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Returning 34 results for 'coins captured'.
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Magic Items
Baldur’s Gate: Descent into Avernus
services rendered.
Soul coins are created by Mammon and his greater devils on Minauros, the third layer of the Nine Hells, in a vast chamber where the captured souls of evil mortals are bound into the coins
Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds
Monsters
Infernal Machine Rebuild
coins and gems, within 60 feet of her.Rapier. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Rapier"} to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1
statue of Moloch without damaging them. With the gems in hand, Seodra would have been able to craft the jeweled skull of a demilich for Acererak. Unfortunately, she was captured along with the rest of the thieves, and is now forced to work for Thessalar—crafting the same jeweled skull for his own use.
Backgrounds
Guildmasters’ Guide to Ravnica
-minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
is an excellent deterrent for other criminals. (Evil)
Bonds
d6
Bond
1
I am beholden to an Azorius arrester who captured the criminal who killed my parents, saving me from
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bear paws at the bars.
The four bandits attack strangers, preferring ranged attacks. Their hideout is a cave full of stolen food, wine, weapons, and coins. They stole a wagon loaded with a giant
boar in a stout iron cage, bound for a noble in Waterdeep. They ate the beast, but then captured a black bear. The bandits broke the cage’s lock, so they have it spiked shut with an iron piton. Starved
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rendered. Soul coins are created by Mammon and his greater devils on Minauros, the third layer of the Nine Hells, in a vast chamber where the captured souls of evil mortals are bound into the coins
Soul Coin Wondrous item, uncommon Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
loudly at the bloated prisoner in multiple languages. It sits cross-legged about half-way up the scaffolding.
Bel’s fiends captured a sibriex and have been torturing and interrogating it for quite
. . .” and end with a long pause as it waits for the sibriex to answer. The sibriex has grown increasingly obstinate, much to Fetchtatter’s chagrin. The arcanaloth offers three soul coins to the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
leave the castle and reunite with her, staying with the characters only until an opportunity to leave presents itself. K75b. Forgotten Treasure Characters who enter the cell can feel coins shifting
beneath their feet. Treasure. Scattered across the floor of this cell are 2,100 ep. The coins have the profiled visage of Strahd von Zarovich stamped on them. A character can scoop up one hundred coins
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
assist the thieves charged with stealing the gemstone eyes from the statue of Moloch in area 25, she was captured and put to work. If the characters talk of rescuing her, Seodra refuses to leave unless
Sense. Seodra can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of her. Treasure The worktable contains the workings for the jeweled skull of a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
throughout the casino (marked on Verity’s map with red icons) project what they reflect onto twin mirrors in the security office (area A16). The Prize. The gold coins and the erinyes statuette are kept
in the vault. (Verity is not entirely correct. The coins are in the vault, but the statuette is on display in area A9, where the tournament takes place.) GETTING CAUGHT
If one or more characters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
they can (see the “Boggle Oil” sidebar earlier in the chapter). Captured boggles provide the oil freely, hoping to earn their freedom. Children. Three children are working here when the characters arrive
her knowledge about the secret route to area L16 while Pud is present. Treasure. Searching the storeroom reveals the following items of value: A gold bodkin (2 gp) A pouch holding 35 sp (the coins
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
that strangers in the mere are to be killed or captured but never engaged in conversation. If they are captured and tied up, a successful DC 10 Charisma (Intimidation) or DC 15 Charisma (Persuasion
civilization: glass beads, coins, costume jewelry, tiny mirrors, and stamped copper and tin amulets of the sort that can be bought for a few pennies at any trinket shop or souvenir stand. None of it is magical
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Whisperwind went missing, each elf separately ventured into the grove to search for the council member. Each met the same fate as Armin: Sunset-Is-Nigh captured them, tormented them, and forced them to serve as
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west into a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the mere are to be killed or captured but never engaged in conversation. If they are captured and tied up, a successful DC 10 Charisma (Intimidation) or DC 15 Charisma (Persuasion) check loosens their
, coins, costume jewelry, tiny mirrors, and stamped copper and tin amulets of the sort that can be bought for a few pennies at any trinket shop or souvenir stand. None of it is magical. During the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
caravans scheduled anytime soon, she does make the characters an offer. Ylsa invites the characters into her well-guarded office, where she shows them a pile of coins and jewelry from all over the
decreases the pursuit level by 2. However, if combat ever breaks out between the characters and the drow, a squad of five duergar stone guards (see appendix C) and five duergar warriors arrive within 1d4 rounds and arrest the lot of them (see “Getting Captured”).
