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                        Returning 35 results for 'combat wander respect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     the inside of their left wrist.
Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat, they strive to be as fierce and unpredictable as nature itself.
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , death, and the seasons. Each member bears a small tattoo of a sickle on the inside of their left wrist.
Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    False Appearance. If the barkburr is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasnât observed the barkburr move or act, that creature
                                                
                                            
                                                
                                                     of bark and wood indistinguishable from ordinary tree burls. Barkburrs often act in defense of a grove or forest.
Some barkburrs cling to the trees from which they sprouted, while others slowly wander
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     greet newly arrived souls to Mount Celestia and light the path for those who traverse the plane with reverence and respect. They appear as glowing, winged balls of vaporous light wrapped in a gleaming
                                                
                                            
                                                
                                                     home from fiendish incursions and safeguard those threatened by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer
                                                
                                            
                                        
                                                    Young Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     manipulation and crafty dealmaking to exerting themselves in combat. Deep dragons look down on any creature that isnât useful to them, though they are willing to bargain for knowledge they lack
                                                
                                            
                                                
                                                     earn respect as partnersâalbeit junior ones.
Young Deep Dragon Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
                                                
                                            
                                        
                                                    Changeling
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     was the wind and rain. In the depths of her despair, a lonely traveler took her hand. âI will protect your children if they follow my path. Let them wander the world. They may be shunned and
                                                
                                            
                                                
                                                     havens in major cities and communities, but most prefer to wander the unpredictable path of the god known as the Traveler.
In creating a changeling adventurer, consider the characterâs relationships
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                                
                                                     leave your island and wander the world? Are you in search of a power that could earn you your place in the Undying Court? Have you been given a quest by one of your own deathless ancestors? Or are
                                                
                                            
                                        
                                                    Urchin
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
 
Suggested Characteristics
Urchins are
                                                
                                            
                                                
                                                     or hiding.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it
                                                
                                            
                                        
                                                     Backgrounds
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     respect bordering on reverence. Athletes arise from all walks of life and all cultures and quite often cross paths with one another.
Skill Proficiencies: Acrobatics, Athletics
Tool Proficiencies
                                                
                                            
                                                
                                                     unarmed combat)
7
Hoplite race (racing in full armor with a unit)
8
Pentathlon (running, long jump, discus, javelin, wrestling)
Feature: Echoes of Victory
You have attracted admiration
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                                
                                                     leave your island and wander the world? Are you in search of a power that could earn you your place in the Undying Court? Have you been given a quest by one of your own deathless ancestors? Or are
                                                
                                            
                                        
                                                    Deep Dragon Wyrmling
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     combat. Deep dragons look down on any creature that isnât useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality
                                                
                                            
                                                
                                                     respect as partnersâalbeit junior ones.
Deep Dragon Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
                                                
                                            
                                        
                                                    Soldier
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    âve lost too many friends, and Iâm slow to make new ones.
4
Iâm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
                                                
                                            
                                                
                                                    .
d6
Flaw
1
The monstrous enemy we faced in battle still leaves me quivering with fear.
2
I have little respect for anyone who is not a proven warrior.
3
I made a terrible
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your
                                                
                                            
                                                
                                                    .
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it. (Lawful
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
                                                
                                            
                                                
                                                     while learning to fight, to survive in the wild, and to fear the gods.
The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    
Iâm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
I can stare down a hell hound without flinching.
6
I enjoy being
                                                
                                            
                                                
                                                     leaves me quivering with fear.
2
I have little respect for anyone who is not a proven warrior.
3
I made a terrible mistake in battle that cost many livesâand I would do anything to
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     others can be exploited through bribes, favors, or threats.
As creatures devoid of emotion, yuan-ti exhibit behavior and use tactics that exemplify that outlook (or lack of one). Whether in combat
                                                
                                            
                                                
                                                     the gods or as food.
Depend on Deceit
Yuan-ti have no sense of honorable combat. They are naturally stealthy, and if they can sneak up on enemies, either in an ambush or to murder them in their sleep
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
                                                
                                            
                                                
                                                     something that put their homeland at risk, such as starting a forest fire or killing a rare or beautiful wild creature. These firbolgs are loners who wander the world in hope of finding a new place to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     friends, and Iâm slow to make new ones.
4
Iâm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
I can stare down a
                                                
                                            
                                                
                                                    
1
The monstrous enemy we faced in battle still leaves me quivering with fear.
2
I have little respect for anyone who is not a proven warrior.
3
I made a terrible mistake in battle that
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     tales from my military experience relevant to almost every combat situation.
5
I can stare down a hell hound without flinching.
6
I enjoy being strong and like breaking things.
7
I have
                                                
                                            
                                                
                                                     little respect for anyone who is not a proven warrior.
3
I made a terrible mistake in battle that cost many lives, and I would do anything to keep that mistake secret.
4
My hatred of my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     a small tattoo of a sickle on the inside of their left wrist. Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat, they strive to be as fierce and unpredictable as nature itself.
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
                                                
