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Returning 35 results for 'compound ranger grow to her resides'.
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compound ranges grow to her reside
Monsters
Fizban's Treasury of Dragons
partner up on a seafood shipping business.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to
An ogre has acquired a deep dragon wyrmling as a pet, ignoring the fact that the dragon is an intelligent creature who will grow extremely large.
2
An inquisitive deep dragon wyrmling has made
Shifter
Legacy
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Species
Eberron: Rising from the Last War
typically more lithe and flexible. Their facial features have a bestial cast, often with large eyes, flat noses, and pointed ears; most shifters also have prominent canine teeth. They grow fur-like
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
out the agents of the Dreaming Dark and oppose their plans, or protect the innocent however they can. Still other kalashtar grow up isolated, knowing nothing about Dal Quor or the Dreaming Dark. Such
Monsters
Fizban's Treasury of Dragons
.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon holding the
.
Verdant Growth. Vegetation and fungi within 6 miles of the dragon’s lair grow faster and cover a greater area than they normally would. Foraging in this area yields twice the usual amount of food
Monsters
Fizban's Treasury of Dragons
shipping business.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon
fungi within 6 miles of the dragon’s lair grow faster and cover a greater area than they normally would. Foraging in this area yields twice the usual amount of food.
If the dragon dies, these
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eldeen Characters When creating an Eldeen character or NPC, consider the following: Farm or Forest? Did you grow up on one of the farms of the eastern Reaches, or did you spend your childhood in the
farmers from bandits and beasts. Natural Magic. Druidic traditions play an important role in Eldeen society. If you’re a druid or ranger, are you a stoic Warden of the Wood or a grim Child of Winter? Even
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the surrounding fields, and it’s enclosed on all sides by a wall of mortared stone. The outer wall is 60 feet high (20 feet high inside the compound) and 30 feet wide. The wall is built out at several
(Athletics) check. The entrance to Goldenfields is a large stone gatehouse set into the middle of the south wall. Beyond its gates, dirt roads crisscross the interior of the compound, providing passage
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
talkative owl, the ranger had monitored the drow for several days, curious as to why a dark elf had wandered into the valley. At first, Montolio had assumed that the drow was somehow connected to Graul
, the chief orc of the region, but as time went on, the ranger began to suspect differently.
— R.A. Salvatore, Sojourn
Long have rangers walked the wilds of the Sword Coast and the Savage Frontier
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
placid elven empire of Aerenal and leaving further ruined remnants of fallen Dhakaani goblin kingdoms in their wake. During this migration, they founded the settlements that would grow into the Five
the Lhazaar Principalities who loves sea shanties but also wants to immortalize the deeds of great heroes in song 8 A ranger trained to hunt the jungles of Q’barra who harbors a grudge against dragons
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. Delaan Winterhound Neutral good male half-elf ranger Ideals: Balance, life (“In all good hearts is a spot of darkness, and in all tragedy is a glimmer of light.”) Interaction Traits: Quiet Pledged
Turlang who resides in the High Forest. With Delaan’s support, many treants will join the fight against Tiamat.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Delaan Winterhound Neutral good male half-elf ranger Ideals: Balance, life (“In all good hearts is a spot of darkness, and in all tragedy is a glimmer of light.”) Interaction Traits: Quiet Pledged
Turlang who resides in the High Forest. With Delaan’s support, many treants will join the fight against Tiamat.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. Delaan Winterhound Neutral good male half-elf ranger Ideals: Balance, life (“In all good hearts is a spot of darkness, and in all tragedy is a glimmer of light.”) Interaction Traits: Quiet Pledged
Turlang who resides in the High Forest. With Delaan’s support, many treants will join the fight against Tiamat.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
for Bahamut and is sometimes identified as a god of invention), Chronepsis (a black dragon who now resides in the Outlands, sometimes imagined as a god of fate), and Tamara (a silver dragon of
transcendent beneficence, described as a god of life). A number of such dragons of legend are discussed in more detail in sidebars in chapters 5 and 6. Dragons are not religious by nature. They can grow to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ranger: Drakewarden They say that rangers tend to look a lot like their bestial companions. That makes Drakewardens among the most attractive of humanoids!
-Fizban
Your connection to the natural
world takes the form of a draconic spirit, which can manifest in physical form as a drake. As your powers grow, your drake grows as well, blossoming from a small four-legged companion to a majestic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
friendly but humorless groundskeeper of Phaulkonmere, a compound located one block south of Kolat Towers (see chapter 8). Phaulkonmere is owned by the Tarm and Phaulkon noble families. Melannor
Mielikki named Jeryth Phaulkon. Jeryth, the only member of her family who currently resides at Phaulkonmere, manifests as a disembodied female voice that can be heard by anyone in the villa gardens. She
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
top of the parapet down to the compound. A set of locked, ironbound wooden doors at ground level provide access to storerooms and cellars located underneath each watch post. Picking a door lock requires
designed to amplify sound, allowing the ringing of each gong to be heard as far as two miles away. Any other watch posts within that range ring their gongs as well, putting more of the compound on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
-humanoid hybrid over the course of 3 days. Tieflings are immune to this curse. Throughout the first day, shaggy fur begins to grow all over the cursed character’s body. After 24 hours, the character’s
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
13. Umberlee’s Chosen Accompanied by two sea lions that he keeps as pets, Gar Shatterkeel resides in this underwater cave while he contemplates his next move and communes with Umberlee. When the
the room, the coral attempts to grow up and around them, forcing them to make a DC 18 Strength saving throw or be restrained. A character who is restrained by the coral can use their action to make a DC
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon neighbor.
