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Returning 35 results for 'company watch realms'.
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Monsters
The Wild Beyond the Witchlight
"} necrotic damage.
Spellcasting. While carrying the Witchlight watch, Witch casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell
","rollType":"roll","rollAction":"Witchlight watch"}; on a roll of 3 or 8, Witch can’t cast the spell again until the next dawn), messageWitch, who used to go by the name Naeryx Krumple, spent his
Backgrounds
Forgotten Realms: Heroes of Faerûn
company of fellow dragon worshipers, plus access to resources that might help further your studies in the realms of arcana and occultism.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
celestial realms to watch over the boundary of the wilds and protect those who dare to cross it.
Sometimes knights of the realm get the idea that they can expand the borders of their land and keep the
Monsters
The Wild Beyond the Witchlight
Iggwilv’s Cauldron, so they left it in Iggwilv’s palace and hired some unscrupulous mercenaries to watch over it.
The hags loathe each other’s company, but one hag will occasionally
Monsters
The Wild Beyond the Witchlight
of them should keep Iggwilv’s Cauldron, so they left it in Iggwilv’s palace and hired some unscrupulous mercenaries to watch over it.
The hags loathe each other’s company, but one
Monsters
The Wild Beyond the Witchlight
;t agree on which of them should keep Iggwilv’s Cauldron, so they left it in Iggwilv’s palace and hired some unscrupulous mercenaries to watch over it.
The hags loathe each other’s
company, but one hag will occasionally visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire
Monsters
Fizban's Treasury of Dragons
other nature protectors who don’t understand the dragons’ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed
no company other than my own, for no one else can compete with me.
2
If my offspring can’t care for themselves, I’m not sure they’re worthy of my attention.
3
The sea is
Monsters
Fizban's Treasury of Dragons
the ire of druids and other nature protectors who don’t understand the dragons’ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow
"}
Trait
1
I seek no company other than my own, for no one else can compete with me.
2
If my offspring can’t care for themselves, I’m not sure they’re worthy of my
Monsters
Mordenkainen Presents: Monsters of the Multiverse
advancement of just societies. For instance, in the Forgotten Realms, ki-rins rally mostly to Torm, although they also serve his allies Tyr and Ilmater. Ki-rins that serve good deities go wherever they
are commanded; a ki-rin from an Upper Plane might venture to the Material Plane on a mission, usually as a scout, a messenger, or a spy. A ki-rin living on the Material Plane claims a territory to watch
Backgrounds
Baldur’s Gate: Descent into Avernus
Mercenaries, private guards, Watch soldiers, and members of the Flaming Fist number among just a few of the many soldiers on the streets of Baldur’s Gate.
War has been your life for as long as
standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background, work with your DM to determine which
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
humans interact often, half-elves are sometimes numerous enough to form small communities of their own. They enjoy the company of other half-elves, the only people who truly understand what it is to live
Backgrounds
Sword Coast Adventurer's Guide
service to your hometown was to help police its populace, protecting the citizenry from lawbreakers and malefactors of every stripe.
You might have been part of the City Watch of Waterdeep, the baton
experience in enforcing the law, and dealing with lawbreakers, gives you a feel for local laws and criminals. You can easily find the local outpost of the watch or a similar organization, and just as
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
related to a god and choose to worship that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they
Yondalla relate to tortles most of all.
Tortles believe that night and day watch over them and other creatures. The moon is the eye of night that watches over them in darkness, and the sun is the
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
. For example, some of the oldest dwarves living in Citadel Felbarr (in the world of the Forgotten Realms) can recall the day, more than three centuries ago, when orcs conquered the fortress and drove
can make a human friend. And watch them go! They set their hearts on something, they’ll get it, whether it’s a dragon’s hoard or an empire’s throne. You have to admire that
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Military Baldur’s Gate boasts two military forces: the Flaming Fist and the Watch. Use the Guard Arrival Times table to determine how long it takes for the Flaming Fist or the Watch to arrive at a
location after a crime or similar incident is reported. The Flaming Fist Mike Schley Flaming Fist Coat of Arms The red and gold symbol of the Flaming Fist mercenary company has become emblematic of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Military Baldur’s Gate boasts two military forces: the Flaming Fist and the Watch. Use the Guard Arrival Times table to determine how long it takes for the Flaming Fist or the Watch to arrive at a
location after a crime or similar incident is reported. The Flaming Fist The red and gold symbol of the Flaming Fist mercenary company (see "Flaming Fist Coat of Arms") has become emblematic of Baldur’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
between Faerûn and our world and into Ed’s living room. When TSR, the company that owned D&D at the time, sought a new campaign world to expand the D&D multiverse, they chose the Forgotten Realms, and
Preface Hail and well met, traveler! Welcome to a world of magic and adventure. Originally created by Ed Greenwood, the Forgotten Realms setting has been home to Dungeons & Dragons stories and games
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. While in the company of one or more of these guides, the characters can move through the mist separating Prismeer’s splinter-realms without being turned back. These guides are as follows
Friendly Guides In each of Prismeer’s splinter-realms, the characters can find a guide—a disloyal minion of the Hourglass Coven—who is willing and able to lead them from one splinter-realm to another
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Jalester Silvermane An earnest man in his mid-twenties, Jalester hails from the distant land of Cormyr, where he earned his spurs working for a mercenary company called the Steel Shadows. A few years
ago, Jalester left the Dales and traveled to Waterdeep with several other members of the company, one of whom — Faerrel Dunblade — would become his best friend and lover. The wizard Elminster
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Dwarf Cleric Shawn Wood You trained as a soldier on the island of Mintarn and joined a mercenary company. You traveled to the city of Neverwinter with your company to serve in both the army and city
watch. Over time, you grew disillusioned with many of your fellow soldiers. They seemed to enjoy their authority at the expense of the people they’re supposed to protect. Recently you’ve had dreams
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
believable counterfeits of each can all be found in the city’s stalls. The Flaming Fist, a mercenary company paid for by the city, protects residents without the barest hint of civil delicacy. The Watch, the
Baldur’s Gate Gazetteer Even the most hardened adventurers watch their steps in Baldur’s Gate, where lives hold prices in copper and greed proves deadlier than dragon fire. Baldur’s Gate has a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, faced down mechanical beholders, and robbed a bank operated by devils. The team has also rubbed shoulders with some of the most notorious figures in the Forgotten Realms, including bumping into Drizzt
the curse. Dabbling in some light cloning and contracting the help of a trash witch, the team managed to restore Jim to peak productivity. Never one to waste company resources, Omin also traded Jim’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Great Dance We measure ourselves by those we fight, and my company faces the greatest threat to the cosmos.
