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                        Returning 35 results for 'coming world rampant'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     hideous laughter. Tashaâs magic-fueled ambitions brought her into contact with demons and demon lords, which she subjugated and used against her enemies. Tasha became known on the world of
                                                
                                            
                                                
                                                     emotions to run rampant and is more likely to find herself in the grip of happiness, anger, or melancholy. This is the price she pays to exert control over the Feywild and impose her will on the domain
                                                
                                            
                                        
                                                     Magic Items
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     scattered the components that powered it, secreting them across the world. But the orreryâs instinct for survival is strong, and its components have a way of inexorably coming together over
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     couldnât best.
Chimeras typically roam the deep wilds of the world, constantly seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its
                                                
                                            
                                                
                                                     being. As a result, a hungry chimera might appear out of a clear sky to pick off prey nearly anywhere. This threat grows even more significant in regions where magic runs rampant or where portals to
                                                
                                            
                                        
                                                    Eye and Hand of Vecna
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     power, Vecna couldnât escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.
Orcus, the demon prince of undeath, taught Vecna a ritual that
                                                
                                            
                                                
                                                     the world.
The Eye of Vecna and the Hand of Vecna might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left
                                                
                                            
                                        
                                                    Minotaur
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     tails, but minotaurs of the Ordruun clan (and some others) have their tails docked as part of a coming-of-age ceremony; they find the heavy armor of the Boros legion much more comfortable without a long
                                                
                                            
                                                
                                                    âperhaps they were once thought of as godsâwho established the minotaursâ place in the world. Every minotaur in Ravnica claims descent from one of these heroes. The Ordruun line is
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
                                                
                                            
                                                
                                                     world.
THAT-WHICH-ENDURES
That-Which-Endures is a nameless, faceless, mysterious entity, something between a multiverse-spanning primordial spirit and an over-god. It represents the amoral and all
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Coming to Baldurâs Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
                                                
                                            
                                                
                                                    
Youâve always been fascinated by the glitter and glamor of city life, so different from the slow pace of life in your homeland. Now youâre here, ready to make your mark in the world, but
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    . (Good)
3
Honor. If I dishonor myself, I dishonor my whole clan. (Lawful)
4
Might. The strongest are meant to rule. (Evil)
5
Nature. The natural world is more important than all the
                                                
                                            
                                                
                                                     homeland.
4
I am the last of my tribe, and it is up to me to ensure their names enter legend.
5
I suffer awful visions of a coming disaster and will do anything to prevent it.
6
It is my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , robbing a hire-coach, or looting a warehouse. Among low-ranking guild members, rampant speculation goes on about the true nature of Xanathar. Few have any inkling that their boss is a beholder, and fewer
                                                
                                            
                                                
                                                     guild grants access to secret tunnels and safe houses (hidden cellars) underneath Waterdeep. Xanathar might send a gazer (see appendix B) to help (and spy on) an up-and-coming guild member.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     see as your purpose in the world. Heraldic Signs  d6 Sign   1 A rampant golden dragon on a green field, representing valor and a quest for wealth 2 The fist of a storm giant clutching lightning before
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Chapter 1: Dragonâs Rest  The adventure begins at a tiny cloister called Dragonâs Rest, a haven where world-weary people come to seek peace, reconciliation, and enlightenment. There, the characters
                                                
                                            
                                                
                                                     learn about the dangers facing Stormwreck Isle. Each character has a specific reason for coming to the cloister, as shown on the character sheets. You can also let players invent their own reasons for their characters to seek out Runaraâs wisdom and assistance.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    Life or Death When the characters have at least one ring of shooting stars in their custody, they must decide whether to destroy Xaryxis (to save their world and others like it) or to spare it (thus
                                                
                                            
                                                
                                                     endorses the destruction of Xaryxis, insisting that the astral elves have that and worse coming to them. Starbough. The destruction of Xaryxis would be calamitous to plant life throughout Xaryxispaceâan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     baleful shadow of Istarâs greatest edifice. Though this allowed the Dragon Queen to influence the world through a portal opened there, a fragment of the templeâs foundation stone was missing, preventing
                                                
