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Returning 35 results for 'compounds world remained'.
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Magic Items
Dungeon Master’s Guide
a lich.
A treacherous lieutenant named Kas the Betrayer;Kas brought Vecna’s rule to an end in a terrible battle. Of Vecna, all that remained were one hand and one eye, grisly Artifacts that
still seek to work Vecna’s will in the world.
The Eye of Vecna and the Hand of Vecna are separate Artifacts that might be found together or separately. The eye looks like a bloodshot organ torn
Monsters
Phandelver and Below: The Shattered Obelisk
, but the goblins remained, sequestered from the rest of the world until recently when the mind flayer fanatics called on them. Some of these goblins’ descendants possess psionic powers, as
Species
Dragonlance: Shadow of the Dragon Queen
During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Many peoples sprang from his divine forge, but not all among them remained as the god created
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
Monsters
Mordenkainen's Fiendish Folio Volume 1
collect.
A Mysterious Task. Little has been heard of Kerpatis. Save for the recent theft of three mighty items in the World of Greyhawk, he has remained primarily a figure of myth, rumor, and legend. As
, built for a specific purpose. Some are fortresses, designed to keep wanderers from the material world away. Others are far more sinister, dark realms where evil dreams take root and become ghastly
races
Dragonborn walk with pride through a world that greets them with equal parts fear and admiration. Their powerful resemblance to dragons makes them remarkable among other common folk. Thick scales
missionaries began teaching their own religions to the dragonborn that remained—of the Aetheric War and the Divine Seraphs. The dragonborn came to believe that their gods had not abandoned them
Eye and Hand of Vecna
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
end in a terrible battle that left Vecna’s tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in
the world.
The Eye of Vecna and the Hand of Vecna might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
truly unifying.
At its worst, a triton’s arrogance compounds the tendency for the triton not to understand the ways of the surface world. It’s easy for a triton to blame baffling social
the world above.
Aquatic Crusaders
Centuries ago, tritons entered the world in response to the growing threat of evil elementals. Tritons waged many wars against their enemies on the Plane of Water
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
petty grievances that prevent the surface folk from truly unifying. At its worst, a triton’s arrogance compounds the tendency for the triton not to understand the ways of the surface world. It’s easy
Strangers to the Surface Given their isolation, most tritons have never been to the surface world. They struggle with the idea that they can’t easily move up and down out of water, and the changing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
petty grievances that prevent the surface folk from truly unifying. At its worst, a triton’s arrogance compounds the tendency for the triton not to understand the ways of the surface world. It’s easy
Strangers to the Surface Given their isolation, most tritons have never been to the surface world. They struggle with the idea that they can’t easily move up and down out of water, and the changing
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
disaster waned. Though many elves and mountain dwarves remained reclusive, other cultures tentatively rebuilt. Explorers ventured forth to map the drastically altered continent. Societies reestablished
bonds of trade that united and diversified them. As the civilizations of Krynn rebuilt, and new societies arose, the world learned to live with a jarring truth: the gods were truly gone. Religion on Krynn
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
disaster waned. Though many elves and mountain dwarves remained reclusive, other cultures tentatively rebuilt. Explorers ventured forth to map the drastically altered continent. Societies reestablished
bonds of trade that united and diversified them. As the civilizations of Krynn rebuilt, and new societies arose, the world learned to live with a jarring truth: the gods were truly gone. Religion on Krynn
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Raven Queen and the Shadar-kai The Raven Queen is trapped by her fascination with the past. She sits in her fortress, amidst all the memories of the world, looking at the ones that please her
most as though they were glittering jewels. Many great wizards have attempted to understand her motives, but like a raven she has always remained cryptic, keeping her cache of secrets just out of their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Raven Queen and the Shadar-kai The Raven Queen is trapped by her fascination with the past. She sits in her fortress, amidst all the memories of the world, looking at the ones that please her
most as though they were glittering jewels. Many great wizards have attempted to understand her motives, but like a raven she has always remained cryptic, keeping her cache of secrets just out of their
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
advancement and expanding their territory. They believed themselves to be the most enlightened mortals in the world, and in their hubris they sought to become ever greater.
