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Paladin
Legacy
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Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
earliest memories that the paladin’s life was your calling, almost as if you had been sent into the world with that purpose stamped on your soul.
As guardians against the forces of wickedness
Compendium
- Sources->Dungeons & Dragons->Monster Manual
guardians, soldiers, or laborers. In rare cases, skeletons are reanimated but given no particular direction. Roll on or choose a result from the Skeleton Pantomimes table to inspire how undirected
with other skeletons, despite being hacked to animate splinters. 3 Mimics ways it entertained itself in life, such as acting, dancing, or reading. 4 Performs a familiar task, such as cleaning, cooking, mining, or praying. 5 Repeats its final moments of life. 6 Stands guard at the post it protected in life.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the characters’ faces. These Cynidiceans mimic the characters as best they can for 10 minutes, even if it costs the Cynidiceans their lives. 9 1d4 guardians of Gorm (see appendix B) try to escort the
the characters to their leader in area B25. 12 1d6 cultists of Zargon declare that the characters must be sacrificed to the Returner and attempt to capture them alive.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
studies regarding the nature of the Far Realm. The other notes are nonsensical ravings that hint at a fractured mind slowly coming undone. The bottom drawer is sealed with an arcane lock spell cast
anyone but Melissara opens the journal (a precaution to prevent her cousins from reading it and discovering her secrets). The journal details Melissara’s unease with her family, as well as her growing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Student You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions
.) Lorehold Spells Spell Level Spells 1st Comprehend Languages, Identify 2nd Borrowed Knowledge (in this book), Locate Object 3rd Speak with Dead, Spirit Guardians 4th Arcane Eye, Stone Shape 5th Flame
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Q53. Beacon of Argynvostholt Wooden stairs climb to the tower’s peak, which has a stone floor and a thirty-foot-high pitched roof. Ravens roost on crisscrossing rafters, coming and going through
find rest at long last. Henceforth, any random encounter with a revenant should be treated as no encounter. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s resting on the west windowsill.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival Characters who come here from Falcon’s Hunting Lodge arrive from the west. Those coming from the Circle of Thunder arrive from the north. WOODLAND MANSE FEATURES
The manse is a dilapidated
or closed.
Describe this location to the players by reading the following boxed text aloud: Following a trail through the woods, you come to a foggy clearing, in the midst of which stands a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
accident, a flaw in a divine plan, or purely the work of evil gods. It’s evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
outsiders to ready themselves for the coming destruction. Many initiates are fundamentally kindhearted and try to help outsiders when they can, but they ultimately come to believe most outsiders are lost
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
from the gallows. Characters who dig up the graves find rotted coffins containing moldy bones. The Hanged One As the characters leave the area, read: You hear a creaking noise behind you, coming from
your card reading reveals that a treasure is here, it is buried in one of the graves. For each grave the characters dig up, there’s a cumulative 10 percent chance of finding the treasure.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of strange noises coming from the tower, but nothing to warrant great concern. Speaking with the Dead Characters who can cast the speak with dead spell or similar magic might be able to question
the hands of the unworthy (anyone who is not an Avowed). After reading Kandlekeep Dekonstruktion, Stonky realized that one of Candlekeep’s towers—the Barn Door—is actually a flying vehicle powered by
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, one of the Vistani tells them, “It was fated that you would visit our humble camp. Madam Eva foretold your coming. She awaits you.” The Vistana then points to the largest tent. If the characters head
in chapter 1. (If the characters don’t want a reading of their fates, continue play using the card reading you performed before starting the adventure.) Madam Eva might seem mad, but she is, in fact
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
from teleporting into and accessing this area, two shield guardians patrol at all times. Both the guardians have sleep as their stored spell, and their control amulets are in the possession of two of the
. Large tables are set up for gaming and shelves are filled with recreational reading material. The area can be accessed only through the advanced student stacks (area B17). B19. The Compendium This
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
without guardians. Beasts, plants, and nymphs are always on the lookout for intruders. Forest Shrine Adventures A forest shrine is a remote place with inhabitants who are difficult to impress. Simply
Map The forest shrine shown in map 4.11 is a clearing surrounded by a grove of wild olive trees. A pond at the center is fed by streams coming from the north and south. Arches of grapevines grow up from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
47. Halls of the Faithful Devotees of Dumathoin once walked these halls to get from their quarters to the temple. Now, Halaster’s guardians and magic haunt these areas. 47a. Arch Gates to Levels 13
one of Halaster’s regional effects (see “Halaster’s Lair”). As the characters make their way around one side of the loop, they hear footfalls and giggling coming from around the next corner. The sounds
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The first time Vladimir takes damage, six phantom warriors (see appendix D) materialize and join the fray, coming to his defense. Hatred so clouds Vladimir’s mind that he can’t remember that Sir Godfrey
reading reveals that a treasure is here, it’s in Vladimir’s possession, and he doesn’t part with it willingly unless the beacon of Argynvostholt has been lit (see area Q53).
