Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'command wonder rewarded'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        command wonder recorded
                                    
                                
                                    
                                        command wonder reward
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     save DC 13):
At will: command, create or destroy water
3/day each: control water, darkness, water breathing, water walk
1/day each: Evard's black tentacles
Voice of the Kraken (Recharges after a
                                                
                                            
                                                
                                                     veneration are sometimes rewarded with power, to serve thereafter as kraken priests.
Every kraken priest undergoes a change in appearance that reflects the krakenâs influence, although each
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    ). The archon can innately cast the following spells, requiring no material components:
At will: command, guiding bolt, spare the dying
1/day each: crusader's mantle, spirit guardians
Magic
                                                
                                            
                                                
                                                     developed into the poleis of today.
Even though the age of archons is long past, many wonder if the few surviving archons might someday attempt to reestablish their empire or if they are truly resigned to their lesser role in the world.Radiant
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     spellcasting ability is Wisdom (spell save DC 18). The rider can innately cast the following spells, requiring no material components:
At will: command, compelled duel
1/day each: banishment, blade barrier
                                                
                                            
                                                
                                                     archon overlords toppled, they scattered to the fringes of the world, and their holdings developed into the poleis of today.
Even though the age of archons is long past, many wonder if the few surviving
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast
                                                
                                            
                                                
                                                     charmed in this way obeys to the best of its ability any command the dragon issues that isnât directly harmful to the creature.
Cancellation. The dragon chooses an active spell of 5th level or
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at
                                                
                                            
                                                
                                                     the next round. A creature charmed in this way obeys to the best of its ability any command the dragon issues that isnât directly harmful to the creature.
Cancellation. The dragon chooses an
                                                
                                            
                                        
                                                    Dwarf
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     hunt for vengeance can become a full-blown clan feud.
Clans and Kingdoms
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder
                                                
                                            
                                                
                                                     command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     visited. He also might have an uncommon magic card deck for sale, such as a Card Sharpâs Deck (see chapter 6), a Deck of Wonder (see chapter 7), or a House of Cards (see chapter 8). Price Hugo gives a deck
                                                
                                            
                                                
                                                     on these checks. If the character succeeds on one or no checks, Hugo wins. If the character succeeds on two or more checks, the character wins and is rewarded with one of the uncommon decks of magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     rewarded with power, to serve thereafter as kraken priests. Every kraken priest undergoes a change in appearance that reflects the krakenâs influence, although each one differs in how their reverence is
                                                
                                            
                                                
                                                     components and using Wisdom as the spellcasting ability (spell save DC 13):
 At will: command, create or destroy water
 3/day each: control water, darkness, water breathing, water walk
 1/day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Crawling Claw âMakes you wonder what can be done with all those other murderer parts, doesnât it?â
 âEvangeliza Lavain, necromancer
 Crawling claws are the severed hands of murderers animated by
                                                
                                            
                                                
                                                     mentally command its every action. If the crawling clawâs creator doesnât command it, the claw follows its last command to the best of its ability.
 Commands given to a crawling claw must be simple. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of food often brings them to the surface to hunt. Orcs respect an orogâs strength and cunning, and a lone orog might command an orc war band. Stronger and Smarter. An orog uses its strength to bully
                                                
                                            
                                                
                                                     bands that sell themselves to the highest bidder. As long as they are rewarded, orog mercenaries gladly serve as elite warriors and shock troops for evil wizards, depraved giants, and other villains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Sharn. Every day the death toll from this mysterious substance rises among âblood addicts.â
 And no wonder, as itâs produced in Droaam and sold in drams or âveinsâ by the monstrous thugs of Daask
                                                
                                            
                                                
                                                     ultimately under the command of Sora Katra, one of the rulers of Droaam. Physical violence is its specialty, but Daask also dabbles in illegal drugs. House Tarkanan. House Tarkanan is known as a small
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    - Very rare 6 Deck of Wonder 1- Uncommon 7 Donjonâs Sundering Sphere 2- Rare 5 Dried Leech 1- Uncommon 9 Euryaleâs Aegis 4- Legendary 5 Fabulist Gem 1- Uncommon 5 Fate Cutter Shears 3- Very rare 8 Fate
                                                
                                            
                                                
                                                     Tidecaller Trident 3- Very rare 9 Voidwalker Armor 2- Rare 5 Warriorâs Passkey 2- Rare 5 Weapon of Throneâs Command 3- Very rare 5 Winged Ammunition 1- Uncommon 9 Wraps of Unarmed Prowess 0- Varies 9  Julie Dillon  The Gem card leads Asteria to fabulous wealth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     âheart.â The gem can be removed only when Wintersplinter is dead. The druids command Wintersplinter to travel north and lay waste to the Wizard of Wines vineyard (chapter 12). Although the characters
                                                
