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Returning 35 results for 'colored world relations'.
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Backgrounds
Dragonlance: Shadow of the Dragon Queen
the world of Krynn, many refer to the Mages of High Sorcery as the Wizards of High Sorcery. The organization accepts more than wizards, though, with sorcerers, warlocks, and other spellcasters
included among their ranks.
Skill Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of colored ink, an ink pen, a set of common clothes, and a pouch containing 10 gp
Backgrounds
Baldur’s Gate: Descent into Avernus
sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely cure that unseemly rash, this ointment — nothing
, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a pouch containing 15 gp
Backgrounds
Baldur’s Gate: Descent into Avernus
you served on, or another ship you have good relations with (perhaps one captained by a former crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route
dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. You’ve indulged in larceny on the high seas and sent more than one deserving soul to a briny grave
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen Presents: Monsters of the Multiverse
dark eyes
3
Starkly colored hair
4
An unusual hue tinting your shadow
5
A ghostly halo crowning your head
6
Rainbows gleaming on your skin
Creating Your Character
At
description.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra aren’t even native to the Material Plane. They hail from a world
beyond — from the boundless vistas of the Elemental Plane of Air.
They are immigrants, refugees, scouts, and explorers, their outposts functioning as footholds in a world both strange and alien
Magic Items
Tasha’s Cauldron of Everything
a random destination, which could be on a different world of the Material Plane.
Destroying the Teeth. Each tooth must be destroyed individually by sowing it in the area where the tooth’s story
(rainbow-colored donkey molar)
1 unicorn
The tooth has 3 charges. As an action, you can expend 1 charge to touch a creature. The target regains 2d8 + 2 hit points, and all diseases and poisons affecting
Monsters
Misplaced Monsters: Volume One
evil of the world. She loves cupcakes and readily accepts them as gifts. She has fiery wings and a tiny halo around the tip of her horn. When confronted by bullies or evildoers, she can emit rainbow
-colored positive energy from her haloed horn. Rain uses her rainbows to heal friendly creatures and punish evildoers, transforming the latter into glittering flowers.Fire, Poison, RadiantBludgeoning
Charlatan
Legacy
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Backgrounds
Player’s Handbook (2014)
-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the
: Disguise kit, Forgery kitEquipment: A set of fine clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked
Sailor
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
relations with (perhaps one captained by a former crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route that will meet your every need. Your Dungeon
You spent your youth under the sway of a dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. You’ve indulged in larceny on the high seas and sent
races
Mordenkainen Presents: Monsters of the Multiverse
dangerous those dragons can be and help others defend against draconic destruction.
Whatever their relationship to dragons, kobold scales tend to be rust colored, although the occasional kobold sports
that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, or noteworthy other races’ accomplishments might be, there is an inherent superiority to all things elven. This attitude colors sun elves’ relations with other elves, whom they see as diluted or
a feeling of noblesse oblige to their profession: they venture out into the world to challenge its dangers because someone must, and who could be better suited?
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, or noteworthy other races’ accomplishments might be, there is an inherent superiority to all things elven. This attitude colors sun elves’ relations with other elves, whom they see as diluted or
a feeling of noblesse oblige to their profession: they venture out into the world to challenge its dangers because someone must, and who could be better suited?
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dragonlance The gods of the world of Krynn are three families: seven gods of good headed by Paladine and Mishakal, seven of neutrality headed by Gilean, and seven of evil headed by Takhisis and
world—their place fixed in the stars as constellations. Deities of Dragonlance The Gods of Good
Alignment
Suggested Domains
Symbol
Paladine, god of rulers and guardians LG War Silver triangle
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dragonlance The gods of the world of Krynn are three families: seven gods of good headed by Paladine and Mishakal, seven of neutrality headed by Gilean, and seven of evil headed by Takhisis and
world—their place fixed in the stars as constellations. Deities of Dragonlance The Gods of Good
Alignment
Suggested Domains
Symbol
Paladine, god of rulers and guardians LG War Silver triangle
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the world of Krynn, many refer to the Mages of High Sorcery as the Wizards of High Sorcery. The organization accepts more than wizards, though, with sorcerers, warlocks, and other spellcasters included
among their ranks. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of colored ink, an ink pen, a set of common clothes, and a pouch containing 10 gp Feature
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the world of Krynn, many refer to the Mages of High Sorcery as the Wizards of High Sorcery. The organization accepts more than wizards, though, with sorcerers, warlocks, and other spellcasters included
among their ranks. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of colored ink, an ink pen, a set of common clothes, and a pouch containing 10 gp Feature
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
proves more difficult to defeat. Every clan is aware that there are plenty of unprincipled creatures in the world that would love to steal its cherished works or even obliterate the dwarves and take
strongholds. Anyone not of the clan, even another dwarf, is considered an outsider.
Relations between neighboring clans are cordial, if not warm. They might exchange messengers to share lore and news
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
proves more difficult to defeat. Every clan is aware that there are plenty of unprincipled creatures in the world that would love to steal its cherished works or even obliterate the dwarves and take
strongholds. Anyone not of the clan, even another dwarf, is considered an outsider.
