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Returning 35 results for 'complete ritual grave to her reflected'.
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complete ritual grave to her reflects
complete ritual grave to her reflect
Monsters
Mordenkainen Presents: Monsters of the Multiverse
drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
that can follow simple commands.
Tiamat’s cult practices the ritual to create guard drakes, as do other groups that are skilled in arcana and associated with Dragons. The ritual requires a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
that can follow simple commands.
Tiamat’s cult practices the ritual to create guard drakes, as do other groups that are skilled in arcana and associated with Dragons. The ritual requires a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollDamageType":"bludgeoning"} bludgeoning damage.A guard drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and
territorial, which makes it an excellent watch beast that can follow simple commands.
Tiamat’s cult practices the ritual to create guard drakes, as do other groups that are skilled in arcana
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollDamageType":"bludgeoning"} bludgeoning damage.A guard drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and
territorial, which makes it an excellent watch beast that can follow simple commands.
Tiamat’s cult practices the ritual to create guard drakes, as do other groups that are skilled in arcana
Monsters
Mordenkainen Presents: Monsters of the Multiverse
drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
that can follow simple commands.
Tiamat’s cult practices the ritual to create guard drakes, as do other groups that are skilled in arcana and associated with Dragons. The ritual requires a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
that can follow simple commands.
Tiamat’s cult practices the ritual to create guard drakes, as do other groups that are skilled in arcana and associated with Dragons. The ritual requires a
Monsters
Vecna: Eve of Ruin
master plan is almost complete. He has funneled a significant amount of his energy into weaving his ritual. Therefore, when the characters finally confront Vecna and try to save the multiverse, he is
;{"diceNotation":"1d100", "rollType":"roll", "rollAction":"Undying"} years. Vecna’s new body appears within 100 miles of where he was slain. When the new body is complete, Vecna regains all his hit
Magic Items
Princes of the Apocalypse
example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed.
A devastation orb measures 12 inches in
A devastation orb is an elemental bomb that can be created at the site of an elemental node by performing a ritual with an elemental weapon. The type of orb created depends on the node used. For
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
cannibalizing their victims, and then performed a sorcerous ritual while writhing in pools filled with living snakes that enabled them to mix their flesh with that of serpents, becoming like the gods in
caste system based on how complete a person’s transformation was. The vast majority of yuan-ti fall into three categories — abominations, malisons, and purebloods — while the mutated
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
halls. Something huge draws near.
Anthradusk has returned with the final items necessary to complete his ritual. The dragon enters the city via the sinkhole in the catacombs (area H11) and heads to his
ritual chamber (area H15). Characters in area H15 or H16 have 1 minute to prepare before the dragon appears. Anthradusk grows enraged at the sight of intruders and fights to the death. Unless
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
use their actions to chant and dance about. To complete the ritual, the druids must chant for 10 consecutive rounds, with at least one of them chanting each round. If a round goes by and none of the
are present when the druids complete the ritual, read: A thirty-foot-tall plant creature bursts out of the statue, sending twigs and earth flying. The creature resembles a dead treant with green
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With the events of this episode complete, the characters attain 6th level! Leaving Lottie’s Palace behind, they can return safely to their borrowed battle balloon or mobile headquarters, ready to try to figure out where the Six might be conducting their ritual — and how to stop it.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
this adventure’s challenges, you could decide that the fanatics’ ritual is nearly complete, urging the characters to press ahead without resting and resupplying. If this adventure’s threats have
Running This Chapter The characters start this chapter knowing that a trio of mind flayers are preparing a ritual to transform surface-dwelling Humanoids into mind flayers. The ritual will certainly
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, and drinks of nearly everyone on campus last year. Anyone who came in contact with these are now threatened by the ritual Murgaxor is conducting.”
“Once complete, this ritual will drain the life
enacted a protection ritual against all spells and effects cast against him by a faculty member.