3 A disguised deep dragon offers access to rare artifacts—to a party who is willing to partner up on a seafood shipping business.
4 A talented young ranger is kidnapped by a
1 An ogre has acquired a deep dragon wyrmling as a pet, ignoring the fact that the dragon is an intelligent creature who will grow extremely large.
2 An inquisitive deep dragon wyrmling
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
4. Shagambi’s Shrine A ruined shrine stands at the heart of this walled compound. Tall monoliths flank the entrance, decorated with images of a jaguar with six snakes sprouting from its shoulders. A
protect their three young cubs. Kamadan cubs are noncombatants that look like baby leopards and grow to adult size within a year. The cubs’ snakes won’t sprout from their shoulders for another 6 months
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Spires. The river splits as it runs through the hilly lands, eventually draining into a series of lakes along the southern edge of the vale. Two small woods also grow in the vale, one along its northern
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their differences or engage in contests of strength. War Chief’s Quarters Adjacent to the main chamber is the room where the war chief resides, holds council, and hands out blessings or punishments
living space and do other menial tasks. Most of Luthic’s faithful reside in this area, close to the whelping pens where young orcs are kept until they grow old enough to contribute to the tribe. When
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
through the woods, the characters must succeed on three DC 14 group Dexterity checks to avoid crossing the sunbeams. Each character gains a +2 bonus to their check if a ranger or druid is with the
a stag. Enormous antlers grow from her head, on which hang innumerable herb pouches and charms, as well as dozens of lit candles set on the antlers’ points.
“I am Mother Stag,” the dryad says
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
as lightly wooded as those of any other forest and extend five to ten miles into the woods. This part of the forest is as safe as any other woodland, thanks to frequent ranger and elf patrols that keep
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
wide cavern is strewn with boulders. A gaping sinkhole drops down near the cave’s center and plummets into darkness.
Two gas spores grow in this cavern, one tucked among the boulders near the sinkhole
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
cave is the lair of three trolls. They regularly gather rotting material from their den and spread it through the nearby fungus caverns (areas L6 and L7) to ensure the mushrooms grow and attract cave
length. Clusters of small fungi grow throughout the chamber, and odd indentations dot the floor and walls at semiregular intervals. Somewhere farther back in the cave, a dim glow casts flickering
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(areas L7 and L8) to ensure the mushrooms grow and attract cave crickets for the trolls to feed on. The trolls are ornery, having long gone without the taste of humanoid flesh—their favorite delicacy. The
round. They don’t pursue creatures beyond the corridor. L11: Long Gallery The cavern widens into a gallery of considerable height and length. Clusters of small fungi grow throughout the chamber, and odd
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
teleports past them, they can’t travel beyond the haze, which is the boundary of the demiplane in which the palace resides. P2: Walled Garden Tall porphyry walls enclose a beautiful garden, and a glassy
perpetually in full bloom. The reflecting pool is 1 foot deep. Sundial. The sundial here functions identically to the one in the hedge maze (area G21), but the leaves required to operate it don’t grow within
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
through Neverwinter Wood, destroying everything it touched. New trees have begun to grow where the ancient ones once stood, though the effect of the catastrophe is still plain for all to see. Newfort
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
!). Queen Frupy, who resides here, is a veritable harridan, a sly and cunning fire giant. She is, if anything, uglier than Snurre. Topped by a huge mass of yellow-orange hair that looks like a fright
wig, Queen Frupy’s face is a mass of jowls and wrinkles set in the middle of a very large head that seems to grow directly out of her shoulders without the benefit of any neck. Her body is lumpy and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
with him, mostly to gauge whether they pose a threat. If the characters are polite, the captain invites them to join him for a meal. If the characters grow tiresome or threatening, he commands them to
a life-size mechanical unicorn ridden by a mechanical drow ranger waving two scimitars (when a lever under the float is pulled, the unicorn farts a 15-foot cone of confetti, which it can do twice
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
friends make cruel sport of them until they can escape at daybreak. As yet, none of Nysene’s playthings have suffered any real harm, but her games grow ever bolder and more vicious, and it’s only a
trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
friends make cruel sport of them until they can escape at daybreak. As yet, none of Nysene’s playthings have suffered any real harm, but her games grow ever bolder and more vicious, and it’s only a
vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail wearing a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
feet; the seaweed covers an area about ten feet square.
Blademaster Makaht resides here. At present he can be found in area 53, watching the so-called sport in the arena during his short recreation
” sidebar). RAPTURE WEED
These rare plants grow along isolated stony shelves in underwater trenches. A creature that consumes the fronds of rapture weed becomes poisoned for 6 hours, during which time
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dualdon, Lac Dinneshere, and Redwaters. By midsummer, Icewind Dale shakes off the torpor of winter and comes forth in full flower. Grasses grow two or three feet high in the span of weeks. Birds flock
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG