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                        Returning 35 results for 'comes wounding rewards'.
                    
                
                        
                            
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                                        comes wounding regards
                                    
                                
                                    
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     profusely for setting Edith’s confectionery on fire and is wracked with guilt for putting Edith in danger. If Briochebane comes into contact with Edith, the wyrmling apologizes to her too.
 Fill
                                                
                                            
                                                
                                                     admonishes the dragon on her return, but their reunion is joyous nevertheless. Fill rewards the characters with a box of warm pastries and 100 GP in a pouch.
 If informed about Edith’s unsavory deeds, Fill
                                                
                                            
                                        
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     to be invincible. They see the principles that define them and their deities at work every day in the world around them — nature rewards the strong and mercilessly eliminates the weak and the
                                                
                                            
                                                
                                                     infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , she has attacked Cht-Chak’s innocent band. If attacked, the Dawn Mother turns her rage on whoever harmed her. Her rage continues until she is reduced 50 hit points or fewer, after which she comes to
                                                
                                            
                                                
                                                     checks cause the Dawn Mother to stop attacking. Consulting with the Dawn Mother Once the Dawn Mother comes to her senses, she apologizes for her rage and explains that she’s been suffering terrible
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Types of Crime Your work as syndicate members involves more than simple street swindles or pickpocketing. A team with your skills comes together for greater purposes—more dangerous risks and far more
                                                
                                            
                                                
                                                     splendid rewards. As a group, consider the options on the Syndicate Crimes table and work with your DM to decide what kinds of work you do for the Boromar Clan.  Syndicate Crimes   d6 Crime   1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Parcels of Land A parcel of land usually comes with a letter from a local ruler, affirming that the land has been granted as a reward for some service. Such land usually remains the property of the
                                                
                                            
                                                
                                                     ruling body. If a character already has a Bastion (see chapter 8), the parcel of land might surround the Bastion or be close to it. Parcels of land make fine rewards for adventurers who are looking for a place to settle or who have family or a personal investment in the region where the land is located.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Parcels of Land A parcel of land is just that, and usually comes with a royal letter affirming that the land has been granted as a reward for some service. Such land usually remains the property of
                                                
                                            
                                                
                                                     from the local ruler or ruling body. Parcels of land make fine rewards for adventurers who are looking for a place to settle or who have family or some kind of personal investment in the region where the land is located.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    The Horror of Defeat A victory for the Cult of the Dragon is a real possibility in this adventure, and would be catastrophic for Faerûn. With Tiamat ascendant, the age of mortals comes to an end and
                                                
                                            
                                                
                                                     the age of dragons begins. Nations and kingdoms shatter, civilization collapses into bloody war, and chaos reigns supreme. None of the Dragon Queen’s mortal agents receive the rewards they expected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    The Horror of Defeat A victory for the Cult of the Dragon is a real possibility in this adventure, and would be catastrophic for Faerûn. With Tiamat ascendant, the age of mortals comes to an end and
                                                
                                            
                                                
                                                     the age of dragons begins. Nations and kingdoms shatter, civilization collapses into bloody war, and chaos reigns supreme. None of the Dragon Queen’s mortal agents receive the rewards they expected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Supernatural Gifts Most heroes of Theros have some kind of supernatural aid to help them achieve their goals. Often this aid comes from the gods, but some heroes might find their support from other
                                                
                                            
                                                
                                                     character’s gift. These supernatural gifts are intended for starting characters, but some might be bestowed by gods as rewards for remarkable deeds. HEROIC FEATS
 If your campaign uses the optional feat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     one of the cells, you hear a gruff voice ask, “Who’s there?” The corridor is 40 feet long. Branching off it are eight cells, four along each wall. The voice comes from one of the southernmost cells
                                                
                                            
                                                
                                                    . Emil Toranescu In truth, Strahd locked Emil here as punishment for causing a schism in his werewolf pack (see chapter 15). Anxious to prove his worth to Strahd, Emil rewards the characters for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Bruenor’s Plan Once the feast winds down, Bruenor excuses himself as the guests depart. Shortly thereafter, a servant comes to collect the characters and takes them to a private chamber where the
                                                
                                            
                                                
