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Returning 35 results for 'common respond granting to have ruling'.
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Species
Eberron: Rising from the Last War
The Mark of Sentinel warns and protects. It heightens senses and reflexes, allowing an heir to respond to threats with uncanny speed. It can shield its bearer from harm. Whether on the battlefield or
massive, chimera-marked military forces of his house for his own ends, but he’s surrounded by aggressive advisors who would like to see a Deneith ruling all Khorvaire. House Deneith is also caught in an escalating rivalry with House Tharashk, as it edges into the mercenary trade.
Magic Items
Acquisitions Incorporated
Map of Shortcuts
At rank 3, your map case becomes a common magic item. In addition to storing normal maps, your cartographer’s map case can be used to generate a special map identifying a
reduced by half while you follow that route. If you succeed at the check by 5 or more, the map includes notes on the terrain, granting you advantage on the next ability check you make to travel
Backgrounds
Acquisitions Incorporated
Acquisitions Incorporated. At least that’s what the local magistrate said. But before a final ruling could be handed down, Acquisitions Incorporated offered you a job! Don’t know how to
’re talking about. With common folks who don’t know any better, you might be able to intimidate or deceive to get favors or special treatment.
Telepathic
Legacy
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Feats
Tasha’s Cauldron of Everything
You awaken the ability to mentally connect with others, granting you the following benefits:
Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
You can speak
doesn’t give the creature the ability to respond to you telepathically.
You can cast the detect thoughts spell, requiring no spell slot or components, and you must finish a long rest before you
Feats
Planescape: Adventures in the Multiverse
You can draw on the forces of the multiverse to survive cosmic extremes and to traverse its infinite realms, granting you these benefits:
Planar Adaptation. When you finish a long rest, you gain
use this benefit on that portal again until you finish a long rest. On a successful check, you can force the portal open or closed for 1 hour. For that duration, the portal doesn’t respond to
Orc
Legacy
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races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Ruling Avernus If Zariel is redeemed or killed, the first layer of the Nine Hells falls into chaos. You can decide which of the many powerful figures in Avernus make a play to replace Zariel, but any
will gleefully try to supplant their new and untested ruler. Ruling a layer of the Nine Hells as a mortal is effectively impossible. None of the devils of Avernus will knowingly serve anyone but a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
(+0)
CHA
10 (+0)
Skills Athletics +3, Perception +2
Senses passive Perception 12
Languages Common
Challenge 1/2 (100 XP) Proficiency Bonus +2
Actions
Multiattack. The soldier
Hold the Line. If an ally within 5 feet of the soldier must make a saving throw, the soldier encourages the ally, granting advantage on the roll.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
advised to continue the investigations they began in chapter 3. Ultimately, the natural disasters, monster incursions, and upswing in raider activity represent symptoms of a common disease: the presence
of the Temple of Elemental Evil. No matter which disasters and events the characters choose to respond to, the solution to the region’s woes lies in the great dungeon below the Sumber Hills.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a matter, usually after much heated debate, it presents its position to the Council of Four. Three dukes and one grand duke make up this ruling council (see “Council of Four,” below, for more
information). The council also votes on matters, and in the case of a tie, the grand duke’s vote counts as two. Common belief holds that many parliament members, and possibly one or more of the dukes, can be
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a matter, usually after much heated debate, it presents its position to the Council of Four. Three dukes and one grand duke make up this ruling council (see “Council of Four,” below, for more
information). The council also votes on matters, and in the case of a tie, the grand duke’s vote counts as two. Common belief holds that many parliament members, and possibly one or more of the dukes, can be
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nightmares. This chapter explores how to create a character prepared to face the horrors of Ravenloft, while also forging ties to the haunted pedigrees and grim fates common to the Domains of Dread
whether the Dark Powers of Ravenloft have exerted their influence upon you, granting you a double-edged supernatural gift. Subclass Options. Consider choosing the College of Spirits bard or the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
caring for the animals there. Some of these men never peregrinated, but others left and then returned to Setessa. The women of the polis form a tight-knit community where property is held in common. There
but wander the world as men do. They gather information for the Ruling Council, search out routes for peregrination (including identifying sympathetic individuals and households who will mentor young
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to anyone who sees her. Sarah understands characters who speak Common and tries to respond to them, but she can’t speak because Lord Viallis cut out her tongue before killing her. The ghost tries to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
discover that it’s an awakened plesiosaurus. A frost druid (see appendix C) recently cast an awaken spell on the creature, granting it an Intelligence of 10 and the ability to communicate in the Common
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
common structures of the domain and the magic that helped create them is clearly beyond the reach of mere mortals to create or destroy. Dark Fantasy Adventure Sites d8 Adventure Site
1 An
into the reagents of a wish-granting elixir
4 A criminal consortium’s lavish sewer-academy, where recruits are transformed to be perfectly suited to enacting one near-impossible heist
5 The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
commodity, as hammers ring out and forge fires roar in the city’s ironworks at all hours. Discontent among the common people has given rise to revolutionaries in the borderlands who are determined to fight
the Trecena—the city’s ruling council—to bring an end to corruption. Outrage recently reached a fever pitch as the city reels from political instability wrought by the death of a high-profile
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Communication and Disposition In this adventure, the queen, the subchief Irhtos, the shamans, and the scaleshields can speak and understand the Common tongue. The aged lizardfolk minister, Sauriv, is
fluent and literate in Common. All other lizardfolk speak only Draconic and are illiterate. The lizardfolk in this colony are nervous and on edge, fearful of an imminent sahuagin invasion. In
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
main body of which can be read in the Code Legal. This document is available in multiple languages at the Palace of Waterdeep, and (in the Common tongue) provided on request by the magisters at the
gates and in the harbor. Be aware that the Code Legal provides only an outline of typical sentences for various offenses, and magisters have broad discretion when meting out justice as they see fit. Any Masked Lord can overturn a magister’s ruling, but there’s rarely a Masked Lord around when you need one.
