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                        Returning 35 results for 'cold wonder results'.
                    
                
                        
                            
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                                        cold wonder result
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     chosen by the tortle: cold;{"diceNotation":"2d6+2", "rollType":"damage", "rollAction":"Nature's Wrath (Cold)", "rollDamageType":"cold"}, fire;{"diceNotation":"2d6+2", "rollType":"damage", "rollAction
                                                
                                            
                                                
                                                     DC 12):
At will: druidcraft, guidance
2/day each: cure wounds, hold person, speak with animals, thunderwaveMany tortles view the world as a place of wonder. They live for the chance to hear a soft
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    
2nd level (3 slots): gift of gab,* misty step, suggestion
3rd level (3 slots): fast friends,* fly, lightning bolt
4th level (3 slots): greater invisibility
5th level (1 slot): cone of cold
*New spell
                                                
                                            
                                                
                                                     Office certainly trusts him, others might wonder where his true loyalties lie.
Flabbergast's familiar, Mister Snibbly, uses the cat stat block.
                                                
                                            
                                        
                                                     Magic Items
                                                    Divine Contention
                                                    
                                                
                                            
                                                    .
The wielder rolls on the chart* for the wand of wonder three times, rerolling any duplicate results. Any effects that specify a target affect all creatures in range of the grenade when it explodes. Any
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . To do so, simply roll once on one or all of the following tables. Results from the Body Composition table adjust the Theran chimera as described, while results on the Breath Weapons, Head Attacks
                                                
                                            
                                                
                                                    , and Tail Attacks tables replace those respective actions in the stat block. Theran chimeras always have the Claws action. If the results of multiple tables conflict, chose your preferred result.
Body
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     nothing as a child, Urmius found himself surrounded by family members, caretakers, and teachers who were uniformly cold, callous, and mean-spirited. He grew tired of being seen as nothing more than the
                                                
                                            
                                                
                                                    ;Delight. I want everyone to feel the wonder that I feel each day in this place.â
Bond. âMister Witch is my greatest friend and most trusted confidant.â
Flaw. âI was the crueler
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     reappears in the deck, making it possible to draw the same card multiple times.
You can use an altered deck of playing cards to simulate the deck, as shown in the Deck of Wonder table.
Deck of Wonder
                                                
                                            
                                                
                                                    , cold, fire, lightning, or thunder. This resistance lasts for 1d12 days.
Coin. Five pieces of jewelry, each worth 100 gp, or ten gemstones, each worth 50 gp, appear at your feet.
Crown. You learn the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast beauty of the
                                                
                                            
                                                
                                                     dragon egg, and they care for it as if it were their own.
5
A sea hag is on the hunt for a topaz dragon wyrmling, to be used as a component in a fell ritual.
6
A pirate crew keeps a curmudgeonly topaz dragon wyrmling as a beloved mascot.
Cold, Necrotic
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast beauty of the ocean. (Good)
6
Code of
                                                
                                            
                                                
                                                     topaz dragon their monarch, despite the dragonâs complete lack of interest and growing annoyance toward them.
Cold, Necrotic
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     pleasurable creatures and things are ones that allow lizardfolk to assess more situations as benign rather than fearsome.
Cold and Calculating
Most humanoids describe cold-blooded people as lacking in
                                                
                                            
                                                
                                                     pity. Born into the world lacking stout scales and sharp teeth, itâs a wonder they have managed to survive for so long. The typical human would barely make it through a day in the swamps.
Still
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra arenât even native to the Material Plane. They hail from a world
                                                
                                            
                                                
                                                     aarakocra. To be grounded, trapped underground, or imprisoned by the cold, unyielding earth is a torment few aarakocra can withstand. Even when perched on a high branch or at rest in their mountaintop
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     broad spectrum of scientific and spacefaring applications. A wonder of technological innovation, Aphelion boasts a processing speed over three thousand times faster than the human brain, able to crunch
                                                
                                            
                                                
                                                     hundreds of calculations in seconds. But as the starshipâs passengers slowly realized, the computer solves all problems with the cold, unfeeling logic of a machine.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ), Vyth (steel) LIZARDFOLK SPEECH 
 Lizardfolk can master Common, but their mindset results in a speech pattern distinct from other humanoids. Lizardfolk rarely use metaphors. Their speech is almost
                                                
                                            
                                                
