Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'common reciting grows to her reflections'.
Other Suggestions:
common resting grow to her reflection
common reciting group to her reflection
cosmos reciting gods to her reflections
common reciting grow to her reflecting
common reciting grow to her reflection
Monsters
Mythic Odysseys of Theros
hydra dies.
At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for
wild places of the world, being common foes for heroes seeking to test their mettle against terrors worthy of the gods’ notice. Most ironscale hydras inhabit lakes and boggy caverns, from which
Monsters
Phandelver and Below: The Shattered Obelisk
exposed to Far Realm energy, an otyugh mutate grows chitinous, jet-black plating over its limbs. The plates contrast sharply with the translucent, almost ghostly, appearance of its flesh, which provides
the Underdark. However, their efforts always proved fruitless, and eventually the mind flayers gave up their schemes.
Several common types of mutates exist. The individuals with stat blocks presented
Backgrounds
Guildmasters’ Guide to Ravnica
;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
don’t share it.
3
I like to sound mysterious, because wisdom hidden grows deeper with time.
4
I have no patience with people who get in my way.
5
I love hearing about other
Monsters
Fizban's Treasury of Dragons
visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
’s lair is altered by the dragon’s magic, creating one or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and
Monsters
Fizban's Treasury of Dragons
reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend.
6
I
within 6 miles of the lair grows plentiful crystal formations and veins of emerald gemstones.
Fiery Sight. Fire and lava within 6 miles of the lair become conduits for the dragon’s psionic
Darkling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
speak of a seelie fey who betrayed the Summer Queen. His true name has been stricken from history, but the stories call him Dubh Catha ("Dark Crow" in Common). So great was the Summer Queen's wrath
that she cursed every member of his house. Other fey refer to the descendants of Dubh Catha's house as the dubh sith-or, in Common, "darklings." Darklings most often settle in secluded caverns and
Darkling Elder
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
call him Dubh Catha ("Dark Crow" in Common). So great was the Summer Queen's wrath that she cursed every member of his house. Other fey refer to the descendants of Dubh Catha's house as the dubh sith-or
, in Common, "darklings." Darklings most often settle in secluded caverns and chambers beneath the towns of other species. From such enclaves, they quietly ply their trade as thieves and assassins
backgrounds
common scholars of the forbidden, but any character who stumbles onto the dread truths waiting beneath the surface of reality can find themselves walking the path. The secrets you unveil could threaten to
alone, acting as a debate partner and sounding board in your studies.
5
The reflections of your eyes are black voids, but no one else seems to notice.
6
An order of inquisitors or witch
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Monastic Traditions Three traditions of monastic pursuit are common in the monasteries scattered across the multiverse. Most monasteries practice one tradition exclusively, but a few honor the three
traditions and instruct each monk according to his or her aptitude and interest. All three traditions rely on the same basic techniques, diverging as the student grows more adept. Thus, a monk need choose a tradition only upon reaching 3rd level.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
Shadar-kai have the following traits in common, in addition to the traits they share with other elves. Ability Score Increase. Your Constitution score increases by 1. Necrotic Resistance. You have
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Monastic Traditions Three traditions of monastic pursuit are common in the monasteries scattered across the multiverse. Most monasteries practice one tradition exclusively, but a few honor the three
traditions and instruct each monk according to his or her aptitude and interest. All three traditions rely on the same basic techniques, diverging as the student grows more adept. Thus, a monk need choose a tradition only upon reaching 3rd level.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Staff of Flowers Staff, common This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil
within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mild-scented daisy. The flower is harmless and nonmagical, and it grows or withers as a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
common structures of the domain and the magic that helped create them is clearly beyond the reach of mere mortals to create or destroy. Dark Fantasy Adventure Sites d8 Adventure Site
1 An
expanding labyrinth that grows to protect the evil imprisoned at its heart
2 A forest where every tree grows from the body of a mummified hero
3 A magical factory that distills living beings
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Staff of Flowers Staff, Common This wooden staff has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or
soil within 5 feet of yourself, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mild-scented daisy. The flower is harmless and nonmagical, and it grows or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. People of Zinda. Humans make up the majority of Zinda’s population and have skin tones ranging from light brown to black. Their hair grows in spiral curls; most grow it long and wear it tucked beneath
Zindanese citizens speak Common and N’warian. Many Zindanese also speak Draconic, since the power and wealth typically attributed to dragons are considered virtuous to the Kings of Coin.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
., passive Perception 14
Languages Common plus any one language
Challenge 1 (200 XP)
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once
, Persuasion +5, Stealth +4
Senses darkvision 60 ft., passive Perception 13
Languages Common plus any two languages
Challenge 1/4 (50 XP)
Feline Agility. When the tabaxi moves on its turn in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Reflections of Lolth From the time they’re old enough to understand, drow are taught that they’re superior to all other creatures, for they remain steadfast in their devotion to Lolth despite the
works. It also might be evidence of a lesson that she learned all too well from the way Corellon reacted to her betrayal of him: the smallest flame of resistance must be snuffed out before it grows into a
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Cult of Chaos into shape. Narthus’s feral nature leads some cultists to speculate that he was raised by wild animals. Ivlis prizes Narthus for his obsequity and morbid fascinations. He grows the
Medicine +4, Religion +2
Gear Chain Shirt, Mace
Senses Passive Perception 12
Languages Common
CR 1 (XP 200; PB +2)
Actions
Multiattack. Narthus makes two attacks using Vile Mace or Fateful
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
moss that grows in warm and damp areas, ormu is particularly common near steam tunnels and vents. It sheds dim light in a 5-foot radius, and can be harvested, dried, and made into a phosphorescent powder
Exotic Fungi The fungi species described in this section have strange properties but no nutritional value. Nightlight A nightlight is a tall and tube-shaped bioluminescent mushroom that grows to a
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
dragon’s domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Metallic Peacekeeper When a metallic dragon grows attached to a settlement of smaller folk—often after dwelling there for a time in Humanoid form—the dragon might decide to create a metallic
Common, Draconic, telepathy 30 ft.
