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                        Returning 35 results for 'composed world roaming'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     annihilates its body and leaves behind a spectral being composed of fragments from the victimâs psyche and overwhelming psychic agony.
Every allip is wracked with a horrifying insight that
                                                
                                            
                                                
                                                     contain. If the allip succeeds, it passes from the worldâand its terrible secret hides somewhere in the scholarâs text, waiting to be discovered by its next victim.Cold, Necrotic, PoisonAcid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     valley is warm throughout of the year â an oasis in the cold, cold north. Roaming this expanse are hundreds of sheep, goats, and cattle plucked from other regions of the North by the vale&rsquo
                                                
                                            
                                                
                                                     about the deeds and whereabouts of surface-world creatures in the North and along the Sword Coast than any other being alive today. Old Snarl obeys strange whims that prompt him to perform acts of
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     found weeks later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragonâs lair.
5
Giant lizard;Giant lizards drawn to the lair
                                                
                                            
                                                
                                                     with the folk of the world.
Emerald Dragon Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
Blood hawk;Blood
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     are found weeks later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragonâs lair.
5
Giant lizard;Giant lizards drawn to the
                                                
                                            
                                                
                                                     engagement with the folk of the world.
Young Emerald Dragon Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A young
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragonâs lair.
5
Giant lizard;Giant lizards drawn to the lair of a
                                                
                                            
                                                
                                                     of the world.
Adult Emerald Dragon Connections
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An adult emerald dragon wages
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    âs assault on a fire giant has attracted the attention of the giantâs clan, and now the dragon seeks aid.
4
Villagers have been going missing, and then are found weeks later roaming the
                                                
                                            
                                                
                                                     avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the folk of the world
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and
                                                
                                            
                                                
                                                     weight that humans have in our world. If youâd like to determine your characterâs height or weight randomly, consult the Random Height and Weight table in the Playerâs Handbook, and choose the row in the table that best represents the build you imagine for your character.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     composed of diamond. A successful DC 18 Wisdom (Perception) check spots the difference between the diamond bauble and the other crystal specimens. In addition to crafting new options for the encounters
                                                
                                            
                                                
                                                     a special item in the market in bauble 2, and so forth. You can also increase or decrease the number of decoy baubles throughout the city â or even have baubles taken from the city and hidden throughout the world!
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     embedded in the hair-strangled trees 
   2  A world of monuments and houses, all made of flesh 
   3  A domain ordinary save for the abundance of black hair, the strands always moving even when
                                                
                                            
                                                
                                                     there is no breeze 
   4  A neighborhood of derelict houses, each one composed of numerous mimics 
   5  An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    The Forgotten Realms The Forgotten Realms is a world of high fantasy, populated by elves, dwarves, halflings, humans, and other folkâone of many such worlds in the vast multiverse of the D&D game. In
                                                
                                            
                                                
                                                    . Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Travelers in the Realms face fell magic and deadly monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Palace of Spires Tooba Rezaei  Tucked away in a demiplane of its own, the Palace of Spires shields inhabitants from the worries of the world Porphura constructed this magnificent palace to house
                                                
                                            
                                                
                                                     herself and Caerwyn, her beloved. The palace once stood where the hedge maze (area G21) now does, facing the lake in the garden. Composed of striking purple-red porphyry stone, the palace remains a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     jungle. Tomb of Annihilation is a Dungeons & Dragons adventure that takes place on the peninsula of Chult in the Forgotten Realms. Chult is a tropical wilderness composed mostly of jungles, plateaus
                                                
                                            
                                                
                                                     Coast of Mystara, the jungles of Xenâdrik on Eberron, or a comparable setting on your home campaign world. This adventure is designed to begin with a party of four to six 1st-level characters, who should advance to 11th level or higher by the adventureâs conclusion.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     they proved themselves incapable of governing the world. The ordning might be necessary, or a burden giants are expected to bear, but giants who hold these views often look forward to Annam abolishing
                                                
                                            
                                                