                                                     Common words.
 Lizardfolk use active verbs to describe the world. A lizardfolk in cold weather might say, âThis wind brings coldâ rather than âI feel cold.â
 Lizardfolk tend to define things in terms of actions, rather than effects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , DMs have used this infamous deck in their games, often with explosive results. Characters have been whisked off to extradimensional prisons, slain by death itself, lost levels, and earned the enmity
                                                
                                            
                                                
                                                     has only good cards (or bad ones!) in it. You can do all this without losing the wonder of the deck: its unique nature as a physical object that playersânot just their charactersâcan hold in their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Aerstigga has been negotiating with Challidax in the dragonâs trophy cave (area D16). Aerstigga has offered wealth in addition to her loyalty. She has a Wand of Wonder that occasionally produces gems
                                                
                                            
                                                
                                                     experiments with the erratic wand away from Challidaxâs notice to try to make even more gems. The characters might encounter the strange results in several areas. Aerstigga wonât parley with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     the characters will interact with during the adventure. Step 3. Bookmark the pages in the Dungeon Masterâs Guide or on D&D Beyond detailing the Wand of Wonder and the environmental effects of extreme
                                                
                                            
                                                
                                                     cold. Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond:  Frost Giant Ghost Mephit, Ice Priest Remorhaz, Young Shield Guardian Troll White Dragon, Adult Winter Wolf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     of Fire traits. She has immunity to cold damage. Eliseâs heart has been replaced with the Unbreakable Heart. If this device is removed, Elise dies, even if it is replaced with another heart. Elise is
                                                
                                            
                                                
                                                     scientific wonder that replaces a creatureâs heart. The device installs itself, connecting to a creatureâs anatomy and stitching itself into place if positioned in a cavity where the creatureâs heart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     adventuring partyâs reputation in Ten-Towns improves as the characters gain levels, with the following results: When the characters reach 3rd level, they begin to earn a healthy measure of respect
                                                
                                            
                                                
                                                     from Ten-Towners who know of their exploits. When the characters reach 4th level, they are given a heroâs welcome in the towns theyâve helped but are given the cold shoulder in towns theyâve ignored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     failed Dexterity check to move on a ramp results in the character sliding to the bottom of the ramp and falling prone. Light. The interior of Oyaviggaton is filled with dim light by whale-oil lamps
                                                
                                            
                                                
                                                     that are kept filled and lit by the kobolds. The light is for the benefit of the ice toads, who are the only residents of the caves who need light to see. Temperature. The ice caverns are cold, with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Acquisitions Incorporated on the side even before taking up an official role with the company. Though Head Office certainly trusts him, others might wonder where his true loyalties lie. Flabbergastâs familiar
                                                
                                            
                                                
                                                     (1 slot): cone of cold
 *New spell introduced in chapter 3
 Actions
 Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the characters, keep in mind that Common is not a native language for the race, and their but their mindset results in a speech pattern distinct from that of other Common-speaking humanoids
                                                
                                            
                                                
                                                     in cold weather might say, âThis wind brings coldâ rather than âI feel cold.â Lizardfolk tend to express concepts in terms of actions, rather than effects.
 Parley and Surrender The lizardfolk are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     called last week to address accusations that researchers connected to House Kundarak had been diverting funds from the instituteâs budget to fund their own private projects, then concealing the results
                                                
                                            
                                                
                                                     their results secret only temporarily, as a matter of house security.
 This matter is far from resolved, as the council meeting devolved into shouted arguments before disbanding. Representatives of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     many of the groupâs checks succeeded â the officersâ and the crewâs â then consult the Infestation Check Results table.  Infestation DCs   DC Description   10 Minor bug or rat infestation, common cold
                                                
                                            
                                                
                                                     shipâs success or failure is determined. Hazards offer four levels of success or failure determined by the results of the shipâs group check. A total success or a total failure occurs when every roll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    ) thunder damage and is stunned until the end of its next turn. On a successful save, it takes half as much thunder damage and is not stunned. The wielder rolls on the chart* for the wand of wonder three
                                                
                                            
                                                
                                                     times, rerolling any duplicate results. Any effects that specify a target affect all creatures in range of the grenade when it explodes. Any effects that would affect the wielder of the wand instead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Netherese Necropolis The wizards of bygone Netheril wielded magic that could reshape the world. They used such magic to raise their cities into the sky. The city of Ythryn was one such wonder. It
                                                
                                            
                                                