“It gets worse. Murgaxor’s influence over Dean Tullus coerced her into tainting the spell components, food
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
crystals in specific places to complete her ritual. If the characters find and sabotage the special crystals, they’ll disrupt Teremini’s ritual. Get the Rod Piece Teremini is using a piece of the Rod of
, disrupt the magic forcing him to remain transformed, and restore him to his human form. Stop Teremini’s Ritual If the characters rescue Valendar, he tells them that Teremini needs three special
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
is intentionally vague about how much time it takes Teremini to complete her ritual. The players should feel that time is of the essence, but not so much that their characters can’t afford to retreat
Disrupting the Ritual Alexandre Honoré To retrieve the fifth rod piece, the characters must stop Teremini Nightsedge’s
ritual to enshroud the Three Moons Vault in magical red moonlight Teremini’s
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
here. By harnessing the site’s latent necromantic energy, Murgaxor plans to draw life energy from the scholars at Strixhaven into his own body. When the ritual is complete, he’ll become immortal. Two
Ruins of Caerdoon Murgaxor learned that his ritual must take place in a location where a massacre has occurred. The Ruins of Caerdoon is the perfect location since an ancient battle once took place
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the caldera of the Well of Dragons. Sacrifice the prisoners while performing the ritual that guides Tiamat from the Nine Hells to the world. The first three stages of Severin’s plan are complete. Stage
creatures to defend the Well of Dragons against interference. Capture hundreds of prisoners whose souls will power the magic that draws Tiamat to Faerûn. Perform the ritual that raises Tiamat’s Temple in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the caldera of the Well of Dragons. Sacrifice the prisoners while performing the ritual that guides Tiamat from the Nine Hells to the world. The first three stages of Severin’s plan are complete. Stage
creatures to defend the Well of Dragons against interference. Capture hundreds of prisoners whose souls will power the magic that draws Tiamat to Faerûn. Perform the ritual that raises Tiamat’s Temple in
Compendium
- Sources->Dungeons & Dragons->Divine Contention
The Ritual To perform the ritual, Gallio paints a magic rune on each character’s forehead and chants an incantation to draw upon the power of the planar beacon. When the ritual is complete, Gallio
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
haze of intoxication 3 A grim officer who expects the Last War to reignite at any moment and intends to be ready 4 A cheerful officer with a dark sense of humor who merrily sends you into grave danger 5
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
spell as a Ritual require Concentration if the spell doesn’t normally require it? Concentration is required when casting any spell, including a Ritual version, for longer than 1 action. Once the casting is complete, the spell requires Concentration only if its Duration entry says it does.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Guild attack them, believing they have the stone. A clue left behind in the mausoleum leads the characters to an old windmill in the Southern Ward and a pair of grave robbers (encounter 10, “Converted
Windmill”). Fearing arrest, the grave robbers point them to a cellar complex under the Trades Ward (encounter 9, “Cellar Complex”). When the characters arrive, they find Losser surrounded by foes and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
residents are grave keepers
3 A nation where the residents observe grueling rituals to keep the angry dead appeased
4 A city where the victims of violence can’t cross into the afterlife
until their murders are solved
5 A ship with the same name and lines as a vessel lost at sea a hundred years earlier
6 A realm in which a common ritual allows a living individual to trade
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
stones he needs to complete his life-draining ritual (see “Murgaxor and the Ritual Stones” below). While performing the ritual, Murgaxor can’t move or take actions, bonus actions, or reactions. However
M6. Immortality Ritual Globules of swamp water float in the air, their surfaces rippling. A bullywug, sitting hunched with legs crossed, is partially hidden within a cocoon made of thin, tightly
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
talisman. Alternatively, agents of Quenthel Baenre or Jarlaxle can attack Araj when the ritual is complete, wanting to silence Vizeran before he can reveal what he knows about Gromph Baenre (see chapter 15
can be placed in any location. Wherever the players decide to place the talisman, their characters must travel to that location while Vizeran makes his final preparations for the ritual. Given their
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Flameskull Spellcasters fashion flameskulls from the remains of dead wizards. When the ritual is complete, green flames erupt from the skull to complete its ghastly transformation. Flameskull
Tiny
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
basement of the Ruins of Caerdoon, which is just a few miles to the north of the Fortress Badlands. They also learn that the ritual will be complete in about a week. Secret Door. A character who searches
complete. She won’t help the party thwart the ritual, but if a character succeeds on a DC 18 Charisma (Intimidation) check, she gives short, honest answers to the characters’ questions. Secret Door. A
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
grave dirt 6 A cadaver room where maimed Undead can peruse replacement limbs 7 A craft room for caskets, ships, and other containers used in funerary ceremonies 8 A ritual chamber affected by a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
usual. Countdown. Introduce a countdown to keep the characters from taking too many short rests. Gremorly is trying to break his ritual with a new one that takes 3 hours to complete. The other ghosts
attack rolls and giving the characters advantage on their attack rolls. Gremorly at Rest. If the characters end Gremorly’s ghost trap ritual, he immediately departs for his eternal rest, along with most
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
secret someone carried with them to the grave.
4 Track down and eliminate someone who is trying to keep a radical discovery a secret.
5 Assassinate an important figure whose death would
catalyze one of Pharika’s experiments.
6 Perfect a perilous ritual to awaken the landscape and learn how to discover its forgotten lore.
A Pharika Campaign Pharika delights in testing the limits
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
be difficult at best. And if you were discovered, then your status as agents of Acquisitions Incorporated would place you in grave peril. Though likely not for long.” Flabbergast sighs. Mister
ritual of astral transmogrification?”
The characters will not have heard of the legendary ritual Flabbergast names, which has long been lost to history. Its magic allows characters to enter a dreamlike
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
sword makes the last saving throw, the ritual is complete. The will-o’-wisps are banished, and Ravengard comes to his senses. HELM OF TORM’S SIGHT
You can simplify the encounter with Ulder Ravengard
Ritual of Returning Upon returning to the High Hall cathedral with Ulder Ravengard, the characters are greeted by Pherria Jynks and the druid Seltern Obranch, who rush to aid them in getting the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the same time maintaining limited control over her material form. She intends to complete the ritual necessary to grant her full power over Araumycos, needing only to delay or destroy the intruders in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
waiting to begin a ritual to summon forth an enormous tree blight. Only one druid is needed to complete the ritual, but the druids won’t begin without Strahd’s blessing. Thus, they are waiting for him to
not only prevent the statue from being toppled but also allow the effigy to serve as a component in a ritual to create a tree blight (see “Druids’ Ritual” in the “Special Events” section below