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Returning 35 results for 'comes wander recruit'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
door, dispel magic, fly, invisibilityThough deathlocks exist to serve their patrons, they retain some freedom when it comes to devising tactics and carrying out plans. Powerful deathlocks recruit
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector might
wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Cadaver collectors respond to a summons from a mortal only when they are called to the scene of a
Backgrounds
Guildmasters’ Guide to Ravnica
found me floating facedown in the sewer, moments from death.
Flaws
d6
Flaw
1
Death comes for us all, so you can’t expect me to take care of someone who can’t
elf lich is determined to see me become a lich someday, too.
7
A medusa decided it would be more fun to recruit me into the guild than to kill me.
8
I know a findbroker who can locate
Cadaver Collector
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Sweeping the Dead
Monsters
Mordenkainen's Fiendish Folio Volume 1
corby flock, knowing of how these creatures’ bizarre song disrupts, disorients, and ultimately overwhelms their prey.
Flocks of Doom. Dire corbies wander the Underdark in vast flocks, following
.
Horrid Songs. The denizens of the Underdark hear an approaching flock of dire corbies long before it comes into view. As these creatures travel, they hoot, chirp, and howl in maddening cacophony
Rogue
Legacy
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Classes
Basic Rules (2014)
their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound
skills that help them in a dungeon environment, such as climbing, finding and disarming traps, and opening locks. When it comes to combat, rogues prioritize cunning over brute strength. A rogue
backgrounds
.
3
A friend has been traveling the provinces of Druskenvald with a caravan, searching for any hint of your past as they do.
4
A rhyme or song you’ve never heard before comes to mind when
your thoughts wander.
5
Rainbow colors, such as those on a soap bubble or oil slick, fill you with unexplained terror.
6
You have a fragmented recollection of traveling to a remote place
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Background As basic training at Spelljammer Academy comes to its conclusion, the characters are required to complete their first mission aboard a spelljamming ship. As luck would have it, orders have
a recruit named Miken Haverstance, who waits until the opportune moment in the adventure to strike. Until that time, he acts no differently than any other young recruit.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Background As basic training at Spelljammer Academy comes to its conclusion, the characters are required to complete their first mission aboard a spelljamming ship. As luck would have it, orders have
a recruit named Miken Haverstance, who waits until the opportune moment in the adventure to strike. Until that time, he acts no differently than any other young recruit.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Guildhall Level 17 Bastion Facility Prerequisite: Expertise in a skill
Space: Vast
Hirelings: 1
Order: Recruit
A Guildhall comes with a guild, for which you are the guild master. Choose the
presence. Your guild has roughly fifty members made up of skilled folk who live and work outside your Bastion, usually in nearby settlements. Recruit: Guild Assignment. Each time you issue the Recruit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Guildhall Level 17 Bastion Facility Prerequisite: Expertise in a skill
Space: Vast
Hirelings: 1
Order: Recruit
A Guildhall comes with a guild, for which you are the guild master. Choose the
presence. Your guild has roughly fifty members made up of skilled folk who live and work outside your Bastion, usually in nearby settlements. Recruit: Guild Assignment. Each time you issue the Recruit
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
continuously stoops, as if trying to occupy as little space as possible. Several activities and clubs that involve feats of strength and size continuously try to recruit him—to no avail. Drazhomir prefers
for stirring poems written in old tongues, reading them to the rest of the group in a soft, resonant voice that comes directly from his soul.
Extracurriculars: Dead Languages Society
Job
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
continuously stoops, as if trying to occupy as little space as possible. Several activities and clubs that involve feats of strength and size continuously try to recruit him—to no avail. Drazhomir prefers
for stirring poems written in old tongues, reading them to the rest of the group in a soft, resonant voice that comes directly from his soul.