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
trying to play with a pair of newly hatched fire snakes.
6 An emerald dragon wyrmling has been captured by scheming duergar, who plan to use the wyrmling as bait to lure the wyrmling’s parents out
emerald dragon lairs in abandoned bandit caverns also occupied by a friendly earth elemental, which hunts for buried coins for the dragon’s hoard.
3 A galeb duhr acts as a door guard to a young
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
velociraptors against tigers, or even a contest of mages battling captured ghouls, skeletons, or zombies. 21. Hall of Gold This magnificent structure is a temple to Waukeen, but residents call it the Hall
Mother Sibonseni travels through the streets, she rides in an elegant sedan chair accompanied by drummers, singers, dancers, and temple aides who distribute fistfuls of copper coins to the poor. Needless
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
fire, a bloodstained bolt of cloth has been folded around a pile of coins the gnolls lifted from their victims, creating a makeshift bundle that holds 21 gp, 56 sp, and 117 cp. The fishing pole is
captured him almost by accident. He ventured into the chasm a few days ago and brutally attacked any gnoll he encountered. One gnoll climbed atop the cage to get away from him. As the berserker started
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of the cages for customers, usually on captured thieves or duergar who worked too slowly. She might talk briefly with the characters, but only as a pretense to determine their numbers and weaknesses
captured many curious travelers over the years and tries to capture the characters, too. Treasure. Both cages are like the ones in area G3, except they are sized for Large creatures. Once emptied of bones
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
lich-queen. The githyanki exiles would toss coins into the well periodically to honor them. Secret Doors. Any character can easily notice the door to area G3, which opens at the slightest touch. A
coins that once lay at the bottom of the well have been plundered; see area G10 for their fate. A Hostile Behir hides about 20 feet down the well. Angered at the proximity of Xabazhut to its territory
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
pass up an incredible opportunity, the archmage decided to make the Silent Sound lighthouse his new home. During his attack on the lighthouse, Hoobur made sure that his troops captured rather than killed
cantrips, 1st-level spells, and 2nd-level spells.
HOOBUR GRAN’SHOOP
The tiefling — Talanatha Three-Coins from Phandalin — is alive for now. But if the characters fail to act quickly, she
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, although she doesn’t know it. If captured, she can relate that a short, cloaked humanoid came to her in Neverwinter Wood two days ago, hiring her to bring her pack of jackals to Phandalin and search
paladin occultant named Talanatha Three-Coins — activate the timepiece of travel and teleport away. For reasons unknown, the timepiece stayed behind (see the “Level Inappropriate” sidebar). Gildha
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
they wear are nothing but brass, and the gems gemstone (glass). Fifth Cell. Five captured orcs rebels are crammed into the easternmost cell. Three others of their number have already been tortured to
storage area for the chief’s excess coinage. Treasure. The room contains seven chests and some empty boxes. The chests have the following contents: The first chest holds bags of coins (amounting to a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
this vault indicates it hasn’t been opened in many years. Inside is a dust-covered assortment of coins, gemstones, and cloth.
