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Returning 35 results for 'compound rarely grabbing to her respect'.
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Monsters
Bigby Presents: Glory of the Giants
essence of their ancestors’ mountainous home, goliaths have the strength and fortitude to garner a giant’s respect. Communities of goliaths who live in close relationship with giants
emulate them and are recognized by the giants as kin. These goliath giant-kin often act as liaisons between giant clans and other Humanoids.
Though they rarely stand more than 8 feet tall, goliaths can
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sun sets, the newly hatched young emerge from the lair to eat the captives alive.
These predators see themselves as great hunters, and respect others with such skills. If a tlincalli encounters a more
powerful hunter, such as a blue dragon, they carefully weigh whether to serve the superior hunter, move on, or fight to the death to remove it as competition.
Tlincallis rarely build cities, make
Backgrounds
Baldur’s Gate: Descent into Avernus
among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I always have a plan for what to do when things go wrong.
2
I am always calm, no
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
abundance of endearing, if not redeeming, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
hungry, snapping beak. Passive Predators. Gricks rarely hunt. Instead, they drag their rubbery bodies to places where creatures regularly pass, lurking out of sight amid rocky rubble and debris, squeezing
nearest prey, grabbing a fallen creature with its tentacles and dragging it off to eat alone. Roving Ambushers. Gricks remain in an area until the food supply dwindles, often because sentient creatures
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dark Gifts The Dark Powers influence many who struggle within their clutches, tempting both the innocent and ambitious with whispered promises. These sinister bargains are rarely spoken, coming in
made at a forgotten shrine? Did you bargain with a voice whispering from a mirror, the sea, or the Mists? Does the Dark Gift compound with your other character choices to reinforce your unique origin
Triton
Legacy
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Species
Volo's Guide to Monsters
remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
arrogant. They see themselves as caretakers of the sea, and they expect other creatures to pay them deep respect, if not complete deference.
This attitude might grate on others, but it arises from a seed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Roleplaying Vellynne Vellynne is a pragmatist who tries to stay one step ahead of her competition, in particular her rivals in the Arcane Brotherhood (of whom she rarely speaks). To continue her
mission in Icewind Dale, she needs the aid of stalwart adventurers, and she knows that helping them battle the dragon is a golden opportunity to earn the characters’ respect if not their trust. Vellynne
Orc
Legacy
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Species
Volo's Guide to Monsters
laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribe’s pecking order.
All Are Fighters
Most of the orcs that stay behind when the
they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
greatest of the gods of evil. On many worlds, she is known as a god of greed, wealth, and vengeance. Chromatic dragons might fear, respect, envy, and appease Tiamat as a sovereign, but they don’t worship her. Their devotion to her rarely supersedes their devotion to their own goals.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and loot salvaged from shipwrecks and the seabed. Though these dragons rarely steal outright, a several-ton bronze dragon landing near—or even on—a merchant ship asking to trade often obtains extremely
compound eyes
10 An elaborate clockwork zoetrope that, when activated, displays a moving picture of a bronze dragon fighting a red dragon over a burning city
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Nora Ann Wu Neutral Good Human Second Year (Prismari)
Rarely without a smile on her face, Nora is a kind person who is generous with her time and attention. This has led her to gain employment
: Dormitories resident assistant
Bond Boon: The faculty’s respect for Nora extends to you. You can expect straightforward answers when you ask a faculty member for basic information.
Bond Bane: Few faculty care to help you with basic requests.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Among the Ghaal’dar, you must constantly prove your strength and skill to gain and hold the respect of your kin. Ghaal’dar rarely kill in a casual battle; you might fight to prove a point but kill only
Kobold
Legacy
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Species
Volo's Guide to Monsters
, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to live off the scraps of others, and they are often dominated by larger
responsible for blocking tunnels to deter pursuit.