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
insect-like person. A character who examines this object and succeeds on a DC 20 Intelligence (Nature) check can identify it as coming from a thri-kreen. Tunnels Up and Down. Rough-hewn tunnels in the
illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells. The Unfettered Mind. This lunatic text discusses how one might exist solely as a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attic is stuffy, dimly lit, and covered in a fine layer of dust. A character who has a passive Wisdom (Perception) score of 13 or higher notices light coming through the floorboards above area M13. The
M12 or break through the ceiling from the attic above area M10. This room is bare except for a bookshelf covered in chains against one wall, a plain wooden bench, and a reading desk built into the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
has the word “CANDESCA” inscribed above it (see area H4). Treasure. The tea service is fragile but can be sold for 150 gp if it is safely transported out of the ruins. H4. Reading Room Decaying desks
the haven’s guardians without knowing what’s going on, but the ghost of Zyrian the scrivener can fill them in during the battle.) The spectral elf initially ignores the characters and wanders around
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
mariners. The clerics and the surviving guards would be severely punished (perhaps by death) if they left. Therefore, they have resolved to capture or kill anyone coming to the island. If any of the
destruction to the mainland, and he hopes to hold the island until help arrives. Ozymandias wears a special golden medallion (see the sidebar) that allows safe passage through the undead guardians of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
folk have taken it upon themselves to speak on such topics rather heatedly. I’m hopeful that the coming decades will smooth over these differences and sooth the contentions. Evereska is a beautiful place, and I see no reason to mar that beauty with an argument among friends.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
spotted them. Worry not. Waterdeep is a welcoming city, and you have nothing to fear from these guardians unless you lead a rampaging army of orcs, a horde of gnolls, or similar. They don’t even require
as a regular occurrence after the first frost of the coming season, and are often met at docking by a magister — or by a contingent of the Guard who will hold travelers aboard until a magister can be
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, a Rilmani Community in the Spire A third rilmani strides from the gate. This figure is leaner than the others, with a copper cast to their skin. They’re reading a scroll intently, but they look up
final line reads, “R04M. Modron. Mismatched.” Ascetelis is friendly, and she comes across as easy to impress, with a welcoming, folksy charm. She quickly explains she was just coming to look for the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
handles and are decorated with etched geometric patterns.
The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character can notice a slight gap beneath the secret door with a successful DC 18 Wisdom (Perception) check. C4. Reading Room This reading nook has the following features: Light pours into this room
the northern wall has a butterfly-shaped, stained-glass peephole. If Victoro Cassalanter (see appendix B) is here, he’s reading a historical text titled The Rise and Fall of Hellgate Keep and taking
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
characters use the “Rime of the Frostmaiden” to cut a path to the dungeon. Reading the poem creates an opening in the ice wall that’s 100 feet high, 30 feet wide, and 20 feet deep. A tunnel at the back
H3 to cackle madly as they make their way to this cavern. The flameskulls are the animated, fire-wreathed skulls of Netherese wizards transformed into guardians by the will of the Frostmaiden. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
god. Some are horse-shaped, looking like gigantic unicorns, and are often used as guardians. Others have draconic features and tend to be aggressive foes of evil. One horn is most common, but a ki
, which could include coming to the Material Plane on a mission. A ki-rin disciple in the world usually serves its deity as a scout, a messenger, or a spy. Ki-rins are attracted to the worship of deities
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
command post buzzes with activity during the day, with human and draconian patrols coming and going. At night, only the draconian patrols continue. Guards. Four kapak draconians (see appendix B) stand
spends a minute reading the documents learns the following: Two Dragon Army leaders, Belephaion and Lohezet, work at the Threshold of the Heavens. The passphrase to gain entrance to the Threshold of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
floor is covered in shards of rock and bone. A rough five-foot wall separates the two halves of the room.
Two ogres in plate armor (AC 17) and four half-ogres challenge anyone coming from outside the
spanning a firelit chasm.
The southeast chasm is described in area E12. A dozen fire temple cultists bunk here, but only four Eternal Flame guardians (see chapter 7) are present when the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
marble table in a reading nook. A stone staircase spirals up to area K6. Gargoyles. The two real gargoyles are indistinguishable from the inanimate gargoyle statues in the high alcoves. When intruders
wands (worth 10 gp each). K7. Reading Room This room contains the following features: A burly half-orc clad in black leather armor sits in an overstuffed chair in the northernmost corner of the room
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
stand guard in this chamber. If the characters made any obvious noise as they descended the stairs (including talking), these guardians try to hide along the walls adjacent to the stairs, behind the
reading through the lore here learn any information they might have missed about the murders at Yellowcrest Manor. Additionally, one journal reveals that Viallis placed the cremated remains of his wife
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
serves as the resting place of the oracle-thief Orestes. According to legend, Orestes could divine how long someone would live by reading a pool of the person’s blood. Those who, in his vision, bled
black were destined to one day follow the Path of Phenax, coming back from death as Returned. After Orestes’s death, his tomb was consecrated as a holy site by Phenax’s followers, in part due to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
sunken Tammeraut. Most of the journal is moldy and illegible. The last few pages are intact, and they relate the events surrounding the coming of Tammeraut: Our worst fears are confirmed. Virgil has
returned. If the characters haven’t already discovered Aaron’s body, Janore tells of having heard the bell ringing, then silence. Survivors’ Tale. Janore relates that she was reading in the library
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
supposed subtleties and ruses. Often it’s better put the target to the torch, then sift through the ashes afterward. Eternal Flame Guardian Eternal Flame guardians are dullards fascinated by the power
knows a fight is coming but can’t preemptively strike, Bastian becomes more cautious, casting wall of fire to protect himself before he hurls magic into the fray. Bastian Thermandar
Medium humanoid