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- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Punishment. Adventurers who commit crimes or become entangled with resisting the ruling mages might find themselves interacting with the Watch Presidium. Way of Astonishments Magical shops line both
the slip. Adventurers might evade capture amid the hubbub or be led here by those they’re chasing. Investigation. Adventurers might be hired to investigate a crime perpetrated at one of the shops or investigate a shop’s sabotage at the hands of a competitor.