                                                     that has become suffused with demonic magic can warp a creatureâs mind, causing madness that usually fades away once the contact is broken.
 Chardalyn is cold to the touch and readily accepts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    . line (Dex. save) Copper Acid 5 by 30 ft. line (Dex. save) Gold Fire 15 ft. cone (Dex. save) Green Poison 15 ft. cone (Con. save) Red Fire 15 ft. cone (Dex. save) Silver Cold 15 ft. cone (Con. save
                                                
                                            
                                                
                                                    ) White Cold 15 ft. cone (Con. save)  Draconic Ancestry. You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    , but using a climberâs kit grants advantage on the checks. Any failed Dexterity check to move on a ramp results in the character sliding to the bottom and falling prone. Light. The interior of
                                                
                                            
                                                
                                                     see. Temperature. The ice caverns are cold, with the temperature in most chambers hovering around 20 degrees Fahrenheit. The white dragons, the ice trolls, and the ice toads donât mind the cold. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     saving throws, it canât take reactions, and the only action it can take is a bonus action to emerge.
  Tortle Druid Many tortles view the world as a place of wonder. They live for the chance to hear a
                                                
                                            
                                                
                                                     hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
 Natureâs Wrath. Ranged Spell Attack: +4 to hit, range 90 ft., one target. Hit: 9 (2d6 + 2) damage of a type chosen by the tortle: cold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     from scar tissue while another is traced on the skin in lines of cold fire.  While aberrant dragonmarks can be disturbing, on the surface an aberrant mark seems no more dangerous or threatening than
                                                
                                            
                                                
                                                    . But since the Mourning aberrant marks have been appearing in greater numbers, and people wonder if those who carry them could develop greater power.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     characters approach her in a calm manner, Darribeth smiles and says to the toad on her knee, âLook, Teeha! I told you theyâre not demons. I wonder if Urgala sent them.â Darribeth desperately wants to
                                                
                                            
                                                
                                                     invisible and flees. Treasure Darribethâs spellbook contains the following spells: cone of cold, counterspell, darkvision, detect magic, fireball, fly, greater invisibility, ice storm, jump, mage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     above. These draconic creatures have adapted well to the frigid environment, with white scales and Resistance to Cold damage. When the characters arrive, 1d3 of the wyverns are out hunting. Those that
                                                
                                            
                                                
                                                     is a Small object with AC 13; HP 10; and Immunity to Cold, Poison, and Psychic damage. Treasure. If they free the Backpack from the ice, the characters can open it, revealing a frozen bottle of Ink
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     on one or all of the following tables. Results from the Body Composition table adjust the Theran chimera as described, while results on the Breath Weapons, Head Attacks, and Tail Attacks tables
                                                
                                            
                                                
                                                     replace those respective actions in the stat block. Theran chimeras always have the Claws action. If the results of multiple tables conflict, chose your preferred result. Body Composition    d4 Attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Mephistopheles There are few problems that cannot be solved through the application of overwhelming arcane firepower.
  â Mephistopheles
 Cania, like Stygia above it, is a bitterly cold realm of
                                                
                                            
                                                
                                                     Asmodeus has charged him with maintaining a stout security force around Nessus. Travelers that arenât protected against the environment, which is cold enough to kill a creature in seconds, have little
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    ) 
 
  CON
  16 (+3) 
 
  INT
  5 (â3) 
 
  WIS
  10 (+0) 
 
  CHA
  5 (â3)
Skills Stealth +2
 Damage Resistances cold, fire
 Damage Immunities lightning
 Condition Immunities
                                                
                                            
                                                
                                                     creature engulfed at a time.
Spawned by Lightning. A shambling mound results from a phenomenon in which lightning or fey magic invigorates an otherwise ordinary swamp plant. As the plant is reborn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the Lance. Eberron In the aftermath of a deadly war, magically advanced nations rebuild as a cold war threatens lasting peace. Exandria Heroes make names for themselves in the world made popular by the
                                                
                                            
                                                
                                                     want it to be. Your players will never know more about the world than you do, which can be both a comfort to you and a source of wonder to your players. Moreover, you donât need to memorize any source
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     
  Dex  15  +2  +2 
  Con  15  +2  +4 
      Ability Score Mod Save 
    Int  9  â1  â1 
  Wis  11  +0  +0 
  Cha  14  +2  +4 
   
 Resistances Cold
 Immunities Fire, Poison; Frightened, Poisoned
                                                
                                            
                                                
                                                     conflict between giants and dragons. The giants used their mastery of weather to alter the essence of blue dragons. The results were the first behirs, which served as hunters with a particular taste for
                                                
                                            
                                        