— Veritus Wrath, commander, Flawless Execution
The battle lines in the Blood War
the Nine Hells. Whether by cosmic chance or the design of some unknown power, the dark waters of the Styx provide passage between the two planes, but pathways to other realms are at best fleeting and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Baldur’s Gate Gazetteer Unit Image/Larian Studios Even the most hardened adventurers watch their steps in Baldur’s Gate, where lives hold prices in copper and greed proves deadlier than dragon fire
Calimshan, and the most believable counterfeits of each can all be found in the city’s stalls. The Flaming Fist, a mercenary company paid for by the city, protects residents without the barest hint of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
too limited in intellect to complete anything but the simplest tasks. In general, non-humanoids found in the company of mind flayers are those that the illithids have created or bred for specific
watch, slay intruders, and lure fresh victims to their doom. Mindwitnesses A mindwitness represents an exception to the typical mind flayer pattern of reproduction. If a colony succeeds in capturing and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Dwarven Cleric Trained as a soldier on the island of Mintarn, you traveled to Neverwinter as part of a mercenary company that serves as both army and city watch. You grew disillusioned with your
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
family’s matriarch or patriarch, he enjoyed the company of their eldest son, Urmius Umbrage—a brooding shadar-kai ne’er-do-well with a cruel sense of humor. Naeryx and Urmius were close in age and got
. His favorite accoutrements are a top hat and a cane, and he is never without his Witchlight watch, which was gifted to him by the carnival’s previous owner. This unique magic item is described below
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they gravitate toward Celestian, Fharlanghn, Pelor
. Tortles believe that night and day watch over them and other creatures. The moon is the eye of night that watches over them in darkness, and the sun is the equally vigilant eye of day. Tortles feel
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
secret power behind the throne in an aggressively colonizing realm, using this position to learn about neighboring realms without regard for the consequences.
3 A brass dragon is the most likely
traffic, starts leading caravans away from safe water sources and stranding them in the desert.
Connected Creatures Brass dragons seek out the company of other creatures that can carry on an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
(1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
A prisoner of the sahuagin in The Final Enemy, Kysh is a defender of the deep sea realms who
is ready to join the party in their struggle. Tritons are folk of the Elemental Plane of Water who journeyed to the Material Plane to watch over the dark places of the ocean depths. They stand guard
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Likewise, these creatures sometimes stand watch on the staircase’s landings, barring nefarious or unworthy travelers from passing through doorways to sensitive realms. The Infinite Staircase Entrances
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Hells and the Abyss, though fighting also takes place on the Material Plane, on the planes between those realms on the Great Wheel, and anywhere else demons and devils congregate. Although the intensity
becomes much less simple when the treasure is located in the midst of a raging battle! Natives of the Upper Planes also have roles to play in the Blood War. While most of them are content to watch evil feed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Shekkal Korranor established the Clifftop Adventurers’ Guild 150 years ago, intending it as a place where explorers and wanderers could find support and good company. Shekkal died in the Last War, but the
of those groups might not transfer their good will to another. The following groups do brisk business with members of the Clifftop Adventurers’ Guild: Voice of
BRELAND
Watch Commander or Crime Lord
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in episode 3.) The Six set up an agent in Phandalin — Ditch Fundi, who first raised and now runs Phandalin’s new Temple of the Coin Maiden. Using Ditch’s intelligence on the activities of the Company
Fundi, a charlatan priest of Waukeen and agent of the Six, was installed in Phandalin a month ago to watch the franchise’s activities and set up the attack. At the same time, Sister Garaele of Tymora
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, splitting it between them. The sisters couldn’t agree on which of them should keep Iggwilv’s Cauldron, so they left it in Iggwilv’s palace and hired some unscrupulous mercenaries to watch over it
. The hags loathe each other’s company, but one hag will occasionally visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha






