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                        Returning 35 results for 'common warning respect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     venerate Yeenoghuâparticularly his gnoll followersâview leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
                                                
                                            
                                                
                                                     of common deer. Second, it can duplicate the call or the vocal expressions of just about any creature it has heard. The monster uses its mimicry to lure in potential victims, then attacks while they
                                                
                                            
                                        
                                                    Folk Hero
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisanâs tools, vehicles (land
                                                
                                            
                                                
                                                    )
Equipment: A set of artisanâs tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
 
Defining Event
You previously pursued a simple
                                                
                                            
                                        
                                                    Criminal / Spy
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One type of gaming set, thievesâ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch
                                                
                                            
                                                
                                                     abundance of endearing, if not redeeming, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I
                                                
                                            
                                        
                                                    Soldier
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     or deck of cards, a set of common clothes, and a pouch containing 10 gp
 
Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose
                                                
                                            
                                                
                                                    .
d6
Flaw
1
The monstrous enemy we faced in battle still leaves me quivering with fear.
2
I have little respect for anyone who is not a proven warrior.
3
I made a terrible
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     common or uncommon magic weapon with which you are proficient, or a spell scroll featuring a spell of a level you can cast, appears in your hands. The DM chooses the weapon or spell, which you
                                                
                                            
                                                
                                                     tattered black robe. It appears in a space of the DMâs choice within 10 feet of you and attacks you, warning all others that you must win the battle alone. The avatar fights until you die or it
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool
                                                
                                            
                                                
                                                     Proficiencies: One type of artisanâs tools, vehicles (land)
Equipment: A set of artisanâs tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
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                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As an acolyte, you command the respect of those who share your faith, and you can perform
                                                
                                            
                                                
                                                     particular hero of my faith, and constantly refer to that personâs deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As
                                                
                                            
                                                
                                                     an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10 gp
 
FEATURE: CITY SECRETS 
You know the secret patterns and flow to cities and
                                                
                                            
                                                
                                                    .
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it. (Lawful
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
                                                
                                            
                                                
                                                     offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
                                                
                                            
                                        
                                                    Urchin
                                                    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     Hand, StealthTool Proficiencies: Disguise kit, thievesâ toolsEquipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes
                                                
                                            
                                                
                                                     or hiding.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it
                                                
                                            
                                        
                                                    Dwarf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcsâthese common threads unite all dwarves.
Short and Stout
Bold
                                                
                                            
                                                
                                                     common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Warnings Warnings are the first stage of an apocalypse. A warning can involve a divine voice or a messenger telling people that the end is near, that punishment is coming unless they change their
                                                
                                            
                                                
                                                     ways, or that they are heading down a path with disastrous consequences. The Apocalyptic Warnings table provides ideas for warnings that foretell disaster.    Apocalyptic Warnings    d12 Warning 
     1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Barbarian Barbarians are most common among Kagonesti elves and human nomad tribes. Both groups have a healthy respect for the land and its creatures, and the tiger and elk totems both have devotees
                                                
                                            
                                                
                                                     among them. While the folk of Ansalon know of elk, the griffon replaces the tiger as an object of respect. The battlerager has no equivalent in the Dragonlance saga. A character opting for the Path of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Worshiping Heliod The brilliance of Heliodâs sun is impossible to ignore. Thus, virtually everyone on Theros pays at least grudging respect to the sun god in forms of worship that range from simple
                                                
                                            
                                                
                                                     gestures to days-long celebrations. Some families, particularly in the polis of Meletis, follow a practice of bowing in the direction of dawnâs first lightâor winking, in a gesture of respect for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     respect by the common folk.
 Stairs. A staircase at the end of the north arm of the gallery descends 50 feet to tier 2.
 The will-oâ-wisp serves Melissara in area 10a. It wanders from one end of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     secret door to area 25. To any character leaning over the balcony to see where the figure went, it appears to have vanished into thin air. 7B. Acererakâs Second Warning A bronze plaque is fixed to the
                                                
                                            
                                                
                                                     east wall of the balcony on level 2, engraved with another of Acererakâs cryptic warnings in Common. (Give the players a copy of handout 18 in appendix E.) It reads as follows: The ring is a path to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     wonderful and important person in the world.
2
The common folk love me for my kindness and generosity.
3
No one could doubt by looking at my regal bearing that I am a cut above the unwashed
                                                
                                            
                                                
                                                     your name, and salt your fields.
d6
Ideal
1
Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     way. Perytons are common threats in the region, and ettins sometimes descend from the mountains to raid farmsteads. Night Travel If the characters ignore Palomaâs warning and travel at night, after a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     a special mummy lord whose magic pervades his tomb. Since Diderius is neutral rather than evil, the area lacks the evil magic common to other mummy-lord tombs. A few chambers of the tomb have the
                                                
                                            
                                                
                                                     appearance of opulent and well-kept rooms suitable for a noble archmage. This effect is an illusion, however, failing to cover the rank scent of dust and decay. Dideriusâs magic also guides those who show proper respect. 
 Map 11.1: Tomb of Diderius
 View Player Version
                                                
