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                        Returning 35 results for 'comes of desire'.
                    
                
                                                     Monsters
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     been. A redcap’s desire to slay is rooted in its will to survive.
VARIANT: MADCAPS
A madcap is a redcap that soaks its hat in demon ichor instead of blood. Contact with demon ichor makes the
                                                
                                            
                                                
                                                    , the word “cool,” or the color blue.
When a madcap drops to 0 hit points, its hateful existence comes to an end in spectacular fashion as it bursts into flames, reducing itself, its ichor-soaked hat, and its pants to ashes instantly while leaving behind its weapon and smoldering iron boots.
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast
                                                
                                            
                                                
                                                     sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at
                                                
                                            
                                                
                                                     threatens shipping and caravans around a major city.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Khorvaire. The Sentinel Marshals hold the honor of the house in their hands. Being a Marshal is a privilege, and it comes with high expectations.
Despite its might and the desire of some house members
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.
 
Suggested Characteristics
Use the tables for the
                                                
                                            
                                                
                                                     bond might involve other bounty hunters or the organizations or individuals that employ you. Your ideal could be associated with your determination always to catch your quarry or your desire to maintain
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
                                                
                                            
                                                
                                                     diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Stars This suit symbolizes the desire for personal power and control over things beyond the ken of mortals. It is the suit of arcane mages, sages, and intellectuals. It also represents the triumph of
                                                
                                            
                                                
                                                    ; sages and prophecy Three of stars Enchanter Inner turmoil that comes from confusion, fear of failure, or false information Four of stars Abjurer Those guided by logic and reasoning; warns of an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     agent or the other. If aided, he agrees to work with the characters in whatever fashion they desire. 
   46–55  The Infernal Machine comes to life, summoning a CR 5 monster (your choice) that attacks
                                                
                                            
                                                
                                                     want to send them back—you can work that into this final showdown. Whichever agent the characters return to is disappointed in their progress, but comes up with an alternative plan. Knowing that the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
                                                
                                            
                                                
                                                     unfriendly. Desire. Otaaryliakkarnos would like the metallic dragons to strike now as Protanther suggests, but she does not know if they can succeed alone. An alliance would reduce casualties for all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     a privilege, and it comes with high expectations. Despite its might and the desire of some house members to flex their military muscles, House Deneith has always maintained absolute neutrality
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
                                                
                                            
                                                
                                                     instead unfriendly. Desire. Otaaryliakkarnos would like the metallic dragons to strike now as Protanther suggests, but she does not know if they can succeed alone. An alliance would reduce casualties for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     being deft and plucky. Halflings, or hin as they call themselves, exhibit a natural adroitness that often surprises larger folk. This nimbleness regularly comes in handy when their courage outruns their
                                                
                                            
                                                
                                                     travelers as a rule, with tongues and hearts as nimble as their feet. Whereas if strongheart halflings are on the move, it always seems driven by a desire to return to home or find and settle in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . (Evil) 4 Paranoia. Others are planning to kill and eat me. I must find a way to kill and eat them first. (Chaotic) 5 Self-Sufficiency. When the time comes, even my allies will die by my hand. (Evil
                                                
                                            
                                                
                                                     flee from opponents that can match my strength. 3 My supposed allies are my first victims. 4 Deep down inside, I am terrified I will fail Yeenoghu. 5 My desire to torment my foes sometimes gives them the opportunity to outwit me. 6 My arrogance causes me to overlook opportunities.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     vials of various solid and liquid substances, but nothing valuable or dangerous.
 The puppet responds to any movement within 20 feet of it and threatens any creature that comes closer, shouting in
                                                
                                            
                                                
                                                     Halaster’s voice, “Terrible and painful magical death! Fireballs and lightning bolts! Begone!” It speaks and understands Common, but voices nothing but empty threats and a desire to continue its “work
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     neighbors, secretly motivated by the desire to access an ancient ruin in neighboring territory. 5 Humanoids mobilize to overthrow their giant oppressors, but the Humanoids are hopelessly outmatched in
                                                
                                            
                                                
                                                     battle. 6 One of the giants’ organizations described in chapter 2 is founded or comes to this world for the first time. 7 A group of giants sailing in enormous boats makes landfall in an area inhabited
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    . 
 Traps are most effective when their presence comes as a surprise, not when they appear so often that the characters spend all their effort watching out for the next one.
 Running a Simple Trap To prepare
                                                
                                            
                                                
                                                     for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isn’t helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     in this effort, the tides of Limbo would overwhelm and destroy them. The githzerai have a unity of purpose that comes from their reverence for their great heroes and their desire to emulate the virtues
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , thus easily fulfilled by his minions. Mogis wants to unmake the world through savagery. Let every polis fall and the works of mortals burn—everything comes to ruin in time, and Mogis believes that
                                                
                                            
                                                
                                                     a means to the end. Mogis is incapable of loyalty and should be expected to break any pact or agreement once it has outlived its usefulness. Erebos appreciates Mogis’s single-minded desire to destroy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . Mages often seek out pseudodragons, whose agreeable disposition, telepathic ability, and resistance to magic make them superior familiars. Pseudodragons are selective when it comes to choosing
                                                
                                            
                                                
                                                     pseudodragon often vocalizes animal noises. A rasping purr indicates pleasure, while a hiss means unpleasant surprise. A bird-like chirping represents desire, and a growl always means anger or discontent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     least once every three days, the redcap vanishes as if it had never been. A redcap’s desire to slay is rooted in its will to survive. Redcap
 Small Fey, Chaotic Evil
 Armor Class 13 (natural armor
                                                
                                            
                                                