Extracurriculars: Dead Languages Society
Job
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
culminate in a journey called peregrination, where they wander the world until they find a new place to call home. The few men who reside permanently in Setessa live in the Amatrophon, training and
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
abandoned. Some wander the world, hoping to learn as much of its ways as they can; others are hermits who seek spiritual enlightenment in solitude. Some reclusive giants enjoy their solitude, while others
was forced to move recently, and the beast got lost trying to find its new home. 4 A wandering giant comes to a city looking for people who are knowledgeable about the world and might possess maps of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
abandoned. Some wander the world, hoping to learn as much of its ways as they can; others are hermits who seek spiritual enlightenment in solitude. Some reclusive giants enjoy their solitude, while others
was forced to move recently, and the beast got lost trying to find its new home. 4 A wandering giant comes to a city looking for people who are knowledgeable about the world and might possess maps of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
culminate in a journey called peregrination, where they wander the world until they find a new place to call home. The few men who reside permanently in Setessa live in the Amatrophon, training and
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating the Monastery Unlike the flamboyant Feathergale Knights or the aggressive raiders of Rivergard Keep, the monks of the Sacred Stone Order keep a low profile. They quietly recruit
fact, so little attention comes this way that the Sacred Stone monks hardly bother to keep their monstrous allies out of sight or to misdirect nosy intruders. Visitors Not Welcome Whatever story the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Investigating the Monastery Unlike the flamboyant Feathergale Knights or the aggressive raiders of Rivergard Keep, the monks of the Sacred Stone Order keep a low profile. They quietly recruit
fact, so little attention comes this way that the Sacred Stone monks hardly bother to keep their monstrous allies out of sight or to misdirect nosy intruders. Visitors Not Welcome Whatever story the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Deathlock Mastermind Though deathlocks exist to serve their patrons, they retain some freedom when it comes to devising particular tactics and carrying out their plans. Powerful deathlocks recruit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The Boromars recruit ex-soldiers as muscle, trained sages for research, sailors to crew smuggling vessels, and charlatans and urchins for their unique talents. Consider some or all of these roles for
comes in. A high Intelligence benefits this character, as does proficiency in skills such as Insight and Investigation. Masterminds often come from backgrounds such as acolyte, noble, or sage, that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Deathlock Mastermind Though deathlocks exist to serve their patrons, they retain some freedom when it comes to devising particular tactics and carrying out their plans. Powerful deathlocks recruit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The Boromars recruit ex-soldiers as muscle, trained sages for research, sailors to crew smuggling vessels, and charlatans and urchins for their unique talents. Consider some or all of these roles for
comes in. A high Intelligence benefits this character, as does proficiency in skills such as Insight and Investigation. Masterminds often come from backgrounds such as acolyte, noble, or sage, that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Otto leaves to torment the stone giants or wander the castle, Maddgoth’s homunculus sneaks in here to trash the place. 43a. “Homunculi Unwelcome” The characters hear crashing sounds as they approach
tries to get at a hard-to-reach item has a 50 percent chance of setting into motion a Rube Goldberg-esque cascade of tables and baubles. When everything comes tumbling down, every creature in the room
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Origin of the Raven Queen For those who seek to unravel the enigma of the Raven Queen, the story of her origin comes from the ancient history of the elves. It is said that she was once an elf queen
souls. Their cries of agony merged with her own, and when her scream faded, the wizards had been mutated and warped into the scabrous, vulturish creatures known as nagpas. Now they wander the planes as wretched monsters, marked forever by the Raven Queen’s curse and banished from her presence.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overwhelms their prey. Flocks of Doom. Dire corbies wander the Underdark in vast flocks, following predictable patterns of movement like migrating birds. They strip a region bare of the lichens, fungus
but guarantees that the dire corbies will have cleared out many monsters and other threats. Horrid Songs. The denizens of the Underdark hear an approaching flock of dire corbies long before it comes
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Finding the Way Escaping the Underdark is no simple matter. Characters who try to find their own way out might wander for years without stumbling upon the right series of passages to take them to the
the characters to depart comes along before exploring any of the previous options. Portals A number of ancient portals can be found in the Underdark. A functional portal is a magical doorway leading to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Finding the Way Escaping the Underdark is no simple matter. Characters who try to find their own way out might wander for years without stumbling upon the right series of passages to take them to the
the characters to depart comes along before exploring any of the previous options. Portals A number of ancient portals can be found in the Underdark. A functional portal is a magical doorway leading to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
to wander through on dates. Some of the university’s clubs also use the park to host social gatherings and games, including live-action roleplaying games and casual sports. Firejolt Café At the edge
of Archway Commons and just outside the Biblioplex stands the cozy Firejolt Café, where students cram both information and caffeine into themselves before exams. The café’s name comes from its
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
to wander through on dates. Some of the university’s clubs also use the park to host social gatherings and games, including live-action roleplaying games and casual sports. Firejolt Café At the edge
of Archway Commons and just outside the Biblioplex stands the cozy Firejolt Café, where students cram both information and caffeine into themselves before exams. The café’s name comes from its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
evil warlord to bolster the ranks of a conquering army. These fearsome constructs obey their summoners until being dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector
might wander the Material Plane for centuries, collecting corpses while searching for a way to return home. Sweeping the Dead. Cadaver collectors respond to a summons from a mortal only when they are