Relations between neighboring clans are cordial, if not warm. They might exchange messengers to share lore and news
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
doesn’t need to be important in your world, but it might have long-lasting implications. In the Forgotten Realms, giants and dragons sometimes nurse grudges against each other stemming from the
Thousand-Year War that devastated their ancient empires millennia ago. Even for such long-lived creatures, twenty-five thousand years is a long time to hold a grudge. In your world, there might never have
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the night sky of some other Material Plane world
8 A magnificent fresco depicting a noble court in the Feywild
9 Alabaster panels etched with unusual glyphs, designed to be hung in
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the night sky of some other Material Plane world
8 A magnificent fresco depicting a noble court in the Feywild
9 Alabaster panels etched with unusual glyphs, designed to be hung in
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, Qualinesti elves even enjoyed good relations with the dwarves of Thorbardin. Since the Cataclysm, however, they’ve withdrawn from the world, and few outsiders dare approach their well-guarded borders. As
Dragon Armies in unfamiliar lands. You could have fled Silvanesti with your people but now seek a way to restore your homeland. Or perhaps you’ve spent your life exploring the world, cultivating
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
doesn’t need to be important in your world, but it might have long-lasting implications. In the Forgotten Realms, giants and dragons sometimes nurse grudges against each other stemming from the
Thousand-Year War that devastated their ancient empires millennia ago. Even for such long-lived creatures, twenty-five thousand years is a long time to hold a grudge. In your world, there might never have
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, Qualinesti elves even enjoyed good relations with the dwarves of Thorbardin. Since the Cataclysm, however, they’ve withdrawn from the world, and few outsiders dare approach their well-guarded borders. As
Dragon Armies in unfamiliar lands. You could have fled Silvanesti with your people but now seek a way to restore your homeland. Or perhaps you’ve spent your life exploring the world, cultivating
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
always willing to jeopardize peace with her peers if it means indulging some audacious new experiment. The gods of the Underworld have cordial relations with Pharika. She and Athreos enjoy each
Pharika’s medicinal virtues, and she is always seeking subtle ways to use city-states in her experiments without provoking her peers. She disdains Ephara’s and Karametra’s desire to tame the world rather
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Netherese Necropolis The wizards of bygone Netheril wielded magic that could reshape the world. They used such magic to raise their cities into the sky. The city of Ythryn was one such wonder. It
left his mark on Icewind Dale, Netherese wizards created their own chardalyn. Many items made from this dark-colored crystal can be found in the ruins of ancient Netherese enclaves.
Four members of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
material infused with a splinter of Maegera’s essence. The unceasing wonders flowing from these forges helped make Gauntlgrym into one of the most magnificent cities Faerûn has ever known. Relations between
, history turned to legend, and mighty Gauntlgrym was all but forgotten on the surface world. Illithids, duergar, drow, and aboleths vied for control of the fallen city, its treasures, and the primordial
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
always willing to jeopardize peace with her peers if it means indulging some audacious new experiment. The gods of the Underworld have cordial relations with Pharika. She and Athreos enjoy each
Pharika’s medicinal virtues, and she is always seeking subtle ways to use city-states in her experiments without provoking her peers. She disdains Ephara’s and Karametra’s desire to tame the world rather
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Netherese Necropolis The wizards of bygone Netheril wielded magic that could reshape the world. They used such magic to raise their cities into the sky. The city of Ythryn was one such wonder. It
left his mark on Icewind Dale, Netherese wizards created their own chardalyn. Many items made from this dark-colored crystal can be found in the ruins of ancient Netherese enclaves.
Four members of
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Rain Created by Kenzie C. Rain – Illustration by: Kenzie C. Rain lives in happy meadows atop clouds, away from all the evil of the world. She loves cupcakes and readily accepts them as gifts. She
has fiery wings and a tiny halo around the tip of her horn. When confronted by bullies or evildoers, she can emit rainbow-colored positive energy from her haloed horn. Rain uses her rainbows to heal
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Rain Created by Kenzie C. Rain – Illustration by: Kenzie C. Rain lives in happy meadows atop clouds, away from all the evil of the world. She loves cupcakes and readily accepts them as gifts. She
has fiery wings and a tiny halo around the tip of her horn. When confronted by bullies or evildoers, she can emit rainbow-colored positive energy from her haloed horn. Rain uses her rainbows to heal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely
clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely
clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
left behind the world of the fey to roam the Lower Planes. They have dark blue or purple-black skin with white or light-colored eyes and thin, curving horns. A night hag is as least as tall as a human
sorrow, than to destroy it outright. HAG METAMORPHOSIS
It’s commonly believed that five kinds of hags exist in the world (and beyond it). What’s not so widely known is that some hags can change from one
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
material infused with a splinter of Maegera’s essence. The unceasing wonders flowing from these forges helped make Gauntlgrym into one of the most magnificent cities Faerûn has ever known. Relations between
, history turned to legend, and mighty Gauntlgrym was all but forgotten on the surface world. Illithids, duergar, drow, and aboleths vied for control of the fallen city, its treasures, and the primordial