright who
snooty apothecary wearing a colorful cape If the characters need help finding Tarina, a tavern regular, they are directed to the second floor (see “Dealing with Tarina”).
Map 1.2: Elfsong Tavern View Player Version
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
leads the procession. The carriage bears a large man wearing a white mask and vines of jeli flowers. He waves to the adoring public as figures in gowns and head scarves the color of jeli flowers march
Kings of Coin. Characters who follow the parade or search the pier for Kala wind up near the jetty as the parade reaches the end of the thoroughfare.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
punch-drunk shipwright with no eyebrows Lala Stout (neutral evil lightfoot halfling spy), a scar-faced burglar flipping a coin Oloric Witmirth (neutral good human commoner), an impoverished playwright who
snooty apothecary wearing a colorful cape If the characters need help finding Tarina, a tavern regular, they are directed to the second floor (see “Dealing with Tarina”).
Map 1.2: Elfsong Tavern View Player Version
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
leads the procession. The carriage bears a large man wearing a white mask and vines of jeli flowers. He waves to the adoring public as figures in gowns and head scarves the color of jeli flowers march
Kings of Coin. Characters who follow the parade or search the pier for Kala wind up near the jetty as the parade reaches the end of the thoroughfare.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tavern Patrons The Low Lantern attracts the city’s least affluent residents, as well as foreign merchants and sailors with coin to lose. Patrons who are present during the characters’ initial visit
commoner), a spectacles-wearing barnacle scraper who likes to belt out old sea shanties Aerith and Beldan (chaotic good drow), awkward and inseparable twins who left the Underdark in search of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
sometimes employ “Mask’s purse,” a small, cheap cloth pouch worn in plain sight (thus easily cut or lifted) containing a small offering of coin. By convention, a pickpocket pilfers Mask’s purse when
encountering another person wearing one, and considers the gain a gift from the god, while the one who lost the purse is grateful to the Lord of Shadows for accepting a respectful sacrifice of a small portion
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tavern Patrons The Low Lantern attracts the city’s least affluent residents, as well as foreign merchants and sailors with coin to lose. Patrons who are present during the characters’ initial visit
commoner), a spectacles-wearing barnacle scraper who likes to belt out old sea shanties Aerith and Beldan (chaotic good drow), awkward and inseparable twins who left the Underdark in search of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
sometimes employ “Mask’s purse,” a small, cheap cloth pouch worn in plain sight (thus easily cut or lifted) containing a small offering of coin. By convention, a pickpocket pilfers Mask’s purse when
encountering another person wearing one, and considers the gain a gift from the god, while the one who lost the purse is grateful to the Lord of Shadows for accepting a respectful sacrifice of a small portion
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
overwhelming odds with an audacious plan attract her attention and could win her respect and patronage. The reason behind Glasya’s rise to lordship is the subject of much whispered debate in the Nine Hells
behalf while paying for them with what amounted to worthless coin. Was it Asmodeus’s intent all along that Glasya should strike out on her own, or was Glasya rebellious and clever enough to successfully
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
overwhelming odds with an audacious plan attract her attention and could win her respect and patronage. The reason behind Glasya’s rise to lordship is the subject of much whispered debate in the Nine Hells
behalf while paying for them with what amounted to worthless coin. Was it Asmodeus’s intent all along that Glasya should strike out on her own, or was Glasya rebellious and clever enough to successfully
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Wearing and Wielding Items Using a magic item’s properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on the feet, gloves on the
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn’t adjust. For example, armor made by the drow might fit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Wearing and Wielding Items Using a magic item’s properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on the feet, gloves on the
exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn’t adjust. For example, armor made by the drow might fit