                                            
                                                
                                                    . Although they view most other species as inferior to dragonkind, having worth only as servants or tools, the rare individuals who impress them can sometimes earn respect as partnersâalbeit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    People of Setessa The populace of Setessa live in a beautiful paradise, and theyâre prepared to fight to the death to protect it. The constant training in archery, falconry, riding, and close combat
                                                
                                            
                                                
                                                     culminate in a journey called peregrination, where they wander the world until they find a new place to call home. The few men who reside permanently in Setessa live in the Amatrophon, training and
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
                                                
                                            
                                                
                                                     other dragons. Although they view most other species as inferior to dragonkind, having worth only as servants or tools, the rare individuals who impress them can sometimes earn respect as partners
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Silverymoon. Both trails converge on the south side of the bathhouse building and the double doors leading into area T1. If the characters put off entering the bathhouse building to first wander the grounds
                                                
                                            
                                                
                                                     anyone tries to forcibly enter the abandoned shrine or the tower. If the characters are intent on starting this part of the adventure with combat, you might lead off with a challenging fight against the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     resistance. 6 Every problem can be solved with the use of force.  Devil Ideals  d6 Ideal   1 Loyalty. I keep my vows to my superior and respect those who do the same. 2 Law. I might not like the rules
                                                
                                            
                                                
                                                    , but I obey them. 3 Ambition. The need to improve my station drives my every action. 4 Conquest. I am equal to the sum of the foes I have defeated in combat. 5 Cunning. Those who can see an advantage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , wander the Terminus Level. Once theyâre destroyed, no more are encountered. Duergar Patrol The characters encounter six duergar (three males and three females) on patrol, their heavy helms and armor
                                                
                                            
                                                
                                                     50 percent chance that a passing duergar patrol (see above) hears the ruckus and arrives on the scene at the end of the third round of combat. If the remorhaz is still around, the duergar help defeat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     respect all beings who risk their lives in defense of something greater than themselves. 
   2  My payment is a matter of principle. Requiring even a small fee for my service allows those I help to
                                                
                                            
                                                
                                                     preserve their dignity. Itâs really for your benefit. 
   3  I have no time for chitchat or insinuation. I get to the point and expect others to do the same. 
   4  I respect law and order, but itâs no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , Strahd regards the Ulmist inquisitor with grave respect and allows her to leave the house. âI will permit you to flee this place,â he intones. âBut only if you do so immediately, and you never return
                                                
                                            
                                                
                                                     allows the party to leave Death House with Sarusanda. On a failure, Strahd sees through the ruse and dismisses Sarusanda before challenging the characters to combat.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     superiority, especially in combat, it is dismissive of its opponentsâ efforts and insulting of their abilities and failures. An exceptional challenger can earn a measure of respect â enough that the beholder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     eagles who speak Common, welcome the characters to Derwythâs wood. The eagles are loyal to Derwyth and friendly to those who regard her home with respect. They spend their days soaring over the valley
                                                
                                            
                                                
                                                     and watching for intruders. The eagles offer to lead the characters to Derwythâs homestead. If the characters decline or offend Avri and Ivo, the eagles tell them to leave. If combat ensues, three elk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     indistinguishable from ordinary tree burls. Barkburrs often act in defense of a grove or forest.  Some barkburrs cling to the trees from which they sprouted, while others slowly wander until they encounter
                                                
                                            
                                                
                                                     motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasnât observed the barkburr move or act, that creature must succeed on a DC 18 Intelligence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     sail to the portal is less treacherous. If the characters ask locals about hiring a boat or wander the docks, theyâll meet Bkol Steelbane, captain of the Courier. Courier Bkol Steelbane (chaotic good
                                                
                                            
                                                
                                                     succeed on at least two DC 17 Constitution ability checks. Even if a character loses, they earn Bkolâs respect, and he reduces his price to 50 gp. Once Bkol and the Courier are hired, they and their crew of eight rowers (chaotic good guards) are ready to leave at the charactersâ convenience.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     on all the worldâs wonders. This curiosity pushes them to leave no secrets uncovered, and no treasures or legends lost. They revere a fickle deity called the Cat Lord, who is said to wander the world
                                                
                                            
                                                
                                                    ., passive Perception 14
 Languages Common plus any one language
 Challenge 1 (200 XP)
 Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     adventure involves social interaction and exploration, rather than combat, your work will probably be easier if you use milestone awards. Appropriate milestone awards include the following: Finding
                                                
                                            
                                                
                                                     them all over the map, and a party can easily wander into an area well beyond their power. If youâd like to steer them toward places that correspond to their level, consult the Areas by Level table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
                                                
                                            
                                                
                                                     out of the game for as long as it takes. Monsters donât attack the character, and the character takes the Dodge action in combat until the player rejoins the group. This solution allows the other
                                                
                                            
                                        






