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                        Returning 24 results for 'combined wander reflect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more
                                                
                                            
                                                
                                                     anger. This temperament, combined with their disinterest in moral quandaries, allows them to get along withâor at least abideâmost creatures they encounter. They frequently enter symbiotic
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything
                                                
                                            
                                                
                                                     and slow to anger. This temperament, combined with their disinterest in moral quandaries, allows them to get along withâor at least abideâmost creatures they encounter. They frequently
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
                                                
                                            
                                                
                                                    . This temperament, combined with their disinterest in moral quandaries, allows them to get along withâor at least abideâmost creatures they encounter. They frequently enter symbiotic
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
                                                
                                            
                                                
                                                    . Their cultural reverence for nature, combined with their strong and insightful minds, makes learning such magic an instinctive part of their development. Almost every firbolg learns a few spells
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     figure responsible for the creation of the tabaxi, gifts each of his children with one specific feline trait. Those tabaxi gifted with curiosity are compelled to wander far and wide. They seek out
                                                
                                            
                                                
                                                     result every few days that pass in the campaign to reflect your ever-changing curiosity.
Tabaxi Obsessions
d8
My curiosity is currently fixed on âŠ
1
A god or planar entity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     combined with a fighting style and feats, allows you to create a broad range of fighters, each with its own flavor and play style. Below are recommendations for how you might build a Battle Master to
                                                
                                            
                                                
                                                     reflect various types of warriors. Each of these builds contains suggested fighting styles, maneuvers, and feats. Those suggestions are from the Playerâs Handbook, except for the ones followed by an asterisk, which indicates an option introduced in this book.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
                                                
                                            
                                                
                                                     sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     reflect the character you have in mind. TIKA AND ARTEMIS: CONTRASTING CHARACTERS
 The details in this section make a big difference in setting your character apart from every other character. Consider
                                                
                                            
                                                
                                                     one of her favorite weapons) combined with her history on the streets gave her skills invaluable in her adventuring career.
 Artemis Entreri grew up on the streets of Calimport in the Forgotten Realms
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
                                                
                                            
                                                
                                                     to change those names when they wander into a human area. A verdan is also not hesitant to change their name as their physical appearance changes â or, indeed, whenever the mood strikes them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     reflect the character you have in mind. TIKA AND ARTEMIS: CONTRASTING CHARACTERS
 The details in this chapter make a big difference in setting your character apart from every other character. Consider
                                                
                                            
                                                
                                                     one of her favorite weapons) combined with her history on the streets gave her skills invaluable in her adventuring career.
 Artemis Entreri grew up on the streets of Calimport in the Forgotten Realms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     that reflect her braided red-brown hair, and her skin is freckled. She is friendly toward the characters and asks to speak with them privately: âMy city is in trouble,â Naevys says. âIt deteriorates
                                                
                                            
                                                
                                                     is guarded by ashen creatures that used to be the kingâs guards. The kingâs dogs, Cinnabar and Sol, have become hell hounds that wander the castleâs interior. Charmayneâs Location. Charmayne spends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     convinced that Iâll meet my doom at their hands one day. 
   2  One item in my possession is worth as much as the rest of my hoard combined, and the fear that it might be stolen consumes me. 
   3
                                                
                                            
                                                
                                                     discussed in the Dungeon Masterâs Guide, you can customize any dragonâs stat block to reflect the dragonâs unique character. Minor changes such as those below are easy to make and have no impact on a dragonâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , administration, or commerce, but Stygia is an expanse of untamed, unimproved territory. Even so, it has its uses. All manner of unlikely beasts wander the frozen terrain and swim the seas, including
                                                
                                            
                                                
                                                     that need to sharpen their combat skills or improve their endurance before reporting to Avernus for duty in the Blood War spend time in Stygia. The cruelly cold environment, combined with the constant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Connected Creatures The encounter tables in this section include a variety of monsters grouped according to themes that might flavor a giant enclave or encounter. Combined with the encounters from
                                                