                                            
                                                
                                                     her from fully returning to the world. She called on the evil dragons who served her, long withdrawn from the world, and began once more to plot the conquest of Krynn. Chromatic dragons, acting on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     accident, a flaw in a divine plan, or purely the work of evil gods. Itâs evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
                                                
                                            
                                                
                                                     is imminent, and people should prepare for it by severing their connections to the things of the world. This includes relationships, possessions, wealth, and worship of the gods, who are doomed to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     new monsters and customizing existing ones, if for no other reason than to surprise and delight your players with something theyâve never faced before. The first step in the process is coming up with
                                                
                                            
                                                
                                                     the concept for your monster. What makes it unique? Where does it live? What role do you want it to serve in your adventure, your campaign, or your world? What does it look like? Does it have any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Tomb of Horrors Before there was much of anything else in the world of the D&D game, there was the Tomb of Horrors. The first version of the adventure was crafted for Gary Gygaxâs personal campaign
                                                
                                            
                                                
                                                     adventures. Only high-level characters stand a chance of coming back alive, but every player who braves the Tomb will have the experience of a lifetime.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Sarlona. Now they have turned their many eyes toward Khorvaire. The ultimate goal of the Dreaming Dark is to control all the nations of the world. The plane of Dal Quor goes through cycles of light and
                                                
                                            
                                                
                                                     darkness, and the current age is coming to an end. The nightmare spirits that rule the plane believe that by seizing control of mortal civilization â by forcing all the people of Eberron to dream the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Recurring NPCs NPCs who keep showing up over the course of a campaign build the sense that the world of the game is a living, breathing place. Whether these NPCs are allies, patrons, friends, or
                                                
                                            
                                                
                                                     villains, they can deepen playersâ investment in the world. You can use different stat blocks in the Monster Manual, perhaps with some tweaks, to reflect the same NPC at different times as they grow over
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself
                                                
                                            
                                                
                                                     completely, one learns much of the wider world. A monkâs focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Mount Velus Visible from Akros, Mount Velus is an energetically active volcano. The fiery mountain serves as nothing less than Purphorosâs home in the mortal world. While the volcano has only erupted
                                                
                                            
                                                
                                                     volcano, and rigorously dissuade travelers from venturing up to the sacred peak, hoping to avert the great explosion they fear is coming. While some adventurers have climbed to the volcanoâs caldera, met
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    War Comes to Krynn The world has ended, and itâs ending again. Three hundred years ago, the Cataclysm brought ruin to the world of Krynn. In a single day, an age of wonders came to an end. Countless
                                                
                                            
                                                
                                                     innocents died, the face of the world was reshaped, and the gods themselves faded into legend. Through ages of struggle, the peoples of Krynn survived, but the world isnât what it was. Those nations
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Warnings Warnings are the first stage of an apocalypse. A warning can involve a divine voice or a messenger telling people that the end is near, that punishment is coming unless they change their
                                                
                                            
                                                
                                                     convey the same warning in unison. 
   
   Bruce Brenneise  A bruised-purple sky and a
 swarm of hornets herald
 the coming apocalypse  
 Warnings could also be natural (or supernatural) indicators
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     hunters. Personality Trait. âWords fail me often, so Iâm happy to let others speak on my behalf.â Ideal. âI would rather eat a snake than fall prey to the trappings of the civilized world.â Bond. âBirds
                                                
                                            
                                                
                                                    . âFreedom is the power to become a bird, take to the sky, and leave the world behind for a while.â Bond. âThe Scarlet Sash means everything to me. Iâm honored to be part of this kindness and would die to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     they influence and are influenced by the Material Plane. The intensity of this influence waxes and wanes; scholars often depict the planes as orbiting Eberron â sometimes coming close, other times far
                                                
                                            
                                                
                                                     some characteristics of another plane can bleed through into the material world. These places are called manifest zones, and the nature of each one is strongly shaped by the plane it connects to. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     revenge for great wrongs; those on a quest to rid the world of great evil Two of swords Paladin Just and noble warriors; those who live by a code of honor and integrity Three of swords Soldier War and
                                                