                                                     band together over a shared hatred of something, such as music, creatures with curly hair, the word “cool,” or the color blue.
 When a madcap drops to 0 hit points, its hateful existence comes to an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     particularly sapphires. Green Dragons. Dwarves and green dragons don’t often interact, and when they do, the dragon doesn’t usually threaten them directly. A typical green dragon has no burning desire
                                                
                                            
                                                
                                                     establish its own legacy — and what better place for a lair than one that comes with its own treasure hoard? To begin its campaign, the dragon sends out followers and minions to lay siege to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     enter the alley from either end. Determine their marching order, then read the following text once they reach the alley’s midpoint: A cart laden with apples comes careening toward you from the opposite
                                                
                                            
                                                
                                                     when it comes to helping his friends.
 Squiddly is a slim 9-year-old tiefling boy with an eye patch, a small bow, and a quiver of toy arrows. He rarely thinks before he talks or acts.
 Jarlaxle in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     driven berserk, she fights until the Abbot reasserts control or until she is destroyed. She has the supernatural strength of a typical flesh golem despite her smaller size. The Abbot has no desire to
                                                
                                            
                                                
                                                     healing touch. If they decline to help or behave rudely, he orders them to leave the abbey at once, attacking them if they refuse and doing his utmost to keep Vasilka safe. The music comes from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     girallons flank him, each of them also missing an eye and hand.
 The priest smiles and gestures for you to enter the chapel and take a seat. And the chanting fills your mind with a desire to obey
                                                
                                            
                                                
                                                     both). If Tarnhem is freed, he comes here directly to recover these weapons, and is the only creature that can do so. Anyone else attempting to claim them automatically triggers a lightning bolt or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     their magic to drive others to do the opposite of what they desire. All the book’s writing is backward. Pity He’s an Elf is a collection of illustrated short stories about an elf adventurer named Aethyn
                                                
                                            
                                                
                                                     as an octopus!
 Granny Nightshade
 Any character who can rightfully claim this reward is better off not doing so, for it comes in the form of a potion that, if drunk, gives the imbiber a Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     raised to a very different lifestyle than most people ever experience, and their personalities reflect that upbringing. A noble title comes with a plethora of bonds — responsibilities to family, to other
                                                
                                            
                                                
                                                     in every word addressed to me, and I’m quick to anger. 4 I have an insatiable desire for carnal pleasures. 5 In fact, the world does revolve around me. 6 By my words and actions, I often bring shame to my family.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of time. Rather than imparting his skills to them, he fueled their spirits with a burning desire to follow his example. His gifts of durability and purpose gave the dwarves all they needed to devote
                                                
                                            
                                                
                                                     to produce great works, it comes at a price. Dwarves value stability, repetition, and tradition above all else. Chaos and change cause distractions from the task at hand. Dwarves crave predictability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    When Clans Collapse We have but one desire — revenge against those who drove us out of our home.
  — Queen Helgret Deephammer,
of the Deephammer clan in exile
 For all the attention dwarves pay to
                                                
                                            
                                                
                                                     attack against them all.
 A Life in Exile If the worst comes to pass and the loss of a clan’s stronghold to invaders is inevitable, most of the dwarves would be willing to die while making a last stand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t harmed. Beyond
                                                
                                            
                                                
                                                     sail symbolized the web of secrets and intrigue that mark a pirate captain’s life.
 Today, some optimistic souls try to recast the seal, claiming its calm waters represent the city’s desire to remain a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     Gate has widely adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t
                                                
                                            
                                                
                                                     desire to remain a peaceful power and the clear skies symbolize a prosperous future. But those who know the city’s history see the cunning and violence underpinning the emblem. For many, the contradictory interpretations make the city’s coat of arms all the more fitting.
 Mike Schley  Map: Sword Coast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    .” Blinsky would like to do his part by making sure that all the children in Barovia have fun toys. On display are a few of his creations: A headless doll that comes with a sack of attachable heads, including
                                                
                                            
                                                
                                                     exchange for which Blinsky offers to make them any toy they desire. Because “byusiness” has not been good, he says, he has no other reward to offer except, perhaps, his new monkey companion.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     corner of the room. Within this dark chasm, worms pursue the fleeing forms of naked people.
 In the south corner of the room on the eastern wall is a barred door.
 The light in the ceiling comes from
                                                
                                            
                                                
                                                    , either unwittingly or with the intent of exploring, apply the effects described below according to the areas they enter. Unless otherwise noted, creatures can leave an area whenever they desire, by either
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     raised to a very different lifestyle than most people ever experience, and their personalities reflect that upbringing. A noble title comes with a plethora of bonds — responsibilities to family, to other
                                                
                                            
                                                
                                                     in every word addressed to me, and I’m quick to anger. 4 I have an insatiable desire for decadent pleasures. 5 In fact, the world does revolve around me. 6 By my words and actions, I often bring shame
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     that comes within 10 feet of the mannequin must succeed on a DC 13 Wisdom saving throw or be affected as if by a Tasha’s hideous laughter spell. Whether the saving throw succeeds or fails, the creature
                                                
                                            
                                                
                                                     within. The Hourglass Coven’s thieves slip in and out of the tent as they desire, and most of the carnival staff prefer to give the attraction a wide berth, believing it to be jinxed or haunted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Upper Palace Locations  Palace of Heart’s Desire, Upper View Player Version P32. Minstrels’ Gallery This balcony extends out over the banquet hall (area P18). The door on the west wall is sealed with
                                                
                                            
                                                
                                                     everything it sees, the malicious dretch tries to pinch anyone who comes too close to it, and so forth. A character can make a DC 15 Wisdom (Insight) check to ascertain why the dretches are here and
                                                
                                            
                                        