The serpent gods of the
primordial world heeded the prayers of these people and hissed dark demands into their ears. The people tainted their souls by performing human sacrifices in the name of the gods, debased their flesh by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the schism between Corellon and Lolth, even if many of them ultimately remained loyal to Corellon. Now the elves of the world must forever live and die and live again, suffering the consequences of
their ancestors’ poor judgment. In this one regard, Corellon is as inflexible and unchanging as the foundation of the world. And all elves grieve over the memories of the irreparably broken bond between themselves and their creator.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the schism between Corellon and Lolth, even if many of them ultimately remained loyal to Corellon. Now the elves of the world must forever live and die and live again, suffering the consequences of
their ancestors’ poor judgment. In this one regard, Corellon is as inflexible and unchanging as the foundation of the world. And all elves grieve over the memories of the irreparably broken bond between themselves and their creator.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
, the gods whisked away their most devout followers and unleashed punishment on all who remained. A mountain of fire fell from the sky, destroying Istar. The Blood Sea—a new ocean that split eastern
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
, the gods whisked away their most devout followers and unleashed punishment on all who remained. A mountain of fire fell from the sky, destroying Istar. The Blood Sea—a new ocean that split eastern
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Preface Hail and well met, traveler! Welcome to a world of magic and adventure. Originally created by Ed Greenwood, the Forgotten Realms setting has been home to Dungeons & Dragons stories and games
between Faerûn and our world and into Ed’s living room. When TSR, the company that owned D&D at the time, sought a new campaign world to expand the D&D multiverse, they chose the Forgotten Realms, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Preface Hail and well met, traveler! Welcome to a world of magic and adventure. Originally created by Ed Greenwood, the Forgotten Realms setting has been home to Dungeons & Dragons stories and games
between Faerûn and our world and into Ed’s living room. When TSR, the company that owned D&D at the time, sought a new campaign world to expand the D&D multiverse, they chose the Forgotten Realms, and
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
great danger to anyone who goes near the water. Giant smiths at the Star Forge once used magical rings to protect themselves against acidic compounds; the characters might be able to find such rings in
playful adventurer whose primary interests are giantkind and the natural world. A few years ago, she took up residence at the Fireside Monastery, where she quickly rose through the ranks to become
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mandate to forge and lead a great civilization. Yeonido’s people took the dragon’s words to heart, establishing a reverence for fealty and order that has remained steadfast through the centuries. Two
traditions have a troubling side: the disquieting ancestral spirits called gwishin that refuse to leave the world behind. When a citizen of Yeonido dies feeling wronged or knowing that they’ve harmed others
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
with immortality circulated among the martial orders. The three masters knew that many would seek out this power, and that circulating this knowledge would bring chaos to the world. Torn between the
Candlekeep. The Book of Inner Alchemy remained unnoticed for centuries, its secrets hidden in plain sight, until one day it captured the attention of a monk determined to bend the natural order of life to his will.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mandate to forge and lead a great civilization. Yeonido’s people took the dragon’s words to heart, establishing a reverence for fealty and order that has remained steadfast through the centuries. Two
traditions have a troubling side: the disquieting ancestral spirits called gwishin that refuse to leave the world behind. When a citizen of Yeonido dies feeling wronged or knowing that they’ve harmed others
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
little about histories and legacies, and thus most of the ruined city’s past is lost to time. For centuries, Blingdenstone remained hidden and isolated from the rest of the Underdark, thanks to a
combination of misdirection and magic. It wasn’t until they provided shelter to a drow exile named Drizzt Do’Urden that the deep gnomes began to take a more active interest in the world outside their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
little about histories and legacies, and thus most of the ruined city’s past is lost to time. For centuries, Blingdenstone remained hidden and isolated from the rest of the Underdark, thanks to a
combination of misdirection and magic. It wasn’t until they provided shelter to a drow exile named Drizzt Do’Urden that the deep gnomes began to take a more active interest in the world outside their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followed him, Phenax abandoned his past identity during his flight from the Underworld. Through ages, the god managed to recover parts of his history, but much remained a mystery to him. Recently
, Varyas inscribed it in code upon a mask and, after multiple attempts, successfully followed the Path of Phenax. When he emerged back into the mortal world, Varyas the Returned remembered nothing of his
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
with immortality circulated among the martial orders. The three masters knew that many would seek out this power, and that circulating this knowledge would bring chaos to the world. Torn between the
Candlekeep. The Book of Inner Alchemy remained unnoticed for centuries, its secrets hidden in plain sight, until one day it captured the attention of a monk determined to bend the natural order of life to his will.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followed him, Phenax abandoned his past identity during his flight from the Underworld. Through ages, the god managed to recover parts of his history, but much remained a mystery to him. Recently
, Varyas inscribed it in code upon a mask and, after multiple attempts, successfully followed the Path of Phenax. When he emerged back into the mortal world, Varyas the Returned remembered nothing of his
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
great danger to anyone who goes near the water. Giant smiths at the Star Forge once used magical rings to protect themselves against acidic compounds; the characters might be able to find such rings in
playful adventurer whose primary interests are giantkind and the natural world. A few years ago, she took up residence at the Fireside Monastery, where she quickly rose through the ranks to become
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
world and showed them how to work with stone and soil, and how to read the future in the movement of the Ring of Siberys. She charged her students to remain ever vigilant against the threat that was to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
world and showed them how to work with stone and soil, and how to read the future in the movement of the Ring of Siberys. She charged her students to remain ever vigilant against the threat that was to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background Before recorded history, the god known as Chaos was trapped by Reorx in the Graygem, but echoes of Chaos remained in the world. These took the form of nodes buried deep in the earth, where
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background Before recorded history, the god known as Chaos was trapped by Reorx in the Graygem, but echoes of Chaos remained in the world. These took the form of nodes buried deep in the earth, where
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shadows of the distant past. When the elves fled to Aerenal, the drow remained on Xen’drik as subjects of the giants, and they were caught in the collapse of giant civilization. Today they linger on
Giants. They live in a handful of obsidian cities across Xen’drik, and believe that they are destined to cleanse the world in a fiery apocalypse. Finally, the Umbragen are descended from drow who fled