                                            
                                        
                                                    Triton
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     arrogant. They see themselves as caretakers of the sea, and they expect other creatures to pay them deep respect, if not complete deference.
This attitude might grate on others, but it arises from a seed
                                                
                                            
                                                
                                                     readily sacrifice themselves for the common good. They will fight and die for humans, merfolk, and other creatures without question. Their self-absorbed nature makes them overlook the history of other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     much influence do they wield, and over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the common people regard them? Whatâs your position in
                                                
                                            
                                                
                                                     inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
                                                
                                            
                                                
                                                     the behaviors common to corrupt guards and military officers a mile away. While awareness of such corruption doesnât equate to evidence of it, and your sense certainly isnât foolproof, your
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     exhilarating than a narrow escape from the jaws of death. (Chaotic)
4
Dignity. The dead and their belongings deserve to be treated with respect. (Lawful)
5
Immortality. All my
                                                
                                            
                                                
                                                     museum, or a university.
d6
Flaw
1
I have a secret fear of some common wild animalâand in my work, I see them everywhere.
2
I canât leave a room without
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     emphasize different elements of righteous behavior, but all paladins are expected to hold true to a common set of virtues: Liberality. Be generous and tolerant. Good faith. Be honest and keep promises
                                                
                                            
                                                
                                                    . Courtesy. Treat others with respect despite how they treat you. Give honor to those above your station. Earn the respect of those below your station. Lawfulness. Laws exist to bring prosperity to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     cudgel at its side, its left hand raised as if in warning. The colossus to the right of the entrance is a young human male wearing similarly exotic clothing, the left half of its head cracked off and
                                                
                                            
                                                
                                                     lying at its feet. The statue holds a shepherdâs crook in its left hand, its right hand raised in warning as well. The relief-carved scenes around the entrance depict things Diderius glimpsed in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     cudgel at its side, its left hand raised as if in warning. The colossus to the right of the entrance is a young human male wearing similarly exotic clothing, the left half of its head cracked off and
                                                
                                            
                                                
                                                     lying at its feet. The statue holds a shepherdâs crook in its left hand, its right hand raised in warning as well. The relief-carved scenes around the entrance depict things Diderius glimpsed in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the following telepathic warning in Common: âTurn back! Youâre not prepared for the danger that lies ahead!â Characters are free to ignore her warning. She canât and wonât elaborate on the nature of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     type of gaming set, thievesâ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
 
Criminal Origins
Criminals are pervasive in Baldur
                                                
                                            
                                                
                                                     among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I always have a plan for what to do when things go wrong.
2
I am always calm, no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    )
 
  CON
  14 (+2)
 
  INT
  12 (+1)
 
  WIS
  10 (+0)
 
  CHA
  13 (+1)
Senses darkvision 60 ft., passive Perception 10
 Languages Common, Goblin
 Challenge 3 (700 XP)
 Martial Advantage
                                                
                                            
                                                
                                                     command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     few hundred feet south of the stone is a ravine choked with brush. A trail leads into the brush near a neatly-painted sign that reads, in Common: Come no closer
 lest you catch
 the disfiguring plague
                                                
                                            
                                                
                                                    
 that afflicts me!
 The Lord of Lance Rock
 The trail continues down to a cave mouth. Another warning sign with the same message is posted by the opening. If the characters explore the cave, proceed with the âNecromancerâs Caveâ encounters below.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     both forces on the move, outbreaks of violence between oozes and fungi become more common, although the followers of Zuggtmoy outnumber the Faceless Lordâs creatures. ARAUMYCOS: GENERAL FEATURES
 The
                                                
                                            
                                                
                                                     soft enough that characters can sink into it with no warning. Use the quicksand rules in chapter 5, âAdventure Environments,â of the Dungeon Masterâs Guide for such areas. Creatures that fail to escape become food for Araumycos.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     leagues. Travelers with a passive Wisdom (Perception) score of 15 or more receive 1d4 rounds of warning: a deep hum in the ethereal matter. Travelers who canât reach a curtain or portal leading elsewhere
                                                
                                            
                                                
                                                     the Border Ethereal of a random plane (roll on the Ethereal Curtains table) 20 Hurled into the Astral Plane  The most common effect of an ether cyclone is to extend the duration of a journey. Each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Gate, Neverwinter, and Waterdeep â all have a few sorcerers, since people with magic gravitate to places where their abilities are valued. Sorcerers are slightly more common among cultures steeped in
                                                
                                            
                                                
                                                     sorcerers who manifest among them. ARCANE SPELLCASTERS
 The common folk of Faerûn often make little distinction between sorcerers, warlocks, and wizards. Most mages see little point in kindling rivalries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     was convicted of slave trading â highly illegal in Waterdeep â and banished over a hundred years ago, but has since returned. The Rosznarsâ inability to regain the respect they feel they deserve
                                                
                                            
                                                
                                                    , the Rosznar name has been said with a sneer for a century. As part of the familyâs constant effort to prove this conception wrong and win othersâ respect, Esvele has been brought up to be the most
                                                
                                            
                                        






