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Returning 35 results for 'complete whisper races'.
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complex whispers races
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completes whisper rites
feats
complete a short rest;short or long rest.
You can whisper magical words in Ignan toward any nonmagical flames you can see within 30 feet of you that could fit within a 5-foot cube. As a bonus action, you
Species
Fizban's Treasury of Dragons
and in the deadly energy of their breath weapons. Theirs is the raw elemental fury of the volcano, of biting arctic winds, and of raging lightning storms, as well as the subtle whisper of swamp and
forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races
Firbolg
Legacy
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Species
Volo's Guide to Monsters
complete their quests and return home as quickly as possible.
The Firbolg Adventurers table can serve as inspiration for determining why a firbolg character leaves home.
Firbolg Adventurers
d8
forest’s children by their deeds, habits, and other actions.
By the same token, their tribe names merely refer to their homes. When dealing with other races, firbolgs refer to their lands by
Species
Mordenkainen Presents: Monsters of the Multiverse
changelings develop identities that have more depth, crafting whole personas complete with histories and beliefs. A changeling adventurer might have personas for many situations, including negotiation
end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s
Triton
Legacy
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Species
Volo's Guide to Monsters
extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
arrogant. They see themselves as caretakers of the sea, and they expect other creatures to pay them deep respect, if not complete deference.
This attitude might grate on others, but it arises from a seed
Species
Spelljammer: Adventures in Space
treated by your creator, so you ran away from home.
5
You were built to complete a special mission.
6
You felt trapped in the role for which you were built and abandoned your creator
fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s
Bugbear
Legacy
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Species
Volo's Guide to Monsters
terrifying to them as bugbears are in the eyes of many other races. His name is rarely spoken, and never above a whisper. Skiggaret’s influence manifests at times when bugbears are forced to act
; Elminster
Bugbears feature in the nightmare tales of many races — great, hairy beasts that creep through the shadows as quiet as cats. If you walk alone in the woods, a bugbear will reach out
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
races that don’t favor this method of marking time are aware of it, with the result that it is recognized across nearly all races, languages, and cultures. A year on Toril consists of 365 days. In the
annual holidays, falling between the months, complete the 365-day calendar. Once every four years, the Calendar of Harptos includes Shieldmeet as a “leap day” following Midsummer. Individual days of a
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
plethora of creatures and humanoid races typically found in the ocean depths live there, including sahuagin, sea elves, merfolk, and locathah. This is a story about what happens when a normally peaceful
, this adventure may take several game sessions to complete, but by its conclusion the characters should advance to 10th level.
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Secrets and Discovery In the course of an adventure, the players and their characters will uncover information that was previously unknown to them. Make sure the information they need to complete the
just have a simple piece of information to convey, you can whisper to the player, pass a note to them, or send them a text or a direct message. KENT DAVIS A dungeon room offers plenty of details for adventurers to explore
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
iron hand of domination over all races inhabiting the adjacent waters and coastal region. If this experiment proves successful, the sahuagin plan to construct more bases of this sort until their control
over all waters and coasts is complete, and maritime commerce is at their mercy. The sahuagin have renovated the fortress to conform with their plans. The two lower levels of the fortress have been
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
varied cultures and races, Faerûn is dominated by human lands, be they kingdoms, city-states, or carefully maintained alliances of rural communities. Interspersed among the lands of humans are old dwarven
believe that any stalwarts willing to risk their lives on behalf of complete strangers should be lauded and rewarded. But such adventurers, if they become successful, amass wealth and personal status
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest. Damage Resistance. You have resistance to the damage type associated with your
harsh to most other creatures and includes numerous hard consonants and sibilants.