                                            
                                                
                                                     might not understand what the druids are up to, they will no doubt wonder where the druids are sending the tree blight. As Wintersplinter travels north, its destination should become clear to characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    With Friends Like These Characters who wait for Tarinaâs pirate friends find their patience rewarded in due time. Read the following to the players when itâs time for the pirates to arrive: Eight
                                                
                                            
                                                
                                                     killed during a mutiny six months ago, leaving his ship â the Uncivil Serpent â under the command of Sessprinâs treacherous first mate, a scoundrel named Lekard âDead-Eyeâ Cadavrus. Dead-Eye is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     who pass its tests may be rewarded with a heroesâ feast. Androsphinx
 Large monstrosity, lawful neutral
 Armor Class 17 (natural armor)
 Hit Points 199 (19d10 + 95)
 Speed 40 ft., fly 60 ft
                                                
                                            
                                                
                                                     prepared:
 Cantrips (at will): sacred flame, spare the dying, thaumaturgy
 1st level (4 slots): command, detect evil and good, detect magic
 2nd level (3 slots): lesser restoration, zone of truth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     at 3rd level, you can charge your performance with seductive, fey magic. If you perform for at least 1 minute, you can attempt to inspire wonder in your audience by singing, reciting a poem, or
                                                
                                            
                                                
                                                     command, without expending a spell slot, and you take on an appearance of unearthly beauty for 1 minute or until your concentration ends (as if you were concentrating on a spell). During this time, you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     refer to the Ythryn Lore table. If you get a result thatâs come up before, roll again or choose a different result. Ythryn Lore    d20 Lore 
     1  Ythryn was under the command of a lich named
                                                
                                            
                                                
                                                     only they could pass through. 
   18  An abracadabrus is a magic box that can create food and drink, among other things. 
   19  Meditation in the Hall of Weightless Wonder was an invaluable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     curse suffered by another creature Willfully destroying a natural wonder Assisting a creature in undermining the natural order or exploiting destiny Klothysâs Devotee Piety 3+ Klothys trait As a
                                                
                                            
                                                
                                                     devotee of Klothys, you can manipulate the bonds of destiny that invisibly entangle every living thing. You can cast command with this trait a number of times equal to your Wisdom modifier (minimum of once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     learn from or command the dead. Those who plunder tombs for lost knowledge, grim entrepreneurs who see business sense in undead servants, even pragmatic necromancers seeking to conjure secrets from the
                                                
                                            
                                                
                                                     on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     learn from or command the dead. Those who plunder tombs for lost knowledge, grim entrepreneurs who see business sense in undead servants, even pragmatic necromancers seeking to conjure secrets from the
                                                
                                            
                                                
                                                     on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     past, many wonder if the few surviving archons might someday attempt to reestablish their empire or if they are truly resigned to their lesser role in the world. Archon of Falling Stars The epic
                                                
                                            
                                                
                                                     cast the following spells, requiring no material components:
 At will: command, guiding bolt, spare the dying
 1/day each: crusaderâs mantle, spirit guardians
 Magic Resistance. The archon has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     reaches to the cavernâs ceiling, forming a vast fungal tower.
 Two myconids approach the site in awe, not minding the carpet of rot under their feet. You sense their minds come alive in wonder, and
                                                
                                            
                                                
                                                     hunger has a name â Juiblex. And its power . . . oh, such great and terrible power! It grants the gnome the ability to command the little hungers â his children â so that they can return to the place
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     amuletâs wearer can command the bound guardian to cast the Fireball spell stored within the Construct. D8: Icicle Cave Rows of thick iciclesâsome long enough to connect the icy floor and ceilingâhang in
                                                
                                            
                                                
                                                    : Aerstigga and the Wand. Aerstigga is trying to win Challidaxâs favor using gems sheâs secretly creating with an erratic magic item called a Wand of Wonder. If the dragon knew Aerstigga possessed such a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Feywild The Feywild, also called the Plane of Faerie, is a land of soft lights and wonder, a place of music and magic. The plane responds to unfettered emotion: flowers turn and tremble in the
                                                
                                            
                                                