                                                     among giant kinds reflecting a cultural or geographical distinction rather than an inherent one. They might live in bands composed of multiple giant kinds or family groups of a single kind. Or giants of
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     appreciation for the finer things!
â Volo
Goblins occupy an uneasy place in a dangerous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and
                                                
                                            
                                                
                                                     castes that give goblins their reputation for cowardice.
Pariahs. Some goblin families are the lowest of the low, composed of the most dimwitted, least educated, and weakest goblins. They get the worst
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     ancient days, the gods gathered to divide the world among their followers. When Gruumsh claimed the mountains, he learned they had been taken by the dwarves. He laid claim to the forests, but those had
                                                
                                            
                                                
                                                     its eyes in his honor. Tribes Like Plagues. Orcs gather in tribes that exert their dominance and satisfy their bloodlust by plundering villages, devouring or driving off roaming herds, and slaying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     of the surface world has faded from her mind. She is distant but kind toward those who pass harmlessly through her domain, but turns violent whenever her forest or its peaceful denizens are
                                                
                                            
                                                
                                                     pities him, for the Mad Mage too appears to be trapped in a prison of his own making. Wyllow believes he is no longer human, but an immortal entity composed of pure magic. Thus, she has given up any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     hill giants, stone giants, cyclopes, ogres, ettins, and fomorians among their number, and one clan â the Bolrac clan â is composed entirely of such brutes. Hydras Once a hydra chooses a lair and
                                                
                                            
                                                
                                                     world. They donât kill hydras for trophies, but pulling a spine from a hydraâs neck is a mark of great bravery among the Gruul. Gruul Creatures  Challenge Creature Source   1/4 Anarch GGR 1/2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , roaming monsters, suspicious strangers, and unseasonable weather.
 The five factions know about the overdue delegation and are concerned enough to send agents to investigate. Characters affiliated with
                                                
                                            
                                                
                                                     grow into a magical grove. Order of the Gauntlet. The delegation was also transporting the body of a knight who was killed fighting orcs in the Spine of the World. The knight was to be interred with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     mountainside. Older silver dragons sometimes decorate their cliff-side habitats with ruins carefully collected from other places in the world. Depending on the dragon, a lair can be a multi-tiered affair, with
                                                
                                            
                                                
                                                     its highest levels extending fully into the sky. Map 5.13: silver dragon lair View Player Version Silver Dragon Lair Features The silver dragon lair shown in map 5.13 is composed of three connected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     elder brain and the rest of the illithids in the colony learn of it immediately. The colony relies on a collective memory, composed from the knowledge, experiences, and skills of all of its members
                                                
                                            
                                                
                                                     elder brain. Although such missions risk attracting unwanted attention, they can yield a treasure trove of knowledge and insights to be shared throughout the entire colony when a roaming mind flayer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     knows that demons at large in the world are bad for business. The organization thus views the possible presence of the demon lords in the Underdark with the same concern as any other external threat
                                                
                                            
                                                
                                                     to Mantol-Derith. Davra is an assassin. In addition to her weapons, she carries dust of disappearance and wears goggles of night while roaming the dark halls of Gauntlgrym.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     nexus points between the mortal world and Nyxâa phenomenon called the Kelema Veilâare where omens manifest amid star fields that glitter in the shadows and where oracles seek messages from the divine
                                                
                                            
                                                
                                                     behind a basalt arch holds a perpetually burning flame. Priests keep a strict rotation to ensure the fire never goes out, as it represents Purphorosâs fire that keeps the world warm through the colder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , and then are found weeks later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragonâs lair. 
   5  Giant lizards drawn to the lair of a
                                                
                                            
                                                
                                                     folk of the world. Emerald Dragon Wyrmling Connections    d6 Connected Creatures 
     1  Blood hawks routinely accost an emerald dragon wyrmling who lairs near the hawksâ nest. 
   2  An emerald
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     stronghold, typically a series of chambers dug out beneath a mountain or inside a hill. The stronghold is a haven from the chaos of the outside world, allowing the dwarves to toil in peace. The first
                                                
                                            
                                                