Challenge 4 (1,100 XP) Proficiency Bonus +2
Immutable Form. The peacekeeper is immune to any spell or effect that would alter its form.
Telepathic Bond. While
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm Rifts Features The following features are common in each of the three Far Realm rifts. Strange Stone The terrain of the Far Realm rifts appears to be moist stone. If damaged, the stone
they’re being watched. Gnawbles The rifts connect to different parts of the Far Realm, but they all have one thing in common: somewhere in each rift, the fanatics’ magical bolstering rune has faded and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
meditate on reflections in the water. Some forgo the duties of family, seeking to attune with nature and work the will of the spirits at the Temple of Ember. Many animals are believed to be messengers
times of hardship. Names Names in Siabsungkoh are shaped by family identity, class, and trade. The following names are among the most common in Siabsungkoh: Feminine. Aom, Pathma, Ratari, Suree
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Coming and Going Travelers who don’t have access to plane shift spells or similar magic must rely on other means to travel to and from a Domain of Delight. Fey crossings are the most common means of
if the caves were near-perfect reflections of each other. Fey Crossings d8 Fey Crossing 1 Altar. This stone altar might be found atop a lonely plateau, behind a waterfall, inside a cave, or in
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
.; Passive Perception 10
Languages Common, Goblin
CR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin’s allies
Gear Greatsword, Half-Plate Armor, Longbow
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin
CR 3 (XP 700; PB +2)
Traits
Aura of Authority. While in a 10-foot
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
that the elemental cults are on the brink of unleashing unthinkable disasters. As an elemental apocalypse grows nearer, the characters discover passages leading from the cult-controlled territory in
and warped into strange reflections of the Elemental Planes. At the heart of each elemental node, the characters find a great portal that serves as a conduit from its associated elemental plane. Here
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
transformation erases the last vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes
Throws Str +7, Con +6
Condition Immunities charmed, frightened, poisoned
Senses passive Perception 11
Languages understands Common and Draconic but can’t speak
Challenge 6 (2,300 XP) Proficiency
Compendium
- Sources->Dungeons & Dragons->Monster Manual
table to inspire what mysteries a treant protects. Treant Secrets 1d6 The Treant Is... 1 Blessed by a god and grows magic fruit. 2 Growing atop the entrance to a dungeon or portal to the Feywild
Languages Common, Druidic, Elvish, Sylvan
CR 9 (XP 5,000; PB +4)
Traits
Siege Monster. The treant deals double damage to objects and structures.
Actions
Multiattack. The treant makes two Slam
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
clicking of gears. Pidlwick II can’t speak and doesn’t have an expressive face, so he relies mostly on hand gestures and simple diagrams to communicate. He understands Common but can’t read or write. If
or more characters are mean toward Pidlwick II, its quiet resentment of them grows, and at some point when the group is at the top of a staircase, it pushes one of the offending party members down the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Immunities bludgeoning, piercing, and slashing damage from nonmagical attacks that aren’t silvered
Senses passive Perception 17
Languages Common (can’t speak in bear form)
Challenge 5 (1,800 XP
what might happen to innocent creatures around it when its bestial nature takes over.
When a werebear transforms, it grows to enormous size, lashing out with weapons or claws. It fights with the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
live on small family farms joined together in pacts—resource-sharing alliances forged by common interest. Inexplicably, the Ribbon’s soil grows less fertile each year, and no living soul in
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Swarmkeepers enjoy building vibrant communities that work for the mutual benefit of all those they consider part of their swarm. IT’S YOUR SWARM
A Swarmkeeper’s swarm and spells are reflections of the
equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Mighty Swarm 11th-level Swarmkeeper feature Your Gathered Swarm grows mightier in the following ways: The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
fact they’re about to be torn limb from limb. Lava children typically stick close to their lairs, but actively hunt when food grows scarce. Lava Born. The first lava children were created by the merging
10(+0)
Skills Athletics +6, Survival +2
Damage Immunities fire; bludgeoning, piercing, and slashing from metal weapons
Senses darkvision 60 ft., passive Perception 10
Languages Common, Ignan
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
color, from white to tan to dark brown, but they always have red or purple caps and speckles. A campestri moves by manipulating the mycelium that grows out of the base of its stem and supports it. The
Perception 14
Languages understands Common but speaks only through the use of its Mimicry trait
Challenge 0 (10 XP) Proficiency Bonus +2
Mimicry. The campestri can mimic any voice or song it