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Returning 35 results for 'color find'.
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colors find
cold find
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Monsters
Spelljammer: Adventures in Space
thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate. To interact with creatures of other sapient species
-kreen stat block appears in the Monster Manual. This section provides a few more options.Chameleon Carapace. The thri-kreen changes the color of its carapace to match the color and texture of its
Monsters
Spelljammer: Adventures in Space
, indicating to other thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate. To interact with creatures of other
generic thri-kreen stat block appears in the Monster Manual. This section provides a few more options.Chameleon Carapace. The thri-kreen changes the color of its carapace to match the color and
Monsters
Quests from the Infinite Staircase
, and they find sunlight nauseating. Their skin displays a spectrum of color and texture as varied as that of clay, earth, and stone.
A single pech can draw on the magic of the Elemental Plane of
Monsters
Fizban's Treasury of Dragons
; scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color
hone them on other creatures.
8
I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.
Topaz Dragon Ideals
d6;{"diceNotation
Monsters
Fizban's Treasury of Dragons
-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color. Their bodies are wider at the
creatures.
8
I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.
Topaz Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll
Monsters
Fizban's Treasury of Dragons
amber in color. Their bodies are wider at the haunches, tapering in a wedge shape toward the head, and their wings are shaped to propel them through both air and water. A topaz dragon’s psionic
to meet one, I hone them on other creatures.
8
I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.
Topaz Dragon Ideals
d6
Monsters
Fizban's Treasury of Dragons
bright yellow to rich amber in color. Their bodies are wider at the haunches, tapering in a wedge shape toward the head, and their wings are shaped to propel them through both air and water. A topaz
bronze dragons; while I wait to meet one, I hone them on other creatures.
8
I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.
Topaz
Dragonborn
Legacy
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Species
Basic Rules (2014)
best attributes of dragons and humanoids. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
Species
Acquisitions Incorporated
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
turned the color of jade and their blood began to flow black. Their ears grew pointed, and they gained a limited form of telepathy — but at the cost of forgetting their history. The underground homes
Backgrounds
Guildmasters’ Guide to Ravnica
member of the Selesnya Conclave, you can count on your guild mates to provide shelter and aid. You and your companions can find a place to hide or rest in any Selesnya enclave in the city, unless you have
I cherish a leaf from Vitu-Ghazi that changes color with the seasons, even though it is no longer attached to the tree.
6
Every member of the conclave is my kin, and I would fight for any one
Genasi
Legacy
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Species
Elemental Evil Player's Companion
Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood
of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few genasi leave the Material Plane to find refuge in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
shape, size, and color drawn from a spectrum of nations and cultures. In the largest cities, almost anything imaginable is offered for sale, from exotic spices and luxurious clothing to wicker
life and death in a dungeon or the untamed wilds. This chapter details the mundane and exotic merchandise that adventurers commonly find useful in the face of the threats that the worlds of D&D present.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
petrified corpse of a dead god or other chunks of rock drifting forever in the silvery void. Much more commonplace are color pools—magical pools of colored light that flicker like radiant, spinning coins
, though, a creature has a Fly Speed (in feet) equal to 5 times its Intelligence score and can hover. Just as movement is accomplished by the power of thought, all that is required to find one’s destination
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Astral Sea with the power of your mind alone, though many astral voyagers wisely travel in well-armed ships, for this place is the home of a host of fearsome creatures. Here travelers might find the
petrified hulks of dead gods and swirling pools of color that serve as portals to other planes of existence. (For more information about color pools, see the Dungeon Master’s Guide.) Much in the way that
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Heirs to Elemental Power Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about
, or assuming leadership of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few genasi leave the Material Plane to find refuge in the households of their genie parents.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Transformation of Phandalin Each time the characters return to Phandalin during the later parts of this adventure, they find the town and townspeople further affected by the Far Realm. The
townspeople develop strange symptoms. Chapter 8. Phandalin’s sky becomes a bright, sickly green color. The fleshy weeds grow thicker and longer, wrapping around buildings and beams like stalks. The townspeople
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the tomb stands an opaque crystal sarcophagus that is constantly changing color. Minotaur murals adorn the walls on the lower level of the tomb.
The walls of the tomb are lined with secret doors that
inhabited by the spirits of I’jin or Kubazan receive advice when entering this area: Fickle I’jin suggests waiting for the sarcophagus to turn gold before trying to open it. (Gold is I’jin’s favorite color
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
will find a shimmering crystal bridge spanning the river that runs through the canyon. The bridge leads to the entrance of the dragon’s subterranean lair, deep within the canyon wall.” Who Is Argus
big enough to carry a person on its back.” (Keliphron can’t perceive colors, so it can’t discern the color of the dragon’s scales.) What Can You Tell Us about the Dragon’s Lair? “It doesn’t look like a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. These souls become larvae and spend eternity in this place, which lacks a sun, a moon, stars, or seasons. Leaching away color and emotion, the gloom on this plane is more than most visitors can stand
desires, draining hope and optimism from formerly fiery spirits. An adventure in Hades can challenge characters to find an answer to the ever-present question that hangs over this plane: why bother? As
Kobold
Legacy
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Species
Volo's Guide to Monsters
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
this traitor onto their winged kin.
