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Returning 35 results for 'commune working realms'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
advancement of just societies. For instance, in the Forgotten Realms, ki-rins rally mostly to Torm, although they also serve his allies Tyr and Ilmater. Ki-rins that serve good deities go wherever they
working behind the scenes, or they might be champions of their masterâs cause, out to defeat villainy wherever it is found.
When viewed from the outside, a ki-rinâs lair is indistinguishable
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred rites? Or were you a high priest who suddenly experienced a call
particular hero of my faith, and constantly refer to that personâs deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
Backgrounds
Sword Coast Adventurer's Guide
majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access.
You have a working knowledge of your cloisterâs
personnel and bureaucracy, and you know how to navigate those connections with some ease.
Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as
Backgrounds
Baldurâs Gate: Descent into Avernus
religious service. The Gods of the Multiverse section contains a sample pantheon, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in
personâs deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
3
I see omens in every event and action. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access. You have a working knowledge of your cloisterâs
personnel and bureaucracy, and you know how to navigate those connections with some ease. Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.
Compendium
- Sources->Dungeons & Dragons->Rrakkma
SHAâSAL KHOU The Shaâsal Khou are githyanki and githzerai radicals working toward the reunification of their respective peoples. They labor to create a unified nation of gith. Members of the Shaâsal
Coast as well. The characters participating in this adventure are members of this fortification, and work with the other races of the Realms to further their goals. While in the pursuit of their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 5: Giant Treasures Working together forged our friendship as well as my beneficent bracelet. Afterward, Diancastra delighted in showing me the glory of the giants across the breadth of the
â provides tables you can use to determine the contentsâboth valuable and mundaneâof a roaming giant's bag. âRelics of Giant Realmsâ details the variety of valuable treasures left by ancient giants
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions of Krynn Close equivalents to the factions of the Forgotten Realms donât exist in the Dragonlance setting, and so must be replaced with more suitable groups from Krynn. The Harpers
to help the characters along, so long as they appear to be working for the forces of good. The Order of the Gauntlet The Knights of Solamnia Replace the Order of the Gauntlet with the Knights of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
The Walking Castle The walking castle Iedcaru is a treasure from ages past. It was created by githzerai as a hermitage where ascetics could travel the Outlands and meditate on the nature of realms
castle. Theyâve captured Zaythir and are now working to discover how to operate the castle. The Fiendsâ goals are up to you; they could be seeking to claim the castle and sell it as a war machine, or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
with a fetid purple radiance.
Elturelâs grand cemetery was once a beautiful memorial to those who had passed into the realms beyond. Picturesque flowers and grass framed the graves, statues, and
of a relic of Torm kept beneath the cemetery chapel. The Helm of Tormâs Sight is said to give a worthy soul the ability to commune directly with that noble god. The duke and his guards came to the
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Realms Majere Dragonlance Pholtus Greyhawk Tyr Forgotten Realms Wee Jas Greyhawk Domain Spells 1st-level Order Domain feature You gain domain spells at the cleric levels listed in the Order Domain
5th mass healing word, slow 7th compulsion, locate creature 9th commune, dominate person Bonus Proficiencies 1st-level Order Domain feature You gain proficiency with heavy armor. You also gain
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
storm, slow
7th
freedom of movement, ice storm
9th
commune with nature, cone of cold
Coast Druid Level Spells 3rd
mirror image, misty step
5th
water breathing, water walk
7th
terrain
9th
insect plague, wall of stone
Forest Druid Level Spells 3rd
barkskin, spider climb
5th
call lightning, plant growth
7th
divination, freedom of movement
9th
commune
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
patronage of a powerful clan leader or other prominent figureâperhaps working to make that person a viable head of state in the long run. The Heads of State table offers suggestions for the kind of work
prince comes out on top. 13 On behalf of a dwarf clan, search for artifacts in the underground realms below the Mror Holds. 14 Clear land for a new settlement in Qâbarra, driving out the monsters that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Oracle You possess a precious gift coveted not just by mortals but by the gods themselves: the gift of clear communication between the mortal and divine realms. As an oracle, you can perceive the
cast it in this way again until you finish a long rest. Sibyl Piety 25+ Oracle trait You can cast commune as a ritual with this trait. Once you do so, you canât cast it in this way again until you
Compendium
- Sources->Dungeons & Dragons->Monster Manual
forge unholy armies or rule over hidden realms in mockery of true gods, while others might seek to escape their accursed families. One day I might be the god of stormsâmind countless followers, answer
Restoration, Pass without Trace, Water Breathing
1/Day Each: Commune, Dispel Evil and Good, Plane Shift
Legendary Actions
Legendary Action Uses: 3. Immediately after another creatureâs turn, the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
point where his expedition was lost, despite its membersâ formidable knowledge and skill. Working their own way into the Barrier Peaks, the characters eventually arrive at Kwalishâs first laboratory
adventure in any similar location: a mysterious mountain range that even dedicated explorers have failed to fully map. In the Forgotten Realms, one possible location for the adventure is Chult, the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gnome nation of Zilargo, and they held the Demon Wastes in name only. Other states were born in violence: the elves of Valenar and the goblins of Darguun seized their realms by force. But Aundair
forces all struck deep within enemy territory, and the cities of Khorvaire suffered. Wherever you go, you might see the scorch marks of fireballs or wreckage from siege weapons. Every nation is working
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
federation, covering a territory the size of half the Sword Coast in the Forgotten Realms campaign setting. A large territory might overlap with other Acquisitions Incorporated regions, though you are
theoretically working with (and perhaps overseeing) smaller franchises rather than working against them. You can ship your goods to any destination, and can assign staff to a city to which you ship goods
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Working with or undermining them provides paths to disrupting the Dream of IâCath and ultimately escaping. But Tsien Chiang holds great power over both her realms, and if she is convinced that either her
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Forgemaster, the smith most skilled at working with the Everfire. When one Forgemeaster died or another surpassed his or her ability, leadership of Sundbarr changed hands. So it was until the fleeing
, with the Silver Marches dissolving, Sundabar wasted no time withdrawing from the Lordsâ Alliance as well, officially severing formal ties with the human realms of the North except for those
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vizeranâs Plan At the first sign that the adventurers are open to working with him, the drow archmage explains his plan. âDemons are creatures ruled by madness and hatred, even the greatest and most
break down magical resistance and overcome magical forces. Six feathers from six different angels â the authority of the celestial realms and a force to enrage fiendish creatures. The heart of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
residence in the nearby ruins and are working to rebuild their great temple. The rest of the adventure focuses on exploring the ruined Temple of Elemental Evil and dealing with the varied evil factions
â activities and thwart the cultsâ evil leaders before these leaders unleash an apocalypse.