                                                     or try to negotiate compensation for their service, the king points out that Gauntlgrym has considerable space, and he can offer them titles, property, and the products of the Great Forge as rewards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the Chosen of such a power — and has been watching the heroes since their first encounter in Velkynvelve. His reasons for doing this are his own, but when push comes to shove, he can give the heroes
                                                
                                            
                                                
                                                     encouragement, telling them, “I bet you can do this.” Each character gains inspiration and a blessing of wound closure (see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide). Jimjar disappears
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    .
 The mosaic shows Moa (a jaculi) fighting Wongo (a su-monster). If a character peels the moss aside, they uncover the following message written in Old Omuan: “Death rewards a thief deceived. Truth
                                                
                                            
                                                
                                                     comes from the serpent’s mouth.” Another inscription encircles the floor and tells the story of how Moa upheld the truth to Ubtao and betrayed Wongo’s trust (see “Legend of the Nine Gods”). The puzzle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t harmed. Beyond
                                                
                                            
                                                
                                                     the sea, but also the rich rewards it can bring. The crimson flags of the ship referenced the brutal life of a pirate, blood spilled on the deck or in the water. The crisscrossing ropes and canted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     back and reap the rewards. With great profit comes great responsibility, however, and it’s important to let the other members of your franchise know that they have a place where their opinions matter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     just be their nervousness getting to them. But sometimes it’s the calm before a threat strikes. Out of Time When the time for action comes, make your narration feel urgent. Speak quickly and in short
                                                
                                            
                                                
                                                    . Reward characters who behave dramatically, heroically, or in ways that increase the game’s frightful atmosphere. Rewards might include brief scenes focused on a character’s actions, opportunities to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , Khai challenges them to combat; if the characters reduce Khai to 50 hit points or fewer without killing him, the abishai rewards them with access to Dragon’s Pride. See the “Scarlet Coliseum” section
                                                
                                            
                                                
                                                     green abishai (see appendix A), is the master of the casino’s games of chance. His nickname “Snake Eyes” comes from his penchant for rolling ones in Triple Hydra (see the “Viridian Den” section for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     acquired an item of arcane significance. Assist me in this effort, and the item is yours.”
 If the characters complete three quests within the keep and report back to Elandra, she rewards them with one
                                                
                                            
                                                
                                                     know why, ask her.” (True)
Katerina Ladon    Winvarle
 Human Castellan
 Stat Block: Knight
 The keep’s noble commander leads his soldiers whenever the keep comes under attack.
 Idealistic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     Gate has widely adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t
                                                
                                            
                                                
                                                     turbulent dangers of the sea, but also the rich rewards it can bring. The crimson flags of the ship referenced the brutal life of a pirate, blood spilled on the deck or in the water. The crisscrossing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Erebos’s Favor    d6 Circumstance 
     1  You follow Erebos seeking financial success, expecting service to translate into rewards. 
   2  In a moment of anguish, you prayed to Erebos. He granted you
                                                
                                            
                                                
                                                     what he stands for. (Any) 
   2  Mortality. I will enforce the most important law: anything that lives must one day die. (Lawful) 
   3  Consolation. Everyone deserves the solace that comes with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     that the deity comes and goes unpredictably, but that Semuanya often appears to those who accomplish some great physical feat. Cory Trego-Erdner  Athletic petitioners train and compete in the swampy
                                                
                                            
                                                
                                                     characters on their victories and rewards them with a trophy made of eternally blooming flowers and a small green dragon skull. The trophy functions as an alchemy jug, but in addition to the liquids it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     a guarantee that it comes into play only when a player is faced directly by failure. Such an assurance makes risky tactics less daunting. A Reward for Victory. Some DMs prefer to play an impartial
                                                
                                            
                                                
                                                     reinforce conventions of a certain genre. When Do You Award Inspiration? Consider the timing of your inspiration rewards. Some DMs like to award inspiration in response to an action. Other DMs like to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Gods of the Orcs Orcs believe their gods to be invincible. They see the principles that define them and their deities at work every day in the world around them — nature rewards the strong and
                                                
                                            
                                                
                                                     uncertainty and fear comes forth in the form of savagery and relentlessness, as orcs ravage and kill to appease the gods in order to avoid their terrible retribution. At the pinnacle of the orc pantheon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     finally comes into view, rising atop a rough and dangerous-looking promontory of rock that thrusts up from the beach behind it and juts into the Sea of Swords. If the lighthouse is supposed to act as a
                                                
                                            
                                                
                                                     be very high. Good boots are scarce.
 — Viari
 Treasure. If the characters assist Belle Mare in carrying out a successful mutiny, she rewards them with a red pearl worth 200 gp, as well as a yellow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     warnings to the goliaths of Skytower Shelter. The goliaths quickly arm themselves, expecting trouble. If the shelter comes under attack, the griffons join the fray. S2. Barricade and Chieftain Six
                                                
                                            
                                                
                                                     dictates that he cannot draw first blood. Thus, he tries to goad characters into wounding him first. S5. Shrine of Mind and Spirit An eight-foot-tall stone inscribed with runes stands in the middle of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     heroics and well supplied when the time comes for them to leave. If the characters call for Strog’s resignation, the abbot vows to give their recommendation serious thought. Whether or not the characters
                                                
                                            
                                                
                                                     thwart the attack on Goldenfields, they gain special quests and rewards based on which NPCs survived the battle.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     chosen to replace him as Open Lord. Laeral Silverhand, his successor, claims her title in the second council meeting. Dagult demands order and rewards discipline, but he is pragmatic and driven by
                                                
                                            
                                                
                                                     results above all else. He knows that nothing comes without effort, and sacrifices must be made when necessary. Tireless in his actions, he never stops until he has achieved his goals. He will use any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     the castle and rewards with special treatment. In exchange for their work, Borngray pays the tribe in metal weapons that are brought to the castle along with the loot. Meanwhile, the bullywugs boss and
                                                
                                            
                                                
                                                     comes to move against the bullywugs, the lizardfolk intend for every bullywug throat and belly to be slit open with a new, razor-sharp steel blade. Like the bullywugs, the lizardfolk’s first
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     or more subtle, intangible rewards such as social status — and getting that something is the primary motivation for this type of character. Opportunists often pay lip service to the ideals and goals
                                                
                                            
                                                
                                                     selfish egotists hoping to direct the guild’s actions toward promoting their own interests. Most rebels are typical members of the guild in terms of race and class, but they vary from type when it comes to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     chosen to replace him as Open Lord. Laeral Silverhand, his successor, claims her title in the second council meeting. Dagult demands order and rewards discipline, but he is pragmatic and driven by
                                                
                                            
                                                
                                                     results above all else. He knows that nothing comes without effort, and sacrifices must be made when necessary. Tireless in his actions, he never stops until he has achieved his goals. He will use any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     chosen to replace him as Open Lord. Laeral Silverhand, his successor, claims her title in the second council meeting. Dagult demands order and rewards discipline, but he is pragmatic and driven by
                                                
                                            
                                                
                                                     results above all else. He knows that nothing comes without effort, and sacrifices must be made when necessary. Tireless in his actions, he never stops until he has achieved his goals. He will use any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     courageous and disciplined when they have a leader worth following. Borngray hopes to be that leader, at least to the small contingent of lizardfolk warriors he houses in the castle and rewards with
                                                
                                            
                                                
                                                    , and metal-tipped arrows have been turned over to them. The lizardfolk are much better armed at this point than they let on to either the bullywugs or the cultists. When the time comes to move against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     rings are rewards from Zybilna for faithful service, and others were gifted to him by guests who learned about his obsession. The collection includes the following: Sixty-one ornate silver rings (10 gp
                                                
                                            
                                                
                                                     jabberwock on sight. Windows. Bloodybeak is too big to enter the palace’s hallways, so it comes and goes through the aviary’s great windows, which at present are magically sealed shut. A knock spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    ! It appears I have fallen. Would you mind helping me up?” asks the robot.
 This malfunctioning android (aerialist design) was damaged during the ship’s robotic uprising. When a character comes
                                                
                                            
                                                
                                                     the passage. The shriekers consider vegepygmies part of their ecosystem and don’t shriek when one comes within 30 feet of them, unlike they do with the characters. The vegepygmies in area S16 are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     doors. Innkeeper Nalaskur Thaelond (N male half-elf spy) keeps watch over who comes and goes, for this is where Zhentarim operatives meet to broker deals involving smuggled goods, poisons, dangerous magic
                                                
                                            
                                                
                                                     off completing their quest. If the characters have already cleared out Ironslag, the king expresses his surprise and gratitude and urges them to rest in Adbar while he gathers their rewards. For more
                                                
                                            
                                        






