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Returning 18 results for 'composed count'.
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Monsters
Princes of the Apocalypse
difficult terrain composed of anything made from earth or stone as if it were normal terrain. He can move through solid earth and rock as if it were difficult terrain. If he ends his turn there, he is
while Ogrémoch isn’t, Marlos can take lair actions and has a challenge rating of 12. On initiative count 20 (losing initiative ties), Marlos uses a lair action to cast earthquake without using
Adult White Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement
breath.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in
Ancient White Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement
freezing breath.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
castes that give goblins their reputation for cowardice.
Pariahs. Some goblin families are the lowest of the low, composed of the most dimwitted, least educated, and weakest goblins. They get the worst
, or secret backstabbing and outright fights over the title. Most often, the victor in such a struggle comes from another family of the lasher caste, and any allies of the previous boss count themselves
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its highest levels extending fully into the sky. Map 5.13: silver dragon lair View Player Version Silver Dragon Lair Features The silver dragon lair shown in map 5.13 is composed of three connected
it can see within 120 feet of it must succeed on a DC 15 Constitution saving throw or be restrained until initiative count 20 on the next round. Creatures that have resistance to cold damage have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
government is composed of groups or individuals primarily seeking wealth for themselves, often at the expense of their subjects. The grasping Bandit Kingdoms in the Greyhawk campaign setting are prime
examples. A kingdom run by thieves’ guilds would also fall into this category. Magocracy. The governing body is composed of spellcasters who rule directly as oligarchs or feudal lords, or participate in a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Northedge. Its population is largely composed of elves, and it is a bastion of Aereni culture and traditions. The heart of Shae Lias is the Gates of Passage, a grand structure that is both the Aereni
you’re looking to forget your troubles, by all means, go see Facade or The Late Count. But if you want to take in a performance that might make you a better person, do whatever it takes to get tickets to Five Lives.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a cavern that contains a hot spring, in which they drown themselves. U4. Moaning Cavern The cave is empty except for three ice-covered pillars composed of mineral deposits. U5. Icy Bridge A natural
initiative count 1. The skeleton spends its first two turns in combat doing nothing other than breaking out of the ice and getting to its feet, which gives the characters time to flee or get in a few hits
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
unfathomable distance away, two incredible beings composed of stars and crackling magic are locked in the throes of a cosmos-shaking battle while the audience shouts and cheers. A single gate filled with violet
present, roll on the House of Liars Defenses table each round at initiative count 0. House of Liars Defenses d4 Event 1 Mocking Winds. A blast of powerful wind that sounds like Shemeshka’s laughter
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Legendary Resistance trait. Lair Actions If Marlos is in the earth node while Ogrémoch isn’t, the medusa can take lair actions. On initiative count 20 (losing initiative ties), Marlos uses a lair action to
cast earthquake without using components. As long as he maintains concentration on earthquake, initiative count 20 is the start of Marlos’s turn for the purpose of the spell. He can take no other lair
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
of nowhere might be composed of mimics! Mimic Communication. Members of the colony develop telepathy and the ability to speak. While within 10 miles of the colony, any mimic can communicate
actions. On initiative count 20 (losing all ties), the mimic colony takes a lair action, causing one of the following effects; it can’t use the same effect two rounds in a row: The mimic colony
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
hezrou joins the fight on initiative count 20 of the second round (losing initiative ties). Six more troglodytes arrive on initiative count 0 of the third and fourth rounds. Treasure. The hezrou’s
in this cavern. Each round on initiative count 20 (losing initiative ties), the pillars pulse with Abyssal energy. When this occurs, non-Fiends within 10 feet of one or more pillars must succeed on a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with the stench of death and decay. Lair Actions On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same
attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the wealth of the dead intruders.
Lair Actions On initiative count 20 (losing initiative ties), the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trapped there indefinitely.
Dzaan Dzaan was a Red Wizard of Thay who studied the arcane tradition of illusion. The leaders of the Arcane Brotherhood welcomed him with open arms, eager to count a
of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that this book tells how to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lower castes that give goblins their reputation for cowardice. Pariahs. Some goblin families are the lowest of the low, composed of the most dimwitted, least educated, and weakest goblins. They get the
secret backstabbing and outright fights over the title. Most often, the victor in such a struggle comes from another family of the lasher caste, and any allies of the previous boss count themselves
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, Stealth +4
Senses passive Perception 14
Languages Aquan, Common
Challenge 2 (450 XP)
Shapechanger (2/Day). The fathomer can use its action to polymorph into a Medium serpent composed of water
. Lair Actions If Gar is in the water node while Olhydra isn’t, he can take lair actions. On initiative count 20 (losing initiative ties), Gar uses a lair action to use his Multiattack or cast one of his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Marches. The section between Triboar and Yartar is an ancient road, relatively flat and composed of tight-fitting stones. East of Yartar, the road becomes a gravel and dirt wagon trail that passes a
has AC 15, 500 hit points, a damage threshold of 15, and immunity to fire and psychic damage. As long as it has 1 hit point remaining, it regenerates 50 hit points on initiative count 0. Although it’s
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
crenellated battlement. The buried citadel has sunk so far into the earth that the battlement is now level with the surrounding floor. That floor stretches away to the north and south, composed of a layer of
that location. If Meepo goes along and is slain, the kobolds count it as a small loss as long as the dragon is rescued. Possible rewards include the key in the carved dragon’s mouth, or any two of the






