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                        Returning 35 results for 'common working reflects'.
                    
                
                        
                            
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                                        common warning reflect
                                    
                                
                                    
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                                        common waking reflect
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .
Personality Trait. âWhen dealing with outsiders, I present myself as a kindly old grandmother.â
Ideal. âChildren are better off working for me than picking up lots of bad habits
                                                
                                            
                                                
                                                     creature she sees when she awakens after a long rest. See the stat block for details.
Hourglass Coven
The Hourglass Coven is a group of three hags, each one bound to an aspect of time: one reflects
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     of evil. Having one horn is most common, but a particularly fierce ki-rin might have two horns or a set of antlers like those of a great stag.
In many lands, common folk view ki-rins as heralds of
                                                
                                            
                                                
                                                     working behind the scenes, or they might be champions of their masterâs cause, out to defeat villainy wherever it is found.
When viewed from the outside, a ki-rinâs lair is indistinguishable
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     flavor in Calimshan or other areas where they are common. Roll or choose a result from the Nimblewright Tasks table as inspiration for what a nimblewright guard or nimblewright hulk might be doing in
                                                
                                            
                                                
                                                     assassination.
3
Seeking a thief that has stolen one of the nimblewrightâs cogs.
4
Working to put out a fire before it spreads.
5
Detaining a prisoner who claims innocence.
6
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     whirling pirouettes.
Nimblewrights can serve as interesting background flavor in Calimshan or other areas where they are common. Roll or choose a result from the Nimblewright Tasks table as inspiration for
                                                
                                            
                                                
                                                     haughty dignitary.
2
Scouting an area for a pending assassination.
3
Seeking a thief that has stolen one of the nimblewrightâs cogs.
4
Working to put out a fire before it
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     or other areas where they are common. Roll or choose a result from the Nimblewright Tasks table as inspiration for what a nimblewright guard or nimblewright hulk might be doing in a busy public place
                                                
                                            
                                                
                                                    
Seeking a thief that has stolen one of the nimblewrightâs cogs.
4
Working to put out a fire before it spreads.
5
Detaining a prisoner who claims innocence.
6
Hauling mundane goods, but it is lost.
Poison, Psychic
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     mark can mend broken things with a touch, and always has a minor magic item theyâve been working on. An artificer or a wizard will get the most out of the mark, but anyone can find a use for an
                                                
                                            
                                                
                                                    -marked Cannith forgeholds use streamlined forms of production to quickly produce common goods. Even independent artisans often learn their trade at Cannith academies and adhere to Cannith standards
                                                
                                            
                                        
                                                    Knight
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
                                                
                                            
                                                
                                                     bestowed? How much influence do they wield, and over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the common people regard them?
What&rsquo
                                                
                                            
                                        
                                                    Noble
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
                                                
                                            
                                                
                                                     bestowed? How much influence do they wield, and over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the common people regard them?
What&rsquo
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     personâs deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
3
I see omens in every event and action. The
                                                
                                            
                                                
                                                     to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
                                                
                                            
                                                
                                                     widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
                                                
                                            
                                                
                                                     in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    
I represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
                                                
                                            
                                                
                                                    ât widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
                                                
                                            
                                                
                                                     widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     particular hero of my faith, and constantly refer to that personâs deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
                                                
                                            
                                                
                                                     incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As an acolyte, you command the respect of those who share your faith, and you can perform
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
                                                
                                            
                                                
                                                     widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
                                                
                                            
                                                
                                                     bestowed? How much influence do they wield, and over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the common people regard them?
What&rsquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Magic Items The world of Eberron thrums with the power of magic. Artificers, magewrights, wizards, and other spellcasters produce an abundance of magic items, particularly those with the common
                                                
                                            
                                                
                                                     objects created by the daelkyr. While not fully sentient, these symbiotic items are partially organic. Attuning to such an item reflects physically bonding with it. While these objects arenât evil, some people might be disturbed upon seeing your living armor or tentacle whip!
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
                                                
                                            
                                                
                                                     widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    
I represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
                                                
                                            
                                                
                                                    ât widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
                                                
                                            
                                                
                                                     widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    
I represent my house and take pride in my looks.
6
Iâm critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
                                                
