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                        Returning 35 results for 'cold while ranking'.
                    
                
                        
                            
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                                                     Monsters
                                                    Tyranny of Dragons
                                                    
                                                
                                            
                                                    Dragon Fanatic. The dragonwing has advantage on saving throws against being charmed or frightened. While the dragonwing can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it
                                                
                                            
                                                
                                                    );{"diceNotation":"1d6","rollType":"roll","rollAction":"Scimitar"} damage of the type to which the cultist has damage resistance.One of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     failed save, a creature takes 43 (8d8 + 7) damage of a type of the giantâs choosing: cold;{"diceNotation":"8d8+7", "rollType":"damage", "rollAction":"Tempest Call (Cold)", "rollDamageType":"cold
                                                
                                            
                                                
                                                    ":"Tempest Call (Thunder)", "rollDamageType":"thunder"}. On a successful save, a creature takes half as much damage.While most storm giants care little for the intricate details of ranking in the ordning
                                                
                                            
                                        
                                                     Monsters
                                                    Tyranny of Dragons
                                                    
                                                
                                            
                                                    Dragon Fanatic. The dragonsoul has advantage on saving throws against being charmed or frightened. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it
                                                
                                            
                                                
                                                     Breath"} damage of the type to which the dragonsoul has damage resistance.One of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                        
                                                     Monsters
                                                    Tyranny of Dragons
                                                    
                                                
                                            
                                                    Dragon Fanatic. The dragonfang has advantage on saving throws against being charmed or frightened. While the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it
                                                
                                            
                                                
                                                    "} damage of the type to which the dragonfang has damage resistance.One of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     two and the more frequently honored. He is seen as a stoic, cold-blooded, and tyrannical leader, and hobgoblins believe he expects the same behavior from them. Bargrivyek is a god of duty, unity, and
                                                
                                            
                                                
                                                     its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility arenât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    ) 
 
  INT
  11 (+0) 
 
  WIS
  11 (+0) 
 
  CHA
  13 (+1)
Saving Throws Wis +2
 Skills Deception +3, Stealth +5
 Damage Resistances one of the following: acid, cold, fire, lightning, or
                                                
                                            
                                                
                                                     dragonwing can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    )
 
  INT
 11 (+0)
 
  WIS
 11 (+0)
 
  CHA
 13 (+1)
Saving Throws Wis +2
 Skills Deception +3, Stealth +5
 Damage Resistances one of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                                
                                                     can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if the dragonwing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     about a high-ranking member of the Gilded Gallows who turned traitor, killed their partner, and fled with a sovereignâs ransom in treasure. Thanks to details youâve picked up here and there that
                                                
                                            
                                                
                                                     went cold in Neverwinter, but recently youâve learned of a remote island cloister called Dragonâs Rest. The cloister holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Storm Giant Tempest Caller While most storm giants care little for the intricate details of ranking in the ordning, tempest callers proudly claim a position at the pinnacle of that rankingâand few
                                                
                                            
                                                
                                                     (+7)
 
 Saving Throws Str +15, Con +11, Wis +10, Cha +13
 Skills Arcana +17, Athletics +15, Perception +10
 Damage Resistances cold
 Damage Immunities lightning, thunder
 Senses truesight 120
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    )
 
  INT
 11 (+0)
 
  WIS
 11 (+0)
 
  CHA
 13 (+1)
Saving Throws Wis +2
 Skills Deception +3, Stealth +5
 Damage Resistances one of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                                
                                                     can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if the dragonwing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     (+2) 
 
  INT
  13 (+1) 
 
  WIS
  12 (+1) 
 
  CHA
  16 (+3)
Saving Throws Wis +4
 Skills Deception +6, Stealth +7
 Damage Resistances one of the following: acid, cold, fire, lightning
                                                
                                            
                                                
                                                     frightened. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    )
 
  INT
 13 (+1)
 
  WIS
 12 (+1)
 
  CHA
 16 (+3)
Saving Throws Wis +4
 Skills Deception +6, Stealth +7
 Damage Resistances one of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                                
                                                    . While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    )
 
  INT
 12 (+1)
 
  WIS
 12 (+1)
 
  CHA
 14 (+2)
Saving Throws Wis +3
 Skills Deception +4, Stealth +5
 Damage Resistances one of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                                
                                                     the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonfang ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    )
 
  INT
 12 (+1)
 
  WIS
 12 (+1)
 
  CHA
 14 (+2)
Saving Throws Wis +3
 Skills Deception +4, Stealth +5
 Damage Resistances one of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                                
                                                     the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonfang ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    )
 
  INT
 13 (+1)
 
  WIS
 12 (+1)
 
  CHA
 16 (+3)
Saving Throws Wis +4
 Skills Deception +6, Stealth +7
 Damage Resistances one of the following: acid, cold, fire, lightning, or poison
                                                
                                            
                                                
                                                    . While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once per turn, if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     (+2) 
 
  INT
  12 (+1) 
 
  WIS
  12 (+1) 
 
  CHA
  14 (+2)
Saving Throws Wis +4
 Skills Deception +5, Stealth +6
 Damage Resistances one of the following: acid, cold, fire, lightning
                                                
                                            
                                                
                                                     frightened. While the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonfang ignores the effects of being charmed or frightened.
 Fanatic Advantage. Once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     that the woman is still breathing (unconscious with 0 hit points). Left for Dead The three cultists were low-ranking members of Victoro Cassalanterâs cult of Asmodeus. They were betrayed by two cult
                                                
                                            
                                                
                                                     the Stone of Golorr if the villain has it, or finding leads on its whereabouts when the trail goes cold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Coast, but wears no armor or cold weather clothing and doesnât appear to be armed. His most striking feature is his eyes, which are as blue as a frozen lake. The best way to deal with Sephek is to
                                                
                                            
                                                
                                                     protects him from the cold. In truth, Sephek was not born during Midwinter. He was a mariner whose ship sank off the coast of Aurilâs island a few months ago. He swam to the island but nearly froze to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     owner, the establishment has struggled in recent years. It stays open in the winter for its own survival, but the theater is wickedly cold this time of year. Brizzenbrightâs Ghost Malkolm Brizzenbright
                                                
                                            
                                                
                                                     Haventree (see appendix B), a member of the Harpers who suspects Agorn of being a high-ranking Zhent. She has been watching him for a while now, hoping to identify other Zhentarim leaders in Waterdeep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Lord of Bladesâ Strike Squad While the characters explore Landro, theyâre pursued by a warforged named Glaive (see the accompanying stat block). Glaive is a high-ranking commander loyal to the Lord
                                                
                                            
                                                
                                                    , exhaustion, frightened, poisoned
 Senses passive Perception 17
 Languages Common
 Challenge 11 (7,200 XP) Proficiency Bonus +4
 Heatsink. When Glaive takes cold damage, her Overdrive immediately
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    18. Abandoned Priory This long, windowless stone building contains several apartments formerly occupied by high-ranking priests of Malar, god of the hunt. Stone doors throughout are fitted with locks
                                                
                                            
                                                
                                                     plumbing connected to the underground river nearby. The gas lamps are turned on and off by stone switches on the walls near the doors. Iron faucets control the flow of hot and cold water through iron pipes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     powers of ice and cold. To gain the frigid power of elemental water, the shiver removes one eye and replaces it with a frosty white orb that can blast foes with an icy ray. When the orb isnât in use, the
                                                
                                            
                                                
                                                     shiver covers its magical eye with an eye patch. Even when hidden, the orbâs magical power makes itself felt â a one-eyed shiver has ice-cold blood and is constantly surrounded by an aura of thin, cold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     fast riches you hoped for. You heard a story from a smuggler about a high-ranking member of the Gilded Gallows who turned traitor, killed their partner, and fled with a sovereignâs ransom in treasure
                                                
                                            
                                                
                                                     out with the gold, theyâve covered their tracks well. The trail went cold in Neverwinter, but recently youâve learned of a remote island cloister called Dragonâs Rest. The cloister holds a temple to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     remember the names of the fallen. Nomog-Geaya is the greater of the two and the more frequently honored. He is seen as a stoic, cold-blooded, and tyrannical leader, and hobgoblins believe he expects the
                                                
                                            
                                                
                                                     legion that is reflected in the power of its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank. Rank
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
                                                
                                            
                                                