                                            
                                                
                                                    , or saddlesâthat reflect the culture and nature of the giants who care for them. Hill giants might use crude twisted rope or rough leather cords, while storm giants could use bridles of spun copper
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    
 The spells you add to your spellbook as you gain levels reflect your ongoing magical research, but you might find other spells during your adventures that you can add to the book. You could discover
                                                
                                            
                                                
                                                     Recovery You can regain some of your magical energy by studying your spellbook. When you finish a Short Rest, you can choose expended spell slots to recover. The spell slots can have a combined level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    
 The spells you add to your spellbook as you gain levels reflect your ongoing magical research, but you might find other spells during your adventures that you can add to the book. You could discover
                                                
                                            
                                                
                                                     Recovery You can regain some of your magical energy by studying your spellbook. When you finish a Short Rest, you can choose expended spell slots to recover. The spell slots can have a combined level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Come, Easy Go. Mallyn doesnât get attached to possessions or acquaintances.
 Inquisitive. Mallyn eagerly asks strangers lots of questions.
  Rumors
 âDonât wander into the fens unless youâre
                                                
                                            
                                                
                                                     pressures Pral into reconsidering the ambush.
 
   Advantage/Disadvantage. Sometimes a D20 Test is modified by special situations called Advantage and Disadvantage, which reflect positive and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     hit points. 51â55 One player characterâs appearance changes for the next 24 hours to reflect the regionâs haunted history. For example, they might manifest the distinctive facial scar associated with a
                                                
                                            
                                                
                                                     reflections. Creatures, objects, and energy reflect, refract, duplicate, or are transported elsewhere. Such locations arise from the intrusion of a theorized Plane of Mirrors upon the Material Plane, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     size of their combined treasure hoard would attract an incessant stream of adventurers and other would-be thieves â a nuisance on the order of rats in the larder. Despite the distances that separate
                                                
                                            
                                                
                                                     instead wear exquisite masks made of precious materials adorned with gemstones. Each noble has a collection of these masks that it wears to conceal its face but still reflect its current mood; an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . They ineffectually try to start a fight with the party, then apologize and wander off. 
   11  A precocious member of the Gateguides asks the party if they want to earn a few quick coins. If so, he
                                                
                                            
                                                
                                                     of the murdered Szarrs â though stories remain split as to whether the ghosts prey on the Gravemakers or aid them in their duty. Church of Last Hope This combined chapel and asylum in the Twin Songs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     floor in the western half of the area is of porphyry, and the pillars are made of serpentine. Their well-polished surfaces reflect the strange light that permeates the place. The scenes on the west
                                                
                                            
                                                
                                                     brown-purple stone. This magic wall is like two ropers combined into one creature, giving it two bite attacks and eight tendrils that it can employ every round (though the tendrils have a range of only 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     titled âThe Patriars.â 10 A group of obviously drunk Flaming Fist officers stumble away from a Wyrmâs Crossing bar. They ineffectually try to start a fight with the party, then apologize and wander off
                                                
                                            
                                                
                                                     Last Hope This combined chapel and asylum in the Twin Songs neighborhood has long offered sanctuary for the depressed and mentally ill. The few attendants ascribe to the faith of no particular god, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     a few days, and so likewise does not know Mayastan Sadaarâs fate. Alessiaâs Aid. Alessia does not wander the temple except as directed by Valin, who sends orders to the attendant through her canopic
                                                
                                            
                                                
                                                     they catch your reflection.
 This chamber was once used by the priests of the temple for meditation, and its magic is still intact. Two-sided mirrors set along the outside walls of this area reflect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     storing them in their lairs. A metallic dragonâs treasure hoard is filled with items that reflect its persona, tell its history, and preserve its memories. Metallic dragons also seek to protect other
                                                
                                            
                                                
                                                     disguise itself, it might immerse itself in other cultures for a time. Some dragons are too shy or paranoid to stray far from their lairs and their treasure hoards, but bolder dragons love to wander city
                                                
                                            
                                        