Kobold Names
Kobold names are derived from the Draconic tongue and usually relate to a characteristic of the owner, such as scale color, distinctive body parts
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
every shape, size, and color drawn from a spectrum of nations and cultures. In the largest cities, almost anything imaginable is offered for sale, from exotic spices and luxurious clothing to wicker
life and death in a dungeon or the untamed wilds. This section details the mundane and exotic merchandise that adventurers commonly find useful in the face of the threats that the worlds of D&D present
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Shocking Grasp
True Strike
1st Level
Alarm
Burning Hands
Charm Person
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Expeditious Retreat
False Life
Feather Fall
Find Familiar
Fog Cloud
Grease
Identify
Illusory Script
Jump
Longstrider
Mage Armor
Magic Missile
Protection from Evil and Good
Shield
Silent Image
Sleep
Thunderwave
Unseen
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, pechs have long, thin limbs and broad feet. Their large, pupilless eyes are sensitive to bright light, which they avoid, and they find sunlight nauseating. Their skin displays a spectrum of color and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Barovia, that soul remains trapped in Strahd’s domain until it is reincarnated in a newborn. It can take decades for a bodiless soul to find a host, and Barovians who share the same soul over
imagination and to be more compliant and depressed than the others. They dress in drab clothing, whereas Barovians who have souls wear clothes with a splash of color or individuality. A Barovian woman
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
out any spell with another of the same level. The first spellbook, titled Underland Magick, contains the following spells: 1st level: alarm, color spray, comprehend languages, find familiar, grease
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
marked “Silverymoon,” the vibrant color of its leather outshines the dusty tomes on either side of it. The title appears on the spine in elaborate gold calligraphy. Someone who looks closely enough can
tome is large—twelve inches wide and sixteen inches tall—and contains hundreds of pages. If the characters intend to read it, all they need to do is find a place in Candlekeep where they can all gather
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
, pechs have long, thin limbs and broad feet. Their large, pupilless eyes are sensitive to bright light, which they avoid, and they find sunlight nauseating. Their skin displays a spectrum of color and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Sister Garaele rebuild the shrine; Tamara is sorting through smaller chunks of rubble to find still-usable pieces, while Trilena is retrieving food and water at the Stonehill Inn. Hex Sharpe Goblins
5.3 shows the shrine and the surrounding area. Characters searching the shrine for clues find a broken mining pick among the rubble; small, hastily made footprints leading down a nearby alley; and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, dark colors, as well as those with an iridescent sheen, and they favor keeping their treasures in frames and on stands made of precious woods and set with even more gems. It is rare to find a deep
that, when addressed directly, answers every question with a question referencing forgotten civilizations
4 A set of filigreed gold claw covers set with gems that change color according to the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
back to the tormentor or through the arch, and the second great hall you’ll discover.
Shun green if you can, but night’s good color is for those of great valor.
If shades of red stand for blood
those are most important of all, and beware of trembling hands and what will maul.
If you find the false you find the true, and into the columned hall you’ll come, and there the throne that’s key
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
guess the ghost’s hand. If they guess the hand in fewer than ten tries, they win a treasure of your choice. If the characters find the solution in six or fewer guesses, the ghost tells them of an even
symbols like those provided in Unseen Order Handout 2, the symbol key. Secretly compare their guess with the solution. In the empty circles next to their guess, color one circle red for each correctly
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sketch of Will of the Feywild, along with the following text in Common: Wanted: Will of the Feywild!
Find this flibbertigibbet and deliver him to me alive and unharmed, and I shall make you as strong
color of fresh blood until it dries, whereupon its color changes to sepia. A Tiny clockwork toad with AC 5 and 1 hit point. If a creature places the toad on the ground, it hops 5 feet across the ground
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
shifting to a green color as he greets the cadets. The autognome introduces himself to any characters who didn’t meet him in the previous Spelljammer Academy adventure. Mister Blip’s eyes shift to a
he wears is a black felt bowler cap. The color of his eyes changes depending on his mood: green if he’s feeling inquisitive, blue when determined, red for angry, yellow when excited, and pink if he’s
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trouble until she can figure out what to do next. However, several mezzoloths recently launched an unsuccessful raid on the Mire of Doubt against Nellik’s orders. They hope she doesn’t find out they had to
hulk they recently freed from magical stasis. The mezzoloths are darkening the sand-colored umber hulk’s hide with charcoal so it more closely resembles their mottled black color. Against Nellik’s wishes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
and lowest ability scores, and combine them to inspire a persona. For example, if you find the adventurers unexpectedly arguing with a Lawful Neutral guard, you might create a cooperative but laconic
(wheelchair, brace, or cane) 4 Pronounced scar 5 Unusual eye color (or two different colors) 6 Tattoos or piercings 7 Birthmark 8 Unusual hair color 9 Bald, or braided beard or hair 10 Distinctive nose






