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Returning 35 results for 'come refuges gaining to have rotation'.
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Magic Items
Dungeon Master’s Guide
These horseshoes come in a set of four. As a Magic action, you can touch one of the horseshoes to the hoof of a horse or similar creature, whereupon the horseshoe affixes itself to the hoof. Removing
. This effect means the creature can cross or stand above nonsolid or unstable surfaces, such as water or lava. The creature leaves no tracks and ignores Difficult Terrain. In addition, the creature can travel for up to 12 hours a day without gaining Exhaustion levels from extended travel.
Magic Items
Acquisitions Incorporated
that language while attuned to the device.
Time Bandit. At the start of your turn, roll a d6 (no action required). On a 1–3, you slow down time, gaining an additional action on your turn and
doubling your speed until the end of the turn. On a 4–6, you go forward in time to warn yourself of what is to come. The next time you fail a saving throw, attack roll, or ability check, you can
Monsters
Curse of Strahd
desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden. While Strahd was off exploring the temple, Rahadin handled
never love her. Rahadin assumed that Patrina would suffer the same fate as those women who had come before her. He was proven wrong when Patrina's own people stoned her to death to keep Strahd from
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
vault, and if the characters do something particularly loud, a guard might investigate at your discretion. Exterior Security Characters who learned the guard rotation in the “Preparation” section know two
rotation in the “Preparation” section know two guards are posted in the lobby, seven guards patrol the first floor of the vault, and no guards patrol upstairs. Rather than requiring you to track each
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the length of the journey. The characters’ thoughts draw them toward a distant, floating object. It appears to be a hemisphere, until its slow rotation reveals its true form: a giant skull missing its
come to the floating skull, the more strongly they feel a presence — the mind of Araumycos, to which they are linked. That consciousness is largely unaware of them, lulled by the insidious influence of Zuggtmoy’s spores and unable to resist the demon queen’s presence.
Orc
Legacy
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe can
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Horseshoes of a Zephyr Wondrous Item, Very Rare These horseshoes come in a set of four. As a Magic action, you can touch one of the horseshoes to the hoof of a horse or similar creature, whereupon
Difficult Terrain. In addition, the creature can travel for up to 12 hours a day without gaining Exhaustion levels from extended travel.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Horseshoes of a Zephyr Wondrous Item, Very Rare These horseshoes come in a set of four. As a Magic action, you can touch one of the horseshoes to the hoof of a horse or similar creature, whereupon
Difficult Terrain. In addition, the creature can travel for up to 12 hours a day without gaining Exhaustion levels from extended travel.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
into Krezk unseen under cover of darkness and made her way to the abbey, in the hope of gaining knowledge about Strahd and his domain from the residents there. Having met the Abbot and Strahd’s “bride
” (area S13), Ezmerelda realizes the Abbot is insane. The Abbot told her that he is expecting Strahd to visit his bride-to-be. Ezmerelda has decided to wait for the vampire to come, so that she can
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Plundering a Hoard Because dragons’ power is linked to treasure, it’s possible to weaken a dragon by plundering the dragon’s lair. By gaining access to a hoard and making off with a significant
fight in reaction to the theft—and to prevent the loss of more treasure. The realization might come too late that the loss of treasure has left the dragon vulnerable. Theoretically, it’s possible to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gaining a Bastion If you allow Bastions in your campaign, characters acquire their Bastions when they reach level 5. You and the players can decide together how these Bastions come into being. A
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, gaining an additional action on your turn and doubling your speed until the end of the turn. On a 4–6, you go forward in time to warn yourself of what is to come. The next time you fail a saving throw
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Raiders of Clan Ironeye The duergar of Clan Ironeye, led by a half-shield dwarf, half-duergar prospector named Skella Ironeye, have come to plunder this level of Undermountain. They are assisted in
this effort by two cloakers from the conclave on level 5, which hope to turn this level into a hunting ground. After gaining entry through an umber hulk tunnel that leads down from level 5, the raiders
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Animated Objects Mundane Objects Come to Life Habitat: Urban; Treasure: None Simon Dominic Magic can manipulate mundane items, compelling them to perform simple tasks. Such animate objects might be
of someone transformed by a supernatural trickster. 4 Fey as part of their games or wiles. 5 Happenstance, with the item gaining a semblance of life after a hundred years of use. 6 A magic-user in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Hunt
1 The characters come to the attention of High Priest Rehkotep, who demands they aid her in finding the pharaoh’s lost treasure or face punishment.
2 Revolutionaries displeased with
the priests and the pharaoh search for Ankhtepot’s lost treasure in hopes of gaining leverage over the ruler.