                                            
                                                
                                                    , intolerance, and xenophobia; a mysterious presence or newcomer Eight of swords Dictator All that is wrong with government and leadership; those who rule through fear and violence Nine of swords Torturer The coming of suffering or merciless cruelty; one who is irredeemably evil or sadistic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    The âCâ Team The Acquisitions Incorporated âCâ Team is an up-and-coming adventuring franchise whose members have proven themselves able to handle the most dire threats â and equally able to fully
                                                
                                            
                                                
                                                     created the âCâ Team as a manifestation of his lifelong goal of seeing Auspicia Dran returned to the world. The âCâ team is headquartered in the small town of Red Larch, residing at the Dran & Courtier inn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    . Calm in demeanor, heâs often confused by the people rushing around him, as their haste wonât lengthen their brief lifespans. Melwythorne had never been away from his grove before coming to Strixhaven and
                                                
                                            
                                                
                                                     a member of the Student-Mages of Faith. He enjoys helping his fellow students celebrate their high holidays and discussing theology and spirituality. For him, the natural world and all living beings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     has the hermit character learned? What is the status of the noble characterâs family? What is the folk heroâs destiny? Some players might have trouble coming up with ideas â not everyone is equally
                                                
                                            
                                                
                                                     story is convincing enough. Suggest alterations to a characterâs story so it better fits your world, or weave the first threads of your campaign into that story.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     the ominous ravings of those touched by divine madness. They claim that the Stormlord is coming to drown everyone and cleanse the world of the unworthy. The wagon was stolen from the town, and still
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . 
   2  Iâm an epicurean, and I live to eat all the delightful foods people concoct. 
   3  Itâs my duty as a member of an elder species to protect and guide other peoples. 
   4  I like coming up with
                                                
                                            
                                                
                                                     watching over their progeny. 
   8  People must earn my respectâand theyâre failing badly. 
   Silver Dragon Ideals    d6 Ideal 
     1  Sensualism. I savor the world and consume its myriad delights
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     to slaughter the adventurers but to create a campaign world that revolves around their actions and decisions, and to keep your players coming back for more! If youâre lucky, the events of your campaign will echo in the memories of your players long after the final game session is concluded.
                                                
                                            
                                                
                                                    The Dungeon Master The Dungeon Master (DM) is the creative force behind a D&D game. The DM creates a world for the other players to explore, and also creates and runs adventures that drive the story
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Appendix B: Character Names Some players and DMs have a knack for coming up with character names on the fly, while others find that task more of a challenge. The tables in this appendix are designed
                                                
                                            
                                                
                                                     character race in the Playerâs Handbook or a real-world ethnic or language group, with a focus on groups from antiquity and the Middle Ages. You can select from the possibilities here, or use dice to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Cyre 1313, The Mourning Rail Darklord: The Last Passenger Hallmarks: Escape from disaster, lightning rail The disaster known as the Mourning numbers among the greatest tragedies to befall the world
                                                
                                            
                                                
                                                     of Eberronâa mysterious calamity that killed nearly everyone in the land of Cyre. In the nationâs capital of Metrol, some citizens foresaw the coming devastation and sought to escape upon lightning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Band   Irina Nordsol  A small band of hill giants hunts 
across a ruin-studded landscape  
  The giants most commonly encountered in the world are bands of two to four who are united by a common
                                                
                                            
                                                
                                                     the service of a god (whether a member of the Ordning or an interloper god) and pursuing that godâs interests in the world. A band could also be a group of young giants who want to experience the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    The Deep Roots of War Take this message to your doddering fool of a god. His turn is coming, Laduguer willing.
  â Duergar assassin Vozala Spikefist, before slaying
the dwarf king Umbrag
                                                
                                            
                                                
                                                     Hammerthorn
 The conflict began in ages past, when the world was new. Almost all the dwarves were more than content to make their homes inside the mountains and hills that were filled with ore and other
                                                
                                            
                                        