                                                     composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     would-be heroes. The Kargat and the Kargatane Darkonâs secret police, the Kargat, is composed of vampires and others supernaturally disposed toward intrigue. Since Azalinâs disappearance (see âDarkon
                                                
                                            
                                                
                                                     Ulmist Inquisition trace their origins to Malitain, a mysterious, cult-infested city from the same world as Barovia. These inquisitors employ varied psionic powers to stamp out evil, but their zeal and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     demon lordâs true name to the hidden truths of the cosmic order. The allip acquires the secret, but the curse annihilates its body and leaves behind a spectral creature composed of fragments from the
                                                
                                            
                                                
                                                     the world â and its terrible secret hides somewhere in the scholarâs text, waiting to be discovered by its next victim.
 Allip
 Medium undead, neutral evil
 Armor Class 13
 Hit Points 40 (9d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . If there was truly justice in the world, it would tell you, the multiverse would bend its knee to the Nine Hells in thanks for the devilsâ role in preserving the cosmos. LEGIONS OF THE DAMNED
 Most
                                                
                                            
                                                
                                                     of the forces of the Nine Hells are grouped into three types of legions that each play a role in repelling the invading demons. Incompetent or weak devils fill out the dreg legions, composed mainly of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     demon lordâs true name to the hidden truths of the cosmic order. The creature acquires the secret, but the curse annihilates its body and leaves behind a spectral being composed of fragments from the
                                                
                                            
                                                
                                                     insights to work night and day, produces reams of text with little memory of exactly what the documents contain. If the allip succeeds, it passes from the worldâand its terrible secret hides somewhere in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     characters years ago resurfaces, giving the characters a chance to finally bring the villain to justice. Sword and Sorcery A sword-and-sorcery campaign features a grim world of evil spellcasters and
                                                
                                            
                                                
                                                     threatens the world. And the stories of these campaigns often include an element of romance: tragic affairs between star-crossed lovers, passion that transcends even death, and chaste adoration between
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Mages of High Sorcery Many magic-users on Krynn are members of an ancient organization known as the Mages of High Sorcery. Predominantly composed of wizardsâwith a lesser number of sorcerers
                                                
                                            
                                                
                                                     only to make the world a better place. The path they walk is a narrow one, and almost daily, a mage of the White Robes faces the agonizing decision of whether to intervene in the affairs of others for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     bureaucratic empire, or a remote realm ruled by an iron-fisted tyrant. Consider how your settlement fits into the bigger picture of your world or region â who rules its ruler, and what other
                                                
                                            
                                                
                                                     government is composed of groups or individuals primarily seeking wealth for themselves, often at the expense of their subjects. The grasping Bandit Kingdoms in the Greyhawk campaign setting are prime
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    . Fyreen Fyreen is a volcanic world despoiled by dragons. The planetâs remaining resources are hotly contested, giving rise to tyrants. Temperatures on Fyreen plunged dramatically after the sun
                                                
                                            
                                                
                                                     a water world now sheathed in ice. Its surface is covered with sheer-sided mountains and deep canyons. A moon-sized spindle of smooth ice believed to be a shard of the planet orbits Malas. The spindle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the âGiantkind Encountersâ section, you can create a series of events with a distinctive flavor. Dinosaur World Encounters  Use the Dinosaur World Encounters table to populate âlost worldsâ sequestered
                                                
                                            
                                                
                                                     from the Material Plane during a long-forgotten era when dinosaurs ruled the world (with or without the presence of giants), or bustling settlements where giants use domesticated dinosaurs as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
                                                
                                            
                                                
                                                     a century ago. Believed to be sentient, it is found roaming the Rockblight section of the settlement. Elemental creatures touched by the cloud fall under its control. The cloudâs origin remains a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     still transforming her, breaking down her form from a physical one into an entity composed of symbols, images, and perceptions. To keep herself from dissipating entirely into nothingness, the queen
                                                
                                            
                                                
                                                     characters. On entering the Fortress of Memories, or encountering the Raven Queen, a character can find themselves transported to a strange fairy tale world pulled from their experiences, filled with
                                                
                                            
                                        