                                                     Immunities necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
 Damage Resistances acid, cold, fire, lightning, thunder
 Condition Immunities charmed, exhaustion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     destruction. Trees must be felled and stone cut to build a house, and the house must eventually burn, rot, or wither away. The highest-ranking Doomguard members aside from the factol are the doom lords, who
                                                
                                            
                                                
                                                     Headquarters: Prison Aligned Plane: Acheron Members: Bounty hunters, executioners, vigilantes Epithet: Jailers The Mercykillers believe that cold, relentless justice is absolute and that no one is above
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     circle falls within an antimagic field, or if dispel magic (DC 17) is successfully cast on it. E7. Manshoonâs Simulacrum This room is extremely cold and contains the following features: Frigid air blows
                                                
                                            
                                                
                                                     concealed behind a steel mask that bears a smiling visage. The simulacrum attacks anyone it doesnât recognize. Extreme Cold. The rules for extreme cold (see chapter 5 of the Dungeon Masterâs Guide) apply in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Resistances cold, necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks
 Condition Immunities blinded, charmed, exhaustion, frightened, grappled, paralyzed, petrified, prone
                                                
                                            
                                                
                                                     uncertainty of mobs and high-ranking officials alike. The effectiveness of tsucora Inspired keeps the members of this order in the good graces of the kalaraq quori. Tsucora Quori
 Medium aberration
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    -ranking wizard) to send messages and aid to Rassalantar. Rauvin Mountains This purple-hued mountain range has peaks rising to heights of seven and eight thousand feet. Orcs live here in seemingly
                                                
                                            
                                                
                                                    , however, since the area is home to a huge variety of fish and shellfish, many of which are prized in Waterdeep. Reghed Glacier The cold winds that give Icewind Dale its name blow down off this high
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     of the Inner Planes. Within these citadels, the four doom lordsâhigh-ranking faction lieutenants with powers of entropy and destructionâobserve the multiverse and its beauteous decay. From these
                                                
                                            
                                                
                                                     for 300 gp apiece. Barracks Riccardo Moscatello  Factol Sarin of the Harmonium Hushed streets surround the Barracks, a wide compound of cold granite at the opposite end of the Ladyâs Ward from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     into the shadows with ease, or even turn invisible for a crucial moment. Cult Ranks. Low-ranking cultists of Bhaal are called night blades, whom Bhaal blesses with darkvision and superior stealth
                                                
                                            
                                                
                                                     it up, and creates a skull that includes the resulting dust. So long as the soul remains inside the skull, the skullâs eye sockets burn with cold blue flames. While the skull is intact, Myrkul can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     slippery. (See chapter 5, âAdventure Environments,â in the Dungeon Masterâs Guide for rules on extreme cold and slippery ice.) For every minute the characters spend here, there is a cumulative ten
                                                
                                            
                                                
                                                     humans are kept here, the symbol of air cut into each oneâs forehead. One is Nerise Gladham, a farmer (an unarmed commoner with 2 hit points remaining). The other is Deseyna Norvael, a high-ranking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     a circular, windowless room that contains a permanent teleportation circle, which high-ranking Harpers use to enter and leave the tower unseen (see the âInner Circlesâ section at the end of this
                                                
                                            
                                                
                                                     Evermoors is a vast, unsettled area of fog-shrouded hills, cold bogs, rocky ridges, and small peaks. Adventurers crossing this expanse might spot the occasional castle ruin or crumbled tower â a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     near the pools, each of which comes equipped with a pair of brass faucets.
 The faucets draw warm and cold water from pipes that run underneath the floor. A tight-fitting stone plug at the bottom of
                                                
                                            
                                                
                                                    .
 The necromancer looming over the corpse is Flennis, a female human master of souls and the highest-ranking follower of Myrkul in the dungeon. Use the swarm of rats stat block in the Monster Manual to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     several high-ranking visitors: a cloud giant count named Vaal (neutral evil), a fire giant duchess named Tartha (lawful evil), a frost giant jarl named Hellenhild (neutral evil), and a stone giant thane
                                                
                                            
                                                
                                                     insolence, while Nym gives them a cold, condescending smile. Neither sister is of a mind to facilitate a meeting between Serissa and a motley group of âsmall folk.â If the characters are diplomatic
                                                
                                            
                                        