                                            
                                                
                                                    ât widespread in my house.
6
Iâm working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    . Semuanyaâs followers believe in pushing their limits in the face of the most hostile conditions. Semuanyaâs realm reflects this: a vast, densely canopied swamp that is colorful, sweet smelling, and full of
                                                
                                            
                                                
                                                     bog. Dangerous plants are also common in the deepest parts of the mire, but among them grow fruits and herbs that can be used to brew some of the rarest elixirs in the Outlands.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     type of gaming set, thievesâ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
 
Criminal Origins
Criminals are pervasive in Baldur
                                                
                                            
                                                
                                                     realizing the connection. You got the Guild to back off demands for your death by offering to make amends by working for the criminals, but even so the kingpin still plots a personal revenge.
2
The
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     and twisted remains of a failed experiment, a hammer, a block and tackle, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Urban Infrastructure
The popular
                                                
                                            
                                                
                                                     protocols will lead us toward progress more surely than any belief system. (Lawful)
5
Fun. I love my job! Despite the dangerous working conditions, thereâs nothing Iâd rather do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Game of Mage Tower Mage Tower is one of Strixhavenâs most common student games. The Battle of Strixhaven is an intramural championship held every three years in Strixhaven Stadium for bragging
                                                
                                            
                                                
                                                     students, usually not exceeding five. Each team is represented by a small mascot creature that reflects one of Strixhavenâs colleges, as described in the âMascotsâ section of chapter 1. When the game begins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    6. Come Together Most D&D characters donât work alone. Each character plays a role within a party, a group of adventurers working together for a common purpose. Teamwork and cooperation greatly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    6. Come Together Most D&D characters donât work alone. Each character plays a role within a party, a group of adventurers working together for a common purpose. Teamwork and cooperation greatly
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
                                                
                                            
                                                
                                                     something horrible that I canât remember because of the guildâs mind magic.
6
I put too much trust in the people who give me orders.
Contacts
As an agent of House Dimir working
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Middle Dura Middle Dura caters to the working class of Sharn. Itâs inns and taverns are modest in price, but thereâs gold among the dross. The Bazaar is the largest commercial district in Sharn
                                                
                                            
                                                
                                                    . Ghallanda Hall has the only comfortable rooms in the ward; this old inn was the first Ghallanda enclave in Sharn, and it also has modest and poor rooms for the common folk of Dura.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     significant amount of time working on it; creating a legendary item can take a year of effort! Magic Item Crafting Time and Cost    Item Rarity Work weeks* Cost* 
     Common  1  50 gp 
   Uncommon  2  200 gp
                                                
                                            
                                                
                                                     items, itâs using factories; while your artificer is the equivalent of the tinkerer working in the garage. You can create magic items, and you can potentially create items that House Cannith canât
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    : LIBRARY ACCESS
Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the
                                                
                                            
                                                
                                                     majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access.
You have a working knowledge of your cloisterâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Feature: Library Access Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the
                                                
                                            
                                                
                                                     majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access. You have a working knowledge of your cloisterâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Umberlee  The ***** Queen, the Queen of the Depths, the Wavemother No community that lives by the sea can ignore the influence of Umberlee, the furious goddess whose tempestuous nature reflects and
                                                
                                            
                                                
                                                     common moniker suggests, she is viewed as capricious and cruel with no firm ethical outlook; the sea is a savage place, and those who travel it had best be willing to pay the price of challenging her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     opportunities. As one of the vassals, you could be a guild artisan working for the elves, an urchin born in Taer Valaestas, or even a folk hero fighting to protect the common folk. Dreams. What is it you
                                                
                                            
                                                
                                                     Valenar history and the lore of potential enemies? As a half-elf you might be an entertainer, a sailor, or a guild artisan working to support the elf army⊠or a charlatan seeking seeking intrigue and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Folk Hero As folk hero, you have your roots among the common people. Where are you from, and who do you fight for?    1d4 Folk Hero 
     1  You grew up in the lower wards. You fight to protect your
                                                
                                            
                                                
                                                     people both from the depredations of gangs and abuse at the hands of the wealthy. 
   2  Youâre working to improve the image of a marginalized minority group (goblins, changelings, warforged) in
                                                
                                            
                                        






