Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'common want result'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        common what resist
                                    
                                
                                    
                                        common ways resist
                                    
                                
                                    
                                        command wall result
                                    
                                
                                    
                                        common wand rest
                                    
                                
                                    
                                        common what result
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    Produced by a special needle, this magic tattoo is dark in color and abstract.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear
                                                
                                            
                                                
                                                     Coverage
Tattoo Rarity
Area Covered
Common
One hand or foot or a quarter of a limb
Uncommon
Half a limb or the scalp
Rare
One limb
Very Rare
Two limbs or the chest or upper back
Legendary
Two limbs and the torso
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities
                                                
                                            
                                                
                                                     composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the Returned and want nothing to do with
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the living once more, but their second lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4
                                                
                                            
                                                
                                                     Returned and want nothing to do with such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     second lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities
                                                
                                            
                                                
                                                     composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the Returned and want nothing to do with
                                                
                                            
                                        
                                                     Magic Items
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Coin of Decisionry
Starting at rank 2, your coin of decisionry becomes a common magic item. When you flip the coin, it always lands with the Acquisitions Incorporated sigil face down, and a message
                                                
                                            
                                                
                                                     powerful prognostication powers dutifully explained), you can exert your will to control its operation as a bonus action, choosing the result that appears after it lands as a means of gently coercing
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     combines the might of a werewolf, the unholy powers of undeath, and the magic of the full moon. Deathwolves are most common on Krynn but occasionally are found in other locations where lycanthropy and
                                                
                                            
                                                
                                                     necromancy are prevalent.
To create a deathwolf, a necromancer reanimates the body of a powerful werewolf by conducting a profane ritual fueled by lunar magic. The result is an Undead abomination that
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities, which manifest as separate beings
                                                
                                            
                                                
                                                    . However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the Returned and want nothing to do with such cursed relics or with those
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     encountered while possessing a host body. The Inspired are the most common type of willing host for the quori and are described earlier in this chapter.
Hashalaq Quori
Hashalaq quori are loremasters
                                                
                                            
                                                
                                                     humanity. As a result, they have developed numerous ways to control humanoids through pleasure — even as they have developed a taste for such things themselves.
The Learned of Dal Quor. Hashalaq quori
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     claws, glossy black eyes, and a snakelike tail tipped with a poisonous spike. On the rare occasion when her social graces fail to achieve the desired result, Hulgaz turns her natural weapons on her
                                                
                                            
                                                
                                                     her finger is a well-rehearsed ploy, a gesture she has weaponized to put her targets off guard.
Hulgaz is a charmer in both the common and magical sense. She effortlessly ingratiates herself
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to find the heir, but
                                                
                                            
                                                
                                                     dragon’s lair, so the dragon will never want for conversation.
2
A family of yeti;yetis seized an adult crystal dragon;adult crystal dragon's lair and hoard, and the dragon seeks help to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     unless the dragon can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to
                                                
                                            
                                                
                                                     offering plentiful opportunities for sky gazing. Though ice and snow are the most common materials they use in the construction of a lair, crystal and other precious minerals feature prominently in
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     whirling pirouettes.
Nimblewrights can serve as interesting background flavor in Calimshan or other areas where they are common. Roll or choose a result from the Nimblewright Tasks table as inspiration for
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     or other areas where they are common. Roll or choose a result from the Nimblewright Tasks table as inspiration for what a nimblewright guard or nimblewright hulk might be doing in a busy public place
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     flavor in Calimshan or other areas where they are common. Roll or choose a result from the Nimblewright Tasks table as inspiration for what a nimblewright guard or nimblewright hulk might be doing in
                                                
                                            
                                        
                                                    Spell Scroll
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     (0 - Cantrip);Cantrip
Common
13
+5
 Spell Scroll (1st Level);1st
Common
13
+5
Spell Scroll (2nd Level);2nd
Uncommon
13
+5
Spell Scroll (3rd Level);3rd
Uncommon
15
+7
                                                
                                            
                                                
                                                     Intelligence saving throw. If the saving throw fails, roll on the Scroll Mishap table.
Scroll Mishap
d6
Result
1
A surge of magical energy deals the caster 1d6 force damage per level of
                                                
                                            
                                        
                                                    Genasi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    .
Fire genasi often get themselves into difficulty with their fiery tempers. Like their air genasi cousins, they sometimes flaunt their perceived superiority over common folk. But they also want
                                                
                                            
                                                
                                                     guise and travel incognito.
During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
                                                
                                            
                                        
                                                    Charlatan
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                     them like they were children’s books. It’s a useful talent, and one that you’re perfectly willing to use for your advantage.
You know what people want and you deliver, or rather
                                                
                                            
                                                
                                                    , you promise to deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink
                                                
                                            
                                        
                                                    Hermit
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                     case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5 gp
Life of Seclusion
What was the reason for your isolation, and what
                                                
                                            
                                                
                                                     contemplative sort of seclusion that allows room for study and prayer. If you want to play a rugged wilderness recluse who lives off the land while shunning the company of other people, look at the outlander
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
                                                
                                            
                                                
                                                     better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
                                                
                                            
                                                
                                                     to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and for
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool
                                                
                                            
                                                
                                                     Proficiencies: One type of artisan’s tools, vehicles (land)
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     bestowed? How much influence do they wield, and over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the common people regard them?
What&rsquo
                                                
                                            
                                                
                                                     city. If they do, it is generally as thrill-seeking tourists or enclosed by a retinue of armed guards, not as friends or neighbors. As a result, many patriars are at once acutely attuned to the
                                                
                                            
                                        
                                                    Folk Hero
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land
                                                
                                            
                                                
                                                    )
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
 
Defining Event
You previously pursued a simple
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
                                                
                                            
                                                
                                                     ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , characters with this background are common.
You sailed on a seagoing vessel for years. In that time, you faced down mighty storms, monsters of the deep, and those who wanted to sink your craft to
                                                
                                            
                                                
                                                     charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5 of the Player’s Handbook), a set of common clothes
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    
I represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
                                                
                                            
                                                
                                                     find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
                                                
                                            
                                                
                                                     better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     of locks used to protect and seal.
House Kundarak
Leader: Morrikan d’Kundarak
Headquarters: Korunda Gate (Mror Holds)
If you want to keep something safe—jewels, secrets, prisoners
                                                
                                            
                                                
                                                     Holds have come into increasing conflict with the daelkyr, Lord Morrikan d’Kundarak has instructed house heirs to establish connections with the Gatekeeper druids. The druids have much in common with the house, being the creators of the wards that protect Eberron from the daelkyr.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     survive—or why they did not. Some anthropologists are driven by intellectual curiosity, while others want the fame and recognition that comes with being the first to discover a new people, a
                                                
                                            
                                                
                                                     customs.
d6
Ideal
1
Discovery. I want to be the first person to discover a lost culture. (Any)
2
Distance. One must not interfere with the affairs of another
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
                                                
                                            
                                                
                                                     guild.
5
I was a member of this guild before the Dimir recruited me.
6
I don’t like what this guild stands for and want to destroy it from within.
7
I secretly wish I could
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    
Languages: One of your choice
Equipment: A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5 gp
Hermit Origins
Any
                                                
                                            
                                                
                                                     questions asked. Living here isn’t comfortable, but it’s unlikely anyone will find you—and you can stay as long as you want.
Other Hermits
This hermit background assumes a
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
                                                
                                            
                                                
                                                     to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and for
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    
I represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
                                                
                                            
                                                
                                                     find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
                                                
                                            
                                                
                                                     ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    
I represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
                                                
                                            
                                                
                                                     and find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both
                                                
                                            
                                        





