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Returning 35 results for 'combat words reflected'.
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combat words reflect
combat words respected
Monsters
The Wild Beyond the Witchlight
my sword. They beat words to hell.â
Ideal. âI expect to be paid well for my handiwork.â
Bond. âThe League of Malevolence is a convenient arrangementâuntil something
better comes along.â
Flaw. âI donât have a single friend I can count on.â
Combat Notes
Warduke likes to hit things with his sword; itâs as simple as that.
League of
Monsters
The Wild Beyond the Witchlight
came between him and the riches he covets.
Alignment. Chaotic evil.
Personality Trait. âI mince people, not words.â
Ideal. âCoin is what I crave.â
Bond. âOnce I
agree to kill something, I pursue my quarry until the job is done.â
Flaw. âA friend is just an enemy I havenât made yet.â
Combat Notes
When faced with multiple foes, Zarak
Monsters
Planescape: Adventures in the Multiverse
but also to combat individuals who disrupt the cityâs operations or violate the Ladyâs edicts, hurling bricks at troublemakers and subduing them by causing the streets to sprout grasping
cobblestone hands.
When dabus communicate, rather than speaking or signing words, they create esoteric illusory images and symbols in front of themselves. Scholars have yet to determine the origin of
Monsters
Storm King's Thunder
that heâs clad in plate armor and wears the skull of a white dragon as a helm. His jagged axe also looks quite formidable. Heâs a giant of few words who prefers to let his actions do his
talking. When he does speak outside of combat, he comes across as surprisingly calm and soft-spoken. While swinging his axe in battle, however, he bellows and laughs like a berserker.
Harshnag knows the
Monsters
Spelljammer: Adventures in Space
attack that would hit it. To do so, the thri-kreen must see the attacker and be wielding a melee weapon.Thri-kreen gladiators relish opportunities to test their mettle in combat and often paint their
eschew armor. Although thri-kreen donât need to sleep, they do require periods of inactivity to revitalize themselves.
The Thri-kreen language doesnât employ words in the usual sense. To
Monsters
Icewind Dale: Rime of the Frostmaiden
ice with which to combat foes. These weapons are supernaturally resilient until Auril discards them, whereupon they break and melt like normal ice.
Auril the Frostmaiden
Auril the Frostmaiden is a
. The less she talks, the less risk you have of unintentionally demystifying her in the eyes of your players. Let her actions, not her words, define her.
Lesser gods in the D&D multiverse are
Monsters
Icewind Dale: Rime of the Frostmaiden
unfeeling entity.
Have Auril speak only when necessary. The less she talks, the less risk you have of unintentionally demystifying her in the eyes of your players. Let her actions, not her words
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Monsters
Vecna: Eve of Ruin
Ear of the Chosen. Whenever a creature on the same plane of existence as Alustriel speaks Alustrielâs name, Alustriel hears her name and the next nine words the speaker utters.
Legendary
Weave favors those who act with mercy and compassion, seeks to deliver lives of security for all, and bolsters peopleâs efforts when they seek to right wrongs and combat evil.
Nowhere are
Monsters
Icewind Dale: Rime of the Frostmaiden
demystifying her in the eyes of your players. Let her actions, not her words, define her.
Lesser gods in the D&D multiverse are extremely powerful and arrogant, but also fallible and blind to their
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Backgrounds
Guildmastersâ Guide to Ravnica
coins
Feature: Undercity Paths
You know hidden, underground pathways that you can use to bypass crowds, obstacles, and observation as you move through the city. When you arenât in combat, you
bother to couch my opinions in flattering words.
5
I canât help but pocket any trinket or coin I come across, no matter how worthless.
6
Iâm convinced that Iâm better and
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Social Interaction During a social interaction, the adventurers usually have a goal. They want to extract information, secure aid, win someoneâs trust, escape punishment, avoid combat, negotiate a
somewhere in between, balancing player skill (roleplaying and persuading) with character skill (reflected by ability checks).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
opposite wall. Five unlit candles stand on the shelf, each made of yellow wax and covered with tiny black sigils. Scrawled on the wall above the mirror in dried blood are the words âPIGGY PIGGY PIGGY
than it already is. If all six candles are lit, a character who looks in the mirror and says the word âpiggyâ three times in a row sees the reflected candlelight reveal a wooden lever set into a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Challenge Rating Challenge Rating is defined in the âRules Glossaryâ, while guidance on using CR to plan potential combat encounters is in the DMâs Toolbox. Experience Points The number of Experience
Points (XP) a monster is worth is based on its CR, as detailed in the Experience Points by Challenge Rating table. XP is awarded for defeating the monster in combat or otherwise neutralizing it
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Challenge Rating Challenge Rating is defined in the Playerâs Handbook, while guidance on using CR to plan potential combat encounters is in the Dungeon Masterâs Guide. Lists of monsters organized by
is awarded for defeating the monster in combat or otherwise neutralizing it. Unless a rule says otherwise, a monster summoned by a spell or another magical ability is worth the XP noted in its stat
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Goblin
Legacy
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Species
Volo's Guide to Monsters
and know the most about the territory farthest from the tribeâs lair. These individuals hunt game in peaceful times, and in combat they serve as scouts, foot soldiers, and cavalry.
Gatherers
.