Though this adventure is set in the world of the Forgotten Realms, it includes notes on how you might
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
integral part of life in the giantsâ fortresses and underground realms of smoke and ash. The fire giantsâ songs are odes of battles lost and won, while their dances are martial formations of pounding
the fire giantsâ mountainous realms to mine ore and gemstones from deep within the earth.
Fire giants low in the ordning manage the mine tunnels and the serfs that toil there, few of which survive
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
commit. 4 I retreated from society after a life-altering event. 5 I needed a quiet place to work on my art, literature, music, or manifesto. 6 I needed to commune with nature, far from civilization. 7 I
contemplation, becoming oblivious to my surroundings. 8 I am working on a grand philosophical theory and love sharing my ideas. d6 Ideal 1 Greater Good. My gifts are meant to be shared with all, not used
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
next dawn. Rod Pieces Piece Spell
First Commune
Second Arcane Gate
Third Reverse Gravity (spell save DC 18)
Fourth Regenerate
Fifth Find the Path
Sixth
Place Setting Location
First 2 Underdark, Toril Forgotten Realms A covert base of Lolth worshipers
Second 3 Astral Sea Spelljammer Near the wreckage of a spelljamming ship
Third
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
different kinds working together, perhaps united as members of a religious order or some other kind of organization that crosses the divide of giant kinds (see âGods and Religionâ and âOrganizations
known, but you can still build adventures that lead characters to explore the realms of past giants. An expedition into giantsâ ruins might involve a confrontation with giants, or it might mean facing
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dwells in tunnels near a young amethyst dragonâs lair, and its members telepathically commune with the dragon and any visitors in the lair from time to time.
2 A young amethyst dragon and a
Forgotten Realms are unclear about whether or not the ancient amethyst dragon Eldenser still lives, largely because of the behavior that earned him the epithets âthe Lurkerâ and âthe Worm Who Hides in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
a sword? They promised to teach you! Think you have what it takes to sling spells? Theyâve got masters whoâll have you throwing fire in no time! With the promise of untold treasures and realms of
bad situation.
4 The law doesnât protect the honest and the hard working. Iâm going to do whatever needs to be done to make things right.
5 Iâm always in the wrong place at the wrong time
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
damage and appears out of the midst of the explosion. Kayalithicaâs Questions Like her ancestors before her, Kayalithica believes that the stalactite allows her to commune with Skoraeus Stonebones, the
rings at the top of each hour and can be heard out to a range of 60 feet. After ringing at highsun, the clock must be wound or it stops working. Winding the clock requires a tiny key (which Elister
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
spraying an alchemical defoliant on local farmland to push people living in the area away from the dragonâs lair. The resulting famine is devastating the countryside.
3 Rival realms are
threat of betrayal. Mindless Undead, shambling mounds, carnivorous flora, Oozes, and Constructs make appealing servants, especially working in concert with a black dragonâs fiendishly clever traps. A
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
instead of seeking shelter. HALFLINGS OF THE MULTIVERSE
In the worlds of Dungeons & Dragons, many kinds of halflings exist, and they vary greatly from place to place.
In the Forgotten Realms
their secluded villages, and are also quite happy living in the communities of other races, working as farmers, innkeepers, cobblers and bakers.
In the Dragonlance setting, kender are the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Working alone or in small cells, they gather information throughout Faerûn, discern the political dynamics within each region, and help the weak, the poor, and the oppressed, acting openly only as a
prying eyes. TENDAYS AND THE ROLL OF YEARS
In the Forgotten Realms setting, a week is ten days long and is referred to as a tenday. There are three tendays per month, and twelve months in a year. For
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
dwell in far-flung locations on the Material Plane, as well as in the Astral Plane and the Ethereal Plane. They left their home world long ago to conquer and devour creatures in other realms. During
, Gibbeth, and Hadarâresemble stars and embody the essence of evil. Only the malevolent or the desperate do business with neogi. I generally advise against working with beings who view you as property
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
citadelâs Great Wheel, a most impressive sight even to a dwarf, is an ever-turning water wheel that provides power to keep Adbarâs foundries, mines, and other operations working at all times. Near the wheel
the history of Delzoun, from its founding millennia ago to the dispersal of its cities and the settlement of the successor realms of dwarves in the North. It is performed only in Dwarvish, and no
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
around the dungeon the way they do in combat. But the DM frequently checks in to make sure itâs clear where everyone is and what theyâre doing.
Teamwork Matters. The player characters are working
book written in Common called On the Habitations of the Divine in the Celestial and Infernal Realms.
Russell: Did you just make that up?
Jared: Iâll never tell. As you flip through the book, you