3 The sphinxes of Har’Akir know that Ankhtepot is close to finding his lost ka. They
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
’ statistics; otherwise, let them come up with their own details. Players can give their survivors names, personalities, and lineages, but these details don’t affect the survivors’ stat blocks. Levels Survivors
1st level. Rather than gaining experience points, a survivor increases in level whenever it makes sense for your adventure. When a survivor gains a level, it gains the benefits on the Survivor
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
behind a basalt arch holds a perpetually burning flame. Priests keep a strict rotation to ensure the fire never goes out, as it represents Purphoros’s fire that keeps the world warm through the colder
seasons and allows the autumn harvest. In addition to Purphoros, Setessans come here to worship Iroas and Mogis, when necessary. Winter Nexus. At the eastern edge of Setessa hides a rocky cave that was
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Resolute as a constant reminder of this principle. Worshipers of Torm come from most walks of life, for he welcomes any who seek the best in themselves and others, who uphold his tenets of loyalty
, responsibility, duty, and kindness, or who are willing to sacrifice to keep evil from gaining ascendancy in the world. The faithful know that all of them will stumble from time to time while following in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sex You can play a male or female character without gaining any special benefits or hindrances. Think about how your character does or does not conform to the broader culture’s expectations of sex
, gender, and sexual behavior. For example, a male drow cleric defies the traditional gender divisions of drow society, which could be a reason for your character to leave that society and come to the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
along a mostly regular grid, making it easy for characters to find their way among standing statues and funerary niches. If the characters come here following rumors of ghosts, it’s only a matter of
about who he is and what happened to him. After gaining any sense that the characters are seeking information from the svirfneblin, he asks them to perform two tasks involving laying other svirfneblin
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
through you, and you can decide whether to use your own voice or to allow the god’s voice to come through your mouth to deliver the message, translated into any language you speak. Oracle’s Insight. The
rest. Oracle’s Piety. Your oracular abilities improve as your piety score increases. Instead of gaining the piety benefits associated with any god (as described in chapter 2), you gain the following
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
tree. Four sprites live in hollow cavities in its trunk. Their names are Bitzi, Dandy, Mintleaf, and Timpella. The sprites are a bitter bunch, taunting those who come close by spewing forth insulting
deep into the tree blight, gaining total cover. The sprites evacuate and disperse into the swamp if the tree blight is reduced to 0 hit points. Clothesline. A clothesline attached to Big Barkless is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
blindheims speak of an ancient era when their folk dwelled upon the surface. According to their tales, their ancestors stole a piece of the sun, then fled to the Underdark before devouring it and gaining
of Pelor in case I come across these things. They can be useful, if one does not mind playing the role of a vengeful cleric of the sun god.
Blindheim
Medium humanoid (blindheim), chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, orc warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd with the prospect of immortality—something Strahd desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden
that Patrina craved Strahd’s power and that Strahd would never love her. Rahadin assumed that Patrina would suffer the same fate as those women who had come before her. He was proven wrong when
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
uncorrupted or corrupted, roll a d8. On a roll of 3 or higher, the fairy ring is uncorrupted; otherwise, it is corrupted. Uncorrupted Fairy Rings Roll a d8 when the characters come across an uncorrupted
language, these cute, mushroom-like creatures urge the characters to join in their reverie. Any character who does so can make a DC 12 Charisma (Performance) check, gaining the benefit of a true seeing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
abandoned the citadel after nearly two millennia, whereupon a force out of Silverymoon occupied the fortress shortly thereafter. Within half a century, the orcs had come to realize the weakness of the
almost entirely underground. However, since it has been invaded by orcs more than once, no accurate maps of the city’s full interior are known to exist, preventing would-be attackers from gaining their
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the creature must obey the hag until its stolen root is returned to it. If a character promises to return the root to it, the shambling mound stops attacking and waits here for the characters to come
pumpkin patch on its next turn, gaining total cover. On subsequent turns, it tries to hide and has advantage on Dexterity (Stealth) checks as long as the pumpkin patch provides cover. Screaming
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, wizard and majordomo to Head Office (see appendix A), has been dispatched to assist the characters with the goal of gaining the final orrery component from Horn Enclave. Mister Snibbly has no agenda
absolutely free to come up with other methods of seeking the final orrery component. Even though the dwarves of Clan Horn remain furious at Acquisitions Incorporated and the enclave’s defenses are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, Marlos Urnrayle, in dreams and knows that Marlos is a dangerous villain who must be stopped. The character earns inspiration for gaining access to the earth temple and again for defeating Marlos
earth cult at the monastery and again for surviving an encounter with Renwick, the lich in area M16 of the monastery.
Strange Map An ancient map has come into the character’s possession, showing the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
purveyors of madcap mayhem. Despite losing body parts or gaining scars from various accidents, nothing stops the tinker gnomes’ insatiable quest to experiment and discover.
Go Big or Go Home. The
emerge (for meals or other reasons), they are often deep in thought and oblivious of their surroundings. In the safety of the burrow, they seldom come to harm because of this vulnerability. But even city
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Zhents or come to terms with them, allow the characters to take a long rest, if they wish, before continuing with the “Ear Seekers” event. Treasure. Xolkin wears a gold ring (worth 25 gp) emblazoned
lose more than half their number without gaining a foothold in the village, the survivors flee into the surrounding hills. Once the orcs are defeated, the characters can advance to 3rd level and head
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
duel. It’s quite common for a new adventuring company to come into being at one of these fairs, when those who stand out from the crowd because they have legitimate skills to sell gravitate toward one
order to free up the post for one of her rivals within the city. It is conflicts and schemes such as this that keep Yartar from gaining prominence in the North. If the town can overcome its internal
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
gaining entrance. Mahadi has a special collection of named soul coins, each of which harbors the soul of an enemy the rakshasa vanquished in the past. Mahadi consults with these souls individually
, in turn, delivered her back to Zariel. Mahadi is surprised to see Lulu again but tries not to show it. He initially suspects that the hollyphant has come seeking revenge for the memory loss he
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
a group of surface-world heroes coming to Janya through “friends among the Night Revelers.” He saw the characters arrive while he was watching the performance and wants to learn if they have come to
Sides. The easiest route to gaining the information the characters need is to declare support for one High Court member’s philosophy. This earns the chosen person’s favor, but the other leaves