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Returning 35 results for 'combine ready game to have races'.
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Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Can you use the Ready action to take the Attack action on someone else’s turn and then combine the Charger feat with it? No. When you take the Ready action, you can either move up to your Speed or
Classes
Xanathar's Guide to Everything
centuries, the methods of these elf archers have been learned by members of other races who can also balance arcane aptitude with archery.
Arcane Archer Features
Fighter Level
Feature
3rd
Arcane Archer Lore, Arcane Shot (2 options)
7th
Curving Shot, Magic Arrow, Arcane Shot (3 options)
10th
Arcane Shot (4 options)
15th
Ever-Ready Shot, Arcane Shot (5 options)
18th
Arcane Shot (6 options, improved shots)
Monsters
Vecna: Eve of Ruin
on guard duty.
Spyder-Fiends
Demonic beasts that combine the worst attributes of wolves and spiders, spyder-fiends scuttle about with bloated, spiderlike bodies and gnash with wolflike heads
transforms into a crab, drider, or giant crab, or returns to its true form. Its game statistics, except for its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Classes
Xanathar's Guide to Everything
centuries, the methods of these elf archers have been learned by members of other races who can also balance arcane aptitude with archery.
Arcane Archer Features
Fighter Level
Feature
3rd
Arcane Archer Lore, Arcane Shot (2 options)
7th
Curving Shot, Magic Arrow, Arcane Shot (3 options)
10th
Arcane Shot (4 options)
15th
Ever-Ready Shot, Arcane Shot (5 options)
18th
Arcane Shot (6 options, improved shots)
Monsters
Fizban's Treasury of Dragons
or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses its action to end it.The greatwyrm can take 3 legendary
is renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of
Monsters
Fizban's Treasury of Dragons
, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses its action to end it.The greatwyrm can take 3 legendary actions
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Fizban's Treasury of Dragons
, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses its action to end it.The greatwyrm can take 3 legendary actions
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Fizban's Treasury of Dragons
, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses its action to end it.The greatwyrm can take 3 legendary actions
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Fizban's Treasury of Dragons
, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses its action to end it.The greatwyrm can take 3 legendary actions
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Fizban's Treasury of Dragons
in platinum scales, his physical features combine various elements of the five kinds of metallic dragons—according to some scholars, combining them in different ways with each manifestation of
Beast, while retaining his game statistics (other than his size). This transformation ends if the aspect is reduced to 0 hit points or if he uses a bonus action to end it.
Backgrounds
Baldur’s Gate: Descent into Avernus
You’ve always been fascinated by the glitter and glamor of city life, so different from the slow pace of life in your homeland. Now you’re here, ready to make your mark in the world, but
features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Baldur’s
Species
Guildmasters’ Guide to Ravnica
feelings about them.
To members of other races, vedalken often seem cold, even emotionless. That assessment isn’t fair—they feel emotion every bit as intensely as other folk do, but they are
.
Reasoning toward Perfection
Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever their guild
Backgrounds
Sword Coast Adventurer's Guide
prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does.
The Dungeon Master is free to use your inheritance as a story
trouble, I’m always ready to lend help.
3
When I set my mind to something, I follow through no matter what gets in my way.
4
I have a strong sense of fair play and always try to find
Species
Fizban's Treasury of Dragons
character is a member of the human race or one of the game’s fantastical races. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation
player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical
Species
Fizban's Treasury of Dragons
forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races
. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores
Species
Fizban's Treasury of Dragons
the game’s fantastical races. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation.
Ability Score Increases
When determining your
option presented here tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct
Species
Spelljammer: Adventures in Space
character is a member of the human race or one of the game’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation
game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
homes, they appear alert, with eyes moving and bodies ready to take flight.
Homelands
Most aarakocra live on the Elemental Plane of Air. Aarakocra can be drawn into the Material Plane, sometimes to
Species
Spelljammer: Adventures in Space
Astral Plane can live to be more than 750 years old.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game
’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your
Species
Spelljammer: Adventures in Space
of the game’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When
player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical
Species
Spelljammer: Adventures in Space
member of the human race or one of the game’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability
type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.
Here’s a list of the game’s
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell
Species
Van Richten’s Guide to Ravenloft
subsequent to character creation.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of one of the game’s fantastical races. Alternatively, you
In the Land of the Mists, power and dread lie in the simple question “What happened to me?” The following lineages are races that characters might gain through remarkable events. These
Species
Spelljammer: Adventures in Space
, determined to find a greater purpose.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s
fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s
Species
Spelljammer: Adventures in Space
you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races. If you create a character using a race option
character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
different planes of existence, each creature ready to imperil D&D heroes of different levels. The book also includes game statistics for nonplayer characters, who may assist or oppose the heroes, and an array
of fantastical races for players to consider for their characters. The monsters and fantastical races in the following chapters are accompanied by the occasional comments of the mighty wizard
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Using These Rules The D&D Basic Rules document has four main parts.
Part 1 is about creating a character, providing the rules and guidance you need to make the character you’ll play in the game. It
includes information on the various races, classes, backgrounds, equipment, and other customization options that you can choose from. Many of the rules in part 1 rely on material in parts 2 and 3
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
How to Run a Session This section explains how to run a game session; later on, chapters 4 and chapter 5 detail how to combine sessions into adventures and adventures into campaigns.
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
of many other races. They are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. They are more slender than humans, weighing only 100 to 145 pounds
enjoy simple yet lovely jewelry.
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
economy. All of these books were written for the revised third edition (3.5E) or the fourth edition (4E) of the Dungeons & Dragons Roleplaying Game. The setting material in these books is suitable to any
Eberron campaign but the monsters, spells, classes, feats, or other game material in these books require adaptation for use in modern campaigns. City of Stormreach: (3.5E) Stormreach is an adventurer’s
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Playing the Game As noted above, each mascot-stacking team has two members, each of whom uses a wand. To determine which team stacks the most mascots, have each member of the team make one ability
check of their choice, chosen from the following options: Dexterity (Sleight of Hand), Intelligence (Arcana), or Wisdom (Animal Handling). Record the check totals for each team member, then combine them
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Size Characters of most races are Medium, a size category including creatures that are roughly 4 to 8 feet tall. Members of a few races are Small (between 2 and 4 feet tall), which means that certain
rules of the game affect them differently. The most important of these rules is that Small characters have trouble wielding heavy weapons, as explained in the Equipment section.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that work has been going on behind the scenes of the campaign during a character’s early adventuring career, so the Bastion is ready when the character reaches level 5. The shape, style, and function
, and a Rogue might establish a guildhall or lodge. Characters of other classes might choose one of these forms or combine them—a Paladin’s Bastion might be similar to a Cleric’s shrine but as
races
Mordenkainen Presents: Monsters of the Multiverse
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds
races
Mordenkainen Presents: Monsters of the Multiverse
.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead
. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or