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
broodguards and exceedingly rare anathemas have their place in the hierarchy as well.
All yuan-ti can interbreed. Females usually lay clutches of eggs, which are stored in a common hatchery, although
common apes. Although some purebloods are able to reproduce with humans, most are disgusted by the idea and would do so only if seduction is necessary for a pureblood to preserve a role as a confidant or
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
owlbears’ hunting, eating, mating, fighting, and living habits requires a successful DC 12 Intelligence (Nature) check. Owlbear Companions. Writing short essays on common methods for taming, training, and
-biologists believe they quell the creatures’ rumbling acid reflux.
Owlbears respond best to training that mimics exactly what their trainer wishes them to do. Crawling on one’s hands and knees is
Compendium
- Sources->Dungeons & Dragons->Monster Manual
10 +0 +0
Wis 11 +0 +2
Cha 10 +0 +0
Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2
. They’re privy to more of a cult’s mysteries than lower-ranking cultists are, granting them access to magical powers from their patrons. Cultist Fanatic Medium or Small Humanoid, Neutral
AC 13
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
High Overseer, Thavius Kreeg. Ravengard did not go eagerly, however. It took months of persuasion by his fellow dukes — the other three members of Baldur’s Gate’s ruling Council of Four — to convince
common rabble. Not long after Ravengard arrived in Elturel, the city was dragged down into the Nine Hells — wiped off the map. Given the distance between the two cities, it’s no surprise that the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
General Features The following features are common throughout the Caves of Hunger: Ceilings. Most cavern ceilings are 30 feet high and made of smooth ice. Tunnel ceilings range from 10 to 15 feet
appears real, the man is no more substantial than a phantom and does not respond to any interaction.
2 One party member (determined randomly) hears a stream of whispers. The character can’t make
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of many demon lords
bulezau, for all its rage and violence, has the head of a goat. I always respond, have you met a goat? They’re stubborn, they’re vicious, and they rarely go down without bashing you several times in the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
,” “level 2,” or “level 3” in Common, and the elevator will ascend or descend to that floor, clattering noisily and taking about 6 seconds to move from one floor to the next. The elevator doesn’t respond to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
intended it. They mastermind elaborate schemes and perform dark rites in the hope of one day ruling the world. Yuan-ti Abomination
Large monstrosity (shapechanger, yuan-ti), neutral evil
Armor Class 15
Perception +5, Stealth +6
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 15
Languages Abyssal, Common, Draconic
Challenge 7 (2,900 XP
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
reflects human ideas about art and beauty. Over time this perspective was skewed toward the concept that the snake is the perfect form, so serpents are a common theme in their aesthetic. The major
or Large snake could pass through, allowing the yuan-ti’s serpentine pets, as well as abominations and malisons in snake form, to bypass human-style doors for convenience or in order to respond
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
appendix A) who speaks Celestial, Common, Draconic, and Elvish, and can cast Speak with Dead at will. She introduces herself and asks to speak with the characters in private. The characters can slip into an
business they have at the house on the far side of the village. However the characters respond, Sarusanda says she is also going to the building. “The locals call it Death House,” she says. “Perhaps we
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and must respond to summons and commands from the wearer of the spurs. Narzugon
Medium fiend (devil), lawful evil
Armor Class 20 (plate armor, shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft
120 ft., passive Perception 17
Languages Common, Infernal, telepathy 120 ft.
Challenge 13 (10,000 XP)
Diabolical Sense. The narzugon has advantage on Wisdom (Perception) checks made to perceive
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
displaying magic. The poor eat grains and roots served on palm leaves spread upon straw floors. Faith and Ancestors Though Zinda welcomes the practices of all citizens, the city’s one common faith involves
Coin The Kings of Coin are the ruling council of Zinda, a collection of six elders from affluent families that represent specific trades. Their meetings occur weekly at the gilded collection of offices
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
use them to guide what sort of adventures you’ll create. Content and Themes Questions Start your survey by listing common story and horror elements to determine your players’ comfort with them. The
interested in. For each of these topics, ask whether it should be included or avoided: General phobias and common fears, such as clowns, needles, or spiders Descriptions of gore or visceral violence
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
wings, and festooned with jewelry and draconic imagery reflecting the wearer’s favorite type of dragon. Masks are common at cult gatherings. Cultists avoid this regalia in public, but a character who
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
presented them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
wings, and festooned with jewelry and draconic imagery reflecting the wearer’s favorite type of dragon. Masks are common at cult gatherings. Cultists avoid this regalia in public, but a character who
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
presented them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
wings, and festooned with jewelry and draconic imagery reflecting the wearer’s favorite type of dragon. Masks are common at cult gatherings. Cultists avoid this regalia in public, but a character who