â Elminster
Booyahg Caster. This goblin served under a hobgoblin wizard, stole a look at its masterâs spellbook, and learned a little wizardry by aping the gestures and words it remembered
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
rolled on an attack roll or ability check before using Cutting Words, or should they always guess? If used on a damage roll, does Cutting Words apply to any kind of damage roll including an auto-hit
spell like magic missile? You can wait to use Cutting Words after the roll, but you must commit to doing so before you know for sure whether the total of the roll or check is a success or a failure
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
End Simulation After two full rounds of combat have been resolved, end the combat by reading or paraphrasing the following: A thunderous explosion shakes the ship, filling the air with splinters of
has no better person to spearhead the training of raw recruitsâand Tarto knows it. Never one to mince words (even when those words are directed toward those who outrank her), this old, grizzled
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-relief sculpture of a humanoid skull with a black sapphire embedded in each eye socket.
Words of Unwelcome. Carved into the frame above the door are the words âGO AWAY!â written in Common.
Alarm
gemstone out. Each vampire initially appears as a cloud of mist, then spends its first turn in combat reverting to its true form. The vampiresâ names are Sabatene Xilzzrin and Tebran Madannith. Their houses
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
on a damage roll, does a College of Lore Bardâs Cutting Words apply to any kind of damage roll including an auto-hit spell like Magic Missile? You can use Cutting Words to reduce the damage from any
, does using Combat Inspirationâs Offense feature mean that the Bardic Inspiration die counts as a damage die for purposes of Critical Hits? Yes.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Alignment A monster's alignment provides a clue to its disposition and how it behaves in a roleplaying or combat situation. For example, a chaotic evil monster might be difficult to reason with and
monster's alignment to suit the needs of your campaign. If you want a good-aligned green dragon or an evil storm giant, there's nothing stopping you. Some creatures can have any alignment. In other words
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Alignment A monsterâs alignment provides a clue to its disposition and how it behaves in a roleplaying or combat situation. For example, a chaotic evil monster might be difficult to reason with and
nothing stopping you. Some creatures can have any alignment. In other words, you choose the monsterâs alignment. Some monsterâs alignment entry indicates a tendency or aversion toward law, chaos, good
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Death Scenes When a character is reduced to 0 Hit Points, the player sometimes has to sit out one or more rounds of combat with nothing to do but roll Death Saving Throws. One way to keep a player
an effect that kills the character outright, consider giving the player some ownership over the characterâs final moments by asking what the characterâs last words are or how the character greets death.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
possible, he begins combat using his Cataclysmic Fire action against a group of characters.
Distracting Lord Soth. If confronted with the mirror of reflected pasts (see appendix A), Lord Soth fails all
characters, use his warnings to reinforce the danger of engaging Lord Soth in outright combat. Captive Soldier. If the soldier Caradoc is possessing drops to 0 hit points, allow her to make death saving
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, roleplay them as you see fit. The mirror has two command words. Speaking the word âKhomaraâ while standing within 5 feet of the mirror deactivates or reactivates it. (The mirror canât trap creatures
while deactivated.) Speaking the word âBlackfireâ along with a cell number frees the creature trapped in that cell. Casting an identify spell on the mirror reveals its command words and magical
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
game fun to watch? Three Pillars. How much of the session was taken up by combat, exploration, or social interaction? Tone and Mood. How would you describe the tone and mood of the game? Did it
change over the course of the session? Turns of Phrase. Were there any words or bits of narration you really liked? (If so, jot them down.) World-building. What elements of the DMâs world or the adventure grabbed your attention?
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
words she called me âbrother,â but when I looked into her eyes they reflected another name: âdeath.â It was the death of the aged that she saw in me. She loved her youth and enjoyed it. But I had
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
game fun to watch? Three Pillars. How much of the session was taken up by combat, exploration, or social interaction? Tone and Mood. How would you describe the tone and mood of the game? Did it
change over the course of the session? Turns of Phrase. Were there any words or bits of narration you really liked? (If so, jot them down.) World-building. What elements of the DMâs world or the adventure grabbed your attention?
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
the characters dive into a fight.
Combat. If the characters want to fight the bandits, combat begins! Hereâs how that plays out:
Describe the Scene. Determine where everyone is standing at the
start of the combat. Describe any other important details within the scene.
Roll Initiative. The players each roll a d20 and add their Initiative modifier. The character with the highest result
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from this side, though three knock spells will do the trick. 19C. Sun Pool A glorious sun is carved on the ceiling, directly above a pool of still water. The ceiling reflected in the pool doesnât show a
.
The ceiling reflected in the pool doesnât show a moon carving, but rather a sun carving. To travel back to area 19C, a character must duck under the poolâs surface. Locked Secret Door. A secret door in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
extend or retract the chains that raise and lower the drawbridge. If both winches are operated simultaneously, it takes 1 round to raise or lower the drawbridge by 30 degrees. In other words, the
worth 25 gp. Taela is in the Dripping Caves (see area 4, map 1.2). 2e. Southeast Tower The door to this tower is ajar. Unless they are drawn to area 4g by sounds of combat, two goblins named Larv and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
one of Moghadamâs magical passes. In combat, it uses the implements it holds as weapons. Use the statistics for the girallonâs claw attack, but a hammer attack deals bludgeoning damage and a chisel
with magical symbols that place the creature under the effect of a permanent dominate monster spell. Phenex (area 14) knows the command words that compel the girallon into service. Manipulating Time
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
mince people, not words.â Ideal. âCoin is what I crave.â Bond. âOnce I agree to kill something, I pursue my quarry until the job is done.â Flaw. âA friend is just an enemy I havenât made yet.â Combat
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
strategy. A quick death in combat is its own kind of courtesy.
6 I trust my gut. Iâd rather act on incomplete information than be hamstrung by indecision.
7 Iâm fascinated by other species
lie outright, though I choose my words carefully. I will fight to the death rather than break my word or abandon a comrade. (Lawful)
4 Discipline. Disorganization breeds defeat. I demand self