Treasure. The vault contains a multitude of ancient duergar coins—56 pp
where Ruxithid went by succeeding on a DC 15 Charisma (Persuasion) check or by offering coins or gems worth at least 50 gp total. The psionic ashenwights direct the characters to the sanctum crossing
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
1 join the fray. Treasure A merchant who once lived here had a chest full of coins hidden under the flagstone floor of his home. A thorough search of the interior of the eastern cottage and a
lightning bolt. Venomfang spends much of his time greedily admiring the loot. The dragon has barely noticed the most interesting item in its hoard. Beneath the coins is a rusty old battleaxe of dwarven
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
off combat by parleying with the chieftain. For example, the characters might have captured some of the hatchlings in the southwest chamber, intending to ransom them back to the troglodytes in
weapon—a freshly captured giant subterranean lizard (see appendix B). Although the lizard is chained, it can attack anyone who comes within its reach. It strikes with its tail first, hoping to knock a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wall is Klim Jhasso, a male human noble captured in the Lower City two days ago after his bodyguard was slain. Klim is a neutral evil noble with 1 hit point remaining. He is unarmored (AC 10) and
intruders, she uses a disguise self spell to appear as a frail old woman named Nebra. In this guise, she claims to be a florist who was captured by the Dead Three and brought to the dungeon as a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
holy tomes that crumble when opened. B5: Treasure Room of Gorm In the center of this room stands a ten-foot-tall cage. Within the cage, a pile of coins and gems sparkles beneath a gigantic, droning
large wicker basket, filled with coins and gems, rests on the floor. Two horned vipers (poisonous snakes) hide in the basket, ready to strike. Treasure. The basket contains 300 sp and five jasper
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
steak is for his captured saber-toothed tiger (area N5). During his stay at the inn, Rictavio is quietly gathering information on the Keepers of the Feather, trying to figure out the identities of all
potions of healing, and a gray bag of tricks. The coins are embossed with the profiled likeness of Strahd von Zarovich. N2i. Secret Stairs and Hall A wooden staircase to the north descends fifteen feet
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of lightning bolt. Venomfang spends hours each day greedily admiring the loot. The dragon has barely noticed the most interesting item in its hoard. Lying beneath the coins is a rusty old battleaxe
cultists don’t share Favric’s ambition and flee if he’s captured or killed. If the characters talk to the cultists, Favric explains that they’ve come to treat with the green dragon (whose name he
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. They ineffectually try to start a fight with the party, then apologize and wander off.
11 A precocious member of the Gateguides asks the party if they want to earn a few quick coins. If so, he
ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Riverveins Just east of the city, where Dusthawk Hill rises along the Chionthar River, eddies captured by outcroppings have
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. If an ambitious fire giant ever became a master of strategic planning (or captured and enslaved a cooperative general), little could stop a tribe of fire giants that enjoyed this additional advantage
ordinary currency is usually left behind after a raid. Tiny, round coins simply have no worth to a frost giant. Because frost giants can’t stand the heat of a forge, they don’t mine their own metal or craft
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
roll if its target is prone. Prisoners. Three captives are chained to the walls. Two are fire cultists, while the third is a riverboat crewman captured a few days ago by Crushing Wave river bandits. The
middle of the room is full of hot, glowing coals. A large sleeping pallet of furs is arranged to the south. A hulking minotaur sits on the pallet, counting coins in an iron coffer, while a strange one
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Dexterity check with thieves’ tools to pick). The dwarves keep their funds here — about 1,000 gp in coins and gems, guarded by four suits of animated armor and a rug of smothering left in the vault
the stones here and sacrificed by an evil human tribe as an offering to the sea. Since then, the fishing in the region has flourished. The siren’s spirit was captured in the stones, and her
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. 11 A precocious member of the Gateguides asks the party if they want to earn a few quick coins. If so, he asks them to create a distraction so some Flaming Fist soldiers stop harassing a newly arrived
the stars in the world’s first live-audience adventure. Riverveins Just east of the city, where Dusthawk Hill rises along the Chionthar River, eddies captured by outcroppings have bored into the stone