                                                    . Domains of Delight Much of the Feywild is governed by powerful Fey called archfey. The area under a particular archfeyâs commandâcalled a Domain of Delightâreflects the character and desires of its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    â96 Wand of the War Mage, +2 97â98 Wand of Wonder 99â00 Wings of Flying   ArcanaâVery Rare   1d100 Item   01â02 Amulet of the Planes 03â04 Bag of Devouring 05â06 Carpet of Flying 07â08 Cauldron of
                                                
                                            
                                                
                                                    , mastery, or regeneration) 32â33 Iron Flask 34â41 Potion of Storm Giant Strength (storm) 42â45 Ring of Djinni Summoning 46â49 Ring of Elemental Command (air, earth, fire, or water) 50â53 Ring of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     command the familiar to take the Attack action. Necrotic or Radiant Damage. Whenever the familiar deals Bludgeoning, Piercing, or Slashing damage, you can make it deal Necrotic or Radiant damage instead
                                                
                                            
                                                
                                                     following special forms: Imp, Pseudodragon, Quasit, Skeleton, Slaad Tadpole, Sphinx of Wonder, Sprite, or Venomous Snake (see appendix B for the familiarâs stat block). Additionally, when you take the Attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     command the familiar to take the Attack action. Necrotic or Radiant Damage. Whenever the familiar deals Bludgeoning, Piercing, or Slashing damage, you can make it deal Necrotic or Radiant damage instead
                                                
                                            
                                                
                                                     special forms: Imp, Pseudodragon, Quasit, Skeleton, Slaad Tadpole, Sphinx of Wonder, Sprite, or Venomous Snake (see appendix B for the familiarâs stat block). Additionally, when you take the Attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the fiendish magic coursing through the webs here. Krell and the other cultists spent many hours here sanctifying the webs and offering rites to Lolth, and the goddess has rewarded them with these
                                                
                                            
                                                
                                                     servitors. Krell has yet to free them, because he worries he is not currently strong enough to command them. Each cocoon can be torn open with a successful DC 12 Strength (Athletics) check, or it can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     had begun it. Tsarra Chaadren, the Blackstaff at the time, couldnât command them to return to their former hiding places on the Ethereal Plane. Consequently, the city repaired itself and built up
                                                
                                            
                                                
                                                     leader of the House of Wonder, but is more infamous for its Circle of Skulls. This infrequent and unpredictable haunting takes the form of seven floating skulls, which hover in a circle and argue with one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     wolves are forbidden from entering Paliset Hall without a command from Zorhanna or Eliphas. If someone tries to slip past the wolves, they alert the ice mephits in area P2, which attack the offender
                                                
                                            
                                                
                                                     area. Only Zorhanna, her simulacrum, and Eliphas can command the mephits to stop attacking and return to their posts. Staircases. Spiral staircases in the northern corners of the room lead to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    The Dark Seldarine Lolth demands the lionâs share of worship from the drow, according to her wishes and by the command of her priestesses. The Spider Queen isnât, however, the only entity venerated
                                                
                                            
                                                
                                                    , Eilistraee offers no guarantee of their safety and no promise of acceptance in the world above. But she opens her followersâ hearts to the wonder of the nature in the night, and her songs and signs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the power of the Far Realm at their command. I can feel their strength growing!â âMagical stones from the surface will empower the rise of a new mind flayer empire!â âBrains feed the brain pool. What
                                                
                                            
                                                
                                                     are those human prisoners for, I wonder?â The cloaker then cackles wildly. âIlvaash arises!â The cloaker mutate doesnât actually know who Ilvaash is. Failed Save. On a failed saving throw, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     withdrew to nurse their wounds, leaving Goldenfieldsâ defenders to wonder when the next attack would come. The attack hasnât changed the mood among the residents, who place great stock in the strength of
                                                
                                            
                                                
                                                    .â âGrudd Haug. Home.â Characters who successfully intimidate one or both giants can command them to lead the way to Grudd Haug. But because neither giant has a good sense of direction, any such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of
                                                
                                            
                                                
                                                    â exacting standards in such matters are richly rewarded for their skill. Every thief has a story about the treasure that was too rich to haul away. You think youâve seen magnificence? The halls of the pashas
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     thoughts the pharaoh sleeps, 
 In dreamy realms and sky so deep. 
 The high priest worked a wonder great, 
 And sealed him up into his fate. 
 Great Nafik, the priest most high, 
 Studies tomes that
                                                
                                            
                                                
                                                     to that life. But I believe he sought only to serve.
 âNafikâs search was rewarded, for the books showed him the way of life eternal here. Now great and terrible in his power, he hopes to share this
                                                
                                            
                                        