Kobolds feel a cool affinity or something like kinship for other members of their tribe, but they are rarely affectionate with each other. Two kobolds
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant’s respect. Communities of goliaths who live in close relationship with giants emulate them and are recognized by the giants as kin. These goliath giant-kin often act as liaisons between giant
clans and other Humanoids. Though they rarely stand more than 8 feet tall, goliaths can hold their own in contests of strength with ogres. Goliath giant-kin can also channel the magic of their giant
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
lean toward the creation of mechanical devices. Every warren has members of each persuasion, and they are all bound by mutual respect for what they do despite their different perspectives. Practical
of rake is celebrated, and that advance might later be superseded by someone who modifies it in a way that makes it more efficient or more enjoyable to use. These inventors are rarely reluctant to try
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
great hunters, and respect others with such skills. If a tlincalli encounters a more powerful hunter, such as a blue dragon, they carefully weigh whether to serve the superior hunter, move on, or
fight to the death to remove it as competition. Tlincallis rarely build cities, make clothing, or mine metals. Instead, they scavenge much of what they need or want. They do, however, melt down scavenged
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of all three shifts, and any attack on the gates brings the full force of the gatehouse staff to bear. Merchants and other visitors who come seeking food are rarely turned away, but their wagons and
top of the parapet down to the compound. A set of locked, ironbound wooden doors at ground level provide access to storerooms and cellars located underneath each watch post. Picking a door lock requires
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
as their goals align. Often, the adventurers in these arrangements have no knowledge of the knight’s true allegiance, and the knight rarely explains the Solar Bastion’s purpose unless that information
rules. That said, the knights of the Solar Bastion recognize the value of wisdom and experience. They respect the oldest knights’ authority, whether those knights are active or retirees who serve as
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with the factions changes, granting them access to favors or provoking reprisals. Characters adjust their renown score once per adventure, and rarely by more than 5 points. The Renown in Kalakeri table
with a faction, betray the faction, and still maintain a measure of respect with the group. Characters might thus thread the needle of serving both groups. Relationships constantly shift in Kalakeri
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Camp Vengeance Through the foliage, you see a crude timber fortification — a walled compound with watchtowers and tents inside it, encircled by a ditch bristling with sharpened stakes. A large
the gatehouse day and night. The rampart under the palisade impedes the camp’s drainage. The entire compound is riddled with puddles and ankle-deep mud, which make it a breeding ground for mosquitoes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
scorpions are hostile and of a rare, fluorescent breed known as twilight dune scorpions. Any character who succeeds on a DC 16 Intelligence (Nature) check knows this and that the scorpions rarely
, the least you can do is fake it.” Bond. “I respect my father even as he grovels to the empress on my behalf.” Flaw. “I don’t want the life I’m supposed to want.” Searching the Alley After the battle
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
from violent death has some respect for Bhaal. Assassination and murder underpin many of the plots in the city, from the business of highly-paid killers on patriar payrolls to slayings of opportunity
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
from violent death has some respect for Bhaal. Assassination and murder underpin many of the plots in the city, from the business of highly-paid killers on patriar payrolls to slayings of opportunity
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
goblins outside Goldenfields are equipped with helmets. A goblin rarely survives the experience of being hurled through the air in this fashion. The goblins here stand ready to be flung at enemies on the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
language. 3 I fawn over others to make my betrayal more unexpected. 4 I crush those I can defeat, and lie in wait to weaken and overwhelm those I must respect. 5 I will do anything to survive. Anything. 6
Flaw 1 I act based on instinct, rarely with a plan. 2 I am cowed by threats, and even preposterous ones make me pause. 3 Deep down, I know I am doomed to anonymity. 4 My natural inclination is to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
centaurs of the Pheres band. Members of those peoples rarely find a warm welcome in Akroan territory. However, Akroans respect prowess, loyalty, and self-sacrifice, and might welcome any who embody such
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessa are reared by the polis as a whole and treated with the highest respect; their welfare is paramount and their training is a significant part of every warrior’s occupation. Orphans and abandoned
Wood rarely try to enter the polis, but they are often friendly with the Bassara soldiers who patrol the forest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority. d8 Personality Trait 1 I always have a plan for what to do when things go wrong. 2 I am always
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fey creature or goblinoid menace, they will pledge their support and even come to their aid when the adventurers least expect it. Unlike pixies, sprites rarely indulge in frivolous merriment and fun
. They are firm warriors, protectors, and judges, and their stern bent causes other fey to consider them overly dour and serious. However, fey that respect the sprites’ territory find them staunch allies
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
-ti that take one of the lesser serpent gods as an object of worship. The worshiper of a serpent god pays homage not out of respect or fear, but because it aspires to emulate the entity, beseeching it
brought low, or to be bled of power as Merrshaulk was, so they mollify their worshipers with pronouncements that hint at what the supplicants seek. The truth is never easy to ferret out, but rarely an
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority. d8 Personality Trait 1 I always have a plan for what to do when things go wrong. 2 I am always
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
heroically defending it from thieves gain great respect and advance higher in the tribe’s pecking order. All Are Fighters Most of the orcs that stay behind when the warriors go on their raids are weaker than
that the lair is protected from intruders. Special Enemies When orcs attack a settlement of humans or halflings, they will kill anyone who presents a threat, but they are more interested in grabbing
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and