UNCOMMON RACES
The dragonborn and the rest of the races in this chapter are uncommon. They don’t exist
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
likely “launching pads” and destinations, complete with maps, ready-to-play encounters, and pregenerated NPCs. Faiths of Eberron (3.5E): This supplement presents detailed descriptions of the major
important locations, events, organizations, races, and features of the Eberron campaign setting, this gives a sense of what a player character might know about the world, while providing additional character
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their people are as varied in color, culture, and outlook as the human races of the surface. Land folk and merfolk rarely meet except by chance, though starry-eyed mariners tell tales of romance with
face a common threat or to complete a conquest. Such unifications can be the beginning of undersea kingdoms with dynasties lasting hundreds of years. Merfolk Settlements. Merfolk build their settlements
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
power. Since they are capable of planar travel, illithids don’t view the afterlife and the Outer Planes in the mythic way that most other races do. Illithids don’t believe they possess souls whose
after death would its consciousness be cast into oblivion. Two divine entities have long been associated with mind flayers by the scholars of other races. These aren’t deities, but rather
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fit. The Astral Plane would be their home domain, because in that timeless realm they could ignore the need for food, water, and other mundane concerns that plague lesser races. Vlaakith also
other races are inferior and that only faith in the Revered Queen preserves your people from the traitorous githzerai and the brain-eating illithids. You undergo years of hard labor and study and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. You can select from or roll on the Sharn Watch Races and Sharn Watch Personalities tables to generate a Watch NPC. There is a 75 percent chance the NPC is taking bribes from the Boromar Clan or
soldiers to show complete loyalty to their country and its king. Because of his experiences in the war, he has a deep dislike for Thranes and followers of the Silver Flame, but he rarely lets these
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Bugbears Bugbears feature in the nightmare tales of many races — great, hairy beasts that creep through the shadows as quiet as cats. If you walk alone in the woods, a bugbear will reach out of the
into a divine battle, and they honor their gods by following suit. Skiggaret is the bugbear version of the bogeyman, as hateful and terrifying to them as bugbears are in the eyes of many other races
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
from your game’s world, atmospheric focus pieces, or complete distractions. The first rule of creating props for your game isn’t to overdo it. Props can be nice to have, but shouldn’t become chores to
and whisper during tense or conspiratorial moments. Allow yourself to sound uncertain, correct yourself, or pause as if you heard something outside. Ask players, “Are you sure?” Engaging with the suspenseful atmosphere you want to create helps bring it into being around you.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
above the middle of the floor. 17a. Temple of Ghaunadaur Ghaunadaur, a god of subterranean horrors, is respected and feared by many Underdark races, including drow. This temple contains the following
are complete, he tries to eliminate the characters, choosing a moment when they appear weakest to betray them. Sornnozz (see area 13) and Tazirahc are loyal to Xarann and follow his lead. Xarann is a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creature sees the mosaics in their complete, original forms—resplendent in gold and shades of royal purple. If that creature touches any of the images, it hears the name “Orestes” whispered in its mind
holds Solt, who was born Returned. Crypt D holds Gathus Gadus, who could whisper anyone and anything to sleep. Crypt E is empty. The name on the sarcophagus is violently scratched out, and the engraved
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
span the length of its shaft. When you whisper the word “seek” and hurl this dart, it seeks out a target of your choice within 120 feet of you. You must have seen the target before, but you don’t
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. These trappings of civil society do little to conceal an underlying brutality that hobgoblins practice on each other and perfect upon other races. Punishment for infractions of hobgoblin law are
other races the hobgoblins have dealings with, much to the outsiders’ surprise. When such respect isn’t reciprocated, though, relations can swiftly deteriorate. Reward Glorious Action. Hobgoblins never
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
independent of guild control, serving as neighborhood police forces or mercenaries for hire. About half of Ravnica’s population is guildless. That proportion is higher for some races than others: nearly all
a squad of Boros soldiers into battle. When you’re assigned a mission that involves an adventure — leaving behind your guild holdings and putting yourself in danger — and you complete that mission
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
or more characters are members of the Black Network, in which case he gives them a quest. If they complete the quest, he gives them another until they’ve completed three quests. The three quests are
as follows, and every quest the characters complete earns them a 500 gp gemstone as payment: Urlam suspects that Othovir (see area T11) is hiding a secret, and he wants to know what it is. To complete
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
prevalent among them than in many other races, and Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of
places where they can get the raw materials to make weapons and armor. Their need for iron and other metals sometimes puts them in conflict with other races, but just as often, goblins get what they
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
whisper a harsh word about him. Groak wants to be seen as a visionary and a romantic, and he loves to hear stories of the outside world. However, he threatens anyone who dares to question his inflated self
attempting the check. THE GREAT RITUAL
Once the Great Ritual is complete, King Groak expects Nangnang to materialize and speak words of love, praise, and reassurance to him. Fearing that the ritual
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Areas of the Air Temple A1. Palace Quarter Entrance The carved reliefs of two dwarves face one another in profile to complete an arch beyond the ledge. Through the arch, the blocky contours of a lost
power of the horn, the summoned djinni was obligated to complete a single service or task. Torhild tasked the djinni with the daunting task of keeping the palace quarter in good repair – a task he has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their story. Fortunately, Dagdra is open to reconsidering her life choices and allegiances — and is having a really bad day. If the characters agree to help her complete her tasks, she reveals the
location of the exit portal. Lending a Hand. Helping Dagdra complete her tasks involves a specific process and a number of ability checks, all at DC 12. When an order comes in, it appears magically on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of them, and fill out papers with their names, races, ages, heights, eye color, skills, and home cities. The same information is also entered in a large ledger. Inquiries about other visitors are met
characters want to retrieve the ring to complete a quest (see “Search for Kressando Rosznar”), they’ll have to kill Azrok, charm him into relinquishing it, or steal it while he’s incapacitated. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
long stretches, making them favored hideouts for fugitives, smugglers, aquatic predators, and particularly adventurous trysting lovers. Though rumors whisper that some tunnels lead directly under
now spent most of a century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, making them favored hideouts for fugitives, smugglers, aquatic predators, and particularly adventurous trysting lovers. Though rumors whisper that some tunnels lead directly under Baldur’s Gate, to date
century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to socialize at the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
before plunging into the cavernous darkness beyond. Tall, slime-covered columns ascend from the foul water. Each one is decorated with a mosaic depicting elves, dwarves, humans, and other races descending
until the ritual is complete. Characters can close the portal only by hurling Drown into it, destroying Drown in the process. If the portal closes while Olhydra remains in the world, she is forced back






